include include module left_half_orig() { translate(BASE_MODEL_TRANSLATE) scale(BASE_MODEL_SCALE) import(file="left-half.3mf"); } BASE_MODEL_SCALE = 1.1; // Bounds: ~ [128.62, 185.46, 35.2] LEFT_HALF_BOUNDING_BOX = BASE_MODEL_SCALE * [116.93, 168.6, 32]; w = LEFT_HALF_BOUNDING_BOX.x; l = LEFT_HALF_BOUNDING_BOX.y; max_h = LEFT_HALF_BOUNDING_BOX.z; // Proportional heights based on a 4.5 unit total scale base_h = max_h * (2.0 / 4.5); border_h = max_h * (2.5 / 4.5); top_h = max_h * (3.5 / 4.5); sphere_r = max_h - top_h; recess_h = 3; bump_height = 10; faceplate_thickness = 2; wall = 5; top_bump_width_big = 55; top_bump_width_small = 35; hinge_thickness = 22; /// Builds the top bump. module top_bump(height, extra_width = 0, inverted = false, wall = 2, anchor = CENTER, spin = 0, orient = UP) { width_big = top_bump_width_big; width_small = top_bump_width_small; // Assuming 'w' is your base width defined in the outer scope. // Lock the left side to the base width, add extra_width only to the right. left_x = -w / 2; right_x = (w / 2) + extra_width; top_path = back( // center the path around the origin width_big / 2, [ [right_x, 0], // Index 0, top-right [left_x, 0], // Index 1, top-left [left_x, -width_big], // Index 2, bottom-left [left_x / 2 + 20, -width_big], // Index 3, bottom-center-left [0, -width_small], // Index 4, middle-center [right_x, -width_small], // Index 5, bottom-right ] ); radii_list = [5, 5, 5, 15, 5, 5]; top_poly = round_corners(top_path, radius=radii_list); inner_poly = offset(top_poly, delta=-wall); // The new total width total_width = w + extra_width; part_size = [total_width, width_big, height]; // The geometric center of the asymmetric shape is shifted to the right part_offset = [extra_width / 2, 0, 0]; // Removed the `right(extra_width)` translation here. // Added `offset` so BOSL2 knows the bounding box isn't centered at [0,0,0], // keeping the CENTER anchor exactly on your original origin point. attachable(anchor, spin, orient, size=part_size, offset=part_offset) { if (inverted) { down(wall / 2) linear_sweep(inner_poly, height=height - wall + EPS, center=true); } else { diff("empty") { linear_sweep(top_poly, height=height, center=true) { attach(TOP) tag("empty") down(wall) left(wall / 4) // (Leaving your original shift here) linear_sweep(inner_poly, height=height - wall + EPS, anchor=TOP); } } } children(); } } module top_bump_skirt(height = 5) { intersection() { diff("heel_holes") { tag("heel_holes") down(EPS / 2) top_bump(height=height * 2 + EPS, wall=wall, inverted=true, anchor=FRONT + BOTTOM); top_bump(height=height, wall=wall, anchor=FRONT + BOTTOM); } down(EPS / 2) cuboid([w, wall + (top_bump_width_big - top_bump_width_small) + EPS, height * 2 + EPS], anchor=FRONT + BOTTOM); } } module top_bump_side_extension(width, height = 5) { intersection() { diff("heel_holes") { tag("heel_holes") down(EPS / 2) top_bump(height=height * 2 + EPS, wall=wall, inverted=true, anchor=RIGHT + TOP + BACK); top_bump(height=height, wall=wall, anchor=RIGHT + TOP + BACK); } back(EPS / 2) up(EPS / 2) cuboid([width, top_bump_width_small + EPS, height * 2 + EPS], anchor=RIGHT + TOP + BACK); } } module top_bump_big_sphere(diameter, ring_extra_diameter, ring_height) { zcyl(d=diameter + ring_extra_diameter, h=ring_height, anchor=BOTTOM) position(TOP) top_half() sphere(diameter / 2); } module top_bump_small_spheres(diameter, spacing) { top_half() { left(spacing) sphere(r=diameter / 2, anchor=CENTER); sphere(r=diameter / 2, anchor=CENTER); right(spacing) sphere(r=diameter / 2, anchor=CENTER); } } /// Hinges to attach the right to the left (=this) half. /// Origin is at the bottom left front corner. module hinges(joint_axis_length = 80, hinge_thickness = 22) { hinge_inset = 10; hinge_inset_diameter = 6; back(joint_axis_length) yflip_copy(offset=joint_axis_length) { right(border_h / 2 + 2) // cannot get it to align with edge otherwise ycyl(r=border_h / 2 + 2, l=hinge_thickness, anchor=BOTTOM + BACK) position(FRONT) tag("holes") fwd(EPS) ycyl(d=hinge_inset_diameter, l=hinge_inset, anchor=FRONT); cuboid([border_h / 2 + 2 + EPS, hinge_thickness, base_h], anchor=LEFT + BOTTOM + BACK); } } module left_half() { diff("holes", "forcekeep") // Outer walls color_this("green") rect_tube(h=base_h, size=[w, l], wall=wall, rounding=[0, 5, 5, 0]) { // Gap for extension of top bump position(RIGHT + BACK + BOTTOM) fwd(wall) move([EPS / 2, 0, -EPS / 2]) tag("holes") cuboid([wall + EPS, top_bump_width_small - wall + EPS, EPS + bump_height + base_h], anchor=RIGHT + BOTTOM + BACK); // Recessed Faceplate attach(TOP) recolor("blue") down(recess_h) { cuboid([w - EPS, l - EPS, faceplate_thickness], rounding=5, edges="Z", anchor=TOP) { position(BACK) tag("holes") top_bump(height=bump_height + faceplate_thickness + recess_h, wall=wall, inverted=true, anchor=BACK); } } // Top Bump tag("forcekeep") recolor("Gold") position(TOP + BACK) { down(recess_h + faceplate_thickness) top_bump(height=bump_height + faceplate_thickness + recess_h, extra_width=hinge_thickness, wall=wall, anchor=BOTTOM + BACK) { position(TOP + BACK) fwd(20) { position(LEFT) right(w / 5) top_bump_big_sphere(diameter=23, ring_extra_diameter=4, ring_height=2); position(RIGHT) left(w / 5) top_bump_small_spheres(diameter=7, spacing=15); } position(FRONT + BOTTOM) fwd(wall) top_bump_skirt(recess_h + faceplate_thickness); position(RIGHT + BACK + TOP) down(EPS) back(EPS) recolor("red") top_bump_side_extension(width=hinge_thickness + wall, height=bump_height + base_h); } } // TODO: do this properly! // 4. Cutouts/Details in the Recessed Area *up(base_h / 2 - max_h / 2) { // Main Portrait Display Cutout translate([0, 10, 0]) tag("holes") cuboid([w - 40, l - 90, base_h + 2], rounding=2, edges="Z"); // Small Landscape Display Cutout (Bottom Left) translate([-w / 2 + 35, -l / 2 + 35, 0]) tag("holes") cuboid([28, 12, base_h + 2], rounding=1, edges="Z"); // D-Pad Cutout (Bottom Right) translate([w / 2 - 35, -l / 2 + 35, 0]) tag("holes") union() { cuboid([22, 8, base_h + 2], rounding=1, edges="Z"); cuboid([8, 22, base_h + 2], rounding=1, edges="Z"); } } // 5. Right Side Hinges recolor("Red") position(BOTTOM + RIGHT + FRONT) { hinges(); } } } left_half(); left(300) left_half_orig();