23 KiB
23 KiB
Awesome PICO-8 !Awesome (https://awesome.re/badge.svg) (https://awesome.re)
!PICO-8 (https://www.lexaloffle.com/gfx/p8_jelpi.gif)
!tools (https://www.lexaloffle.com/gfx/p8_tracker.gif)
!code (https://www.lexaloffle.com/gfx/p8_cast.gif)
A curated list of PICO-8 resources, tutorials, tools and more. Inspired by the awesome (https://github.com/sindresorhus/awesome) list thing. You might also like awesome-lua (https://github.com/LewisJEllis/awesome-lua) and awesome-love2d
(https://github.com/JanWerder/awesome-love2d).
PICO-8 is a fantasy console for making, sharing and playing tiny games and other computer programs. When you turn it on, the machine greets you with a shell for typing in a subset of Lua (https://www.lua.org/) commands and provides simple
built-in tools for creating your own cartridges.
Contents
- Community (#community)
- Demoscene (#demoscene)
- Resources (#resources)
- Tutorials (#tutorials)
- Tools (#tools)
- Libraries (#libraries)
- Assets (#assets)
- Text Editors Language Support (#text-editors-language-support)
- Hacks (#hacks---undocumented-pico-8-features)
- Hardware (#hardware)
- Articles & Posts (#articles--posts)
- Talks (#talks)
- Clones (#clones)
- Contributing (#i-want-to-contribute)
- License (#license)
Community
- Lexaloffle (https://www.lexaloffle.com)
- Blog (https://www.lexaloffle.com/bbs/?uid=1)
- PICO-8 (https://www.lexaloffle.com/pico-8.php)
- Forum/BBS (https://www.lexaloffle.com/bbs/?cat=7)
- Twitter (https://twitter.com/lexaloffle)
- Facebook (https://www.facebook.com/lexaloffle/)
- Youtube (https://www.youtube.com/user/lexaloffletv)
- Subreddit (https://www.reddit.com/r/pico8/)
- #pico8 on Twitter (https://twitter.com/hashtag/pico8)
- #pico8 on Freenode (https://webchat.freenode.net/?randomnick=1&channels=#pico8&prompt=1)
- Pico-8 Console News (https://twitter.com/pico8console)
- Pico-8 Wiki (https://pico-8.wikia.com/wiki/Pico-8_Wikia)
- Slack Team (https://slofile.com/slack/pico-8) - PICO-8 Slack chat.
- Discord Server (https://discord.gg/EwQ86eq) - PICO-8 Discord chat.
DemoScene
- Pico-8 demos on Demozoo (https://demozoo.org/platforms/81/)
- Pico-8 demos on Pouet (https://www.pouet.net/prodlist.php?platform%5B%5D=PICO-8)
- Article with demoscene effects code (https://medium.com/swlh/creativity-through-limitation-pico-8-fantasy-console-175294e13332)
- Pico-8 demos on Youtube (https://www.youtube.com/results?search_query=pico+8+demoscene)
Resources
- Official Manual (https://www.lexaloffle.com/pico-8.php?page=manual) - Placeholder dump of pico-8.txt! (Proper manual coming soon).
- PicoZine #1 (https://sectordub.itch.io/pico-8-fanzine-1), #2 (https://sectordub.itch.io/pico-8-fanzine-2), #3 (https://sectordub.itch.io/pico-8-fanzine-3) and #4 (https://sectordub.itch.io/-pico-8-zine-4) - PICO-8 Zine is a 48-page fanzine made
by and for PICO-8 users.
- Going from Lua 5.2 to PICO-8's Lua (https://gist.github.com/josefnpat/bfe4aaa5bbb44f572cd0) - This document is here to help folks with a proficiency in Lua understand the limitations and discrepencies between Lua and PICO-8's Lua.
- Cheat Sheet (printable) (https://ztiromoritz.github.io/pico-8-spick/) - A reduced cheat sheet in a printable format. German and English version available.
- Cheat Sheet (wallpaper) (https://www.lexaloffle.com/bbs/?tid=28207) - An enhancement of the printable cheat sheet for use as a desktop wallpaper.
Tutorials
- Music Tracker Tutorial Series (https://www.youtube.com/playlist?list=PLjZAika8vyZkyOjoCp0EbHeIFZ8MLlhvg) - Making audio with PICO-8.
- Tron Lightcycle game from scratch (https://youtu.be/ZuaLuMhwcc8) - A quick introduction to PICO-8 writing a game from scratch.
- A PICO-8 Spaceshooter in 16 GIFs (https://ztiromoritz.github.io/pico-8-shooter/) - Screencaptures of writing a Spaceshooter game step by step.
- Token optimization (https://github.com/seleb/PICO-8-Token-Optimizations) - tips&tricks for saving tokens.
- Tweetjam, BBS thread (https://www.lexaloffle.com/bbs/?tid=3726) - cards which code fits in a tweet (really useful to learn some fun techniques).
- Sample code on the BBS (https://www.lexaloffle.com/bbs/?search=sample+code) - the search is not 100% accurate, but some of those cards features some nice tricks you can re-use in your future code.
- Newgrounds Medals Tutorial (https://github.com/Bigaston/pico-8-newgrounds-tutorial) - a little tutorial to add Newgrounds Medals to PICO-8 games.
- Binary save system (https://ultiman3rd.wordpress.com/2018/02/01/pico-8-binary-save-system/) - Custom game save system that supports various data types
Tools
- Sprite Editor (https://www.lexaloffle.com/bbs/?tid=51270) - Keyboard only 8x8 pixel art tool.
- pico2png (https://github.com/briacp/pico2png) - Spritesheet extraction written in perl.
- Spritesheets and tools for the PICO-8 Palette (https://www.reddit.com/r/pico8/comments/3jhmni/spritesheets_and_tools_for_the_pico8_palette/) - Compilation of works assest and tools using the PICO-8 palette.
- Pico8Utils (https://github.com/josefnpat/pico8utils) - Compilation of lua scripts based on the unix philosophy for working with .p8 files.
- picotool (https://github.com/dansanderson/picotool) - Tools and Python libraries for manipulating Pico-8 game files.
- p8dl - Carts Downloader - Python (https://github.com/franciscod/p8dl) - Downloads cartridges into the correct folder (looks at your config.txt).
- Pico-8 Carts Downloader - Bash (https://github.com/kikookoubis/pico-8-carts-bash-downloader) - Downloads cartridge from the BBS (single cart, whole index or dump your favourited entries) & rename them according to their metadata.
- p8 responsive webplayer transform (https://github.com/benwiley4000/pico8-responsive-webplayer-transform) - Python script that makes your HTML export page responsive.
- Color Palette (https://www.romanzolotarev.com/pico-8-color-palette/) - Hex and RGB colors codes for web.
- PICO-8 font (https://www.lexaloffle.com/bbs/?tid=3760) - by RhythmLynx (https://www.lexaloffle.com/bbs/?uid=11704).
- P8Coder (https://github.com/movAX13h/P8Coder) - A programming tool that replaces the lua code in pico-8 cartridges (p8) with the code you write in P8Coder.
- picoDeploy (https://github.com/torch2424/picoDeploy) - Deploy Pico-8 carts as standalone applications on desktop (Electron) and mobile (Ionic).
- pico8Grunt (https://github.com/TeamNoComplyGames/pico8Grunt) - A build system for pico8 games, using gruntjs.
- PICO-EC (https://github.com/JoebRogers/PICO-EC) - A tiny scene-entity-component library created for the PICO-8 fantasty console.
- p8 (https://github.com/jozanza/p8) - A dependency manager and build tool. Lets you share code/sprites, require() dependencies, and auto-reload carts on save. Works with any external code editor and supports MoonScript (https://moonscript.org/).
- MIDI to PICO-8 (https://github.com/andmatand/midi-to-pico8) - A tool to convert MIDI files to PICO-8 music.
- midi2pico (https://github.com/gamax92/midi2pico) - A MIDI to PICO-8 converter.
- Denote (https://bikibird.itch.io/denote) - Converts MIDI files into SFX data-- interactive and web based.
- Custom template (https://www.lexaloffle.com/bbs/?tid=31000) - A simple and clean template, that fixes issues with fullscreen, mouse and just looks nice.
- Fillp Tool (https://seansleblanc.itch.io/pico-8-fillp-tool) - A simple helper tool for generating fillp patterns.
- Depict (https://bikibird.itch.io/depict) - Converts image into a dithered image using PICO-8 colors and reduces it to a maximum size of 128 x 128.
- picoCAD (https://johanpeitz.itch.io/picocad) - A PICO-8 program to build and texture lowpoly 3D models.
- pico8-deploy (https://github.com/tducasse/pico8-deploy) - An easy way to export and deploy PICO-8 projects to itch.io
- yap8b (https://github.com/Enerccio/yap8b) - Build tool for creating pico carts from multiple source files.
- TS-PICO-8 (https://github.com/tmountain/pico-8-typescript) - Create PICO-8 games using TypeScript.
- Shrinko8 (https://github.com/thisismypassport/shrinko8) - A minifier that aggressively shrinks Pico-8 code size. Also includes a linter and other tools.
Libraries
- pico-test (https://github.com/jozanza/pico-test) - PICO-8 testing framework.
- Lib-Pico8 (https://github.com/clowerweb/Lib-Pico8) - A Pico-8 library of useful common functions.
- pico8-missing-builtins (https://github.com/adamscott/pico8-missing-builtins) - Provides Lua built-in functions to pico8.
- Pico-Kit (https://github.com/outkine/pico-kit) - An opinionated collection of Pico-8 helpers that make it easier to get going. Adds OOP, better debugging, and physics.
- PICO-Tween (https://github.com/JoebRogers/PICO-Tween) - A small library of tweening/easing functions for use in the PICO-8 fantasy console, inspired by Robert Penner's easing functions.
- parens-8 (https://github.com/Siapran/parens-8) - Bypass the Lua token limit with a tiny lisp interpreter/compiler.
- p8-canvas (https://github.com/Siapran/p8-canvas) - A high performance infinite canvas/texture library.
Assets
- midilib (https://www.lexaloffle.com/bbs/?cat=7#tag=midilib) - Custom SFX instruments
Text Editors Language Support
- Visual Studio Code: pico8-ls (https://github.com/japhib/pico8-ls) - PICO-8 Language Server, providing full language support for the PICO-8 dialect of Lua.
- Atom: language-pico8 (https://atom.io/packages/language-pico8)
- Sublime: Sublime PICO-8 (https://packagecontrol.io/packages/PICO-8) - PICO-8 plugin for the Sublime Text editor (color scheme, font, build system, code completion, snippets...).
- Vim: vim-pico8-syntax (https://github.com/justinj/vim-pico8-syntax)
- Emacs: pico8-mode (https://github.com/Kaali/pico8-mode)
Programming Fonts
You might be interested to install pico-8 programming fonts (https://github.com/juanitogan/p8-programming-fonts) they support the pico-8 custom characters as well as various fonts (bitmap and regular anti-aliased fonts). Check the BBS thread here
(https://www.lexaloffle.com/bbs/?tid=28975).
How to install the font(s):
⟡ Linux: copy the files on ~/.fonts and sudo fc-cache -f -v
⟡ Windows: copy the files on c:/windows/fonts/
Hacks - undocumented PICO-8 features
- Mouse (https://www.lexaloffle.com/bbs/?tid=3549) - How to retrieve mouse coordinates (with demo).
- p8keyboard.js (https://github.com/dppc/p8keyboard.js) - Javascript "keyboard adapter" for the Pico-8. Send ASCII characters to a Pico-8 program running in a browser.
- SFX Modifications (https://www.lexaloffle.com/bbs/?tid=3561) - Four effects that can only be applied by modifying memory (with demo).
- Tracker State/Audio Memory Locations (https://www.lexaloffle.com/bbs/?pid=10719#p10719) - How to access and modify audio data as it is playing.
Hardware
- GameShell (https://www.clockworkpi.com/) - A modular handheld game console that allows you to play & modify retro games and DIY new devices. Check the GameShell Docs
(https://github.com/clockworkpi/GameShellDocs/wiki/Running-PICO-8-on-the-GameShell) for how to run PICO-8 on the GameShell.
- PocketChip (https://shop.pocketchip.co/) - A handheld designed for playing and coding anywhere. Officially supported by pico-8. PoketChip version of pico-8 (https://www.lexaloffle.com/bbs/?tid=34009)
Articles & Posts
- Indie Retro News (https://www.indieretronews.com/2015/10/pico-8-8-bit-fantasy-console-from.html) - A great introduction to PICO-8 by @ABrugsch (https://twitter.com/ABrugsch).
Talks
- Sharing the love (https://www.youtube.com/watch?v=AmMYWD2Zbso) - Making games with PICO-8. linux conf au 2017 - Hobart, Australia
Clones
- TIC-80 by Nesbox (https://nesbox.itch.io/tic) - Tiny Computer, available on HTML 5, Windows, Linux 32/64bit, Android & MacOSX
- PicoLove (https://github.com/picolove/picolove) - Pico-8 Reimplementation in LÖVE.
- LIKO-12 (https://github.com/RamiLego4Game/LIKO-12) - An open source fantasy computer made using LÖVE with 96kb RAM.
- Pikuseru (https://github.com/PikuseruConsole/pikuseru) - Open Source Fantasy Console in pure Rust Core .
- tac08 (https://0xcafed00d.itch.io/tac08-rg350) - tac08 is an emulation of the runtime part of the Pico-8 fantasy console, running on RG350 handheld game console.
- LowRes NX (https://lowresnx.inutilis.com/) - Fantasy Console available on IOS, MacOS, Windows, Linux, and GameShell (BASIC code support)
I Want to Contribute!
Great! :smiley:
Please, read the contribution guidelines (CONTRIBUTING.md) first.
License
!CC0 (https://i.creativecommons.org/p/zero/1.0/88x31.png) (https://creativecommons.org/publicdomain/zero/1.0/)
To the extent possible under law, Felipe Bueno (https://twitter.com/felipebueno) has waived all copyright and related or neighboring rights to this work.
See LICENSE (LICENSE) for more information.
PICO8 Github: https://github.com/pico-8/awesome-PICO-8
!PICO-8 (https://www.lexaloffle.com/gfx/p8_jelpi.gif)
!tools (https://www.lexaloffle.com/gfx/p8_tracker.gif)
!code (https://www.lexaloffle.com/gfx/p8_cast.gif)
A curated list of PICO-8 resources, tutorials, tools and more. Inspired by the awesome (https://github.com/sindresorhus/awesome) list thing. You might also like awesome-lua (https://github.com/LewisJEllis/awesome-lua) and awesome-love2d
(https://github.com/JanWerder/awesome-love2d).
PICO-8 is a fantasy console for making, sharing and playing tiny games and other computer programs. When you turn it on, the machine greets you with a shell for typing in a subset of Lua (https://www.lua.org/) commands and provides simple
built-in tools for creating your own cartridges.
Contents
- Community (#community)
- Demoscene (#demoscene)
- Resources (#resources)
- Tutorials (#tutorials)
- Tools (#tools)
- Libraries (#libraries)
- Assets (#assets)
- Text Editors Language Support (#text-editors-language-support)
- Hacks (#hacks---undocumented-pico-8-features)
- Hardware (#hardware)
- Articles & Posts (#articles--posts)
- Talks (#talks)
- Clones (#clones)
- Contributing (#i-want-to-contribute)
- License (#license)
Community
- Lexaloffle (https://www.lexaloffle.com)
- Blog (https://www.lexaloffle.com/bbs/?uid=1)
- PICO-8 (https://www.lexaloffle.com/pico-8.php)
- Forum/BBS (https://www.lexaloffle.com/bbs/?cat=7)
- Twitter (https://twitter.com/lexaloffle)
- Facebook (https://www.facebook.com/lexaloffle/)
- Youtube (https://www.youtube.com/user/lexaloffletv)
- Subreddit (https://www.reddit.com/r/pico8/)
- #pico8 on Twitter (https://twitter.com/hashtag/pico8)
- #pico8 on Freenode (https://webchat.freenode.net/?randomnick=1&channels=#pico8&prompt=1)
- Pico-8 Console News (https://twitter.com/pico8console)
- Pico-8 Wiki (https://pico-8.wikia.com/wiki/Pico-8_Wikia)
- Slack Team (https://slofile.com/slack/pico-8) - PICO-8 Slack chat.
- Discord Server (https://discord.gg/EwQ86eq) - PICO-8 Discord chat.
DemoScene
- Pico-8 demos on Demozoo (https://demozoo.org/platforms/81/)
- Pico-8 demos on Pouet (https://www.pouet.net/prodlist.php?platform%5B%5D=PICO-8)
- Article with demoscene effects code (https://medium.com/swlh/creativity-through-limitation-pico-8-fantasy-console-175294e13332)
- Pico-8 demos on Youtube (https://www.youtube.com/results?search_query=pico+8+demoscene)
Resources
- Official Manual (https://www.lexaloffle.com/pico-8.php?page=manual) - Placeholder dump of pico-8.txt! (Proper manual coming soon).
- PicoZine #1 (https://sectordub.itch.io/pico-8-fanzine-1), #2 (https://sectordub.itch.io/pico-8-fanzine-2), #3 (https://sectordub.itch.io/pico-8-fanzine-3) and #4 (https://sectordub.itch.io/-pico-8-zine-4) - PICO-8 Zine is a 48-page fanzine made
by and for PICO-8 users.
- Going from Lua 5.2 to PICO-8's Lua (https://gist.github.com/josefnpat/bfe4aaa5bbb44f572cd0) - This document is here to help folks with a proficiency in Lua understand the limitations and discrepencies between Lua and PICO-8's Lua.
- Cheat Sheet (printable) (https://ztiromoritz.github.io/pico-8-spick/) - A reduced cheat sheet in a printable format. German and English version available.
- Cheat Sheet (wallpaper) (https://www.lexaloffle.com/bbs/?tid=28207) - An enhancement of the printable cheat sheet for use as a desktop wallpaper.
Tutorials
- Music Tracker Tutorial Series (https://www.youtube.com/playlist?list=PLjZAika8vyZkyOjoCp0EbHeIFZ8MLlhvg) - Making audio with PICO-8.
- Tron Lightcycle game from scratch (https://youtu.be/ZuaLuMhwcc8) - A quick introduction to PICO-8 writing a game from scratch.
- A PICO-8 Spaceshooter in 16 GIFs (https://ztiromoritz.github.io/pico-8-shooter/) - Screencaptures of writing a Spaceshooter game step by step.
- Token optimization (https://github.com/seleb/PICO-8-Token-Optimizations) - tips&tricks for saving tokens.
- Tweetjam, BBS thread (https://www.lexaloffle.com/bbs/?tid=3726) - cards which code fits in a tweet (really useful to learn some fun techniques).
- Sample code on the BBS (https://www.lexaloffle.com/bbs/?search=sample+code) - the search is not 100% accurate, but some of those cards features some nice tricks you can re-use in your future code.
- Newgrounds Medals Tutorial (https://github.com/Bigaston/pico-8-newgrounds-tutorial) - a little tutorial to add Newgrounds Medals to PICO-8 games.
- Binary save system (https://ultiman3rd.wordpress.com/2018/02/01/pico-8-binary-save-system/) - Custom game save system that supports various data types
Tools
- Sprite Editor (https://www.lexaloffle.com/bbs/?tid=51270) - Keyboard only 8x8 pixel art tool.
- pico2png (https://github.com/briacp/pico2png) - Spritesheet extraction written in perl.
- Spritesheets and tools for the PICO-8 Palette (https://www.reddit.com/r/pico8/comments/3jhmni/spritesheets_and_tools_for_the_pico8_palette/) - Compilation of works assest and tools using the PICO-8 palette.
- Pico8Utils (https://github.com/josefnpat/pico8utils) - Compilation of lua scripts based on the unix philosophy for working with .p8 files.
- picotool (https://github.com/dansanderson/picotool) - Tools and Python libraries for manipulating Pico-8 game files.
- p8dl - Carts Downloader - Python (https://github.com/franciscod/p8dl) - Downloads cartridges into the correct folder (looks at your config.txt).
- Pico-8 Carts Downloader - Bash (https://github.com/kikookoubis/pico-8-carts-bash-downloader) - Downloads cartridge from the BBS (single cart, whole index or dump your favourited entries) & rename them according to their metadata.
- p8 responsive webplayer transform (https://github.com/benwiley4000/pico8-responsive-webplayer-transform) - Python script that makes your HTML export page responsive.
- Color Palette (https://www.romanzolotarev.com/pico-8-color-palette/) - Hex and RGB colors codes for web.
- PICO-8 font (https://www.lexaloffle.com/bbs/?tid=3760) - by RhythmLynx (https://www.lexaloffle.com/bbs/?uid=11704).
- P8Coder (https://github.com/movAX13h/P8Coder) - A programming tool that replaces the lua code in pico-8 cartridges (p8) with the code you write in P8Coder.
- picoDeploy (https://github.com/torch2424/picoDeploy) - Deploy Pico-8 carts as standalone applications on desktop (Electron) and mobile (Ionic).
- pico8Grunt (https://github.com/TeamNoComplyGames/pico8Grunt) - A build system for pico8 games, using gruntjs.
- PICO-EC (https://github.com/JoebRogers/PICO-EC) - A tiny scene-entity-component library created for the PICO-8 fantasty console.
- p8 (https://github.com/jozanza/p8) - A dependency manager and build tool. Lets you share code/sprites, require() dependencies, and auto-reload carts on save. Works with any external code editor and supports MoonScript (https://moonscript.org/).
- MIDI to PICO-8 (https://github.com/andmatand/midi-to-pico8) - A tool to convert MIDI files to PICO-8 music.
- midi2pico (https://github.com/gamax92/midi2pico) - A MIDI to PICO-8 converter.
- Denote (https://bikibird.itch.io/denote) - Converts MIDI files into SFX data-- interactive and web based.
- Custom template (https://www.lexaloffle.com/bbs/?tid=31000) - A simple and clean template, that fixes issues with fullscreen, mouse and just looks nice.
- Fillp Tool (https://seansleblanc.itch.io/pico-8-fillp-tool) - A simple helper tool for generating fillp patterns.
- Depict (https://bikibird.itch.io/depict) - Converts image into a dithered image using PICO-8 colors and reduces it to a maximum size of 128 x 128.
- picoCAD (https://johanpeitz.itch.io/picocad) - A PICO-8 program to build and texture lowpoly 3D models.
- pico8-deploy (https://github.com/tducasse/pico8-deploy) - An easy way to export and deploy PICO-8 projects to itch.io
- yap8b (https://github.com/Enerccio/yap8b) - Build tool for creating pico carts from multiple source files.
- TS-PICO-8 (https://github.com/tmountain/pico-8-typescript) - Create PICO-8 games using TypeScript.
- Shrinko8 (https://github.com/thisismypassport/shrinko8) - A minifier that aggressively shrinks Pico-8 code size. Also includes a linter and other tools.
Libraries
- pico-test (https://github.com/jozanza/pico-test) - PICO-8 testing framework.
- Lib-Pico8 (https://github.com/clowerweb/Lib-Pico8) - A Pico-8 library of useful common functions.
- pico8-missing-builtins (https://github.com/adamscott/pico8-missing-builtins) - Provides Lua built-in functions to pico8.
- Pico-Kit (https://github.com/outkine/pico-kit) - An opinionated collection of Pico-8 helpers that make it easier to get going. Adds OOP, better debugging, and physics.
- PICO-Tween (https://github.com/JoebRogers/PICO-Tween) - A small library of tweening/easing functions for use in the PICO-8 fantasy console, inspired by Robert Penner's easing functions.
- parens-8 (https://github.com/Siapran/parens-8) - Bypass the Lua token limit with a tiny lisp interpreter/compiler.
- p8-canvas (https://github.com/Siapran/p8-canvas) - A high performance infinite canvas/texture library.
Assets
- midilib (https://www.lexaloffle.com/bbs/?cat=7#tag=midilib) - Custom SFX instruments
Text Editors Language Support
- Visual Studio Code: pico8-ls (https://github.com/japhib/pico8-ls) - PICO-8 Language Server, providing full language support for the PICO-8 dialect of Lua.
- Atom: language-pico8 (https://atom.io/packages/language-pico8)
- Sublime: Sublime PICO-8 (https://packagecontrol.io/packages/PICO-8) - PICO-8 plugin for the Sublime Text editor (color scheme, font, build system, code completion, snippets...).
- Vim: vim-pico8-syntax (https://github.com/justinj/vim-pico8-syntax)
- Emacs: pico8-mode (https://github.com/Kaali/pico8-mode)
Programming Fonts
You might be interested to install pico-8 programming fonts (https://github.com/juanitogan/p8-programming-fonts) they support the pico-8 custom characters as well as various fonts (bitmap and regular anti-aliased fonts). Check the BBS thread here
(https://www.lexaloffle.com/bbs/?tid=28975).
How to install the font(s):
⟡ Linux: copy the files on ~/.fonts and sudo fc-cache -f -v
⟡ Windows: copy the files on c:/windows/fonts/
Hacks - undocumented PICO-8 features
- Mouse (https://www.lexaloffle.com/bbs/?tid=3549) - How to retrieve mouse coordinates (with demo).
- p8keyboard.js (https://github.com/dppc/p8keyboard.js) - Javascript "keyboard adapter" for the Pico-8. Send ASCII characters to a Pico-8 program running in a browser.
- SFX Modifications (https://www.lexaloffle.com/bbs/?tid=3561) - Four effects that can only be applied by modifying memory (with demo).
- Tracker State/Audio Memory Locations (https://www.lexaloffle.com/bbs/?pid=10719#p10719) - How to access and modify audio data as it is playing.
Hardware
- GameShell (https://www.clockworkpi.com/) - A modular handheld game console that allows you to play & modify retro games and DIY new devices. Check the GameShell Docs
(https://github.com/clockworkpi/GameShellDocs/wiki/Running-PICO-8-on-the-GameShell) for how to run PICO-8 on the GameShell.
- PocketChip (https://shop.pocketchip.co/) - A handheld designed for playing and coding anywhere. Officially supported by pico-8. PoketChip version of pico-8 (https://www.lexaloffle.com/bbs/?tid=34009)
Articles & Posts
- Indie Retro News (https://www.indieretronews.com/2015/10/pico-8-8-bit-fantasy-console-from.html) - A great introduction to PICO-8 by @ABrugsch (https://twitter.com/ABrugsch).
Talks
- Sharing the love (https://www.youtube.com/watch?v=AmMYWD2Zbso) - Making games with PICO-8. linux conf au 2017 - Hobart, Australia
Clones
- TIC-80 by Nesbox (https://nesbox.itch.io/tic) - Tiny Computer, available on HTML 5, Windows, Linux 32/64bit, Android & MacOSX
- PicoLove (https://github.com/picolove/picolove) - Pico-8 Reimplementation in LÖVE.
- LIKO-12 (https://github.com/RamiLego4Game/LIKO-12) - An open source fantasy computer made using LÖVE with 96kb RAM.
- Pikuseru (https://github.com/PikuseruConsole/pikuseru) - Open Source Fantasy Console in pure Rust Core .
- tac08 (https://0xcafed00d.itch.io/tac08-rg350) - tac08 is an emulation of the runtime part of the Pico-8 fantasy console, running on RG350 handheld game console.
- LowRes NX (https://lowresnx.inutilis.com/) - Fantasy Console available on IOS, MacOS, Windows, Linux, and GameShell (BASIC code support)
I Want to Contribute!
Great! :smiley:
Please, read the contribution guidelines (CONTRIBUTING.md) first.
License
!CC0 (https://i.creativecommons.org/p/zero/1.0/88x31.png) (https://creativecommons.org/publicdomain/zero/1.0/)
To the extent possible under law, Felipe Bueno (https://twitter.com/felipebueno) has waived all copyright and related or neighboring rights to this work.
See LICENSE (LICENSE) for more information.
PICO8 Github: https://github.com/pico-8/awesome-PICO-8