Files
flippr-game/events/EndBallEvent.py
Jonas Zeunert c54ab2e311 Very much done
2021-03-07 10:51:24 +01:00

29 lines
785 B
Python

from Event import Event
from events.EndGameEvent import EndGameEvent
from events.StartBallEvent import StartBallEvent
class EndBallEvent(Event):
def __init__(self, playerState):
self.playerState = playerState
super().__init__("End Of Ball Event")
def trigger(self, target):
super().trigger(target)
if self.playerState.replayBall:
StartBallEvent().trigger(None)
return
self.playerState().removeBall()
self.scorePoints()
self.playerState().reset()
if self.playerState().ballsLeft == 0:
EndGameEvent().trigger(None)
def scorePoints(self):
bonus = self.playerState().bonus * self.playerState().bonusMultiplier * 1000
self.playerState().addPoints(bonus)