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2025-07-18 23:13:11 +02:00

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Awesome Gideros !Awesome (https://cdn.rawgit.com/sindresorhus/awesome/d7305f38d29fed78fa85652e3a63e154dd8e8829/media/badge.svg) (https://github.com/sindresorhus/awesome)
 
 
 
 
 
 
 
A curated list of awesome resources for the Gideros Game Development Framework (http://giderosmobile.com/) that allows you to easily create games and apps for Android, iOS, HTML5, WinRT and Desktop (Windows, OSX). Please feel free to contribute
to the list by making a pull request.
 
Contents
 
- Getting Started (#getting-started)
- Resources (#resources)
- **Tutorials and Tips** (#tutorials-and-tips)
- **Full game examples** (#full-game-examples)
- **Publications** (#publications)
- **IDEs and Editors** (#ides-and-editors)
- **Graphics and Shaders** (#graphics-and-shaders)
- **Scene Managment** (#scene-management)
- **Input** (#input)
- **Animation and Tweens** (#animation-and-tweens)
- **Tilemaps** (#tilemaps)
- **Camera** (#camera)
- **Audio** (#audio)
- **Saving and Loading** (#saving-and-loading)
- **Monetization** (#monetization)
- **GUI** (#gui)
- **3D** (#3d)
- **Plugins** (#plugins)
- Useful Lua-Libraries (#useful-lua-libraries)
- License and Contriuting (#license-and-contributing)
 
Getting Started
 
- Download Gideros (http://giderosmobile.com/download) - Get Gideros here (it is free but donations are welcome!).
- Getting Started Manual (http://docs.giderosmobile.com) - Check here first to get an overview of the framework.
- API Reference (http://docs.giderosmobile.com/reference/) - Whenever you need to figure something out- this is the first place to go.
- Forum (http://giderosmobile.com/forum/) - Join the very helpful community.
- Online Editor (http://giderosmobile.com/code/) - Try Gideros in your browser without installing anything.
- Online Examples (http://giderosmobile.com/examples) - See some of the capabilites of Gideros in your browser.
- Developer Guide (http://giderosmobile.com/guide) - Official list of guides and tutorials.
 
Resources
A collection of resources (blog and forum entries, websites, packages etc) for Gideros
 
Tutorials and Tips
- Introductory Video Tutorial (https://www.youtube.com/watch?v=IRLxBijIX50) - By one of the maintainers of Gideros.
- Publishing to Android (http://giderosmobile.com/forum/discussion/6894/publishing-tutorial#Item_7) - Getting started with publishing to Android.
- Improving performance (http://giderosmobile.com/forum/discussion/4892/software-improve-what-kind-of-skills-do-you-need) - Forum thread with hints about improving the performance of Gideros apps.
- Desktop API (http://giderosmobile.com/forum/discussion/5870/new-desktop-api-test/p1) - Overview of the Desktop API to manipulate mouse cursor and window decorations.
 
 
Full game examples
- Simple square-dodge game (http://bluebilby.com/2013/05/08/gideros-mobile-tutorial-creating-your-first-game/) - Introductory tutorial about creating a simple square-dodge game.
- Top-down roguelike Tutorial (https://programmingbymoonlight.com/roguelike-intro/) - Extensive tutorial series about making a turn-based roguelike in Gideros.
- Breakout Clone (http://blog.hotbutteredgames.com/post/143878823915/gideros-tutorial-a-simple-box2d-game-gideros-is-a) - Tutorial about creating a Breakout-like game using Gideros and Box2D.
- "Grab the treasure" course (http://www.moosader.com/learn/introduction-to-mobile-game-development/) - Comprehensive getting-started guide to Gideros by developing a small game.
 
 
Publications
Books about Gideros
- Gideros Mobile Game Development (https://www.packtpub.com/game-development/gideros-mobile-game-development) - Comprehensive book about developing a game for mobile with Gideros.
- Learn Lua for iOS Game Development (http://www.apress.com/us/book/9781430246626) - Introducing a variety of Lua-based game development frameworks including Gideros.
 
IDEs and Editors
Code editors and plugins that work with Gideros
- Using ZeroBrane Studio with Gideros (http://www.indiedb.com/tutorials/gideros-with-zerobrane) - Introductory tutorial for using ZBS with Gideros Remote Preview.
- Live Coding with Gideros and ZeroBrane Studio (https://www.youtube.com/watch?v=wPYvJxFxMkM) - Video showing the live coding capabilities of ZBS and Gideros.
- ZeroBrane Studio integration and debugging (https://www.youtube.com/watch?v=GIipyzSpSr0) - Video tutorial by the creator of ZBS.
- Visual Studio Code plugin (https://marketplace.visualstudio.com/items?itemName=devCAT.lua-debug ) - With Gideros support (Windows only).
- Sublime Text 3 plugin (http://giderosmobile.com/forum/discussion/5218/gideros-sublime-text-3-package-for-osx-windows-version-0-10/p1) - Adding Gideros support to ST3.
 
Graphics and Shaders
- Shaders in Gideros (http://bit.ly/2pkF09m) - Introductory text about shaders in Gideros.
- Shadertoy viewer (http://giderosmobile.com/forum/discussion/6667/shadertoy-viewer-beta-shaders-from-www-shadertoy-com-in-gideros/p1) - Check out shaders from Shadertoy using Gideros.
- Intro to clipping and the RenderTarget (http://www.indiedb.com/engines/gideros/tutorials/clipping-in-gideros-with-rendertarget) - Text-based tutorial on how to use the RenderTarget class to create a clipping effect.
 
Scene Management
- SceneManager (http://appcodingeasy.com/Gideros-Mobile/Manage-Scenes-in-Gideros-Mobile) - Easily switch between scenes with or without transitions.
- Passing variables using the SceneManager (http://giderosmobile.com/forum/discussion/1474/passing-variables-with-scene-manager/p1) - Passing variables to the next scene when using the scene manager.
 
Input
- GidSwipe (https://github.com/stetso/GidSwipe) - Easy to use tap and swipe manager for mobile.
- Gestures (http://appcodingeasy.com/Gideros-Mobile/Detecting-Gestures-in-Gideros) - Define and detect complex gestures from points a list of points.
- Accelerometer (http://appcodingeasy.com/Gideros-Mobile/Using-Accelerometer-with-Box2d-in-Gideros) - Quick example of how to use the device accelerometer as input.
- Shake detection (http://appcodingeasy.com/Gideros-Mobile/Gideros-Shake-detection) - Small snippet to detect device shake.
 
Animation and Tweens
- GTween (http://appcodingeasy.com/Gideros-Mobile/Gideros-GTween-with-easing) - Tween sprite variables with this library (comes with all the easing functions you need).
- Animation using MovieClip (http://bluebilby.com/2013/05/12/gideros-mobile-tutorial-animated-movieclips/) - Tutorial on how to animate sprites using the MovieClip class.
- Spriteheet animation class (https://github.com/nascode/gideros_animsheet) - Class that helps with creating and playing animations from spritesheets.
 
Tilemaps
- Collision with Tilemaps (http://giderosmobile.com/forum/discussion/6353/collision-with-any-object/p1) - Examples and suggestions on how to make stuff collide with the tiles in your tilemap.
 
### Camera
- Smooth camera with Drag and Pinch-to-Zoom (http://giderosmobile.com/forum/discussion/2715/camera-class-with-kinetics-and-pinch-to-zoom/p1) - Useful class implementation for a camera in a mobile game.
 
Audio
- Intro to using audio with Gideros (http://bluebilby.com/2013/04/18/gideros-mobile-tutorial-playing-music-and-sound-effects/) - Tutorial about generating and using sounds with Gideros.
 
Saving and Loading
- Using JSON (http://giderosmobile.com/forum/discussion/6918/saving-and-loading-data-files#Item_1) - Loading and saving manually via JSON.
- DataSaver module (http://appcodingeasy.com/Gideros-Mobile/Save-and-load-data-module-for-Gideros-Mobile) - User-friendly wrapper to make saving and loading data as easy as possible.
- Encrypting save files (http://giderosmobile.com/forum/discussion/5625/simple-savegame-encryption/p1) - Some ideas (with code) about securing the save files from unwanted manipulation.
 
Monetization
- Admob integration (http://giderosmobile.com/forum/discussion/5801/tuto-video-tutorial-how-to-add-admob-plugin-to-your-app) - Video tutorial about integrating Admob into your game.
- Google Service integration (http://giderosmobile.com/forum/discussion/5806/tuto-video-tutorial-how-to-add-google-services-to-your-app) - Second part of the Admob tutorial showing Google Play Service integration.
 
GUI
- Layout (https://github.com/Nlcke/layout) - Comprehensive Gideors GUI framework (forum entry (http://giderosmobile.com/forum/discussion/6651/layout-gideros-gui-framework#Item_23)).
- Button class (http://appcodingeasy.com/Gideros-Mobile/Gideros-mobile-button-class) - Simple class for creating clickable buttons.
- AceSlide class (http://appcodingeasy.com/Gideros-Mobile/Easy-input-for-choosing-packages-or-levels-in-Gideros-Mobile) - Sliding UI-Element that can be used for example for level selection.
 
3D
Note: 3D support is still in development but if you like to play around with it already, here are some starting points
- Tutorial using 3D in Gideros (https://www.youtube.com/watch?v=IfHwdJD6ad8) - Introduction by one of the maintainers of Gideros.
 
Plugins
- SKStoreReview (https://github.com/mertkurum/GiderosStoreReview) - Gideros Plugin for SKStoreReviewController iOS 10.3+.
- C++ plugin development (http://giderosmobile.com/forum/discussion/1025/step-by-step-how-to-write-a-c-plugin-and-deploy-it-to-the-desktop-windows-player) - Getting started with Gideros plugin development in C++.
 
Useful Lua-Libraries
General Lua libraries that are useful in gamedev but are not Gideros specific
 
- lume (https://github.com/rxi/lume) - Great collection of functions that are useful for game development.
- inspect (https://github.com/kikito/inspect.lua) - Easily pretty-print your tables to the console in a readable way.
- jumper (http://yonaba.github.io/Jumper/) - Super-fast grid-based pathfinding for Lua.
- bump (https://github.com/kikito/bump.lua) - Simple, flexible and fast library for collision detection using axis-aligned bounding boxes (from version 2017.8 onwards Gideros contains a C-port of the library with the same API that should be used
instead cbump (https://wiki.giderosmobile.com/index.php/Bump).
- Bresenham (https://github.com/rm-code/Bresenham) - Bresenham's line algorithm, implemented in Lua.
 
Related Awesome Lists
- awesome-lua (https://github.com/LewisJEllis/awesome-lua)
- awesome-love2d (https://github.com/love2d-community/awesome-love2d)
- awesome-gamedev (https://github.com/mbrukman/awesome-gamedev)
 
 
License and Contributing
 
Please contribute to the list. Simply read the contribution guidelines (contributing.md) to get started.
 
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gideros Github: https://github.com/stetso/awesome-gideros