logging level
This commit is contained in:
@@ -13,7 +13,7 @@ class GameState:
|
||||
if(playerId > len(self.players)):
|
||||
pass # todo throw error
|
||||
|
||||
logging.info("Set active player to player" + str(playerId))
|
||||
logging.info("Set active player to player " + str(playerId))
|
||||
|
||||
savedPlayer = self.players[0]
|
||||
self.players[0] = next(filter(lambda x: playerId == x.id, self.players))
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
from networking.Networking import Networking
|
||||
from utils.util import normalizeName
|
||||
import logging
|
||||
|
||||
|
||||
class Solenoid:
|
||||
def __init__(self, name):
|
||||
@@ -11,4 +13,5 @@ class Solenoid:
|
||||
self.name = normalizeName(solenoidName)
|
||||
|
||||
def trigger(self):
|
||||
logging.info("Trigger solenoid with name " + self.name)
|
||||
Networking().triggerSolenoid(self.name)
|
||||
@@ -5,10 +5,11 @@ from factories.NetworkFactory import NetworkFactory
|
||||
from factories.GameFactory import GameFactory
|
||||
|
||||
import asyncio
|
||||
|
||||
import logging
|
||||
|
||||
def main():
|
||||
args = parseCommandLine()
|
||||
logging.basicConfig(level=logging.INFO)
|
||||
game = createGame(args)
|
||||
asyncio.run(game.run())
|
||||
|
||||
|
||||
@@ -1,11 +1,14 @@
|
||||
from networking.Networking import Networking
|
||||
import logging
|
||||
|
||||
class Flipper:
|
||||
def __init__(self, name):
|
||||
self.name = name
|
||||
|
||||
def activate(self):
|
||||
logging.info("Activate flipper with name " + self.name)
|
||||
Networking().activateFlipper(self.name)
|
||||
|
||||
def deactivate(self):
|
||||
logging.info("Deactivate flipper with name " + self.name)
|
||||
Networking().deactivateFlipper(self.name)
|
||||
Reference in New Issue
Block a user