Fixes little bug with sound factory
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@@ -34,9 +34,9 @@ std::map<std::string, std::shared_ptr<items::Item>> SoundFactory::getItemMap()
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auto id = sound.at(config_path::item_identifier).get<uint>();
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std::chrono::milliseconds deactivation_time_chrono{this->deactivation_time};
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if (object.find(config_path::deactivation_time) != object.end())
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if (sound.find(config_path::deactivation_time) != sound.end())
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{
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deactivation_time_chrono = std::chrono::milliseconds{object.at(config_path::deactivation_time).get<uint8_t>()};
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deactivation_time_chrono = std::chrono::milliseconds{sound.at(config_path::deactivation_time).get<uint8_t>()};
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}
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auto sound_item = std::make_shared<items::detail::Sound>(std::static_pointer_cast<SoundBoardPinController>(this->pin_controller), address, pin_base, name, deactivation_time_chrono, id);
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