from events.BankEvent import BankEvent from solenoids.BottomLeftBankSolenoid import BottomLeftBankSolenoid class BottomLeftBankEvent(BankEvent): def __init__(self, gameState): super().__init__(BottomLeftBankSolenoid(), "Bottom Left Bank Event", gameState) def trigger(self, target): super().trigger(target) playerState = self.gameState.currentPlayer playerState.advanceLeftOrangeSpecial() if playerState.upperPlayfieldTime < 30 and playerState.advanceTimeLeft: playerState.advanceUpperPlayfieldTime()