// // Created by rhetenor on 14.12.18. // #include "output/detail/SoundBoardPinController.h" #include "utility/config.h" namespace flippR_driver { namespace output { namespace detail { SoundBoardPinController::SoundBoardPinController(std::shared_ptr output_item_mutex, uint8_t pin_base, uint8_t fire_address, const std::vector address_pins) : output_item_mutex(output_item_mutex), fire_address(this->fire_address), address_pins(this->address_pins) { CLOG(INFO, OUTPUT_LOGGER) << "Created SoundBoardPinController"; } void SoundBoardPinController::activate(const items::detail::Sound &sound) { std::lock_guard guard(*output_item_mutex); write_sound_address(sound.get_address()); fire_sound(); } void SoundBoardPinController::deactivate(const items::detail::Sound &sound) { std::lock_guard guard(*output_item_mutex); write_sound_address(0); fire_sound(); } void SoundBoardPinController::write_sound_address(const uint8_t &address) const { write_pin(this->address_pins[0], address & 0b0000001u); write_pin(this->address_pins[1], address & 0b0000010u); write_pin(this->address_pins[2], address & 0b0000100u); write_pin(this->address_pins[3], address & 0b0001000u); write_pin(this->address_pins[4], address & 0b0010000u); write_pin(this->address_pins[5], address & 0b0100000u); write_pin(this->address_pins[6], address & 0b1000000u); } void SoundBoardPinController::fire_sound() const { PinController::write_pin(this->fire_address, true); PinController::write_pin(this->fire_address, false); } void SoundBoardPinController::write_pin(const uint8_t &pin, const bool &value) const { PinController::write_pin(this->pin_base + pin, value); PinController::write_pin(this->fire_address, true); PinController::write_pin(this->fire_address, false); } } } }