Files
creaturedex/src/views/flash_info_view.rs
T
2026-09-02 20:11:40 +02:00

94 lines
2.9 KiB
Rust

use crate::drivers::primary_lcd::PrimaryDisplayError;
use crate::navigation::navigation::Action;
use crate::navigation::navigation::Navigable;
use crate::navigation::navigation::NewState;
use crate::navigation::outputs::Outputs;
use crate::peripherals::Peripherals;
use crate::views::view::View;
use alloc::boxed::Box;
use core::error;
use embedded_graphics::prelude::Point;
use embedded_graphics::{
Drawable,
mono_font::{MonoTextStyle, ascii::FONT_10X20},
pixelcolor::Rgb565,
prelude::*,
primitives::Rectangle,
};
use alloc::format;
use embedded_text::{
TextBox,
alignment::HorizontalAlignment,
style::{HeightMode, TextBoxStyleBuilder},
};
#[derive(Debug, Clone)]
pub struct FlashInfoView {}
impl Navigable for FlashInfoView {
fn display(
&self,
outputs: &mut Outputs,
peripherals: &Peripherals,
) -> impl core::future::Future<Output = Result<(), Box<dyn error::Error>>> + Send {
async move {
outputs
.primary_display
.clear(Rgb565::BLACK)
.map_err(PrimaryDisplayError::from)?;
let _style = MonoTextStyle::new(&FONT_10X20, Rgb565::WHITE);
let style = MonoTextStyle::new(&FONT_10X20, Rgb565::WHITE);
let textbox_style = TextBoxStyleBuilder::new()
.height_mode(HeightMode::FitToText)
.alignment(HorizontalAlignment::Justified)
.build();
let display_area = outputs.primary_display.bounding_box();
let bounds = Rectangle::new(Point::new(0, 30), display_area.size);
log::debug!("locking store");
let store = peripherals.store.lock().await;
log::debug!("getting card count");
let card_count = store.card_store.load_card_count().await?;
TextBox::with_textbox_style(
&format!(
"
Card Count: {}\n
",
card_count
),
bounds,
style,
textbox_style,
)
.draw(&mut outputs.primary_display)
.map_err(PrimaryDisplayError::from)?;
Ok(())
}
}
fn handle_input(&self, input: Action) -> impl core::future::Future<Output = NewState> + Send {
async move {
let new_menu = View::FlashInfo(self.clone());
match input {
Action::Button(_) => NewState {
replace_view: matches!(new_menu, View::FlashInfo(_)),
view: new_menu,
redraw: true,
},
Action::Timer => {
// Skip timer inputs
NewState {
view: new_menu,
replace_view: true,
redraw: false,
}
}
}
}
}
}