from events.BankEvent import BankEvent from solenoids.BottomRightBankSolenoid import BottomRightBankSolenoid class BottomRightBankEvent(BankEvent): def __init__(self, gameState): super().__init__(BottomRightBankSolenoid(), "Bottom Right Bank Event", gameState) def trigger(self, target): super().trigger(target) playerState = self.gameState.currentPlayer playerState.advanceRightOrangeSpecial() if playerState.upperPlayfieldTime < 30: playerState.advanceUpperPlayfieldTime()