Add Sounds

This commit is contained in:
Jonas Zeunert
2022-08-30 21:51:19 +02:00
parent 73c7837e97
commit 401b3a332b
30 changed files with 160 additions and 1 deletions
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from Sound import Sound
class AnotherCoin(Sound):
def __init__(self):
self.name = '''Speech 15: "Another coin please."'''
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from Sound import Sound
class BeCareful(Sound):
def __init__(self):
self.name = '''Speech 11: "Be careful."'''
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from Sound import Sound
class ChallengeChamp(Sound):
def __init__(self):
self.name = '''Speech 5: "Challenge the champ!"'''
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from Sound import Sound
class Countdown(Sound):
def __init__(self):
self.name = '''Speech 4: "Five, Four, Three, Two, One."'''
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from Sound import Sound
class GameTimeBonus(Sound):
def __init__(self):
self.name = '''Speech 13: "Be ready for the Game Time Bonus."'''
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from Sound import Sound
class GoSpecial(Sound):
def __init__(self):
self.name = '''Speech 27: "Go for the Special."'''
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from Sound import Sound
class HighLevel(Sound):
def __init__(self):
self.name = '''Speech 20: "Go for the high level board."'''
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from Sound import Sound
class IAmChamp(Sound):
def __init__(self):
self.name = '''Speech 17: "I am the champ! Challenge me!"'''
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from Sound import Sound
class Seconds(Sound):
def __init__(self):
self.name = '''Speech 9: "What a low score!"'''
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from Sound import Sound
class Seconds(Sound):
def __init__(self):
self.name = '''Speech 8: "This is a maximum score."'''
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from Sound import Sound
class Naughty(Sound):
def __init__(self):
self.name = '''Speech 14: "That's naughty!"'''
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from Sound import Sound
class PlayGently(Sound):
def __init__(self):
self.name = '''Speech 21: "Play gently to beat me."'''
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from Sound import Sound
class Quick(Sound):
def __init__(self):
self.name = '''Speech 22: "Quick! Hit the Special"'''
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from Sound import Sound
class Red(Sound):
def __init__(self):
self.name = '''Speech 25: "Red"'''
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from Sound import Sound
class Seconds(Sound):
def __init__(self):
self.name = '''Speech 3: "Seconds"'''
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from Sound import Sound
class ShootSpecial(Sound):
def __init__(self):
self.name = '''Speech 23: "Shoot the special."'''
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from Sound import Sound
class SpecialAgain(Sound):
def __init__(self):
self.name = '''Speech 19: "Once again for the special."'''
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from Sound import Sound
class TheLastBall(Sound):
def __init__(self):
self.name = '''Speech 12: "The last ball."'''
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from Sound import Sound
class Thirty(Sound):
def __init__(self):
self.name = '''Speech 24: "Thirty"'''
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from Sound import Sound
class TimeOver(Sound):
def __init__(self):
self.name = '''Speech 16: "Sorry. The time is over."'''
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from Sound import Sound
class TimeShort(Sound):
def __init__(self):
self.name = '''Speech 18: "Time is short."'''
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from Sound import Sound
class TryHarder(Sound):
def __init__(self):
self.name = '''Speech 10: "Try harder!"'''
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from Sound import Sound
class Twenty(Sound):
def __init__(self):
self.name = '''Speech 2: "Twenty"'''
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from Sound import Sound
class WoW(Sound):
def __init__(self):
self.name = '''Speech 7: "WoW."'''
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from Sound import Sound
class Yellow(Sound):
def __init__(self):
self.name = '''Speech 26: "Yellow"'''
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from Sound import Sound
class YoureChamp(Sound):
def __init__(self):
self.name = '''Speech 6: "Good. You're a champ!"'''
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from Sound import Sound
class YoureGood(Sound):
def __init__(self):
self.name = '''Speech 1: "You're good! But I'm still the Champ!"'''
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__all__ = []
import pkgutil
import inspect
__path__ = pkgutil.extend_path(__path__, __name__)
for loader, name, is_pkg in pkgutil.walk_packages(__path__):
module = loader.find_module(name).load_module(name)
for name, value in inspect.getmembers(module):
if name.startswith('__'):
continue
globals()[name] = value
__all__.append(name)