/* * SocketConnection.h * * Created on: Jun 13, 2018 * Author: Andreas Schneider, Johannes Wendel, Jonas Zeunert */ #ifndef FLIPPR_CODE_INPUTSOCKETCONNECTION_H #define FLIPPR_CODE_INPUTSOCKETCONNECTION_H #include #include "input/InputDriver.h" #include "input/EventHandler.h" #include "input/Event.h" #include "utility/IBlockingQueue.h" namespace flippR_driver { namespace networking { namespace input { class InputSocketHandler : public Poco::Net::TCPServerConnection, flippR_driver::input::EventHandler { public: InputSocketHandler(Poco::Net::StreamSocket streamSocket, std::shared_ptr input_driver); void run() override; void handle(flippR_driver::input::Event &event) override; private: utility::IBlockingQueue* queue; }; } } } #endif //FLIPPR_CODE_INPUTSOCKETCONNECTION_H