diff --git a/GameState.py b/GameState.py index 00130d6..c6bfcbd 100644 --- a/GameState.py +++ b/GameState.py @@ -15,7 +15,7 @@ class GameState: self.playerStateFactory = playerStateFactory #self.players = cycle(players) self.dummyPlayer = playerStateFactory.createDummyPlayerState() - self._currentPlayer = dummyPlayer + self._currentPlayer = self.dummyPlayer self.gameStateID = currentPlayerID self.highscore = highscore self.specialDisplay = specialDisplay diff --git a/factories/GameFactory.py b/factories/GameFactory.py index ca6b70a..6b26be7 100644 --- a/factories/GameFactory.py +++ b/factories/GameFactory.py @@ -28,7 +28,7 @@ class GameFactory: def createGame(self): inputHandler = InputHandler(self.targets) - gameState = GameState(self.playerStateFactory, self.getHighScore(), self.specialDisplay, players[0].id) + gameState = GameState(self.playerStateFactory, self.getHighScore(), self.specialDisplay) eventFactory = EventFactory(self.targets, gameState) events = eventFactory.allEvents()