implemented socket handler
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@@ -30,6 +30,8 @@ namespace flippR_driver {
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std::string name;
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char address;
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int priority;
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std::chrono::time_point<std::chrono::high_resolution_clock> last_activation;
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};
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bool operator==(const Event &left, const Event &right);
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@@ -1,40 +0,0 @@
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/*
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* InputEventHandler.h
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*
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* This interface must be implemented to be informed about input events.
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*
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* Please be aware that handle must be implemented thread safe!
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*
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* Created on: Apr 5, 2018
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* Author: Andreas Schneider, Johannes Wendel, Jonas Zeunert
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*/
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#ifndef INPUTEVENTHANDLER_H_
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#define INPUTEVENTHANDLER_H_
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#include "IInputDriver.h"
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#include "IEventHandler.h"
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#include "input/Event.h"
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namespace flippR_driver
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{
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namespace input
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{
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class EventHandler;
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class EventHandler : public IEventHandler
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{
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public:
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EventHandler(std::shared_ptr<IInputDriver> input_driver);
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virtual ~EventHandler();
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virtual void handle(Event& event);
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private:
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std::shared_ptr<IInputDriver> input_driver;
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};
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}
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}
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#endif
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