1193 lines
61 KiB
HTML
1193 lines
61 KiB
HTML
<h1 id="awesome-open-source-games-awesome">Awesome Open Source Games <a
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href="https://github.com/sindresorhus/awesome"><img
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src="https://awesome.re/badge.svg" alt="Awesome" /></a></h1>
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<!-- Uncomment the awesome badge when the repository is added to awesome main list.
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[](https://awesome.re)
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-->
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<p>Open source games that have the source code available on GitHub.</p>
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<h2 id="contents">Contents</h2>
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<ul>
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<li><a href="#major-companies">Major Companies</a></li>
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<li><a href="#browser-based">Browser-Based</a>
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<ul>
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<li><a href="#boardgame">Boardgame</a></li>
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<li><a href="#arcade">Arcade</a></li>
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<li><a href="#fps">FPS</a></li>
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<li><a href="#rpg">RPG</a></li>
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<li><a href="#mmorpg">MMORPG</a></li>
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<li><a href="#strategy">Strategy</a></li>
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<li><a href="#racing">Racing</a></li>
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<li><a href="#sandbox">Sandbox</a></li>
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<li><a href="#puzzle">Puzzle</a></li>
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<li><a href="#clicker">Clicker</a></li>
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<li><a href="#point-and-click">Point and Click</a></li>
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<li><a href="#others">Others</a></li>
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</ul></li>
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<li><a href="#native">Native</a>
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<ul>
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<li><a href="#action">Action</a></li>
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<li><a href="#arcade-1">Arcade</a></li>
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<li><a href="#rhythm">Rhythm</a></li>
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<li><a href="#fps-1">FPS</a></li>
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<li><a href="#mmorpg-1">MMORPG</a></li>
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<li><a href="#rpg-1">RPG</a></li>
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<li><a href="#platform">Platform</a></li>
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<li><a href="#puzzlecardboard">Puzzle/card/board</a></li>
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<li><a href="#racing-1">Racing</a></li>
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<li><a href="#programming">Programming</a></li>
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<li><a href="#sandbox-1">Sandbox</a></li>
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<li><a href="#strategy-1">Strategy</a></li>
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</ul></li>
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<li><a href="#mobile-games">Mobile Games</a>
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<ul>
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<li><a href="#android">Android</a></li>
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<li><a href="#ios">IOS</a></li>
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</ul></li>
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<li><a href="#chat-bots">Chat bots</a></li>
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<li><a href="#just-the-source">Just The Source</a></li>
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<li><a
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href="#frameworksengineslibraries">Frameworks/Engines/Libraries</a></li>
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<li><a
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href="#mapshackspluginsutilitiesall-of-the-things">Maps/Hacks/Plugins/Utilities/All
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of the Things™</a></li>
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</ul>
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<h2 id="major-companies">Major Companies</h2>
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<p>A selection of major game studios, publishers, etc. using GitHub:</p>
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<p><a
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href="https://github.com/zynga"><img src="https://github.com/zynga.png" title="Zynga" height="50"></a>
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<a
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href="https://github.com/mojang"><img src="https://github.com/mojang.png" title="Mojang" height="50"></a>
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<a
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href="https://github.com/riotgames"><img src="https://github.com/riotgames.png" title="Riot Games" height="50"></a>
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<a
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href="https://github.com/epicgames"><img src="https://github.com/epicgames.png" title="Epic Games" height="50"></a>
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<a
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href="https://github.com/OculusVR"><img src="https://github.com/OculusVR.png" title="Oculus VR Inc" height="50"></a>
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<a
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href="https://github.com/unity-technologies"><img src="https://github.com/unity-technologies.png" title="Unity Technologies" height="50"></a>
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<a
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href="https://github.com/electronicarts"><img src="https://github.com/electronicarts.png" title="Electronic Arts" height="50"></a>
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<a
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href="https://github.com/valvesoftware"><img src="https://github.com/valvesoftware.png" title="Valve" height="50"></a>
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<a
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href="https://github.com/gree"><img src="https://github.com/gree.png" title="GREE" height="50"></a>
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<a
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href="https://github.com/dena"><img src="https://github.com/dena.png" title="DeNA" height="50"></a>
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<a
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href="https://github.com/playgameservices"><img src="https://github.com/playgameservices.png" title="Google Play Game Services" height="50"></a>
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<a
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href="https://github.com/blizzard"><img src="https://github.com/blizzard.png" title="Blizzard" height="50"></a>
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<a
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href="https://github.com/ccpgames"><img src="https://github.com/ccpgames.png" title="CCP Games" height="50"></a> </p>
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<h2 id="browser-based">Browser-Based</h2>
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<h3 id="boardgame">Boardgame</h3>
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<ul>
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<li><a href="https://github.com/juliangarnier/3D-Hartwig-chess-set">3D
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Hartwing Chess Set</a> - 3D chess game done in HTML/CSS/JavaScript.</li>
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<li><a href="https://github.com/kenrick95/c4">c4</a> - Connect Four game
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where player is playing against an AI.</li>
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<li><a href="https://github.com/David20321/FTJ">Desperate Gods</a> -
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Free online board game that was designed to be played just like a board
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game in real-life: no rules are enforced by the computer.</li>
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<li><a href="https://github.com/danbeck/green-mahjong">Green Mahjong</a>
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- Solitaire mahjong game done in HTML/CSS/JavaScript.</li>
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<li><a href="https://github.com/binarymax/kriegspiel">Kriegspiel</a> -
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The game of imperfect information, the Kriegspiel chess variant.</li>
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<li><a href="https://github.com/ornicar/lila">Lichess</a> - Free chess
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game using HTML5 & websockets built with Scala, Play 2.8, MongoDB
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and Elasticsearch.</li>
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</ul>
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<h3 id="arcade">Arcade</h3>
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<ul>
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<li><a href="https://github.com/Dave-and-Mike/game-off-2012">Alge’s
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Escapade</a> - Help Alge escape by moving through the levels to the
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escape tube.</li>
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<li><a href="https://github.com/cykod/AlienInvasion">Alien Invasion</a>
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- Don’t let the aliens reach the bottom, eliminate them using your
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spaceship.</li>
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<li><a href="https://github.com/stephank/arashi-js">Arashi</a> - Clone
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of the Arcade game Tempest. Survive as long as possible and score many
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points as possible.</li>
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<li><a href="http://github.com/dmcinnes/HTML5-Asteroids">Asteroids</a> -
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Pure JavaScript asteroids. Destroy asteroids ans saucers controlling a
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triangular ship rotating left and right.</li>
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<li><a href="https://github.com/Zolmeister/avabranch">Avabranch</a> -
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Get your Ava away from the blocks moving between them.</li>
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<li><a href="https://github.com/budnix/ball-and-wall">Ball And Wall</a>
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- Destroy the blocks using the Vaus, that is ejected from the ship.</li>
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<li><a href="https://github.com/Couchfriends/breakout">Breakout</a> -
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Breakout multiplayer with HTML5. Destroy the blocks using one ball from
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your ship.</li>
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<li><a href="https://github.com/EnclaveGames/Captain-Rogers">Captain
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Rogers</a> - Captain Rogers: Asteroid Belt of Sirius - HTML5 mobile game
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created using ImpactJavaScript.</li>
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<li><a href="https://github.com/mjhasbach/ceros-snake">Ceros Snake</a> -
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A remake of the iconic 70’s Snake game.</li>
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<li><a href="https://github.com/RothschildGames/change">CHANG€</a> -
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Intense game about the extreme life of supermarket cashiers.</li>
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<li><a
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href="https://github.com/Murkantilism/game-off-2013">Chromacore</a> - 2D
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musical platformer set in a dark, black & white world that
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progressively becomes more colorful and happy through successful
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gameplay.</li>
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<li><a href="https://github.com/shohan4556/jolly-jumper">Jolly
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Jumper</a> - Infinite jumping style game inspired by Doodle jump.</li>
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<li><a href="https://github.com/ellisonleao/clumsy-bird">Clumsy Bird</a>
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- Flappy Bird clone in JavaScript using MelonJavaScript.</li>
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<li><a href="https://github.com/dommmel/coffee-snake">Coffee Snake</a> -
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HTML5 snake game written in CoffeeScript.</li>
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<li><a href="https://github.com/leereilly/Coil">Coil</a> - HTML5 canvas
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game where you defeat enemies by wrapping enemies in your trail.</li>
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<li><a href="https://github.com/redbluegames/game-off-2013">Color
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Quest</a> - Infinite runner following a black and white pixel’s quest to
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change into a color pixel.</li>
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<li><a href="https://github.com/vladikoff/game-off-2012">Core
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Commiter</a> - Choose an open source project and help that project by
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sorting code to proper branches.</li>
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<li><a href="https://github.com/varunpant/CrappyBird">Crappy Bird</a> -
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Flappy Bird clone in JavaScript and Canvas2D API.</li>
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<li><a href="https://github.com/ondras/custom-tetris">Custom Tetris</a>
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- Play the classic Tetris game the way you like it.</li>
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<li><a href="https://github.com/nsmirn0v/d3shooter">D3shooter</a> -
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Asteroids style game in HTML5 as a demo of the d3 library.</li>
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<li><a href="https://github.com/lutzroeder/digger">Digger</a> - The
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player is placed in an underground maze and can dig horizontal and
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vertical tunnels through it.</li>
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<li><a href="https://github.com/Casmo/Drakonas">Drakonas</a> - Classic
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shoot ’em up game build with the Three.js library.</li>
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<li><a href="https://github.com/DreamShowAdventures/LudumDare29">Drill
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Bunny</a> - Drill game with a bunny finding good stuff under the
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earth.</li>
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<li><a
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href="https://github.com/MattSurabian/DuckHunt-JavaScript">DuckHunt
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JavaScript</a> - DuckHunt ported to JavaScript and HTML5 with a level
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creator.</li>
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<li><a href="https://github.com/operasoftware/Emberwind">Emberwind</a> -
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Fantasy game port of the indie platform game Emberwind.</li>
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<li><a href="https://github.com/CamHenlin/ExecutiveMan">ExecutiveMan</a>
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- Clone of NES game MegaMan, written in JavaScript.</li>
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<li><a href="https://github.com/anirudhjoshi/fluid_table_tennis">Fluid
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Table Tennis</a> - Renders a table tennis game interacting with a
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full-color real-time fluid simulation at 60 FPS.</li>
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<li><a href="https://github.com/krzysu/game-off-2013">Heal ’em All</a> -
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Explore old, abandoned graveyard, heal as many zombies as you can, and
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find your way out. But be careful not to become one of them.</li>
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<li><a href="https://github.com/sdrdis/hotfix">HotFix</a> - Help Hotfix
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collect stargazers and avoid enemies. Collect commits to upgrade hotfix
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and add new features.</li>
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<li><a href="https://github.com/razh/game-off-2013">Hyperspace Garbage
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Collector</a> - Guide N4n through the dangerous trash-heap caverns to
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reach the Primary Systems Core and restore compliance to the Trash.</li>
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<li><a href="https://github.com/OmarShehata/I-Spy-A-Ghost">I Spy A
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Ghost</a> - An experimental p2p multiplayer game made in HTML5/Phaser
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using WebRTC.</li>
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<li><a
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href="https://github.com/awesome-interactive/game-off-2013">Jekyll &
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Hyde Collide</a> - Simple Unity 2d game that is very literally based
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around the theme of “change” using the classic Jeykll and Hyde
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story.</li>
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<li><a href="https://github.com/KordonBleu/jumpsuit">JumpSuit</a> - With
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your awesome suit, jump from planet to planet to conquer them.</li>
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<li><a href="https://github.com/robertkleffner/marioHTML5">Mario 5
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HTML</a> - Infinite Mario in HTML5 JavaScript using Canvas and Audio
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elements.</li>
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<li><a href="https://github.com/ddionisio/game-off-2013">Mega Girl</a> -
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The hyper-deluxed-super-mega software that beats back those malicious
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apps.</li>
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<li><a
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href="https://github.com/gamedolphin/Masonry-JavaScript-Tetris-Clone">Masonry
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JavaScript Tetris Clone</a> - Tetris clone created using
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HTML5/JavaScript/Phaser.</li>
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<li><a
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href="https://github.com/EnclaveGames/Monster-Wants-Candy-demo">Monster
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Wants Candy</a> - Monster Wants Candy demo is a simple HTML5 game
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created with Phaser 2.0.7.</li>
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<li><a href="https://github.com/ogoshen/game-off-2012">Octocat Jump</a>
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- Navigate your ever-jumping Octocat and collect stars for extra
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points.</li>
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<li><a href="https://github.com/lostdecade/onslaught_arena">Onslaught
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Arena</a> - Fight off hordes of classic medieval monsters in this fast
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paced arcade shooter.</li>
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<li><a href="https://github.com/mindd-it/pappu-pakia">Pappu Pakia</a> -
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Addictive game where you guide little Pappu around obstacles while
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collecting coins, stars, and berries and avoiding enemies known as
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Pakias.</li>
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<li><a href="https://github.com/gamedolphin/JavaScript_snake">Phaser
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Snake</a> - JavaScript version of the snake game, created using the
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Phaser Engine.</li>
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<li><a
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href="https://github.com/bendangelo/PixelPlatformer">PixelPlatformer</a>
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- Simple platformer game that demostrates the power of the Entity game
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engine.</li>
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<li><a href="https://github.com/gbatha/PolyBranch">PolyBranch</a> -
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Minimalist 3D game. Dodging branches may seem easy at first, let’s see
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how long can you hold up as you approach terminal velocity.</li>
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<li><a href="https://github.com/josegallegos07/game-off-2013">Protocol
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390</a> - To survive in People’s Park, you must supply the prophet with
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change.</li>
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<li><a href="https://github.com/petarov/game-off-2012">Raging
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Gardens</a> - JavaScript/HTML5 web browser game where a a hungry (ninja)
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rabbit farts too often.</li>
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<li><a href="https://github.com/RothschildGames/release-cycles">Release
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Cycles</a> - Abstract racing game where you fight against the clock and
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the computer to get as far as you can in a product’s life-cycle.</li>
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<li><a href="https://github.com/softvar/save-the-forest">Save The
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Forest</a> - Fully canvas based HTML5 game where a player has to
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extinguish fire on tress using his magical water tank in order to save
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the Burning Forests.</li>
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<li><a href="https://github.com/basicallydan/skifree.js">Ski Free</a> -
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Controls a skier on a mountain slope, avoiding obstacles while racing
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against time or performing stunts for points, depending on the game
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mode.</li>
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<li><a href="https://github.com/jrgdiz/snake">Snake</a> - Simple clone
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of the snake game, using canvas and JavaScript.</li>
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<li><a href="https://github.com/RabiRoshan/snake_game">Snake_new</a> -
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Classic nokia snake game using web.</li>
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<li><a
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href="https://github.com/Couchfriends/Space-Shooter">Space-Shooter</a> -
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Classic shoot’em up space shooter build in HTML5 with multiplayer.</li>
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<li><a href="https://github.com/MrRar/spashal">Spashal</a> - Danger
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lurks around every corner in space.</li>
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<li><a href="https://github.com/ScriptaGames/SquareOff">Square Off!</a>
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- Multiplayer 1v1 air-hockey style game, place squares to deflect the
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ball.</li>
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<li><a href="https://github.com/Loopeex/space-crusade">Space Crusade</a>
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- HTML5 game developped with PhaserJavaScript Framework.</li>
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<li><a
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href="https://github.com/martindrapeau/backbone-game-engine">Super Mario
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Bros</a> - Super Mario Bros level one written with Backbone Game
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Engine.</li>
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<li><a href="https://github.com/scottschiller/SURVIVOR">Survivor</a> -
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Playable HTML + CSS + JavaScript remake of a space-based “shoot-’em-up”
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arcade game for Atari / Commodore 64 from 1982, including a level editor
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and design tool.</li>
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<li><a href="https://github.com/jfd/wpilot">WPilot</a> - Browser-based
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remake of the famous XPilot game, built with Node.js and HTML5.</li>
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<li><a
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href="https://github.com/salvatorecapolupo/zedinvaders">Zedinvaders</a>
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- Game is based on our original comic ZED, seen inside “zero-episode”
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called “Game Over”.</li>
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<li><a
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href="https://github.com/abagames/111-one-button-games-in-2021">111
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one-button games</a> - One button games are famous for realizing various
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actions with one button.</li>
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</ul>
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<h3 id="fps">FPS</h3>
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<ul>
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<li><a href="https://github.com/kripken/BananaBread">BananaBread</a> -
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Port of the Cube 2/Sauerbraten 3D game engine/first person shooter to
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the web, compiling C++ and OpenGL to JavaScript and WebGL using
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Emscripten.</li>
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</ul>
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<h3 id="rpg">RPG</h3>
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<ul>
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<li><a href="https://github.com/mitallast/diablo-js">Diablo
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JavaScript</a> - Isometric minimal-code style game at HTML5 canvas and
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JavaScript.</li>
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<li><a href="https://github.com/CamHenlin/Roguish">Roguish</a> -
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RPG/Rogue-like game created in JavaScript.</li>
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<li><a href="https://github.com/antionio/game-off-2013">Room for
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Change</a> - Randomly generated action RPG. You play as a chubby
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archeologist who is tasked to retrieve three sacred artifacts from the
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pyramid of the legendary Pharaohs.</li>
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</ul>
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<h3 id="mmorpg">MMORPG</h3>
|
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<ul>
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<li><a href="https://github.com/mozilla/BrowserQuest">BrowserQuest</a> -
|
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HTML5/JavaScript multiplayer game experiment.</li>
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</ul>
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<h3 id="strategy">Strategy</h3>
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<ul>
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<li><a href="https://github.com/FreezingMoon/AncientBeast">Ancient
|
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Beast</a> - Materialize and control beasts in order to defeat your
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opponents.</li>
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<li><a
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href="https://github.com/adityaravishankar/command-and-conquer">Command
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& Conquer</a> - Recreation of the original Command and Conquer, Real
|
||
Time Strategy game entirely in HTML5 and JavaScript.</li>
|
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<li><a href="https://github.com/freeciv/freeciv-web">Freeciv-web</a> -
|
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Build cities, collect resources, organize your government, and build an
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army, with the ultimate goal of creating the best civilization.</li>
|
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<li><a href="https://github.com/itajaja/hb">Hexa Battle</a> - Turn based
|
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dungeon crawler written with Typescript, using React and SVG.</li>
|
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<li><a href="https://github.com/wenta/rapid-dominance">Rapid
|
||
Dominance</a> - Open source turn-based strategy game. Clone of the Enemy
|
||
Flag.</li>
|
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<li><a href="https://github.com/Casmo/tower-defense">Tower Defense</a> -
|
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3D Tower Defense build with Three.js in HTML5.</li>
|
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</ul>
|
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<h3 id="racing">Racing</h3>
|
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<ul>
|
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<li><a href="https://github.com/BKcore/HexGL">HexGL</a> - Futuristic
|
||
HTML5 racing game, challenge your friends on this fast-paced 3D
|
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game.</li>
|
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<li><a href="https://github.com/CodeArtemis/TriggerRally">Trigger Rally
|
||
Online Edition</a> - Fast arcade rally racing action, play in your
|
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browser with WebGL 3D graphics.</li>
|
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</ul>
|
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<h3 id="sandbox">Sandbox</h3>
|
||
<ul>
|
||
<li><a href="https://github.com/lo-th/3d.city">3d.city</a> - Goal was to
|
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build a city in 3D to test the performance of WebGL and and
|
||
Three.js.</li>
|
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<li><a href="https://github.com/morozd/blk-game">Blk Game</a> - Fully
|
||
modifiable multiplayer voxel world in JS that can run efficiently in the
|
||
browser.</li>
|
||
<li><a href="https://github.com/Nurgak/Cube-engine">Cube Engine</a> -
|
||
Resembles that of Minecraft, a popular voxel-type 3D game based on
|
||
boxes.</li>
|
||
</ul>
|
||
<h3 id="puzzle">Puzzle</h3>
|
||
<ul>
|
||
<li><a href="https://github.com/gabrielecirulli/2048">2048</a> - Clone
|
||
of 1024, based on Saming’s 2048.</li>
|
||
<li><a href="https://github.com/hughsk/ludum-dare-27">A Dark Room</a> -
|
||
Dodge and shoot the red targets, grabbing the bombs as you go. Survive
|
||
as long as possible and try to get a high score.</li>
|
||
<li><a href="https://github.com/binarymax/anagramica">Anagramica</a> - A
|
||
word game and API for anagrams.</li>
|
||
<li><a href="https://github.com/wwwtyro/Astray">Astry</a> - WebGL maze
|
||
game built with Three.js and Box2dWeb.</li>
|
||
<li><a href="https://github.com/cxong/Beatrix">Beatrix</a> - Music game
|
||
where you arrange the drums to catch the beats and play the right
|
||
rhythm.</li>
|
||
<li><a href="https://github.com/recardona/BitBot">BitBot</a> -
|
||
HTML/JavaScript game where you control a bot, which must sense, plan,
|
||
and act.</li>
|
||
<li><a
|
||
href="https://github.com/cheshire137/blicblock-js">BlicblockJavaScript</a>
|
||
- JavaScript game based on Blicblock in The Sims 4. Match tetrominoes to
|
||
clear the board.</li>
|
||
<li><a href="https://github.com/Aerolab/blockrain.js">Blockrain.js</a> -
|
||
Embed & play the classic game on your site. Simple as that.</li>
|
||
<li><a href="https://github.com/thehen/game-off-2012">Branching Out</a>
|
||
- Minimalist game about leaving home.</li>
|
||
<li><a href="https://github.com/adhicl/game-off-2012">Clone Man</a> -
|
||
Puzzle, memory, retro game with simple graphics.</li>
|
||
<li><a href="https://github.com/mvasilkov/glitch2016">Couch 2048</a> - A
|
||
physics-based puzzle, loosely related to the original 2048 game.</li>
|
||
<li><a href="https://github.com/sharkdp/cube-composer">cube-composer</a>
|
||
- A puzzle game inspired by functional programming.</li>
|
||
<li><a href="https://github.com/cxong/DrunkenViking">Drunken Viking</a>
|
||
- Retrace your drunken rampage in reverse time.</li>
|
||
<li><a href="http://robotacid.com/flash/ending">Ending</a> - Roguelike
|
||
puzzle game.</li>
|
||
<li><a
|
||
href="https://github.com/gamedolphin/follow_me_JavaScript_simon_clone">Follow
|
||
me! A Simon Clone</a> - Fully commented version of the famous game in
|
||
JavaScript, built using Phaser game engine.</li>
|
||
<li><a href="https://github.com/AD1337/ForKingGame">For King</a> -
|
||
Puzzle platformer game about a king in search for his lost crown.</li>
|
||
<li><a href="https://github.com/DancingBanana/genetic-drift">Genetic
|
||
Drift</a> - Victor, an annoyed janitor dealing with a lot of annoyed
|
||
clones and the problems that inevitably arise from genetic duplication.
|
||
Will he make it home to feed his faithful pet companion?.</li>
|
||
<li><a href="https://github.com/jeffhou/hex-2048">Hex 2048</a> -
|
||
Hexgrid-based clone of 2048.</li>
|
||
<li><a href="https://github.com/mminer/hexahedral">Hexahedral</a> - Push
|
||
down all the blocks in the minimum number of moves.</li>
|
||
<li><a href="https://github.com/Hextris/hextris">Hextris</a> - Addictive
|
||
puzzle game inspired by Tetris.</li>
|
||
<li><a href="https://github.com/satanas/infectors">Infectors</a> -
|
||
Sokoban-like puzzle game developed with Phaser.</li>
|
||
<li><a
|
||
href="https://github.com/gamedolphin/Lost-Beneath-The-Surface">Lost!
|
||
Beneath the Surface</a> - You’re a firefly lost in the dark, beneath the
|
||
surface and must find a way out of the mazes created by the horrors in
|
||
the dark.</li>
|
||
<li><a href="https://github.com/demonixis/Maze3D">Maze 3D</a> - A 3D
|
||
maze game.</li>
|
||
<li><a href="https://github.com/antila/ludum-dare-28">Monkey Rally</a> -
|
||
JavaScript game created for the Ludum Dare #28 jam.</li>
|
||
<li><a href="https://github.com/devnewton/nedetlesmaki">Ned Et Les
|
||
Maki</a> - Puzzle game with isometric 3D graphics inspired by
|
||
Sokoban.</li>
|
||
<li><a href="https://github.com/bni/orbium">Orbium</a> - Modern version
|
||
of the 90’s game Logical.</li>
|
||
<li><a href="https://github.com/abejfehr/parity">Parity</a> - A numbers
|
||
puzzle game.</li>
|
||
<li><a href="https://github.com/Zolmeister/pond">Pond</a> - The Pound is
|
||
about relaxing and exploring a beautiful world.</li>
|
||
<li><a href="https://github.com/dart-lang/pop-pop-win">Pop Pop Win</a> -
|
||
Implementation of Minesweeper in Dart.</li>
|
||
<li><a href="https://github.com/Zolmeister/prism">Prism</a> - Match all
|
||
the colors.</li>
|
||
<li><a href="https://github.com/Octocarina/game-off-2012">Push and
|
||
Fork</a> - Puzzle game in which you carry a fork, push blocks, and go
|
||
back in time.</li>
|
||
<li><a href="https://github.com/binarymax/shape">Shape Experiment</a> -
|
||
The shape recognition reflex game.</li>
|
||
<li><a href="https://github.com/gamedolphin/sliding_puzzle">Sliding
|
||
Puzzle</a> - Sliding blocks puzzle game.</li>
|
||
<li><a href="https://github.com/baruchel/sudoku-js">Sudoku
|
||
JavaScript</a> - A Sudoku puzzle game with a clean design and mobile
|
||
devices in mind.</li>
|
||
<li><a href="https://github.com/nmoroze/swap">Swap</a> - New take on the
|
||
classic tile-based puzzle game, where you change which character you’re
|
||
controlling to reach your goal.</li>
|
||
<li><a
|
||
href="https://github.com/jeroenverfallie/ggo13-transcube">TransCube</a>
|
||
- 2d puzzle platformer based on the concept of transforming into
|
||
different “blocks”, with their unique properties, and making you way to
|
||
the end of the level with the provided transformations.</li>
|
||
<li><a href="https://github.com/AlexNisnevich/untrusted">Untrusted</a> -
|
||
Meta-JavaScript adventure game by Alex Nisnevich and Greg Shuflin.</li>
|
||
<li><a href="https://github.com/gamedolphin/matching-pairs">Matching
|
||
Pairs</a> - Made in HTML5 using Phaser as the framework, original assets
|
||
and generated music.</li>
|
||
<li><a href="https://github.com/lulea/game-off-2012">Zoko</a> - 3D
|
||
version of Sokoban.</li>
|
||
<li><a href="https://github.com/Zolmeister/zop">Zop</a> - Connect like
|
||
colors.</li>
|
||
</ul>
|
||
<h3 id="clicker">Clicker</h3>
|
||
<ul>
|
||
<li><a
|
||
href="https://github.com/particle-clicker/particle-clicker">Particle
|
||
Clicker</a> - Addictive incremental game that teaches players the
|
||
history of high energy particle physics.</li>
|
||
</ul>
|
||
<h3 id="point-and-click">Point and Click</h3>
|
||
<ul>
|
||
<li><a href="https://github.com/arturkot/the-house-game">The House</a> -
|
||
You’re in a strange house. Can you find the way out? Is there any?</li>
|
||
</ul>
|
||
<h3 id="others">Others</h3>
|
||
<ul>
|
||
<li><a href="https://github.com/dominikwilkowski/beast.js">Beast</a> -
|
||
An homage to the 1984 ASCII game “BEAST” from Dan Baker, Alan Brown,
|
||
Mark Hamilton and Derrick Shadel written in node. You have to squash
|
||
little ASCII beasts between pushable blocks but watch you to not be
|
||
eaten by them.</li>
|
||
<li><a href="https://github.com/lpinca/binb">Binb</a> - Competitive,
|
||
multiplayer, realtime, guess the song game.</li>
|
||
<li><a href="https://github.com/cshepp/candyjam">Dental Defender: Saga
|
||
of the Candy Horde</a> - HTML5 shooter/tower defense game for the
|
||
#CandyJam.</li>
|
||
<li><a href="https://github.com/TomWHall/Descensus2">Descensus 2</a> - A
|
||
TypeScript 2D physics game.</li>
|
||
<li><a href="https://github.com/munificent/hauberk">Hauberk</a> -
|
||
Hauberk is a roguelike, an ASCII-art based procedurally-generated
|
||
dungeon crawl game. It’s written in Dart and runs in your browser.</li>
|
||
<li><a
|
||
href="https://github.com/gamebytes/heartline.github.com">HeartLine</a> -
|
||
Game made in 48 hours for the 2013 Global Game Jam.</li>
|
||
<li><a href="https://github.com/petarov/game-off-2013">Psiral</a> -
|
||
JavaScript/HTML5 game, GitHub Game Off 2 winner.</li>
|
||
<li><a href="https://github.com/dreamtocode/Cyber-Pong">CyberPong</a> -
|
||
Unusual Ping Pong game, adaptable with Makey Makey Kit.</li>
|
||
<li><a href="https://github.com/KrofDrakula/squirts">Squirts</a> -
|
||
Well-known indie game implemented in JavaScript.</li>
|
||
<li><a href="https://github.com/JordanMagnuson/The-Killer">The
|
||
Killer</a> - Flash/ActionScript3-based “nongame”.</li>
|
||
<li><a href="https://github.com/fernjager/game-off-2013">Turkey Cooking
|
||
Simulator</a> - You have been invited to craft the centerpiece of the
|
||
American thanksgiving dinner, the turkey. Woo your girlfriend /
|
||
boyfriend and be judged by your future in-laws! Apply your culinary
|
||
expertise to impress your family.</li>
|
||
<li><a
|
||
href="https://github.com/TheYellowArchitect/doubledamnation">Double
|
||
Damnation</a> - Exclusively Co-Op Metroidvania with Smash Bros Melee
|
||
Movement.</li>
|
||
</ul>
|
||
<h2 id="native">Native</h2>
|
||
<h3 id="action">Action</h3>
|
||
<ul>
|
||
<li><a href="https://github.com/opentomb/OpenTomb">OpenTomb</a> -
|
||
Open-source Tomb Raider 1-5 engine remake.</li>
|
||
</ul>
|
||
<h3 id="arcade-1">Arcade</h3>
|
||
<ul>
|
||
<li><a href="https://github.com/cxong/cdogs-sdl">C-Dogs SDL</a> -
|
||
Overhead shoot-em-up port of the classic DOS game.</li>
|
||
<li><a href="https://github.com/WinterLicht/Chaos-Projectile">Chaos
|
||
Projectile</a> - 2D run’n’gun action game with RPG elements.</li>
|
||
<li><a href="https://github.com/rohit-n/Clonepoint">Clonepoint</a> -
|
||
Libre clone of Gunpoint, a game in which you hack and punch your way to
|
||
victory.</li>
|
||
<li><a href="https://github.com/akien-mga/dynadungeons">DynaDungeons</a>
|
||
- Bomberman clone using the awesome open source Godot game engine.</li>
|
||
<li><a href="https://github.com/SimonLarsen/duckmarines">Duckmarines</a>
|
||
- A ChuChu Rocket remake for PC.</li>
|
||
<li><a href="https://github.com/BlkStormy/epic-inventor">Epic
|
||
Inventor</a> - Indie, side-scrolling, action, RPG.</li>
|
||
<li><a href="https://github.com/cxong/FallingTime">Falling Time</a> -
|
||
Arcade game inspired by Fall Down.</li>
|
||
<li><a href="https://github.com/AlexAUT/Kroniax">Kroniax</a> -
|
||
Sidescrolling skill-based game.</li>
|
||
<li><a href="https://github.com/chadpaulson/missile-command">Missile
|
||
Command</a> - Missile Command clone in Lua with LÖVE.</li>
|
||
<li><a href="https://github.com/koonsolo/MysticMine">Mystic Mine</a> -
|
||
Single and multiplayer action game with mining carts.</li>
|
||
<li><a href="https://github.com/albertz/openlierox">OpenLieroX</a> -
|
||
Liero clone, like realtime Worms, or a 2D Quake.</li>
|
||
<li><a href="https://github.com/DusteDdk/Osgg">OSGG</a> - Oldskool
|
||
Gravity Game, very difficult lander game in glorious vector
|
||
graphics.</li>
|
||
<li><a href="https://github.com/petarov/savagewheels">Savage Wheels</a>
|
||
- 2D car crashing game similar to the old classic Destruction
|
||
Derby.</li>
|
||
<li><a href="https://github.com/prodicus/spaceShooter">Space Shooter</a>
|
||
- Cross platform, 2D space shooting game made using pygame.</li>
|
||
<li><a href="https://github.com/DusteDdk/SDL-Ball">SDL-Ball</a> - Pretty
|
||
looking breakout clone available in most distributions.</li>
|
||
<li><a href="https://github.com/laochailan/taisei">Taisei</a> -
|
||
Fan-made, open Source clone of the Touhou series.</li>
|
||
<li><a href="https://github.com/teeworlds/teeworlds">Teeworlds</a> -
|
||
Online multi-player platform 2D shooter.</li>
|
||
<li><a href="https://github.com/awlzac/wbt">Wannabe Tempest</a> -
|
||
Tempest(80’s arcade game) clone in Java, and a small project for playing
|
||
with git.</li>
|
||
<li><a href="https://github.com/Cirrus-Minor/witchblast">Witch Blast</a>
|
||
- Roguelite dungeon crawl shooter similar to The Binding of Isaac.</li>
|
||
</ul>
|
||
<h3 id="rhythm">Rhythm</h3>
|
||
<ul>
|
||
<li><a href="https://github.com/ppy/osu">osu!</a> - Rhythm is just a
|
||
<em>click</em> away!</li>
|
||
</ul>
|
||
<h3 id="fps-1">FPS</h3>
|
||
<ul>
|
||
<li><a href="https://github.com/assaultcube/AC">AssaultCube</a> - Total
|
||
conversion of Wouter van Oortmerssen’s FPS called Cube.</li>
|
||
<li><a href="https://github.com/DarklightGames/DarkestHour">Darkest
|
||
Hour</a> - World War 2 online multiplayer tactical shooter based on Red
|
||
Orchestra: Ostfront.</li>
|
||
<li><a href="https://github.com/freedoom/freedoom">Freedoom</a> - Free
|
||
software FPS based on the classic Doom engine.</li>
|
||
<li><a href="https://github.com/GlPortal/glPortal">GlPortal</a> - A
|
||
modern 3D game and engine with portals written in C++.</li>
|
||
<li><a href="https://github.com/ioquake/ioq3">Ioquake3</a> - The free
|
||
software FPS engine that can be used to play Quake 3, or make your own
|
||
game.</li>
|
||
<li><a href="https://github.com/XProger/OpenLara">OpenLara</a> - Tomb
|
||
Raider open-source engine.</li>
|
||
<li><a href="https://github.com/yvt/openspades">Openspades</a> -
|
||
Compatible client of Ace of Spades 0.75.</li>
|
||
<li><a href="https://github.com/redeclipse">Red Eclipse</a> - Fun-filled
|
||
new take on the first person arena shooter, featuring parkour, impulse
|
||
boosts, and more.</li>
|
||
<li><a
|
||
href="https://github.com/Unvanquished/Unvanquished">Unvanquished</a> -
|
||
Fast-paced, futuristic FPS with RTS elements.</li>
|
||
<li><a href="https://github.com/FrozenSand/UrbanTerror4">Urban
|
||
Terror</a> - Free multiplayer first person shooter that will run on any
|
||
Quake III Arena compatible engine.</li>
|
||
<li><a href="https://github.com/Warsow">Warsow</a> - Fast-paced FPS in a
|
||
futuristic cartoonish world.</li>
|
||
</ul>
|
||
<h3 id="mmorpg-1">MMORPG</h3>
|
||
<ul>
|
||
<li><a href="https://github.com/Meridian59/Meridian59">Meridian 59</a> -
|
||
The first 3D MMORPG, released in 1996 and open sourced in 2012 - the
|
||
game is being actively developed by the community.</li>
|
||
<li><a href="https://github.com/arianne/stendhal">Stendhal</a> - Fun
|
||
friendly and free 2D multiplayer online adventure game with an old
|
||
school feel.</li>
|
||
</ul>
|
||
<h3 id="rpg-1">RPG</h3>
|
||
<ul>
|
||
<li><a href="https://github.com/angband/angband">Angband</a> -
|
||
Single-player dungeon exploration game in the universe of JRR
|
||
Tolkien.</li>
|
||
<li><a href="https://github.com/arx/ArxLibertatis">Arx Fatalis</a> -
|
||
Cross-platform port of Arx Fatalis, a first-person role-playing
|
||
game.</li>
|
||
<li><a href="https://github.com/CleverRaven/Cataclysm-DDA">Cataclysm:
|
||
Dark Days Ahead</a> - Roguelike set in a post-apocalyptic world.</li>
|
||
<li><a href="https://github.com/tizian/Cendric2">Cendric</a> -
|
||
Platformer-RPG in a fantasy setting with puzzle elements.</li>
|
||
<li><a href="https://github.com/crawl/crawl">Dungeon Crawl Stone
|
||
Soup</a> - Single-player roguelike dungeon exploration game with a
|
||
larger focus on combat compared to other popular roguelikes.</li>
|
||
<li><a href="https://github.com/jwvhewitt/dmeternal">Dungeon Monkey
|
||
Eternal</a> - Party-based fantasy roguelike role-playing game.</li>
|
||
<li><a href="https://github.com/egoboo/egoboo">Egoboo</a> - Cool 3D
|
||
dungeon crawling game in the spirit of NetHack.</li>
|
||
<li><a href="https://github.com/clintbellanger/flare-game">Flare RPG</a>
|
||
- Fantasy action RPG game with its own engine.</li>
|
||
<li><a href="https://github.com/wheybags/freeablo">Freeablo</a> -
|
||
Open-source implementation of the Diablo I engine.</li>
|
||
<li><a href="https://github.com/NetHack/NetHack">NetHack</a> -
|
||
Single-player roguelike dungeon exploration game and one of the most
|
||
popular games in its genre.</li>
|
||
<li><a href="https://github.com/OpenMW/openmw">OpenMW</a> -
|
||
Reimplementation of the Morrowind game engine.</li>
|
||
<li><a href="https://github.com/christopho/zsdx">The Legend of Zelda:
|
||
Mystery of Solarus DX</a> - Sequel to The Legend of Zelda: A Link to the
|
||
Past released on the SNES.</li>
|
||
<li><a href="https://github.com/Bertram25/ValyriaTear">Valyria Tear</a>
|
||
- Single-player medieval-fantasy 2D J-RPG.</li>
|
||
</ul>
|
||
<h3 id="platform">Platform</h3>
|
||
<ul>
|
||
<li><a href="https://github.com/hirnbix/captain-holetooth">Captain
|
||
Holetooth</a> - A fun, explorative and story-driven platformer with
|
||
minigames. Made with the Godot Engine.</li>
|
||
<li><a href="https://github.com/gerstrong/Commander-Genius">Commander
|
||
Genius</a> - Commander Keen compatible clone.</li>
|
||
<li><a href="https://github.com/ddnet/ddnet">DDraceNetwork</a> -
|
||
Cooperative online precision platformer with thousands of maps and
|
||
global ranks.</li>
|
||
<li><a href="https://github.com/voithos/elemental-one">Elemental One</a>
|
||
- Built with the Phaser HTML5 game framework.</li>
|
||
<li><a href="https://github.com/gl00my/catesc">Escape of the cat</a> -
|
||
Hardcore oldschool platformer on <a
|
||
href="http://github.com/instead-hub/instead">INSTEAD</a>.</li>
|
||
<li><a href="https://github.com/frogatto/frogatto">Frogatto</a> -
|
||
Action-adventure game, starring a certain quixotic frog.</li>
|
||
<li><a href="https://github.com/blinry/gish">Gish</a> - Award-winning
|
||
physics platformer.</li>
|
||
<li><a href="https://github.com/hawkthorne/hawkthorne-journey">Journey
|
||
to the Center of Hawkthorne</a> - This 2d platformer is based on
|
||
Community’s Digital Estate Planning episodebuilt using the LÖVE game
|
||
engine.</li>
|
||
<li><a
|
||
href="https://github.com/justinmeister/Mario-Level-1">Mario-Level-1</a>
|
||
- First level of Super Mario Bros made with Python and Pygame.</li>
|
||
<li><a href="https://github.com/amiruqdah/mario-party">HFT Mario
|
||
Party</a> - A remixed local multiplayer reimagining of the original
|
||
Mario Bros.</li>
|
||
<li><a href="https://github.com/ilenburg/game-engine">Sky Engine</a> -
|
||
Custom engine 2D platform game made with OpenGL.</li>
|
||
<li><a href="https://github.com/riksweeney/edgar">The Legend of
|
||
Edgar</a> - 2D platform game with a persistent world.</li>
|
||
<li><a href="https://github.com/Secretchronicles/TSC">The Secret
|
||
Chronicles of Dr. M.</a> - A 2D platform game in classic style.</li>
|
||
<li><a href="https://github.com/SuperTux/supertux">SuperTux</a> -
|
||
Classic 2D jump’n’run sidescroller with Tux.</li>
|
||
</ul>
|
||
<h3 id="puzzlecardboard">Puzzle/card/board</h3>
|
||
<ul>
|
||
<li><a href="https://github.com/Tiehuis/2048-cli">2048-cli</a> - CLI
|
||
version of the game 2048 for your Linux terminal.</li>
|
||
<li><a
|
||
href="https://github.com/alewmoose/2048-in-terminal">2048-in-terminal</a>
|
||
- CLI version of the game 2048 made right.</li>
|
||
<li><a href="https://github.com/segrax/DrCreep">Castles of Dr. Creep</a>
|
||
- The Castles of Dr. Creep.</li>
|
||
<li><a href="https://github.com/paulbatum/Dominion">Dominion</a> - C#
|
||
implementation of Dominion, a board/card game.</li>
|
||
<li><a href="https://github.com/karussell/ebbeflut">EbbeFlut</a> -
|
||
Really nice board game implemented in a bad way a VERY long time
|
||
ago.</li>
|
||
<li><a
|
||
href="https://github.com/gamebytes/irmingard-backbone">IRMINGARD</a> -
|
||
Patience card game written in Ruby.</li>
|
||
<li><a href="https://github.com/KOBUGE-Games/minilens">Minilens</a> -
|
||
Cute puzzle platformer starring a cleaning robot on post-apocalyptic
|
||
Earth.</li>
|
||
<li><a href="https://github.com/jubalh/nudoku">Nudoku</a> - Ncurses
|
||
based CLI sudoku game.</li>
|
||
<li><a href="https://github.com/zeDoctor/PuzzleDash">PuzzleDash</a> -
|
||
Match-3 puzzle game.</li>
|
||
<li><a
|
||
href="https://github.com/cout-hello-world/tictactoe">Tictactoe</a> -
|
||
Graphical tic-tac-toe AI which never loses.</li>
|
||
<li><a href="https://github.com/DusteDdk/Wizznic">Wizznic</a> - Most
|
||
awesome puzzle game.</li>
|
||
<li><a href="https://github.com/pokerth/pokerth">PokerTH</a> -
|
||
Implementation of Texas Hold’em supporting (online) multiplayer and
|
||
botplay.</li>
|
||
</ul>
|
||
<h3 id="racing-1">Racing</h3>
|
||
<ul>
|
||
<li><a href="https://github.com/stuntrally/stuntrally">Stunt Rally</a> -
|
||
Rally game with Track Editor, based on VDrift and OGRE.</li>
|
||
<li><a href="https://github.com/supertuxkart/stk-code">SuperTuxKart</a>
|
||
- Free 3D kart racing game featuring open source mascots.</li>
|
||
</ul>
|
||
<h3 id="programming">Programming</h3>
|
||
<ul>
|
||
<li><a href="https://github.com/eckucukoglu/cengball">CengBall</a> -
|
||
Soccer programming game with 2D simulation.</li>
|
||
</ul>
|
||
<h3 id="sandbox-1">Sandbox</h3>
|
||
<ul>
|
||
<li><a href="https://github.com/Blackvoxel/Blackvoxel">Blackvoxel</a> -
|
||
Sandbox game based on a molecular voxel interaction engine.</li>
|
||
<li><a href="https://github.com/fogleman/Craft">Craft</a> - Simple
|
||
Minecraft clone written in C using modern OpenGL.</li>
|
||
<li><a href="https://github.com/endless-sky/endless-sky">Endless Sky</a>
|
||
- Space trading and combat game similar to the classic Escape Velocity
|
||
series.</li>
|
||
<li><a href="https://github.com/freeminer/freeminer">Freeminer</a> -
|
||
Sandbox game inspired by Minecraft.</li>
|
||
<li><a href="https://github.com/fogleman/Minecraft">Minecraft</a> -
|
||
Simple Minecraft-inspired demo written in <a
|
||
href="https://www.python.org/">Python</a> and <a
|
||
href="http://www.pyglet.org/">Pyglet</a>.</li>
|
||
<li><a href="https://github.com/manicdigger/manicdigger">Manic
|
||
Digger</a> - A multiplayer block-building voxel game, Minecraft
|
||
clone.</li>
|
||
<li><a href="https://github.com/minetest/minetest">Minetest</a> -
|
||
Infinite-world block sandbox game with survival and crafting.</li>
|
||
<li><a href="https://github.com/itsapi/pycraft">Pycraft</a> - A
|
||
Minecraft-inspired game for the terminal.</li>
|
||
<li><a href="https://github.com/RigsOfRods/rigs-of-rods">Rigs of
|
||
Rods</a> - Soft-Body physics simulator for vehicles and more.</li>
|
||
<li><a href="https://github.com/KeenSoftwareHouse/SpaceEngineers">Space
|
||
Engineers</a> - Space Engineers is a voxel-based sandbox game set in an
|
||
asteroid field in space.</li>
|
||
<li><a href="https://github.com/MovingBlocks/Terasology">Terasology</a>
|
||
- Voxel world game engine inspired by Minecraft and others with fancy
|
||
graphic effects and a heavy focus on extensibility.</li>
|
||
<li><a href="https://github.com/simtr/The-Powder-Toy">The Powder Toy</a>
|
||
- Falling-sand physics sandbox game.</li>
|
||
</ul>
|
||
<h3 id="strategy-1">Strategy</h3>
|
||
<ul>
|
||
<li><a href="https://github.com/0ad/0ad">0 A.D.</a> - 3D RTS similar to
|
||
Age of Empires II.</li>
|
||
<li><a href="https://github.com/dalerank/caesaria-game">Caesaria</a> -
|
||
Remake of the popular citybuilder and economic sim Caesar III.</li>
|
||
<li><a href="https://github.com/colobot/colobot">Colobot</a> - A
|
||
real-time strategy game with programmable bots.</li>
|
||
<li><a href="https://github.com/CorsixTH/CorsixTH">CorsixTH</a> - Clone
|
||
of Theme Hospital.</li>
|
||
<li><a href="https://github.com/a-nikolaev/curseofwar">Curse of War</a>
|
||
- Fast-paced action strategy game with ncurses and SDL frontends.</li>
|
||
<li><a href="https://github.com/ec429/harris">Harris</a> - Strategy game
|
||
based around the actions of RAF Bomber Command in the Second World
|
||
War.</li>
|
||
<li><a href="https://github.com/hedgewars/hw">Hedgewars</a> - A turn
|
||
based strategy, artillery, action and comedy game.</li>
|
||
<li><a href="https://github.com/Kromster80/kam_remake">KaM Remake</a> -
|
||
RTS game remake of “Knights and Merchants” written in Delphi from
|
||
scratch.</li>
|
||
<li><a href="https://github.com/miki151/keeperrl">KeeperRL</a> -
|
||
Roguelike dungeon builder inspired by Dwarf Fortress.</li>
|
||
<li><a href="https://github.com/adityaravishankar/last-colony">Last
|
||
Colony</a> - RTS game with both a single player campaign mode as well as
|
||
a multiplayer mode, created entirely in HTML5 and JavaScript.</li>
|
||
<li><a
|
||
href="https://github.com/MegaGlest/megaglest-source">MegaGlest</a> -
|
||
MegaGlest real-time strategy game engine (cross-platform, 3-d).</li>
|
||
<li><a href="https://github.com/SimHacker/micropolis">Micropolis</a> -
|
||
City-building game based on the original code for SimCity.</li>
|
||
<li><a href="https://github.com/SFTtech/openage">Openage</a> - Clone of
|
||
the Age of Empires II engine.</li>
|
||
<li><a
|
||
href="https://github.com/OpenDungeons/OpenDungeons">OpenDungeons</a> -
|
||
Open source game inspired by Dungeon Keeper - Dark, damp and
|
||
dangerous.</li>
|
||
<li><a href="https://github.com/OpenFodder/openfodder">OpenFodder</a> -
|
||
Open-source implementation of Cannon Fodder.</li>
|
||
<li><a href="https://github.com/OpenRA/OpenRA">OpenRA</a> - Open-source
|
||
implementation of the Red Alert engine using .NET/mono and OpenGL. Runs
|
||
on Windows, Linux and macOS.</li>
|
||
<li><a href="https://github.com/OpenTTD/OpenTTD">OpenTTD</a> - OpenTTD
|
||
is a transport simulation game based upon the popular game Transport
|
||
Tycoon Deluxe, written by Chris Sawyer.</li>
|
||
<li><a href="https://github.com/SupSuper/OpenXcom">OpenXcom</a> - Clone
|
||
of the original X-COM.</li>
|
||
<li><a href="https://github.com/henkboom/pax-britannica">Pax
|
||
Britannica</a> - Underwater one-button real-time strategy game.</li>
|
||
<li><a href="https://github.com/jwoertink/pcotm">PCOTM (Phone Case of
|
||
the Monster)</a> - Ruby game, where you play as a phone-collecting
|
||
monster.</li>
|
||
<li><a href="https://github.com/pioneerspacesim/pioneer">Pioneer</a> -
|
||
Game of lonely space adventure.</li>
|
||
<li><a href="https://github.com/mbostock/polly-b-gone">Polly-B-Gone</a>
|
||
- Physics platform game about a plucky wheeled robot named Polly.</li>
|
||
<li><a href="https://github.com/OpenRCT2/OpenRCT2">OpenRCT2</a> - Open
|
||
source recreation of Rollercoaster Tycoon 2.</li>
|
||
<li><a href="https://github.com/raceintospace/raceintospace">Race into
|
||
Space</a> - Turn-based space race strategy game originally by
|
||
Interplay.</li>
|
||
<li><a href="https://github.com/the3dfxdude/7kaa">Seven Kingdoms:
|
||
Ancient Adversaries</a> - Classic RTS game liberated in 2009.</li>
|
||
<li><a href="https://github.com/tales/sourceoftales">Source of Tales</a>
|
||
- Entry in the Liberated Pixel Cup 2012.</li>
|
||
<li><a href="https://github.com/w84death/Tanks-of-Freedom">Tanks of
|
||
Freedom</a> - Turn-based strategy game in isometric pixel-art
|
||
style.</li>
|
||
<li><a href="https://github.com/wesnoth/wesnoth">The Battle for
|
||
Wesnoth</a> - Turn-based strategy game with a high fantasy theme.</li>
|
||
<li><a href="https://github.com/unknown-horizons">Unknown Horizons</a> -
|
||
2D isometric RTS economic strategy game written in C++ & Python,
|
||
built on the Flexible Isometric Free Engine.</li>
|
||
<li><a href="https://github.com/raistlinthewiz/voxeliq">Voxeliq</a> -
|
||
Block-based game engine implementation developed with C#.</li>
|
||
<li><a href="https://github.com/Wargus/wargus">Wargus</a> - Wargus is a
|
||
Warcraft2 Mod that allows you to play Warcraft2 with the Stratagus
|
||
engine.</li>
|
||
<li><a href="https://github.com/Warzone2100/warzone2100">Warzone
|
||
2100</a> - Postnuclear realtime strategy.</li>
|
||
<li><a href="https://github.com/andrettin/wyrmsun">Wyrmsun</a> -
|
||
Strategy game based on history, mythology and fiction.</li>
|
||
<li><a href="https://github.com/ZeroK-RTS/Zero-K">Zero-K</a> - Open
|
||
source RTS game with physical projectiles and smart units.</li>
|
||
<li><a href="https://gitlab.com/stone-kingdoms/stone-kingdoms">Stone
|
||
Kingdoms</a> - Real-time strategy based on the original Stronghold
|
||
series.</li>
|
||
</ul>
|
||
<h2 id="mobile-games">Mobile Games</h2>
|
||
<h3 id="android">Android</h3>
|
||
<ul>
|
||
<li><a
|
||
href="https://github.com/tvbarthel/ChaseWhisplyProject">ChaseWhisplyProject</a>
|
||
- Chase Whisply is a FPS. You have to seek, find and kill the ghosts
|
||
living around you.</li>
|
||
<li><a href="https://github.com/prakhar1989/colorphun">Colorphun</a> -
|
||
ColorPhun is a simple color based Android Game.</li>
|
||
<li><a href="https://github.com/zsoltk/GameOfLife">Game of Life</a> -
|
||
Conway’s Game of Life with editable rules.</li>
|
||
<li><a href="https://github.com/chuvidi2003/GidiGames">Gidi Games</a> -
|
||
Lexis, TicTacToe, Puzzlemania - a collection of 3 board games done with
|
||
Cocos2d for Android.</li>
|
||
<li><a href="https://github.com/awlzac/greenwall">Green Wall</a> -
|
||
Weirdly addictive arcade-style android game, where you fling fruit at a
|
||
wall. Project developed using Android Studio 1.0.</li>
|
||
<li><a href="https://github.com/sromku/memory-game">Memory Game</a> -
|
||
Simple and beautiful memory game for kids.</li>
|
||
<li><a href="https://github.com/Crazy-Marvin/PimplePopper">Pimple
|
||
Popper</a> - Game to pop pimples using the awesome Godot Engine.</li>
|
||
<li><a href="https://github.com/watabou/pixel-dungeon">Pixel Dungeon</a>
|
||
- Traditional roguelike game with pixel-art graphics and simple
|
||
interface.</li>
|
||
<li><a href="https://github.com/chuvidi2003/PuzzleGame">PuzzleGame</a> -
|
||
Slider puzzle game implementation created with Cocos2d for Android.</li>
|
||
<li><a href="https://github.com/awlzac/wbta">Wannabe Tempest</a> - Clone
|
||
of 80’s coin-op arcade game Tempest(80’s arcade game).</li>
|
||
</ul>
|
||
<h3 id="ios">IOS</h3>
|
||
<ul>
|
||
<li><a href="https://github.com/xyclos/BatLovesBugs">Bat Loves Bugs</a>
|
||
- Arcade game about a bug-craving bat.</li>
|
||
<li><a href="https://github.com/zgrossbart/bridges">Bridges</a> - Puzzle
|
||
game with bridges, houses, tolls, and subways for iOS.</li>
|
||
<li><a href="https://github.com/ericjohnson/canabalt-ios">Canabalt</a> -
|
||
Release of Canabalt for iOS.</li>
|
||
<li><a href="https://github.com/ISosnovik/chooseFigure">Choose
|
||
Figure</a> - Simple logic game. Choose the right figure. Train your
|
||
attention.</li>
|
||
<li><a href="https://github.com/id-Software/DOOM-iOS">Doom</a> - Doom
|
||
Classic for iOS.</li>
|
||
<li><a href="https://github.com/biou/DrugsNRock">DrugsNRock</a> - Simple
|
||
multiplayer rhythm game designed during the 2013 Global Game Jam.</li>
|
||
<li><a
|
||
href="https://github.com/sebcode/FinalFighter-iphone">FinalFighter</a> -
|
||
Tank deathmatch battle game developed using Cocos2D.</li>
|
||
<li><a href="https://github.com/Lyndir/Gorillas">Gorillas</a> - Iphone
|
||
port of the popular old QBasic game.</li>
|
||
<li><a href="https://github.com/jmfieldman/Light-Jockey">Light
|
||
Jockey</a> - iOS Auditorium-like game.</li>
|
||
<li><a href="https://github.com/joannecdyer/lumio">Lumio</a> - Puzzle
|
||
game for iOS developed using Cocos2D. Available free on the App
|
||
Store.</li>
|
||
<li><a href="https://github.com/l800891/Sakura-Fly">Sakura Fly</a> - iOS
|
||
action game developed using SpriteKit. Available free on the App
|
||
Store.</li>
|
||
<li><a href="https://github.com/id-Software/Wolf3D-iOS">Wolfenstein
|
||
3D</a> - Wolfenstein 3D for iOS Source Release.</li>
|
||
</ul>
|
||
<h2 id="chat-bots">Chat bots</h2>
|
||
<ul>
|
||
<li><a href="https://github.com/kenrick95/c4bot">c4bot</a> - Chat bot
|
||
that plays Connect Four with you, works in web chat, Facebook Messenger,
|
||
Skype, and Telegram.</li>
|
||
</ul>
|
||
<h2 id="just-the-source">Just The Source</h2>
|
||
<ul>
|
||
<li><a href="https://github.com/AquariaOSE/Aquaria">Aquaria</a> -
|
||
Breath-taking underwater fantasy game. Winner of the Grand Prize at the
|
||
2007 Independent Games Festival.</li>
|
||
<li><a href="https://github.com/TTimo/doom3.gpl">Doom 3</a> - Doom 3 GPL
|
||
source code release.</li>
|
||
<li><a href="https://github.com/id-Software">ID Software</a> - Includes
|
||
Doom, Quake, Wolfenstein and more.</li>
|
||
<li><a href="https://github.com/grayj/Jedi-Academy">Jedi Academy</a> -
|
||
Jedi Academy source only, mirror of SourceForge from Raven
|
||
Software.</li>
|
||
<li><a href="https://github.com/grayj/Jedi-Outcast">Jedi Outcast</a> -
|
||
Jedi Outcast source only, mirror of SourceForge from Raven
|
||
Software.</li>
|
||
<li><a href="https://github.com/mangos/mangos">MaNGOS</a> - Full
|
||
featured World of Warcraft server.</li>
|
||
<li><a href="https://github.com/KeenSoftwareHouse/Miner-Wars-2081">Miner
|
||
Wars 2081</a> - For modders of Miner Wars 2081, a 6DOF action-survival
|
||
space-shooter simulation-game set in the year 2081.</li>
|
||
<li><a href="https://github.com/JACoders/OpenJK">OpenJK</a> - Community
|
||
maintained fork of Jedi Academy and Jedi Outcast development.</li>
|
||
<li><a
|
||
href="https://github.com/jmechner/Prince-of-Persia-Apple-II">Prince of
|
||
Persia</a> - Source code for the original Prince of Persia game that was
|
||
written on the Apple II, in 6502 assembly language, between
|
||
1985-89.</li>
|
||
<li><a href="https://github.com/Nextpeer/Nextpeer-UFORUN">UFO RUN</a> -
|
||
Real time multiplayer with Nextpeer.</li>
|
||
<li><a href="https://github.com/NightDiveStudios/shockmac">System
|
||
Shock</a> - Source code for original System Shock game (PowerMac
|
||
version), more readable fork available <a
|
||
href="https://github.com/ToxicFrog/shockmac">here</a>.</li>
|
||
</ul>
|
||
<h2 id="frameworksengineslibraries">Frameworks/Engines/Libraries</h2>
|
||
<ul>
|
||
<li><a href="https://github.com/Akihabara/akihabara">Akihabara</a> - Set
|
||
of libraries, tools and presets to create pixelated indie-style 8/16-bit
|
||
era games in JavaScript.</li>
|
||
<li><a href="https://github.com/liballeg/allegro5">Allegro 5</a> - C++
|
||
libraries to make 2D games(graphics, sound, etc.).</li>
|
||
<li><a href="https://github.com/kripken/ammo.js">Ammo.js</a> - Direct
|
||
port of the Bullet Physics engine to JavaScript using Emscripten.</li>
|
||
<li><a
|
||
href="https://github.com/AtomicGameEngine/AtomicGameEngine">Atomic
|
||
Engine</a> - Features 2D and 3D rendering, standards compliant
|
||
JavaScript, full Player and Editor source on GitHub, Windows & Mac
|
||
Editors, with deployment to Windows, Mac, WebGL, Android, and iOS from
|
||
the editor.</li>
|
||
<li><a
|
||
href="https://github.com/BabylonJavaScript/Babylon.js">Babylon.js</a> -
|
||
Complete JavaScript framework for building 3D games with HTML 5 and
|
||
WebGL.</li>
|
||
<li><a
|
||
href="https://github.com/bkaradzic/bgfx#bgfx---cross-platform-rendering-library">Bgfx</a>
|
||
- Cross-platform rendering library.</li>
|
||
<li><a href="https://github.com/ChilliWorks/ChilliSource">Chilli
|
||
Works</a> - An open source, cross-platform game engine designed for
|
||
indie developers.</li>
|
||
<li><a href="https://github.com/slembcke/Chipmunk-Physics">Chipmunk
|
||
Physics</a> - Simple, lightweight, fast and portable 2D rigid body
|
||
physics library written in C.</li>
|
||
<li><a href="https://github.com/dfabulich/choicescript">ChoiceScript</a>
|
||
- A language/engine for developing text-based multiple-choice
|
||
interactive novels.</li>
|
||
<li><a href="https://github.com/ZhouWeikuan/cocos2d">Cocos2d for
|
||
Android</a> - Cocos2d for Android, based on cocos2d-android-0.82, and
|
||
now ported from cocos2d-iphone 0.99.4.</li>
|
||
<li><a href="https://github.com/cocos2d/cocos2d-iphone">Cocos2d for
|
||
iPhone</a> - Framework for building 2D games, demos, and other
|
||
graphical/interactive applications for iPod Touch, iPhone, iPad and Mac.
|
||
It is based on the cocos2d design but instead of using python it, uses
|
||
objective-C.</li>
|
||
<li><a href="https://github.com/cocos2d/cocos2d-HTML5">Cocos2d for
|
||
HTML5</a> - Cocos2d for Web Browsers. Built using JavaScript.</li>
|
||
<li><a href="https://github.com/cocos2d/cocos2d-x">Cocos2d-x</a> -
|
||
Multi-platform framework for building 2d games, interactive books, demos
|
||
and other graphical applications. It is based on cocos2d-iphone, but
|
||
instead of using Objective-C, it uses C++. It works on iOS, Android,
|
||
Windows Phone, macOS, Windows and Linux.</li>
|
||
<li><a href="https://github.com/craftyjs/Crafty">Crafty</a> - JavaScript
|
||
game library that can help you create games in a structured way.</li>
|
||
<li><a href="https://github.com/piqnt/cutjs">CutJavaScript</a> -
|
||
Lightweight and fast 2D HTML5 rendering engine for cross-platform game
|
||
development.</li>
|
||
<li><a href="https://github.com/Circular-Studios/Dash">Dash</a> - Free
|
||
and open 3D game engine written in D.</li>
|
||
<li><a href="https://github.com/AdamsLair/duality">Duality</a> - 2D Game
|
||
Development Framework.</li>
|
||
<li><a
|
||
href="https://github.com/CreateJavaScript/EaselJavaScript">EaselJavaScript</a>
|
||
- Library to make working with the Canvas element easier.</li>
|
||
<li><a
|
||
href="https://github.com/bendangelo/entityjs">EntityJavaScript</a> -
|
||
HTML5 JavaScript game engine utlizing the entity-component design.</li>
|
||
<li><a href="https://github.com/evennia/evennia">Evennia MUD/MU*
|
||
Creation System</a> - Library for creating online multiplayer text games
|
||
(MUD, MUSH, MUX, MUCK, MOO etc) in pure Python.</li>
|
||
<li><a href="https://github.com/clintbellanger/flare-engine">Flare</a> -
|
||
Free/Libre Action Roleplaying Engine.</li>
|
||
<li><a href="https://github.com/Draknek/FlashPunk">Flashpunk</a> - Free
|
||
ActionScript 3 library designed for developing 2D Flash games.</li>
|
||
<li><a href="https://github.com/AdamAtomic/flixel">Flixel</a> -
|
||
Game-making library written entirely in ActionScript 3.</li>
|
||
<li><a href="https://github.com/gamejs/gamejs">GameJavaScript</a> -
|
||
GameJs is a JavaScript library for writing 2D games or other interactive
|
||
graphic applications for the HTML Canvas inspired by PyGame.</li>
|
||
<li><a href="https://github.com/gameplay3d/GamePlay">GamePlay</a> -
|
||
Cross-platform, C++ game framework/engine for creating 2D/3D mobile and
|
||
desktop games.</li>
|
||
<li><a href="https://github.com/gemrb/gemrb">GemRB</a> - Cross-platform
|
||
implementation of Bioware’s Infinity Engine.</li>
|
||
<li><a
|
||
href="https://github.com/SaintGimp/GenesisEngine">GenesisEngine</a> -
|
||
GenesisEngine allows you to create and explore procedurally-generated
|
||
planetary systems, from ground level all the way out into space.
|
||
Experiments with procedurally-generated worlds, XNA, and design
|
||
patterns.</li>
|
||
<li><a href="https://github.com/krotik/gladiator_3d">Gladiator 3D</a> -
|
||
Canvas based JavaScript ray casting engine for pseudo 3D games.</li>
|
||
<li><a href="https://github.com/okamstudio/godot">Godot</a> - Fully
|
||
featured, MIT licensed, game engine. It focuses on having great tools,
|
||
and a visual oriented workflow that can export to PC, Mobile and Web
|
||
platforms with no hassle. The editor, language and APIs are feature
|
||
rich, yet simple to learn, allowing you to become productive in a matter
|
||
of hours.</li>
|
||
<li><a href="https://github.com/HaxeFlixel/flixel">HaxeFlixel</a> -
|
||
Free, cross-platform 2D game engine powered by Haxe and OpenFL.</li>
|
||
<li><a href="https://github.com/Techbot/JiGS-PHP-RPG-engine">JiGS</a> -
|
||
Online RPG and Trading Game Engine built in PHP.</li>
|
||
<li><a
|
||
href="https://github.com/jMonkeyEngine/jmonkeyengine">JMonkeyEngine</a>
|
||
- Cutting edge, cross-platform 3D game engine for adventurous Java
|
||
developers.</li>
|
||
<li><a href="https://github.com/gamelab/kiwi.js">Kiwi.js</a> - Blazingly
|
||
fast mobile & desktop browser based HTML5 game framework. It uses
|
||
CocoonJavaScript for publishing to the AppStore.</li>
|
||
<li><a href="https://github.com/libgdx/libgdx">LibGDX</a> -
|
||
Desktop/Android/HTML5/iOS Java game development framework.</li>
|
||
<li><a href="https://github.com/librocket/librocket">LibRocket</a> - C++
|
||
user interface package based on the HTML and CSS standards. It is
|
||
designed as a complete solution for any project’s interface needs.</li>
|
||
<li><a href="https://github.com/libSDL2pp/libSDL2pp">LibSDL2pp</a> -
|
||
C++11 bindings for <a href="http://libsdl.org/">SDL 2.0</a>.</li>
|
||
<li><a
|
||
href="https://github.com/LazerUnicorns/lycheeJavaScript">LycheeJavaScript</a>
|
||
- Free HTML5 + native OpenGL Game Engine for Embedded, Console, Mobile,
|
||
Server and Desktop.</li>
|
||
<li><a href="https://github.com/liabru/matter-js">Matter.js</a> -
|
||
Matter.js is a JavaScript 2D rigid body physics engine for the web.</li>
|
||
<li><a
|
||
href="https://github.com/melonjs/melonJavaScript">MelonJavaScript</a> -
|
||
HTML5 game framework for 2D games.</li>
|
||
<li><a href="https://github.com/mono/MonoGame">MonoGame</a> - XNA
|
||
Implementation for Mono based platforms (supports iOS, Android, Linux,
|
||
and started work on PS Suite and NaCli ).</li>
|
||
<li><a href="https://github.com/lo-th/Oimo.js">Oimo.js</a> - Lightweight
|
||
3d physics engine for JavaScript.</li>
|
||
<li><a href="https://github.com/methusalah/OpenRTS">OpenRTS</a> -
|
||
Real-Time Strategy game 3D engine coded in java 7.</li>
|
||
<li><a href="https://github.com/ppy/osu-framework">osu-framework</a> - A
|
||
game framework written with osu! in mind.</li>
|
||
<li><a href="https://github.com/oxygine/oxygine-framework">Oxygine</a> -
|
||
C++ engine and framework for 2D games on iOS, Android, Windows, Linux
|
||
and Mac.</li>
|
||
<li><a href="https://github.com/ekelokorpi/panda.js">panda.js</a> - Free
|
||
HTML5 game engine for mobile and desktop with Canvas and WebGL
|
||
rendering.</li>
|
||
<li><a href="https://github.com/photonstorm/phaser">Phaser</a> - Phaser
|
||
is a fun, free and fast 2D game framework for making HTML5 games for
|
||
desktop and mobile web browsers, supporting Canvas and WebGL
|
||
rendering.</li>
|
||
<li><a
|
||
href="https://github.com/wellcaffeinated/PhysicsJavaScript">PhysicsJavaScript</a>
|
||
- Modular, extendable, and easy-to-use physics engine for
|
||
JavaScript.</li>
|
||
<li><a href="https://github.com/GoodBoyDigital/pixi.js">pixi.js</a> -
|
||
Super fast HTML 5 2D rendering engine that uses webGL with canvas
|
||
fallback.</li>
|
||
<li><a href="https://github.com/H-uru/Plasma">Plasma</a> - Cyan Worlds’s
|
||
Plasma game engine.</li>
|
||
<li><a href="https://github.com/playcanvas/engine">PlayCanvas</a> - 3D
|
||
WebGL game engine with online toolset.</li>
|
||
<li><a href="https://github.com/qiciengine/qiciengine">QICI Engine</a> -
|
||
Free JavaScript game engine library with a web-based comprehensive suite
|
||
of toolset for making HTML5 games.</li>
|
||
<li><a href="https://github.com/INdT/Quasi-Engine">Quasi-Engine</a> -
|
||
QtQuick framework that intends to be a complete toolset to ease 2d game
|
||
development.</li>
|
||
<li><a href="https://github.com/renpy/renpy">Ren’py</a> - A Visual Novel
|
||
Engine, written in python, for both mobile (iOS beta) and desktop
|
||
platforms.</li>
|
||
<li><a href="https://github.com/LaurentGomila/SFML">SFML</a> - Simple
|
||
and Fast Multimedia Library.</li>
|
||
<li><a href="https://github.com/christopho/solarus">Solarus</a> - An
|
||
Action-RPG game engine written in C++.</li>
|
||
<li><a href="https://github.com/spring/spring">Spring</a> - Real Time
|
||
Strategy game engine.</li>
|
||
<li><a href="https://github.com/Gamua/Starling-Framework">Starling</a> -
|
||
ActionScript 3 library that mimics the conventional Flash display tree
|
||
architecture, can be deployed to mobile devices (iOS, Android), the
|
||
desktop (Windows, macOS), and to the browser (via the Flash
|
||
plugin).</li>
|
||
<li><a href="https://github.com/superpowers">Superpowers</a> -
|
||
TypeScript & ThreeJavaScript powered game engine and framework (2D
|
||
& 3D with WebGL).</li>
|
||
<li><a href="https://github.com/lsalzman/tesseract">Tesseract</a> - Make
|
||
mapping more fun by using modern dynamic rendering techniques, sothat
|
||
you can get instant feedback on lighting changes, not just
|
||
geometry.</li>
|
||
<li><a href="https://github.com/mrdoob/three.js">Three.js</a> -
|
||
JavaScript 3D library used in many browser games.</li>
|
||
<li><a href="https://github.com/bjorn/tiled">Tiled</a> - Tiled is a
|
||
general purpose tile map editor. It is meant to be used for editing maps
|
||
of any tile-based game, be it an RPG, a platformer or a Breakout
|
||
clone.</li>
|
||
<li><a href="https://github.com/TorqueGameEngines/Torque2D">Torque
|
||
2D</a> - MIT Licensed version of Torque 2D from GarageGames.</li>
|
||
<li><a href="https://github.com/GarageGames/Torque3D">Torque 3D</a> -
|
||
MIT Licensed version of Torque 3D from GarageGames.</li>
|
||
<li><a href="https://github.com/turbulenz/turbulenz_engine">Turbulenz
|
||
Engine</a> - HTML5 game engine and server-side APIs available in
|
||
JavaScript and TypeScript for building and distributing 2D and 3D
|
||
games.</li>
|
||
<li><a href="https://github.com/urho3d/Urho3D">Urho3D</a> - Urho3D is a
|
||
free lightweight, cross-platform 2D and 3D game engine implemented in
|
||
C++ and released under the MIT license. Greatly inspired by OGRE and
|
||
Horde3D.</li>
|
||
<li><a href="https://github.com/BSVogler/WurfelEngineSDK">Wurfel
|
||
Engine</a> - An isometric game engine for games with an open world made
|
||
of blocks or voxels.</li>
|
||
<li><a href="https://github.com/xlgames-inc/XLE">XLE</a> - Rendering
|
||
engine with advanced features such as Image Based Lighting, dynamic area
|
||
lights, and a node based material editor. Flexible and modular, it is
|
||
designed to drop into existing solutions. XLE is the “hackable” engine,
|
||
intended to be customised for specialised requirements.</li>
|
||
</ul>
|
||
<h2
|
||
id="mapshackspluginsutilitiesall-of-the-things">Maps/Hacks/Plugins/Utilities/All
|
||
of the Things™</h2>
|
||
<ul>
|
||
<li><a href="https://github.com/increpare/bfxr">Bfxr</a> - Flash + AIR
|
||
sound effects generator. Based on Sfxr.</li>
|
||
<li><a href="https://github.com/bwapi/bwapi">Brood War API</a> - C++
|
||
framework to interact with the Real Time Strategy (RTS) game Starcraft:
|
||
Broodwar.</li>
|
||
<li><a
|
||
href="https://github.com/gamebytes/FlxCollisions">FlxCollisions</a> -
|
||
Simple set of 2d physics + collision demos for flixel v2.0.</li>
|
||
<li><a href="https://github.com/barisbalic/gamertag">Gamertag</a> - Gem
|
||
for retrieving Xbox Live Gamertag information from various sources.</li>
|
||
<li><a
|
||
href="https://github.com/greenheartgames/greenworks">Greenworks</a> - A
|
||
Node.js addon allowing you to integrate HTML5 game with Steamworks.</li>
|
||
<li><a
|
||
href="https://github.com/agoragames/halo-reach-api">Halo::Reach::API</a>
|
||
- Ruby gem for interacting with the Halo:Reach API.</li>
|
||
<li><a href="https://github.com/taisel/IodineGBA">IodineGBA</a> -
|
||
GameBoy Advance emulator written entirely in JavaScript and powered by
|
||
HTML5.</li>
|
||
<li><a href="https://github.com/itchio/itch">Itch</a> - An electron
|
||
cross-platform game downloader, installer, and library manager for
|
||
itch.io written in TypeScript.</li>
|
||
<li><a href="https://github.com/city41/breakouts">JavaScript
|
||
Breakouts</a> - Collection of JavaScript engine implementations of
|
||
Breakout.</li>
|
||
<li><a
|
||
href="https://github.com/agoragames/java-leaderboard">Leaderboard(Java)</a>
|
||
- Leaderboards backed by Redis(in Java).</li>
|
||
<li><a
|
||
href="https://github.com/agoragames/php-leaderboard">Leaderboard(PHP)</a>
|
||
- Leaderboards backed by Redis(in PHP).</li>
|
||
<li><a
|
||
href="https://github.com/agoragames/python-leaderboard">Leaderboard(Python)</a>
|
||
- Leaderboards backed by Redis(in Python).</li>
|
||
<li><a
|
||
href="https://github.com/agoragames/leaderboard">Leaderboard(Ruby)</a> -
|
||
Leaderboards backed by Redis(in Ruby).</li>
|
||
<li><a
|
||
href="https://github.com/agoragames/scala-leaderboard">Leaderboard(Scala)</a>
|
||
- Leaderboards backed by Redis (in Scala).</li>
|
||
<li><a href="https://github.com/OpenKinect/libfreenect">libfreenect</a>
|
||
- Drivers and libraries for the Xbox Kinect device on WIndows, Linux,
|
||
and macOS.</li>
|
||
<li><a href="https://github.com/OpenEmu/OpenEmu">OpenEmu</a> - Project
|
||
to bring game emulation to macOS as a first class citizen.</li>
|
||
<li><a href="https://github.com/Mudlet/Mudlet">Mudlet</a> - A
|
||
cross-platform, open source, and super fast MUD (text-only MMORPGs)
|
||
client with scripting in Lua.</li>
|
||
<li><a href="https://github.com/mrdoob/stats.js">Stats.js</a> -
|
||
JavaScript performance monitor.</li>
|
||
<li><a href="https://github.com/agoragames/tassadar">Tassadar</a> -
|
||
Starcraft 2 replay parser written in pure Ruby.</li>
|
||
<li><a href="https://github.com/TekNoLogic">World of Warcraft Addons</a>
|
||
- Various World of Warcraft addons written in Lua.</li>
|
||
<li><a href="https://github.com/Blizzard/api-wow-docs">World of Warcraft
|
||
API Docs</a> - Public documentation for the RESTful web service provided
|
||
as part of the World of Warcraft community site.</li>
|
||
</ul>
|
||
<h2 id="contributing">Contributing</h2>
|
||
<p>Contributions welcome! Read the <a
|
||
href="contributing.md">contribution guidelines</a> first.</p>
|