Files
flippr-game/Game.py
Jonas Zeunert 552c1e246b wtf
2020-03-11 22:09:25 +01:00

27 lines
713 B
Python

import asyncio
import signal
class Game:
def __init__(self, input_handler, events, game_state):
self.input_handler = input_handler
self.events = events
self.game_state = game_state
signal.signal(signal.SIGINT, self.interrupt)
self.is_running = asyncio.Condition()
pass
def interrupt(self):
print('Received SIGINT. Stopping Game :-)')
self.is_running.release()
async def run(self):
await self.is_running.acquire()
input_loop = asyncio.new_event_loop()
await input_loop.run_until_complete(self.input_handler.handleInputs())
input_loop.close()
await self.is_running.wait()
pass