bugfixes
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@@ -17,7 +17,7 @@ class SpinnerEvent(Event):
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self.scorePoints()
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def scorePoints(self):
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playerState = self.gameState.playerState
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playerState = self.gameState.currentPlayer
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timePassed = time() - self.activationTime
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if 1 <= timePassed < 1.5:
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playerState.addPoints(100000)
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