Add Sounds
This commit is contained in:
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from networking.Networking import Networking
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from utils.util import normalizeName
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from __main__ import networking
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9
Sound.py
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9
Sound.py
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from __main__ import networking
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class Sound:
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def __init__(self, id):
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self.name = "Sound " + str(id)
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pass
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def play(self, name):
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networking.playSound(self.name)
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5
sounds/AnotherCoin.py
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5
sounds/AnotherCoin.py
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from Sound import Sound
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class AnotherCoin(Sound):
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def __init__(self):
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self.name = '''Speech 15: "Another coin please."'''
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5
sounds/BeCareful.py
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5
sounds/BeCareful.py
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from Sound import Sound
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class BeCareful(Sound):
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def __init__(self):
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self.name = '''Speech 11: "Be careful."'''
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5
sounds/ChallengeChamp.py
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5
sounds/ChallengeChamp.py
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from Sound import Sound
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class ChallengeChamp(Sound):
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def __init__(self):
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self.name = '''Speech 5: "Challenge the champ!"'''
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5
sounds/Countdown.py
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5
sounds/Countdown.py
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from Sound import Sound
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class Countdown(Sound):
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def __init__(self):
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self.name = '''Speech 4: "Five, Four, Three, Two, One."'''
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5
sounds/GameTimeBonus.py
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5
sounds/GameTimeBonus.py
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from Sound import Sound
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class GameTimeBonus(Sound):
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def __init__(self):
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self.name = '''Speech 13: "Be ready for the Game Time Bonus."'''
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5
sounds/GoSpecial.py
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5
sounds/GoSpecial.py
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from Sound import Sound
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class GoSpecial(Sound):
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def __init__(self):
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self.name = '''Speech 27: "Go for the Special."'''
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5
sounds/HighLevel.py
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5
sounds/HighLevel.py
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from Sound import Sound
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class HighLevel(Sound):
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def __init__(self):
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self.name = '''Speech 20: "Go for the high level board."'''
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5
sounds/IAmChamp.py
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5
sounds/IAmChamp.py
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from Sound import Sound
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class IAmChamp(Sound):
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def __init__(self):
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self.name = '''Speech 17: "I am the champ! Challenge me!"'''
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5
sounds/LowScore.py
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5
sounds/LowScore.py
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from Sound import Sound
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class Seconds(Sound):
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def __init__(self):
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self.name = '''Speech 9: "What a low score!"'''
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5
sounds/MaxScore.py
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5
sounds/MaxScore.py
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from Sound import Sound
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class Seconds(Sound):
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def __init__(self):
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self.name = '''Speech 8: "This is a maximum score."'''
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5
sounds/Naughty.py
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5
sounds/Naughty.py
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from Sound import Sound
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class Naughty(Sound):
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def __init__(self):
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self.name = '''Speech 14: "That's naughty!"'''
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5
sounds/PlayGently.py
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5
sounds/PlayGently.py
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from Sound import Sound
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class PlayGently(Sound):
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def __init__(self):
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self.name = '''Speech 21: "Play gently to beat me."'''
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5
sounds/Quick.py
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5
sounds/Quick.py
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from Sound import Sound
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class Quick(Sound):
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def __init__(self):
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self.name = '''Speech 22: "Quick! Hit the Special"'''
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5
sounds/Red.py
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5
sounds/Red.py
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from Sound import Sound
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class Red(Sound):
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def __init__(self):
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self.name = '''Speech 25: "Red"'''
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5
sounds/Seconds.py
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5
sounds/Seconds.py
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from Sound import Sound
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class Seconds(Sound):
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def __init__(self):
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self.name = '''Speech 3: "Seconds"'''
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5
sounds/ShootSpecial.py
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5
sounds/ShootSpecial.py
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from Sound import Sound
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class ShootSpecial(Sound):
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def __init__(self):
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self.name = '''Speech 23: "Shoot the special."'''
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5
sounds/SpecialAgain.py
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5
sounds/SpecialAgain.py
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from Sound import Sound
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class SpecialAgain(Sound):
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def __init__(self):
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self.name = '''Speech 19: "Once again for the special."'''
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5
sounds/TheLastBall.py
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5
sounds/TheLastBall.py
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from Sound import Sound
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class TheLastBall(Sound):
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def __init__(self):
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self.name = '''Speech 12: "The last ball."'''
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5
sounds/Thirty.py
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5
sounds/Thirty.py
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from Sound import Sound
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class Thirty(Sound):
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def __init__(self):
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self.name = '''Speech 24: "Thirty"'''
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5
sounds/TimeOver.py
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5
sounds/TimeOver.py
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from Sound import Sound
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class TimeOver(Sound):
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def __init__(self):
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self.name = '''Speech 16: "Sorry. The time is over."'''
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5
sounds/TimeShort.py
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5
sounds/TimeShort.py
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from Sound import Sound
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class TimeShort(Sound):
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def __init__(self):
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self.name = '''Speech 18: "Time is short."'''
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5
sounds/TryHarder.py
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5
sounds/TryHarder.py
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from Sound import Sound
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class TryHarder(Sound):
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def __init__(self):
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self.name = '''Speech 10: "Try harder!"'''
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5
sounds/Twenty.py
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5
sounds/Twenty.py
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from Sound import Sound
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class Twenty(Sound):
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def __init__(self):
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self.name = '''Speech 2: "Twenty"'''
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5
sounds/WoW.py
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5
sounds/WoW.py
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from Sound import Sound
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class WoW(Sound):
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def __init__(self):
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self.name = '''Speech 7: "WoW."'''
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5
sounds/Yellow.py
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5
sounds/Yellow.py
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from Sound import Sound
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class Yellow(Sound):
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def __init__(self):
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self.name = '''Speech 26: "Yellow"'''
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5
sounds/YoureChamp.py
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5
sounds/YoureChamp.py
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from Sound import Sound
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class YoureChamp(Sound):
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def __init__(self):
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self.name = '''Speech 6: "Good. You're a champ!"'''
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5
sounds/YoureGood.py
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5
sounds/YoureGood.py
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from Sound import Sound
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class YoureGood(Sound):
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def __init__(self):
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self.name = '''Speech 1: "You're good! But I'm still the Champ!"'''
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16
sounds/__init__.py
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16
sounds/__init__.py
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__all__ = []
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import pkgutil
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import inspect
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__path__ = pkgutil.extend_path(__path__, __name__)
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for loader, name, is_pkg in pkgutil.walk_packages(__path__):
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module = loader.find_module(name).load_module(name)
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for name, value in inspect.getmembers(module):
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if name.startswith('__'):
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continue
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globals()[name] = value
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__all__.append(name)
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