Files
flippr-game/Game.py
Jonas Zeunert dfe906fc57 easier
2020-03-11 22:12:59 +01:00

25 lines
601 B
Python

import asyncio
import signal
class Game:
def __init__(self, input_handler, events, game_state):
self.input_handler = input_handler
self.events = events
self.game_state = game_state
signal.signal(signal.SIGINT, self.interrupt)
self.is_running = asyncio.Condition()
pass
def interrupt(self):
print('Received SIGINT. Stopping Game :-)')
self.is_running.release()
async def run(self):
await self.is_running.acquire()
await self.input_handler.handleInputs()
await self.is_running.wait()
pass