use crate::navigation::state::{Menu, NavigationState}; use crate::{display::primary_lcd::PrimaryLcdDisplay, navigation::inputs::Inputs}; use embassy_futures::select::Either6; use embassy_futures::select::select6; use embassy_time::{Duration, Timer}; const DEBOUNCE_DURATION_MILLIS: u64 = 100; #[derive(Debug, Clone, Copy, PartialEq, Eq)] pub enum Action { Up, Down, Left, Right, Ok, Back, } pub trait Navigable { fn display( &self, display: &mut PrimaryLcdDisplay<'static>, ) -> impl core::future::Future + Send; fn handle_input(&self, input: Action) -> impl core::future::Future + Send; } #[embassy_executor::task] pub async fn run(mut inputs: Inputs, display: &'static mut PrimaryLcdDisplay<'static>) { let mut state = NavigationState::default(); log::info!("starting navigation"); loop { let selection = select6( inputs.up.wait_for_low(), inputs.down.wait_for_low(), inputs.left.wait_for_low(), inputs.right.wait_for_low(), inputs.ok.wait_for_low(), inputs.back.wait_for_low(), ) .await; let action = match selection { Either6::First(_) => Action::Up, Either6::Second(_) => Action::Down, Either6::Third(_) => Action::Left, Either6::Fourth(_) => Action::Right, Either6::Fifth(_) => Action::Ok, Either6::Sixth(_) => Action::Back, }; log::info!("Action: {:?}", action); state.current_screen = state.current_screen.handle_input(action).await; state.current_screen.display(display).await; Timer::after(Duration::from_millis(DEBOUNCE_DURATION_MILLIS)).await; } }