Update: Start game event logic

This commit is contained in:
Jonas Zeunert
2022-06-06 21:56:16 +02:00
parent e9faf5b4a3
commit a82e923b64
2 changed files with 9 additions and 4 deletions

View File

@@ -4,8 +4,8 @@ from solenoids.MainFlipper import MainFlipper
class StartGameEvent(Event):
def __init__(self, playerState):
self.gameState = playerState
def __init__(self, gameState):
self.gameState = gameState
self.flipper = MainFlipper()
self.outHoleSolenoid = OutHoleSolenoid()
super().__init__("Start Game Event")
@@ -13,5 +13,5 @@ class StartGameEvent(Event):
def trigger(self, target):
super().trigger(target)
self.flipper.activate()
self.gameState.currentPlayer.activate()
self.gameState.nextPlayer()
self.outHoleSolenoid.trigger()