refactored cabinetitem -> outputitem
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@@ -25,20 +25,20 @@ namespace output
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class OutputDriver : public IOutputDriver
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{
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public:
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OutputDriver(std::map<std::string, std::shared_ptr<ICabinetItem>> cabinet_items, std::map<char, std::shared_ptr<IDisplay>> displays, std::map<std::string, std::shared_ptr<ISound>> sounds);
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OutputDriver(std::map<std::string, std::shared_ptr<IOutputtItem>> cabinet_items, std::map<char, std::shared_ptr<IDisplay>> displays, std::map<std::string, std::shared_ptr<ISound>> sounds);
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virtual ~OutputDriver() = default;
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std::vector<std::shared_ptr<ICabinetItem>> get_cabinet_items();
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std::vector<std::shared_ptr<IOutputtItem>> get_cabinet_items();
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std::vector<std::shared_ptr<ISound>> get_sounds();
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std::vector<std::shared_ptr<IDisplay>> get_displays();
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std::shared_ptr<ICabinetItem> get_cabinet_item(std::string name);
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std::shared_ptr<IOutputtItem> get_cabinet_item(std::string name);
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std::shared_ptr<ISound> get_sound(std::string name);
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std::shared_ptr<IDisplay> get_display(char number);
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private:
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std::map<std::string, std::shared_ptr<ICabinetItem>> cabinet_items;
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std::map<std::string, std::shared_ptr<IOutputtItem>> cabinet_items;
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std::map<char, std::shared_ptr<IDisplay>> displays;
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std::map<std::string, std::shared_ptr<ISound>> sounds;
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};
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