82 lines
2.1 KiB
Python
82 lines
2.1 KiB
Python
import logging
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import config
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from lamps.LampGroup import PLAYER_LAMPS
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from lamps.Lamp import CREDIT
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from itertools import cycle
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from time import sleep
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class GameState:
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players = None
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credits = config.BALLS_PER_GAME
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isPlaying = False
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isStarted = False
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def __init__(self, playerStateFactory, highscore, specialDisplay, currentPlayerID = 0):
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CREDIT.activate()
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self.highscore = highscore
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self.playerStateFactory = playerStateFactory
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self.dummyPlayer = playerStateFactory.createDummyPlayerState()
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self._currentPlayer = self.dummyPlayer
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self.gameStateID = currentPlayerID
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self.highscore = highscore
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self.specialDisplay = specialDisplay
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self.specialDisplay.printCredits(self.credits)
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def nextPlayer(self):
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self.currentPlayer = next(self.players)
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def startGame(self, playerCount):
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self.isStarted = True
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self.isPlaying = True
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self.createPlayers(playerCount)
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self.nextPlayer()
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logging.info("Game Started")
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def endGame(self):
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self.writeHighscore()
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self.players = None
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self.isPlaying = False
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self.isStarted = False
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logging.info("Game ended")
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def startIdleLoop(self):
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pass
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def stopIdleLoop(self):
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pass
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def idleLoop(self):
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pass
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def createPlayers(self, playerCount):
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players = []
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for i in range(playerCount):
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player = self.playerStateFactory.createPlayerState(i)
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players.append(player)
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self.players = cycle(players)
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@property
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def currentPlayer(self):
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return self._currentPlayer
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@currentPlayer.setter
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def currentPlayer(self, player):
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logging.info("Set active player to player " + str(player.id))
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self._currentPlayer = self.dummyPlayer
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player.activate()
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self._currentPlayer = player
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def writeHighscore(self):
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for player in self.players:
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if player.hasHighscore:
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with open(config.HIGHSCORE_FILE, "w+") as file:
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file.seek(0)
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file.truncate()
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file.write(player.score) |