diff --git a/GameState.py b/GameState.py index ac28f6b..0a1853a 100644 --- a/GameState.py +++ b/GameState.py @@ -39,15 +39,15 @@ class GameState: highestScorePlayer = None for player in self.playerList: player.hasHighscore = False - if player.score > self.highscore: + if player.points > self.highscore: if not highestScorePlayer: highestScorePlayer = player else: - if highestScorePlayer.score < player.score: + if highestScorePlayer.points < player.points: highestScorePlayer = player if highestScorePlayer: - self.highscore = highestScorePlayer.score + self.highscore = highestScorePlayer.points highestScorePlayer.hasHighscore = True def startGame(self, playerCount):