184 lines
38 KiB
Plaintext
184 lines
38 KiB
Plaintext
[38;5;12m [39m[38;2;255;187;0m[1m[4mAwesome Canvas[0m
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[38;5;14m[1m![0m[38;5;12mAwesome[39m[38;5;14m[1m (https://cdn.rawgit.com/sindresorhus/awesome/d7305f38d29fed78fa85652e3a63e154dd8e8829/media/badge.svg)[0m[38;5;12m (https://github.com/sindresorhus/awesome)[39m
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[38;5;12mA curated list of awesome Canvas examples, related articles and posts. Inspired by [39m[38;5;14m[1mawesome-python[0m[38;5;12m (https://github.com/vinta/awesome-python).[39m
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[38;2;255;187;0m[4mContributing[0m
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[38;5;12mPlease take a quick gander at the [39m[38;5;14m[1mcontribution guidelines[0m[38;5;12m (https://github.com/raphamorim/awesome-canvas/blob/master/CONTRIBUTING.md) first.[39m
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[38;2;255;187;0m[4mSummary[0m
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[38;5;12m- [39m[38;5;14m[1mCanvas[0m[38;5;12m (#canvas)[39m
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[48;5;235m[38;5;249m- **Definition** (#definition)[49m[39m
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[48;5;235m[38;5;249m- **Examples** (#examples)[49m[39m[48;5;235m[38;5;249m [49m[39m
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[38;5;12m- [39m[38;5;14m[1mLibraries[0m[38;5;12m (#libraries)[39m
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[38;5;12m- [39m[38;5;14m[1mResources[0m[38;5;12m (#resources)[39m
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[48;5;235m[38;5;249m- **Talks** (#talks)[49m[39m[48;5;235m[38;5;249m [49m[39m
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[48;5;235m[38;5;249m- **Books** (#books)[49m[39m[48;5;235m[38;5;249m [49m[39m
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[48;5;235m[38;5;249m- **Twitter** (#twitter)[49m[39m[48;5;235m[38;5;249m [49m[39m
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[48;5;235m[38;5;249m- **Websites and Tutorials** (#websites-and-tutorials)[49m[39m
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[38;5;12m- [39m[38;5;14m[1mLicense[0m[38;5;12m (#license)[39m
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[38;2;255;187;0m[4mCanvas[0m
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[38;2;255;187;0m[4mDefinition[0m
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[38;5;12m"Added[39m[38;5;12m [39m[38;5;12min[39m[38;5;12m [39m[38;5;12mHTML5,[39m[38;5;12m [39m[38;5;12mthe[39m[38;5;12m [39m[38;5;12mHTML[39m[38;5;12m [39m[38;5;12m<canvas>[39m[38;5;12m [39m[38;5;12melement[39m[38;5;12m [39m[38;5;12mcan[39m[38;5;12m [39m[38;5;12mbe[39m[38;5;12m [39m[38;5;12mused[39m[38;5;12m [39m[38;5;12mto[39m[38;5;12m [39m[38;5;12mdraw[39m[38;5;12m [39m[38;5;12mgraphics[39m[38;5;12m [39m[38;5;12mvia[39m[38;5;12m [39m[38;5;12mscripting[39m[38;5;12m [39m[38;5;12min[39m[38;5;12m [39m[38;5;12mJavaScript.[39m[38;5;12m [39m[38;5;12mFor[39m[38;5;12m [39m[38;5;12mexample,[39m[38;5;12m [39m[38;5;12mit[39m[38;5;12m [39m[38;5;12mcan[39m[38;5;12m [39m[38;5;12mbe[39m[38;5;12m [39m[38;5;12mused[39m[38;5;12m [39m[38;5;12mto[39m[38;5;12m [39m[38;5;12mdraw[39m[38;5;12m [39m[38;5;12mgraphs,[39m[38;5;12m [39m[38;5;12mmake[39m[38;5;12m [39m[38;5;12mphoto[39m[38;5;12m [39m[38;5;12mcompositions,[39m[38;5;12m [39m[38;5;12mcreate[39m[38;5;12m [39m[38;5;12manimations[39m[38;5;12m [39m[38;5;12mor[39m[38;5;12m [39m[38;5;12meven[39m[38;5;12m [39m[38;5;12mdo[39m[38;5;12m [39m[38;5;12mreal-time[39m[38;5;12m [39m[38;5;12mvideo[39m[38;5;12m [39m[38;5;12mprocessing[39m[38;5;12m [39m[38;5;12mor[39m[38;5;12m [39m[38;5;12mrendering."[39m[38;5;12m [39m[38;5;12mby[39m
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[38;5;14m[1mMozilla[0m[38;5;14m[1m [0m[38;5;14m[1mDeveloper[0m[38;5;14m[1m [0m[38;5;14m[1mNetwork[0m[38;5;12m [39m[38;5;12m(https://developer.mozilla.org/en-US/docs/Web/API/Canvas_API)[39m
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[38;2;255;187;0m[4mExamples[0m
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[48;2;30;30;40m[38;5;13m[3mSome good examples about creation with canvas.[0m
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[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1m30.000 particles[0m[38;5;12m (http://codepen.io/soulwire/full/Ffvlo) [39m[38;5;12mshow me the code[39m[38;5;14m[1m (http://codepen.io/soulwire/pen/Ffvlo)[0m[38;5;12m • A result of a study creating performant particles with Canvas 2D.[39m
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[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mCanvas[0m[38;5;14m[1m [0m[38;5;14m[1mColour[0m[38;5;14m[1m [0m[38;5;14m[1mCycling[0m[38;5;12m [39m[38;5;12m(http://www.effectgames.com/demos/canvascycle/)[39m[38;5;12m [39m[38;5;12mshow[39m[38;5;12m [39m[38;5;12mme[39m[38;5;12m [39m[38;5;12mthe[39m[38;5;12m [39m[38;5;12mcode[39m[38;5;14m[1m [0m[38;5;14m[1m(http://www.effectgames.com/effect/article.psp.html/joe/Old_School_Color_Cycling_with_HTML5)[0m[38;5;12m [39m[38;5;12m•[39m[38;5;12m [39m[38;5;12mThis[39m[38;5;12m [39m[38;5;12mdemo[39m[38;5;12m [39m[38;5;12mis[39m[38;5;12m [39m[38;5;12man[39m[38;5;12m [39m[38;5;12mimplementation[39m[38;5;12m [39m[38;5;12mof[39m[38;5;12m [39m[38;5;12ma[39m[38;5;12m [39m[38;5;12mfull[39m[38;5;12m [39m[38;5;12m8-bit[39m[38;5;12m [39m[38;5;12mcolor[39m[38;5;12m [39m[38;5;12mcycling[39m[38;5;12m [39m
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[38;5;12mengine,[39m[38;5;12m [39m[38;5;12mrendered[39m[38;5;12m [39m[38;5;12minto[39m[38;5;12m [39m[38;5;12man[39m[38;5;12m [39m[38;5;12mHTML5[39m[38;5;12m [39m[38;5;12mCanvas[39m[38;5;12m [39m[38;5;12min[39m[38;5;12m [39m[38;5;12mreal-time.[39m
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[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mCanvas Loader[0m[38;5;12m (http://cssdeck.com/labs/full/4do6cnjm) [39m[38;5;12mshow me the code[39m[38;5;14m[1m (http://cssdeck.com/labs/4do6cnjm)[0m[38;5;12m • Reference to make loaders using canvas.[39m
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[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mCircular Rings[0m[38;5;12m (http://cssdeck.com/labs/full/zeaklousedit) [39m[38;5;12mshow me the code[39m[38;5;14m[1m (http://cssdeck.com/labs/zeaklousedit)[0m[38;5;12m • A great example about how to create circular rings using canvas.[39m
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[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mCloth 3D Effect[0m[38;5;12m (http://gyu.que.jp/jscloth/) (Google Chrome strongly recommended) • Thid demo renders a 3d model of Apple iPod with sphere environmental mapping technique.[39m
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[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mCloth Effect[0m[38;5;12m (http://raphamorim.io/canvas-experiments/cloth) [39m[38;5;12mshow me the code[39m[38;5;14m[1m (https://github.com/raphamorim/canvas-experiments)[0m[38;5;12m • A cloth 3D effect fork.[39m
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[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mColorful Particles[0m[38;5;12m (http://raphamorim.io/canvas-experiments/particles) [39m[38;5;12mshow me the code[39m[38;5;14m[1m (https://github.com/raphamorim/canvas-experiments)[0m[38;5;12m • Experiment show how to generates random particles. Very simple code for assimilate.[39m
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[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mDistance[0m[38;5;14m[1m [0m[38;5;14m[1mField[0m[38;5;14m[1m [0m[38;5;14m[1mWaves[0m[38;5;12m [39m[38;5;12m(http://www.kevs3d.co.uk/dev/shaders/distancefield3.html)[39m[38;5;12m [39m[38;5;12mshow[39m[38;5;12m [39m[38;5;12mme[39m[38;5;12m [39m[38;5;12mthe[39m[38;5;12m [39m[38;5;12mcode[39m[38;5;14m[1m [0m[38;5;14m[1m(https://github.com/kevinroast/webglshaders/blob/master/distancefield3.html)[0m[38;5;12m [39m[38;5;12m•[39m[38;5;12m [39m[38;5;12mA[39m[38;5;12m [39m[38;5;12mexample[39m[38;5;12m [39m[38;5;12mabout[39m[38;5;12m [39m[38;5;12mGPU[39m[38;5;12m [39m[38;5;12mrendering[39m[38;5;12m [39m[38;5;12mshader[39m[38;5;12m [39m[38;5;12mexperiments[39m[38;5;12m [39m[38;5;12mwith[39m[38;5;12m [39m[38;5;12mprocedural[39m[38;5;12m [39m[38;5;12m3D[39m[38;5;12m [39m
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[38;5;12mscene[39m[38;5;12m [39m[38;5;12mgeneration[39m[38;5;12m [39m[38;5;12musing[39m[38;5;12m [39m[38;5;12mray[39m[38;5;12m [39m[38;5;12mmarching[39m[38;5;12m [39m[38;5;12mand[39m[38;5;12m [39m[38;5;12mdistance[39m[38;5;12m [39m[38;5;12mfield[39m[38;5;12m [39m[38;5;12m(also[39m[38;5;12m [39m[38;5;12mknown[39m[38;5;12m [39m[38;5;12mas[39m[38;5;12m [39m[38;5;12m'sphere[39m[38;5;12m [39m[38;5;12mtracing')[39m[38;5;12m [39m[38;5;12mrendering[39m[38;5;12m [39m[38;5;12mtechniques.[39m
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[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mDraw Table[0m[38;5;12m (http://raphamorim.io/canvas-experiments/draw) - [39m[38;5;12mshow me the code[39m[38;5;14m[1m (https://github.com/raphamorim/canvas-experiments)[0m[38;5;12m • A simple example about events using canvas.[39m
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[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFibrous[0m[38;5;14m[1m [0m[38;5;14m[1mTexture[0m[38;5;12m [39m[38;5;12m(http://cssdeck.com/labs/full/fibrous)[39m[38;5;12m [39m[38;5;12mshow[39m[38;5;12m [39m[38;5;12mme[39m[38;5;12m [39m[38;5;12mthe[39m[38;5;12m [39m[38;5;12mcode[39m[38;5;14m[1m [0m[38;5;14m[1m(http://cssdeck.com/labs/fibrous)[0m[38;5;12m [39m[38;5;12m•[39m[38;5;12m [39m[38;5;12mSimple[39m[38;5;12m [39m[38;5;12mcanvas[39m[38;5;12m [39m[38;5;12mbased[39m[38;5;12m [39m[38;5;12manimation;[39m[38;5;12m [39m[38;5;12mdraws[39m[38;5;12m [39m[38;5;12mrandom[39m[38;5;12m [39m[38;5;12mlines[39m[38;5;12m [39m[38;5;12macross[39m[38;5;12m [39m[38;5;12mthe[39m[38;5;12m [39m[38;5;12mfield.[39m[38;5;12m [39m[38;5;12mMakes[39m[38;5;12m [39m[38;5;12man[39m[38;5;12m [39m[38;5;12minteresting[39m[38;5;12m [39m[38;5;12mpapery[39m[38;5;12m [39m[38;5;12mpattern[39m[38;5;12m [39m[38;5;12mthat[39m[38;5;12m [39m[38;5;12mbecomes[39m[38;5;12m [39m[38;5;12mincreasingly[39m[38;5;12m [39m
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[38;5;12mdetailed[39m[38;5;12m [39m[38;5;12mwith[39m[38;5;12m [39m[38;5;12meach[39m[38;5;12m [39m[38;5;12miteration.[39m
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[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mImage Nodes[0m[38;5;12m (http://cssdeck.com/labs/full/image-nodes) [39m[38;5;12mshow me the code[39m[38;5;14m[1m (http://cssdeck.com/labs/image-nodes)[0m[38;5;12m • Interactive nodes built from image data. Use the mouse to play.[39m
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[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mInception[0m[38;5;12m (http://raphamorim.io/canvas-experiments/inception) [39m[38;5;12mshow me the code[39m[38;5;14m[1m (https://github.com/raphamorim/canvas-experiments)[0m[38;5;12m • Generates a scrawl of a city, a canvas HTML5 experiment. Based on Inception movie [39m
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[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mJS Metaballs[0m[38;5;12m (http://cssdeck.com/labs/full/js-metaballs) [39m[38;5;12mshow me the code[39m[38;5;14m[1m (http://cssdeck.com/labs/js-metaballs)[0m[38;5;12m • Experiment for Chrome. Mix of webkit-filter and canvas for a metaballs effect.[39m
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[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mJust Canvas[0m[38;5;12m (http://raphamorim.io/just-canvas/) [39m[38;5;12mshow me the code[39m[38;5;14m[1m (https://github.com/raphamorim/just-canvas)[0m[38;5;12m • This is a JavaScript experiment to capture movements. Just Dance Idea + HTML5 Canvas Implementation.[39m
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[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mLinjer[0m[38;5;12m (http://lab.hakim.se/linjer/) • Amazing experiment about nodes effects in addition with cloth and animation effect.[39m
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[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mLiquid Particles[0m[38;5;12m (http://spielzeugz.de/html5/liquid-particles.html) • A good example about Liquid Particles.[39m
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[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mLucidChart[0m[38;5;12m (http://www.lucidchart.com/documents/demo) • A complete tool to draw diagrams and other geometric forms, made in canvas.[39m
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[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mL-System Turtle Fractal Renderer[0m[38;5;12m (http://www.kevs3d.co.uk/dev/lsystems/) • A example about fractal renderer using canvas.[39m
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[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mMatrix Animation[0m[38;5;12m (https://matrix.dotglitch.dev/) [39m[38;5;12mshow me the code[39m[38;5;14m[1m (https://github.com/knackstedt/matrix-animation)[0m[38;5;12m • A Matrix Rain animation using canvas.[39m
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[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mMotion Graphic Typeface[0m[38;5;12m (http://codepen.io/ara_node/full/nuJCG/) [39m[38;5;12mshow me the code[39m[38;5;14m[1m (http://codepen.io/ara_node/pen/nuJCG)[0m[38;5;12m • A example about typeface animation.[39m
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[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mNeatnait Canvas Rain[0m[38;5;12m (http://cssdeck.com/labs/full/neatnait-canvas-rain) [39m[38;5;12mshow me the code[39m[38;5;14m[1m (http://cssdeck.com/labs/neatnait-canvas-rain)[0m[38;5;12m • A reference to create rain particles.[39m
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[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mParticles[0m[38;5;12m (http://codepen.io/pixelgrid/full/ECrKd) [39m[38;5;12mshow me the code[39m[38;5;14m[1m (http://codepen.io/pixelgrid/pen/ECrKd)[0m[38;5;12m • Reference to create astonishing particles.[39m
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[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mParticles.js[0m[38;5;12m (http://codepen.io/VincentGarreau/full/pnlso/) [39m[38;5;12mshow me the code[39m[38;5;14m[1m (http://codepen.io/VincentGarreau/pen/pnlso)[0m[38;5;12m • Beautiful particles created using canvas.[39m
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[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mPing[0m[38;5;14m[1m [0m[38;5;14m[1mPong[0m[38;5;14m[1m [0m[38;5;14m[1mGame[0m[38;5;12m [39m[38;5;12m(http://cssdeck.com/labs/full/ping-pong-game-tutorial-with-html5-canvas-and-sounds)[39m[38;5;12m [39m[38;5;12mshow[39m[38;5;12m [39m[38;5;12mme[39m[38;5;12m [39m[38;5;12mthe[39m[38;5;12m [39m[38;5;12mcode[39m[38;5;14m[1m [0m[38;5;14m[1m(http://cssdeck.com/labs/ping-pong-game-tutorial-with-html5-canvas-and-sounds)[0m[38;5;12m [39m[38;5;12m•[39m[38;5;12m [39m[38;5;12mBesides[39m[38;5;12m [39m[38;5;12mbeing[39m[38;5;12m [39m[38;5;12ma[39m[38;5;12m [39m[38;5;12mgood[39m[38;5;12m [39m[38;5;12mexample,[39m[38;5;12m [39m[38;5;12mit[39m[38;5;12m [39m[38;5;12malso[39m[38;5;12m [39m[38;5;12mis[39m[38;5;12m [39m[38;5;12ma[39m[38;5;12m [39m
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[38;5;12mtutorial[39m[38;5;12m [39m[38;5;12mabout[39m[38;5;12m [39m[38;5;12mgame[39m[38;5;12m [39m[38;5;12mmade[39m[38;5;12m [39m[38;5;12mwith[39m[38;5;12m [39m[38;5;12mcanvas.[39m
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[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mPirates Love Daisies[0m[38;5;12m (http://www.pirateslovedaisies.com/) • A entire game created using canvas[39m
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[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mPixelCraft[0m[38;5;12m (https://github.com/rgab1508/PixelCraft) • A pixel-art editor made using canvas[39m
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[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mRaining Day[0m[38;5;12m (http://raphamorim.io/raining-day/) [39m[38;5;12mshow me the code[39m[38;5;14m[1m (https://github.com/raphamorim/canvas-experiments)[0m[38;5;12m • Raindrops using canvas. It's Neatnait Canvas Rain fork.[39m
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[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mSpace Noodles[0m[38;5;12m (http://www.spielzeugz.de/html5/space-noodles/) • Amazing example about line movement and animation.[39m
|
||
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mStar Time Lapse Effect[0m[38;5;12m (https://fralonra.github.io/star-time-lapse/demo/) [39m[38;5;12mshow me the code[39m[38;5;14m[1m (https://github.com/fralonra/star-time-lapse)[0m[38;5;12m • An example about creating a star time-lapse sky using canvas.[39m
|
||
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mTree in the Breeze[0m[38;5;12m (http://cssdeck.com/labs/full/fjqj6ifd) [39m[38;5;12mshow me the code[39m[38;5;14m[1m (http://cssdeck.com/labs/fjqj6ifd)[0m[38;5;12m • Demo about generating 2D trees in canvas.[39m
|
||
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mTrigonoparty![0m[38;5;12m (https://ramesaliyev.com/trigonoparty) [39m[38;5;12mshow me the code[39m[38;5;14m[1m (https://github.com/ramesaliyev/trigonoparty)[0m[38;5;12m • Simple trigonometry visualisation.[39m
|
||
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mtsParticles examples[0m[38;5;12m (https://codepen.io/tv/DPOage) Collection of [39m[38;5;14m[1mtsParticles[0m[38;5;12m (https://github.com/matteobruni/tsparticles) particles animations samples[39m
|
||
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mVideo Destruction[0m[38;5;12m (http://www.craftymind.com/factory/html5video/CanvasVideo.html) • Block based destruction of HTML5 video, best viewed in webkit based browsers.[39m
|
||
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mWipers[0m[38;5;12m (http://cssdeck.com/labs/full/oluh99m6) [39m[38;5;12mshow me the code[39m[38;5;14m[1m (http://cssdeck.com/labs/oluh99m6)[0m[38;5;12m • Wipers receiving life with canvas.[39m
|
||
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1m3D Lorenz Atractor[0m[38;5;12m (http://cssdeck.com/labs/full/3d-lorenz-atractor) [39m[38;5;12mshow me the code[39m[38;5;14m[1m (http://cssdeck.com/labs/3d-lorenz-atractor)[0m[38;5;12m • A simple canvas example showing a Lorenz atractor[39m
|
||
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1m3D Movement in HTML5 Canvas[0m[38;5;12m (http://cssdeck.com/labs/full/xtunjekt) [39m[38;5;12mshow me the code[39m[38;5;14m[1m (http://cssdeck.com/labs/xtunjekt)[0m[38;5;12m • Excelent example about vector postion and movement.[39m
|
||
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1m3D Space Craft[0m[38;5;12m (http://07055944295.com/solvalou.php) • A Space Craft made and rotating with canvas.[39m
|
||
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mWormz[0m[38;5;12m (https://www.chromeexperiments.com/experiment/wormz) • Particles experiment.[39m
|
||
|
||
|
||
[38;2;255;187;0m[4mLibraries[0m
|
||
|
||
[38;2;255;187;0m[4mTo draw using canvas[0m
|
||
|
||
[38;5;12m- [39m[38;5;14m[1mAkihabara[0m[38;5;12m (http://www.kesiev.com/akihabara/) is HTML5 games library for making pixel based games using Javascript and the canvas tag.[39m
|
||
[38;5;12m- [39m[38;5;14m[1mChart.js[0m[38;5;12m (https://github.com/chartjs/Chart.js) is a lightweight JavaScript library for creating dynamic and visually appealing charts using the HTML5 Canvas element.[39m
|
||
[38;5;12m- [39m[38;5;14m[1mChemDoodle[0m[38;5;12m (http://web.chemdoodle.com/) is an open source chemistry and chem-informatics toolkit where canvas is being used to solve common chemistry related tasks, displaying the molecules in a variety of different ways.[39m
|
||
[38;5;12m- [39m[38;5;14m[1md3[0m[38;5;12m (https://github.com/d3/d3) (or D3.js) is a JavaScript library for visualizing data using web standards. D3 helps you bring data to life using SVG, Canvas and HTML.[39m
|
||
[38;5;12m-[39m[38;5;12m [39m[38;5;14m[1mEaselJS[0m[38;5;12m [39m[38;5;12m(https://createjs.com/easeljs)[39m[38;5;12m [39m[38;5;12mis[39m[38;5;12m [39m[38;5;12ma[39m[38;5;12m [39m[38;5;12mJavaScript[39m[38;5;12m [39m[38;5;12mlibrary[39m[38;5;12m [39m[38;5;12mthat[39m[38;5;12m [39m[38;5;12mmakes[39m[38;5;12m [39m[38;5;12mworking[39m[38;5;12m [39m[38;5;12mwith[39m[38;5;12m [39m[38;5;12mthe[39m[38;5;12m [39m[38;5;12mHTML5[39m[38;5;12m [39m[38;5;12mCanvas[39m[38;5;12m [39m[38;5;12melement[39m[38;5;12m [39m[38;5;12measy.[39m[38;5;12m [39m[38;5;12mUseful[39m[38;5;12m [39m[38;5;12mfor[39m[38;5;12m [39m[38;5;12mcreating[39m[38;5;12m [39m[38;5;12mgames,[39m[38;5;12m [39m[38;5;12mgenerative[39m[38;5;12m [39m[38;5;12mart,[39m[38;5;12m [39m[38;5;12mand[39m[38;5;12m [39m[38;5;12mother[39m[38;5;12m [39m[38;5;12mhighly[39m[38;5;12m [39m[38;5;12mgraphical[39m[38;5;12m [39m[38;5;12mexperiences.[39m[38;5;12m [39m[38;5;12mEaselJS[39m[38;5;12m [39m[38;5;12mis[39m[38;5;12m [39m[38;5;12mpart[39m[38;5;12m [39m[38;5;12mof[39m[38;5;12m [39m[38;5;12mCreateJS[39m[38;5;12m [39m[38;5;12m-[39m[38;5;12m [39m[38;5;12ma[39m[38;5;12m [39m[38;5;12mmodular[39m[38;5;12m [39m
|
||
[38;5;12mlibraries[39m[38;5;12m [39m[38;5;12mand[39m[38;5;12m [39m[38;5;12mtools[39m[38;5;12m [39m[38;5;12mwhich[39m[38;5;12m [39m[38;5;12mwork[39m[38;5;12m [39m[38;5;12mtogether[39m[38;5;12m [39m[38;5;12mor[39m[38;5;12m [39m[38;5;12mindependently[39m[38;5;12m [39m[38;5;12mto[39m[38;5;12m [39m[38;5;12menable[39m[38;5;12m [39m[38;5;12mrich[39m[38;5;12m [39m[38;5;12minteractive[39m[38;5;12m [39m[38;5;12mcontent[39m[38;5;12m [39m[38;5;12mon[39m[38;5;12m [39m[38;5;12mopen[39m[38;5;12m [39m[38;5;12mweb[39m[38;5;12m [39m[38;5;12mtechnologies[39m[38;5;12m [39m[38;5;12mvia[39m[38;5;12m [39m[38;5;12mHTML5.[39m
|
||
[38;5;12m- [39m[38;5;14m[1mfabric.js[0m[38;5;12m (http://fabricjs.com) provides interactive object model on top of canvas element[39m
|
||
[38;5;12mand also has SVG-to-canvas (and canvas-to-SVG) parser[39m
|
||
[38;5;12m- [39m[38;5;14m[1miio.js[0m[38;5;12m (https://github.com/iioinc/iio.js) - A javascript library that speeds the creation and deployment of HTML5 Canvas applications[39m
|
||
[38;5;12m- [39m[38;5;14m[1misomerjs[0m[38;5;12m (http://jdan.github.io/isomer/) - An isometric graphics library for HTML5 canvas[39m
|
||
[38;5;12m- [39m[38;5;14m[1mJavascript-Voronoi[0m[38;5;12m (https://github.com/gorhill/Javascript-Voronoi) - A Javascript implementation of Fortune's algorithm to compute Voronoi cells [39m
|
||
[38;5;12m- [39m[38;5;14m[1mKonva[0m[38;5;12m (https://github.com/konvajs/konva) - Konva.js is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications. [39m
|
||
[38;5;12m- [39m[38;5;14m[1mOrigami.js[0m[38;5;12m (https://github.com/raphamorim/origami.js) - JS Lib to redesign canvas API interface[39m
|
||
[38;5;12m- [39m[38;5;14m[1mp5.js[0m[38;5;12m (https://p5js.org) - p5.js is a JS client-side library for creating graphic and interactive experiences[39m
|
||
[38;5;12m- [39m[38;5;14m[1mPaper.js[0m[38;5;12m (https://github.com/paperjs/paper.js) - Scriptographer ported to JavaScript and the browser, using HTML5 Canvas.[39m
|
||
[38;5;12m- [39m[38;5;14m[1mPencil.js[0m[38;5;12m (https://pencil.js.org/) - Nice modular Javascript library with clear OOP syntaxe and lots of features.[39m
|
||
[38;5;12m- [39m[38;5;14m[1mPixi.js[0m[38;5;12m (http://www.pixijs.com) - Super fast HTML 5 2D rendering engine that uses webGL with canvas fallback[39m
|
||
[38;5;12m- [39m[38;5;14m[1mProcessingjs[0m[38;5;12m (http://ejohn.org/blog/processingjs/) is a data visualization programming language.[39m
|
||
[48;5;235m[38;5;249m- **Overview** (http://ejohn.org/blog/overview-of-processing/)[49m[39m[48;5;235m[38;5;249m [49m[39m
|
||
[48;5;235m[38;5;249m- **91 basic demos** (http://ejohn.org/apps/processing.js/examples/basic/)[49m[39m
|
||
[38;5;12m- [39m[38;5;14m[1mProton[0m[38;5;12m (https://github.com/a-jie/Proton) is a lightweight and powerful javascript particle engine. With it you can easily create countless cool effects [39m
|
||
[38;5;12m- [39m[38;5;14m[1mPts.js[0m[38;5;12m (https://ptsjs.org) - Pts is a javascript library for visualization and creative-coding.[39m
|
||
[38;5;12m- [39m[38;5;14m[1mRough.js[0m[38;5;12m (https://roughjs.com/) - Rough.js is a graphics library that lets you draw in a sketchy, hand-drawn-like, style[39m
|
||
[38;5;12m- [39m[38;5;14m[1mScrawl-canvas[0m[38;5;12m (https://scrawl-v8.rikweb.org.uk/) - easily add multiple responsive, accessible and interactive <canvas> elements to a web page[39m
|
||
[38;5;12m- [39m[38;5;14m[1mSketch[0m[38;5;12m (https://github.com/soulwire/sketch.js) - Cross-Platform JavaScript Creative Coding Framework[39m
|
||
[38;5;12m- [39m[38;5;14m[1mThree.js[0m[38;5;12m (http://threejs.org/) is a javascript library that makes WebGL - 3D in the browser, however you can [39m[38;5;14m[1mrender using canvas instead of WebGL[0m[38;5;12m (http://threejs.org/docs/#Reference/Renderers/CanvasRenderer)[39m
|
||
[48;5;235m[38;5;249m- **Introduction** (http://threejs.org/docs/#Manual/Introduction/Creating_a_scene)[49m[39m
|
||
[48;5;235m[38;5;249m- **Some amazing examples** (http://threejs.org/examples/)[49m[39m[48;5;235m[38;5;249m [49m[39m
|
||
[38;5;12m- [39m[38;5;14m[1mtsParticles[0m[38;5;12m (https://particles.matteobruni.it/) is a lightweight library for creating easily particles animations. It includes ready to use components for the most used Javascript frameworks (ReactJS, VueJS, Angular, etc.)[39m
|
||
[38;5;12m- [39m[38;5;14m[1mVisualize[0m[38;5;12m (https://github.com/filamentgroup/jQuery-Visualize) is a JQuery plugin who creates charts and graphs from tabular data using the HTML canvas element.[39m
|
||
[38;5;12m- [39m[38;5;14m[1mzDog[0m[38;5;12m (https://github.com/metafizzy/zdog) - Flat, round, designer-friendly pseudo-3D engine for canvas & SVG[39m
|
||
[38;5;12m- [39m[38;5;14m[1mZIM[0m[38;5;12m (https://zimjs.com/) - ZIM is a general Canvas Framework with simple, powerful JavaScript that lets everyone, from beginners to professionals, code creativity.[39m
|
||
[38;5;12m- [39m[38;5;14m[1mzrender[0m[38;5;12m (https://github.com/ecomfe/zrender) - A lightweight canvas library which providing 2d draw for Apache ECharts (incubating)[39m
|
||
|
||
[38;2;255;187;0m[4mFor other purposes, but still use canvas[0m
|
||
[38;5;12m- [39m[38;5;14m[1mReact Canvas[0m[38;5;12m (https://github.com/Flipboard/react-canvas) - High performance rendering for React components.[39m
|
||
|
||
|
||
[38;2;255;187;0m[4mResources[0m
|
||
|
||
[38;5;12mWhere to discover more about Canvas.[39m
|
||
|
||
[38;2;255;187;0m[4mTalks[0m
|
||
|
||
[38;5;12m- [39m[38;5;14m[1mGoogle I/O 2012 - GRITS: PvP Gaming with HTML, by Colton McAnlis[0m[38;5;12m (https://www.youtube.com/watch?v=Prkyd5n0P7k)[39m
|
||
[38;5;12m- [39m[38;5;14m[1mMobile HTML5 Graphics Performance, by Sam Abadir[0m[38;5;12m (https://www.youtube.com/watch?v=_fBRJgH_c1s)[39m
|
||
[38;5;12m- [39m[38;5;14m[1mThe Making of an HTML5 Platform Game, by David Geary[0m[38;5;12m (https://www.youtube.com/watch?v=S256vAqGY6c)[39m
|
||
[38;5;12m- [39m[38;5;14m[1mHigh Performance Mobile Web Game Development in HTML5, by Sangmin Shim[0m[38;5;12m (https://www.youtube.com/watch?v=T8OCEqM7mqU)[39m
|
||
[38;5;12m- [39m[38;5;14m[1mHTML5 Canvas Animation with Javascript, by Josh Robertson[0m[38;5;12m (https://www.youtube.com/watch?v=sLt9WeyGVEQ)[39m
|
||
|
||
|
||
[38;2;255;187;0m[4mBooks[0m
|
||
|
||
[38;5;12m- [39m[38;5;14m[1mHTML5 Canvas[0m[38;5;12m (http://shop.oreilly.com/product/0636920013327.do) by Steve Fulton, Jeff Fulton - O'Reilly. Updated: [39m[38;5;14m[1m2nd Edition[0m[38;5;12m (http://shop.oreilly.com/product/0636920026266.do)[39m
|
||
[38;5;12m- [39m[38;5;14m[1mHTML5 Canvas For Dummies[0m[38;5;12m (http://www.amazon.com/HTML5-Canvas-For-Dummies-Cowan/dp/1118385357) by Don Cowan[39m
|
||
[38;5;12m- [39m[38;5;14m[1mFoundation HTML5 Canvas: For Games and Entertainment[0m[38;5;12m (http://www.amazon.com/gp/product/1430232919/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&tag=rawkes-20&linkCode=as2&camp=1789&creative=9325&creativeASIN=1430232919) by Rob Hawkes[39m
|
||
[38;5;12m- [39m[38;5;14m[1mHTML5 Canvas Cookbook[0m[38;5;12m (https://www.packtpub.com/web-development/html5-canvas-cookbook) - by Eric Rowell[39m
|
||
[38;5;12m- [39m[38;5;14m[1mHTML Canvas Deep Dive[0m[38;5;12m (http://joshondesign.com/p/books/canvasdeepdive/title.html) - by Josh Marinacci[39m
|
||
|
||
[38;2;255;187;0m[4mTwitter[0m
|
||
|
||
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1m@jeresig[0m[38;5;12m (https://twitter.com/jeresig) - Creator of [39m[38;5;14m[1mProcessing.js[0m[38;5;12m (https://github.com/jeresig/processing-js)[39m
|
||
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1m@mrdoob[0m[38;5;12m (https://twitter.com/mrdoob) - Creator of [39m[38;5;14m[1mthree.js[0m[38;5;12m (https://github.com/mrdoob/three.js)[39m
|
||
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1m@soulwire[0m[38;5;12m (https://twitter.com/soulwire) - Creator of [39m[38;5;14m[1msketch.js[0m[38;5;12m (https://github.com/soulwire/sketch.js) and actively creating and sharing canvas/WebGL experiments[39m
|
||
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1m@spielzeugz[0m[38;5;12m (https://twitter.com/spielzeugz) - Actively creating and sharing canvas experiments[39m
|
||
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1m@paul_irish[0m[38;5;12m (https://twitter.com/paul_irish) - Active contributor and write a [39m[38;5;14m[1mreference post about requestAnimationFrame[0m[38;5;12m (http://www.paulirish.com/2011/requestanimationframe-for-smart-animating/)[39m
|
||
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1m@end3r[0m[38;5;12m (https://twitter.com/end3r) - HTML5 game developer and EnclaveGames indie studio founder[39m
|
||
|
||
[38;2;255;187;0m[4mWebsites and Tutorials[0m
|
||
|
||
[38;5;12m-[39m[38;5;12m [39m[38;5;14m[1mMozilla[0m[38;5;14m[1m [0m[38;5;14m[1mDeveloper[0m[38;5;14m[1m [0m[38;5;14m[1mNetwork[0m[38;5;14m[1m [0m[38;5;14m[1mCanvas[0m[38;5;14m[1m [0m[38;5;14m[1mTutorial[0m[38;5;12m [39m[38;5;12m(https://developer.mozilla.org/en-US/docs/Web/API/Canvas_API/Tutorial)[39m[38;5;12m [39m[38;5;12m-[39m[38;5;12m [39m[38;5;12mThis[39m[38;5;12m [39m[38;5;12mtutorial[39m[38;5;12m [39m[38;5;12mdescribes[39m[38;5;12m [39m[38;5;12mhow[39m[38;5;12m [39m[38;5;12mto[39m[38;5;12m [39m[38;5;12muse[39m[38;5;12m [39m[38;5;12mthe[39m[38;5;12m [39m[38;5;12melement[39m[38;5;12m [39m[38;5;12mto[39m[38;5;12m [39m[38;5;12mdraw[39m[38;5;12m [39m[38;5;12m2D[39m[38;5;12m [39m[38;5;12mgraphics,[39m[38;5;12m [39m[38;5;12mstarting[39m[38;5;12m [39m[38;5;12mwith[39m[38;5;12m [39m[38;5;12mthe[39m[38;5;12m [39m[38;5;12mbasics.[39m[38;5;12m [39m[38;5;12mThe[39m[38;5;12m [39m[38;5;12mexamples[39m[38;5;12m [39m[38;5;12mprovided[39m[38;5;12m [39m[38;5;12mshould[39m[38;5;12m [39m[38;5;12mgive[39m[38;5;12m [39m
|
||
[38;5;12myou[39m[38;5;12m [39m[38;5;12msome[39m[38;5;12m [39m[38;5;12mclear[39m[38;5;12m [39m[38;5;12mideas[39m[38;5;12m [39m[38;5;12mwhat[39m[38;5;12m [39m[38;5;12myou[39m[38;5;12m [39m[38;5;12mcan[39m[38;5;12m [39m[38;5;12mdo[39m[38;5;12m [39m[38;5;12mwith[39m[38;5;12m [39m[38;5;12mcanvas[39m[38;5;12m [39m[38;5;12mand[39m[38;5;12m [39m[38;5;12mwill[39m[38;5;12m [39m[38;5;12mprovide[39m[38;5;12m [39m[38;5;12mcode[39m[38;5;12m [39m[38;5;12msnippets[39m[38;5;12m [39m[38;5;12mthat[39m[38;5;12m [39m[38;5;12mmay[39m[38;5;12m [39m[38;5;12mget[39m[38;5;12m [39m[38;5;12myou[39m[38;5;12m [39m[38;5;12mstarted[39m[38;5;12m [39m[38;5;12min[39m[38;5;12m [39m[38;5;12mbuilding[39m[38;5;12m [39m[38;5;12myour[39m[38;5;12m [39m[38;5;12mown[39m[38;5;12m [39m[38;5;12mcontent.[39m
|
||
[38;5;12m- [39m[38;5;14m[1mHTML5 Canvas Tutorials[0m[38;5;12m (http://www.html5canvastutorials.com/)[39m
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[38;5;12m- [39m[38;5;14m[1m31 days of canvas[0m[38;5;12m (http://creativejs.com/2011/08/31-days-of-canvas-tutorials/)[39m
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[38;5;12m-[39m[38;5;12m [39m[38;5;14m[1mDev.Opera:[0m[38;5;14m[1m [0m[38;5;14m[1mHTML5[0m[38;5;14m[1m [0m[38;5;14m[1mCanvas[0m[38;5;14m[1m [0m[38;5;14m[1m—[0m[38;5;14m[1m [0m[38;5;14m[1mthe[0m[38;5;14m[1m [0m[38;5;14m[1mBasics[0m[38;5;12m [39m[38;5;12m(https://dev.opera.com/articles/html5-canvas-basics/)[39m[38;5;12m [39m[38;5;12m-[39m[38;5;12m [39m[38;5;12mThis[39m[38;5;12m [39m[38;5;12marticle[39m[38;5;12m [39m[38;5;12mtakes[39m[38;5;12m [39m[38;5;12myou[39m[38;5;12m [39m[38;5;12mthrough[39m[38;5;12m [39m[38;5;12mthe[39m[38;5;12m [39m[38;5;12mbasics[39m[38;5;12m [39m[38;5;12mof[39m[38;5;12m [39m[38;5;12mimplementing[39m[38;5;12m [39m[38;5;12ma[39m[38;5;12m [39m[38;5;12m2D[39m[38;5;12m [39m[38;5;12mcanvas[39m[38;5;12m [39m[38;5;12mcontext,[39m[38;5;12m [39m[38;5;12mand[39m[38;5;12m [39m[38;5;12musing[39m[38;5;12m [39m[38;5;12mthe[39m[38;5;12m [39m[38;5;12mbasic[39m[38;5;12m [39m[38;5;12mcanvas[39m[38;5;12m [39m[38;5;12mfunctions,[39m[38;5;12m [39m[38;5;12mincluding[39m[38;5;12m [39m[38;5;12mlines,[39m[38;5;12m [39m[38;5;12mshape[39m[38;5;12m [39m[38;5;12mprimitives,[39m
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[38;5;12mimages,[39m[38;5;12m [39m[38;5;12mtext,[39m[38;5;12m [39m[38;5;12mand[39m[38;5;12m [39m[38;5;12mmore.[39m[38;5;12m [39m[38;5;12mYou[39m[38;5;12m [39m[38;5;12mare[39m[38;5;12m [39m[38;5;12massumed[39m[38;5;12m [39m[38;5;12mto[39m[38;5;12m [39m[38;5;12mhave[39m[38;5;12m [39m[38;5;12mmastered[39m[38;5;12m [39m[38;5;12mJavaScript[39m[38;5;12m [39m[38;5;12mbasics[39m[38;5;12m [39m[38;5;12malready.[39m
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[38;5;12m-[39m[38;5;12m [39m[38;5;14m[1mBreakout[0m[38;5;12m [39m[38;5;12m(http://billmill.org/static/canvastutorial/)[39m[38;5;12m [39m[38;5;12m-[39m[38;5;12m [39m[38;5;12ma[39m[38;5;12m [39m[38;5;12mfantastic[39m[38;5;12m [39m[38;5;12mtutorial[39m[38;5;12m [39m[38;5;12mfor[39m[38;5;12m [39m[38;5;12many[39m[38;5;12m [39m[38;5;12mcanvas[39m[38;5;12m [39m[38;5;12mprogramming[39m[38;5;12m [39m[38;5;12mwannabes,[39m[38;5;12m [39m[38;5;12mwhere[39m[38;5;12m [39m[38;5;12mhe[39m[38;5;12m [39m[38;5;12mruns[39m[38;5;12m [39m[38;5;12mthrough[39m[38;5;12m [39m[38;5;12mthe[39m[38;5;12m [39m[38;5;12msteps[39m[38;5;12m [39m[38;5;12mneeded[39m[38;5;12m [39m[38;5;12mto[39m[38;5;12m [39m[38;5;12mcreate[39m[38;5;12m [39m[38;5;12ma[39m[38;5;12m [39m[38;5;12mBreakout[39m[38;5;12m [39m[38;5;12mclone.[39m[38;5;12m [39m[38;5;12mThe[39m[38;5;12m [39m[38;5;12mtutorial[39m[38;5;12m [39m[38;5;12mconsists[39m[38;5;12m [39m[38;5;12mof[39m[38;5;12m [39m[38;5;12m12[39m[38;5;12m [39m[38;5;12mvery[39m[38;5;12m [39m[38;5;12mclear[39m[38;5;12m [39m[38;5;12mand[39m[38;5;12m [39m[38;5;12mconcise[39m[38;5;12m [39m[38;5;12msteps,[39m[38;5;12m [39m[38;5;12mwhere[39m
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[38;5;12myou[39m[38;5;12m [39m[38;5;12mcan[39m[38;5;12m [39m[38;5;12mview[39m[38;5;12m [39m[38;5;12ma[39m[38;5;12m [39m[38;5;12mdemo[39m[38;5;12m [39m[38;5;12mof[39m[38;5;12m [39m[38;5;12mhow[39m[38;5;12m [39m[38;5;12myour[39m[38;5;12m [39m[38;5;12mproject[39m[38;5;12m [39m[38;5;12mshould[39m[38;5;12m [39m[38;5;12mlook[39m[38;5;12m [39m[38;5;12mso[39m[38;5;12m [39m[38;5;12mfar.[39m
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[38;5;12m- [39m[38;5;14m[1mCanvas Demos by David Walsh[0m[38;5;12m (https://davidwalsh.name/canvas-demos) - 9 Mind-Blowing Canvas Demos with their respective source code.[39m
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[38;5;12m- [39m[38;5;14m[1mProcedural Drawing in Canvas[0m[38;5;12m (http://acko.net/blog/js1k-demo-the-making-of/) - a tutorial that explains more about how procedural drawing works so that others can also learn the skill and start producing their own patterns.[39m
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[38;5;12m- [39m[38;5;14m[1mThe canvas element in the HTML5 draft standard[0m[38;5;12m (https://html.spec.whatwg.org/multipage/scripting.html#the-canvas-element)[39m
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[38;5;12m- [39m[38;5;14m[1mInternet Explorer 9 Guide for Developers: HTML5 canvas element[0m[38;5;12m (https://msdn.microsoft.com/en-us/ie/hh410106#_HTML5_canvas)[39m
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[38;5;12m-[39m[38;5;12m [39m[38;5;14m[1mAccelerated[0m[38;5;14m[1m [0m[38;5;14m[1mGame[0m[38;5;14m[1m [0m[38;5;14m[1mProgramming[0m[38;5;14m[1m [0m[38;5;14m[1mwith[0m[38;5;14m[1m [0m[38;5;14m[1mHTML5[0m[38;5;14m[1m [0m[38;5;14m[1mand[0m[38;5;14m[1m [0m[38;5;14m[1mcanvas[0m[38;5;12m [39m[38;5;12m(http://www.felinesoft.com/blog/index.php/2010/09/accelerated-game-programming-with-html5-and-canvas/)[39m[38;5;12m [39m[38;5;12m-[39m[38;5;12m [39m[38;5;12mthis[39m[38;5;12m [39m[38;5;12mtutorial[39m[38;5;12m [39m[38;5;12mdescribes[39m[38;5;12m [39m[38;5;12mthe[39m[38;5;12m [39m[38;5;12mstructure[39m[38;5;12m [39m[38;5;12mof[39m[38;5;12m [39m[38;5;12ma[39m[38;5;12m [39m[38;5;12mtypical[39m[38;5;12m [39m[38;5;12mgame[39m[38;5;12m [39m[38;5;12mclass[39m[38;5;12m [39m[38;5;12min[39m[38;5;12m [39m[38;5;12mJavaScript,[39m[38;5;12m [39m[38;5;12mdrawing[39m[38;5;12m [39m[38;5;12mto[39m[38;5;12m [39m
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[38;5;12mthe[39m[38;5;12m [39m[38;5;12mcanvas,[39m[38;5;12m [39m[38;5;12mdouble[39m[38;5;12m [39m[38;5;12mbuffering,[39m[38;5;12m [39m[38;5;12mmap/tile[39m[38;5;12m [39m[38;5;12mrepresentation[39m[38;5;12m [39m[38;5;12mand[39m[38;5;12m [39m[38;5;12mplayer[39m[38;5;12m [39m[38;5;12mmovement.[39m
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[38;5;12m- [39m[38;5;14m[1mPhysics for Lazy Game Developers[0m[38;5;12m (http://labs.skookum.com/demos/barcampclt_physics/) - Provides examples of velocity, acceleration, collisions, rotation and particle effects.[39m
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[38;5;12m- [39m[38;5;14m[1mDraw Particles using HTML5 Canvas[0m[38;5;12m (https://medium.com/@raphamorim/draw-particles-using-html5-canvas-6151ab214f7a) - Shortcut tutorial shows how create simple and colorful particles.[39m
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[38;5;12m- [39m[38;5;14m[1mCreate a game chracter with HTML5 and JavaScript - Part 1[0m[38;5;12m (http://www.williammalone.com/articles/create-html5-canvas-javascript-game-character/1/)[39m
|
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[38;5;12m- [39m[38;5;14m[1mCreate a game chracter with HTML5 and JavaScript - Part 2[0m[38;5;12m (http://www.williammalone.com/articles/create-html5-canvas-javascript-game-character/2/)[39m
|
||
[38;5;12m- [39m[38;5;14m[1mKhan Academy - Hour of Drawing with Code[0m[38;5;12m (https://www.khanacademy.org/computing/hour-of-code/hour-of-code-tutorial/v/welcome-hour-of-code)[39m
|
||
[38;5;12m- [39m[38;5;14m[1mMaking a Lunar Lander in JavaScript[0m[38;5;12m (http://students.cs.ucl.ac.uk/schoolslab/projects/HT5) - A 5 lesson tutorial that explain how to make a Lunar Lander game in JavaScript.[39m
|
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[38;5;12m- [39m[38;5;14m[1mW3Schools Canvas Tutorial[0m[38;5;12m (https://www.w3schools.com/graphics/canvas_intro.asp) - Tutorial covering various features and methods and with many practical examples[39m
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[38;2;255;187;0m[4mLicense[0m
|
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[38;5;12mThe content of this project itself is licensed under the [39m[38;5;14m[1mCreative Commons Attribution 3.0 license[0m[38;5;12m (http://creativecommons.org/licenses/by/3.0/us/deed.en_US).[39m
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[38;5;12mcanvas Github: https://github.com/raphamorim/awesome-canvas[39m
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