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@@ -32,10 +32,14 @@ class StartGameEvent(Event):
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super().trigger(target)
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if self.timer is None:
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PLAYER_LAMPS.deactivate()
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PLAYER_LAMPS.activateNext()
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return
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self.restart_timer()
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if self.playerCount == config.MAX_PLAYERS:
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PLAYER_LAMPS.deactivate()
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PLAYER_LAMPS.activateNext()
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self.playerCount = 1
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return
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