dada
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@@ -32,6 +32,8 @@ class StartGameEvent(Event):
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super().trigger(target)
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super().trigger(target)
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self.gameState.stopIdleLoop()
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if self.timer is None:
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if self.timer is None:
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PLAYER_LAMPS.deactivate()
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PLAYER_LAMPS.deactivate()
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PLAYER_LAMPS.activateNext()
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PLAYER_LAMPS.activateNext()
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