working on big refactor

This commit is contained in:
Jonas Zeunert
2018-12-14 01:09:54 +01:00
parent f3100004b9
commit 2aee0f4f9d
67 changed files with 914 additions and 619 deletions

View File

@@ -0,0 +1,56 @@
//
// Created by rhetenor on 14.12.18.
//
#include "SoundBoardPinController.h"
namespace flippR_driver
{
namespace output
{
namespace impl
{
void SoundBoardPinController::activate(items::Sound &sound)
{
std::lock_guard<std::mutex> guard(output_item_mutex);
write_sound_address(sound->get_address());
fire_sound(true);
}
void SoundBoardPinController::deactivate(items::Sound &sound)
{
std::lock_guard<std::mutex> guard(output_item_mutex);
write_sound_address(sound->get_address());
fire_sound(false);
}
void SoundBoardPinController::write_sound_address(uint8_t address)
{
write_pin(pins_sound.at("A"), address & 0b0000001u);
write_pin(pins_sound.at("B"), address & 0b0000010u);
write_pin(pins_sound.at("C"), address & 0b0000100u);
write_pin(pins_sound.at("D"), address & 0b0001000u);
write_pin(pins_sound.at("E"), address & 0b0010000u);
write_pin(pins_sound.at("F"), address & 0b0100000u);
write_pin(pins_sound.at("G"), address & 0b1000000u);
}
void SoundBoardPinController::fire_sound(bool fire)
{
PinController::write_pin(pins_sound.at("fire"), fire);
}
void SoundBoardPinController::write_pin(uint8_t pin, bool value)
{
PinController::write_pin(pins_sound.at("pin_base") + pin, value);
}
}
}
}