Files
creaturedex/src/views/card_view.rs
T

111 lines
3.0 KiB
Rust

use crate::display::sprite::render_sprite_onto_ili9341;
use alloc::{format, string::String};
use embedded_graphics::mono_font::MonoTextStyle;
use embedded_graphics::mono_font::ascii::FONT_6X10;
use embedded_graphics::pixelcolor::Rgb565;
use embedded_graphics::prelude::Point;
use embedded_graphics::prelude::RgbColor;
use embedded_graphics::text::Text;
use embedded_graphics::{Drawable, geometry::Size, primitives::Rectangle};
use embedded_graphics_core::draw_target::DrawTarget;
use core::future;
use crate::{
card::model::{Card, Palette},
display::primary_lcd::PrimaryLcdDisplay,
navigation::navigation::{Action, Navigable},
views::view::View,
};
#[derive(Debug, Clone)]
pub struct CardView {
pub card: Card,
}
impl Navigable for CardView {
fn display(
&self,
display: &mut PrimaryLcdDisplay<'static>,
) -> impl core::future::Future<Output = ()> + Send {
display.clear(Rgb565::BLACK).unwrap();
let background = Rectangle::new(Point::new(0, 0), Size::new(240, 320));
let bg_color = self.card.cardtype.clone().into();
let _ = display.fill_solid(&background, bg_color);
let style = MonoTextStyle::new(&FONT_6X10, Rgb565::WHITE);
Text::new(
&format!("Name: {}", self.card.name),
Point::new(20, 240),
style,
)
.draw(display)
.unwrap();
Text::new(
&format!("Type: {}", self.card.cardtype),
Point::new(20, 250),
style,
)
.draw(display)
.unwrap();
Text::new(
&format!("Event: {}", self.card.event),
Point::new(20, 260),
style,
)
.draw(display)
.unwrap();
Text::new(
&format!("UUID: {}", self.card.uuid),
Point::new(20, 270),
style,
)
.draw(display)
.unwrap();
Text::new(
&format!("Trait1: {}", self.card.trait1),
Point::new(20, 280),
style,
)
.draw(display)
.unwrap();
Text::new(
&format!("Trait2: {}", self.card.trait2),
Point::new(20, 290),
style,
)
.draw(display)
.unwrap();
Text::new(
&format!("Trait3: {}", self.card.trait3),
Point::new(20, 300),
style,
)
.draw(display)
.unwrap();
Text::new(
&format!("Secret: {}", self.card.secret),
Point::new(20, 310),
style,
)
.draw(display)
.unwrap();
let palette: Palette = self.card.cardtype.clone().into();
render_sprite_onto_ili9341(display, self.card.sprite.data.as_slice(), &palette);
core::future::ready(())
}
fn handle_input(&self, input: Action) -> impl core::future::Future<Output = View> + Send {
let new_menu = match input {
Action::Ok => View::Card(self.clone()),
_ => View::Card(self.clone()),
};
future::ready(new_menu)
}
}