neee
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@@ -54,6 +54,12 @@ class GameState:
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def startIdleLoop(self):
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def startIdleLoop(self):
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logging.info("Starting Idle Loop")
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logging.info("Starting Idle Loop")
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for display in self.playerStateFactory.displays:
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display.printScore(self.highscore)
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self.playerStateFactory.specialDisplay.printContent("00000000")
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PLAYER_LAMPS.deactivate()
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PLAYER_LAMPS.deactivate()
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self.isIdle = True
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self.isIdle = True
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self.idleThread = threading.Thread(target=self.idleLoop)
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self.idleThread = threading.Thread(target=self.idleLoop)
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