Files
flippr-code/FlippR-Driver/src/output/detail/SoundBoardPinController.cpp
2020-01-15 16:14:22 +01:00

98 lines
2.6 KiB
C++

//
// Created by rhetenor on 14.12.18.
//
#include "output/detail/SoundBoardPinController.h"
#include "utility/config.h"
namespace flippR_driver
{
namespace output
{
namespace detail
{
SoundBoardPinController::SoundBoardPinController(std::shared_ptr<std::mutex> output_item_mutex,
uint8_t fire_address,
const std::array<uint8_t, 7> address_pins) :
output_item_mutex{output_item_mutex},
fire_address{fire_address},
address_pins{address_pins}
{
CLOG(DEBUG, OUTPUT_LOGGER) << "Created SoundBoardPinController";
}
SoundBoardPinController::SoundBoardPinController(std::shared_ptr<std::mutex> output_item_mutex) :
output_item_mutex{output_item_mutex}
{
CLOG(DEBUG, OUTPUT_LOGGER) << "Created SoundBoardPinController without addresses!";
}
void SoundBoardPinController::activate(const items::detail::Sound &sound)
{
std::lock_guard<std::mutex> guard(*output_item_mutex);
write_sound_address(sound.get_address());
fire_sound();
}
void SoundBoardPinController::deactivate(const items::detail::Sound &sound)
{
std::lock_guard<std::mutex> guard(*output_item_mutex);
write_sound_address(0);
fire_sound();
}
void SoundBoardPinController::write_sound_address(const uint8_t &address) const
{
write_pin(this->address_pins[0], address & 0b0000001u);
write_pin(this->address_pins[1], address & 0b0000010u);
write_pin(this->address_pins[2], address & 0b0000100u);
write_pin(this->address_pins[3], address & 0b0001000u);
write_pin(this->address_pins[4], address & 0b0010000u);
write_pin(this->address_pins[5], address & 0b0100000u);
write_pin(this->address_pins[6], address & 0b1000000u);
}
void SoundBoardPinController::fire_sound() const
{
PinController::write_pin(this->fire_address, true);
PinController::write_pin(this->fire_address, false);
}
void SoundBoardPinController::write_pin(const uint8_t &pin, const bool &value) const
{
PinController::write_pin(pin, value);
}
void SoundBoardPinController::set_address_pins(std::array<uint8_t, 7> address_pins)
{
this->address_pins = address_pins;
//print string in a nice manner
std::stringstream ss;
for (auto & p : address_pins)
{
ss << int{p} << ", ";
}
ss << std::string(2, 0x08);
CLOG(DEBUG, OUTPUT_LOGGER) << "Pin addresses for sounds set to: [" << ss.str() << "]";
}
void SoundBoardPinController::set_fire_address(const uint8_t &fire_address)
{
this->fire_address = fire_address;
CLOG(DEBUG, OUTPUT_LOGGER) << "Fire-pin address for sounds set to: " << int{fire_address};
}
}
}
}