diff --git a/GameState.py b/GameState.py index 0a1853a..768fca2 100644 --- a/GameState.py +++ b/GameState.py @@ -37,8 +37,8 @@ class GameState: self.currentPlayer = next(self.players) def checkHighscore(self): highestScorePlayer = None + for player in self.playerList: - player.hasHighscore = False if player.points > self.highscore: if not highestScorePlayer: highestScorePlayer = player @@ -46,8 +46,11 @@ class GameState: if highestScorePlayer.points < player.points: highestScorePlayer = player + if highestScorePlayer: self.highscore = highestScorePlayer.points + for player in self.playerList: + player.hasHighscore = False highestScorePlayer.hasHighscore = True def startGame(self, playerCount):