Mainmenu #28
@@ -9,7 +9,7 @@ use embedded_graphics::pixelcolor::Rgb565;
|
||||
use embedded_graphics::prelude::RgbColor;
|
||||
use embedded_graphics_core::draw_target::DrawTarget;
|
||||
|
||||
use super::state::Menu;
|
||||
use super::state::ScreenItem;
|
||||
|
||||
pub const MAX_SELECTED: i32 = 3;
|
||||
|
||||
@@ -35,7 +35,7 @@ impl super::navigation::Navigable for MainMenu {
|
||||
fn handle_input(
|
||||
&self,
|
||||
input: super::navigation::Action,
|
||||
) -> impl core::future::Future<Output = Menu> + Send {
|
||||
) -> impl core::future::Future<Output = ScreenItem> + Send {
|
||||
let new_menu = match input {
|
||||
super::navigation::Action::Up => {
|
||||
let new_selected = if (self.selected - 1) < 0 {
|
||||
@@ -43,21 +43,21 @@ impl super::navigation::Navigable for MainMenu {
|
||||
} else {
|
||||
self.selected - 1
|
||||
};
|
||||
Menu::Main(MainMenu {
|
||||
ScreenItem::Main(MainMenu {
|
||||
selected: new_selected,
|
||||
})
|
||||
}
|
||||
super::navigation::Action::Down => {
|
||||
let new_selected = self.selected.wrapping_add(1) % MAX_SELECTED;
|
||||
Menu::Main(MainMenu {
|
||||
ScreenItem::Main(MainMenu {
|
||||
selected: new_selected,
|
||||
})
|
||||
}
|
||||
super::navigation::Action::Ok => match self.selected {
|
||||
2 => Menu::Settings(SettingsMenu { selected: 0 }),
|
||||
_ => Menu::Main(self.clone()),
|
||||
2 => ScreenItem::Settings(SettingsMenu { selected: 0 }),
|
||||
_ => ScreenItem::Main(self.clone()),
|
||||
},
|
||||
_ => Menu::Main(self.clone()),
|
||||
_ => ScreenItem::Main(self.clone()),
|
||||
};
|
||||
|
||||
future::ready(new_menu)
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
use crate::navigation::scan_menu::ScanMenu;
|
||||
use crate::navigation::state::{Menu, NavigationState};
|
||||
use crate::navigation::state::{NavigationState, ScreenItem};
|
||||
use crate::{display::primary_lcd::PrimaryLcdDisplay, navigation::inputs::Inputs};
|
||||
|
||||
use embassy_futures::select::Either6;
|
||||
@@ -23,15 +23,16 @@ pub trait Navigable {
|
||||
&self,
|
||||
display: &mut PrimaryLcdDisplay<'static>,
|
||||
) -> impl core::future::Future<Output = ()> + Send;
|
||||
fn handle_input(&self, input: Action) -> impl core::future::Future<Output = Menu> + Send;
|
||||
fn handle_input(&self, input: Action) -> impl core::future::Future<Output = ScreenItem> + Send;
|
||||
}
|
||||
|
||||
#[embassy_executor::task]
|
||||
pub async fn run(mut inputs: Inputs, display: &'static mut PrimaryLcdDisplay<'static>) {
|
||||
let mut state = NavigationState::default();
|
||||
// state.current_screen = Menu::Scan(ScanMenu { progress: (100 * 30 / 255) as u8 });
|
||||
|
||||
log::info!("starting navigation");
|
||||
|
||||
let mut state = NavigationState::new();
|
||||
state.screens.last().unwrap().display(display).await;
|
||||
|
||||
loop {
|
||||
let selection = select6(
|
||||
inputs.up.wait_for_low(),
|
||||
@@ -53,8 +54,21 @@ pub async fn run(mut inputs: Inputs, display: &'static mut PrimaryLcdDisplay<'st
|
||||
};
|
||||
|
||||
log::info!("Action: {:?}", action);
|
||||
state.current_screen = state.current_screen.handle_input(action).await;
|
||||
state.current_screen.display(display).await;
|
||||
|
||||
let screen = match action {
|
||||
Action::Back => state.back(),
|
||||
_ => {
|
||||
state
|
||||
.screens
|
||||
.last()
|
||||
.expect("no screen on stack")
|
||||
.handle_input(action)
|
||||
.await
|
||||
}
|
||||
};
|
||||
|
||||
screen.display(display).await;
|
||||
state.screens.push(screen);
|
||||
|
||||
Timer::after(Duration::from_millis(DEBOUNCE_DURATION_MILLIS)).await;
|
||||
}
|
||||
|
||||
@@ -22,7 +22,7 @@ use embedded_graphics::text::TextStyleBuilder;
|
||||
use embedded_graphics_core::draw_target::DrawTarget;
|
||||
|
||||
use super::navigation::Action;
|
||||
use super::state::Menu;
|
||||
use super::state::ScreenItem;
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct ScanMenu {
|
||||
@@ -82,14 +82,14 @@ impl super::navigation::Navigable for ScanMenu {
|
||||
core::future::ready(())
|
||||
}
|
||||
|
||||
fn handle_input(&self, input: Action) -> impl core::future::Future<Output = Menu> + Send {
|
||||
fn handle_input(&self, input: Action) -> impl core::future::Future<Output = ScreenItem> + Send {
|
||||
async move {
|
||||
let new_progress = match input {
|
||||
Action::Up => self.progress.wrapping_add(5),
|
||||
_ => self.progress,
|
||||
};
|
||||
|
||||
Menu::Scan(ScanMenu {
|
||||
ScreenItem::Scan(ScanMenu {
|
||||
progress: new_progress,
|
||||
})
|
||||
}
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
use crate::navigation::menu_item;
|
||||
use crate::navigation::state::Menu;
|
||||
use crate::navigation::state::ScreenItem;
|
||||
use crate::{display::primary_lcd::PrimaryLcdDisplay, navigation::inputs::Inputs};
|
||||
|
||||
use embedded_graphics::pixelcolor::Rgb565;
|
||||
@@ -27,7 +27,7 @@ impl super::navigation::Navigable for SettingsMenu {
|
||||
fn handle_input(
|
||||
&self,
|
||||
input: super::navigation::Action,
|
||||
) -> impl core::future::Future<Output = super::state::Menu> + Send {
|
||||
async move { Menu::Settings(SettingsMenu { selected: 0 }) }
|
||||
) -> impl core::future::Future<Output = ScreenItem> + Send {
|
||||
async move { ScreenItem::Settings(SettingsMenu { selected: 0 }) }
|
||||
}
|
||||
}
|
||||
|
||||
+21
-10
@@ -1,24 +1,26 @@
|
||||
use crate::navigation::{
|
||||
main_menu::MainMenu, navigation::Navigable, scan_menu::ScanMenu, settings_menu::SettingsMenu,
|
||||
};
|
||||
use alloc::vec;
|
||||
use alloc::vec::Vec;
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum Menu {
|
||||
pub enum ScreenItem {
|
||||
Main(MainMenu),
|
||||
Scan(ScanMenu),
|
||||
Settings(SettingsMenu),
|
||||
}
|
||||
|
||||
impl Navigable for Menu {
|
||||
impl Navigable for ScreenItem {
|
||||
fn display(
|
||||
&self,
|
||||
display: &mut crate::display::primary_lcd::PrimaryLcdDisplay<'static>,
|
||||
) -> impl core::future::Future<Output = ()> + Send {
|
||||
async move {
|
||||
match self {
|
||||
Menu::Main(main_menu) => main_menu.display(display).await,
|
||||
Menu::Scan(scan_menu) => scan_menu.display(display).await,
|
||||
Menu::Settings(settings_menu) => settings_menu.display(display).await,
|
||||
ScreenItem::Main(main_menu) => main_menu.display(display).await,
|
||||
ScreenItem::Scan(scan_menu) => scan_menu.display(display).await,
|
||||
ScreenItem::Settings(settings_menu) => settings_menu.display(display).await,
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -29,9 +31,9 @@ impl Navigable for Menu {
|
||||
) -> impl core::future::Future<Output = Self> + Send {
|
||||
async move {
|
||||
match self {
|
||||
Menu::Main(main_menu) => main_menu.handle_input(input).await,
|
||||
Menu::Scan(scan_menu) => scan_menu.handle_input(input).await,
|
||||
Menu::Settings(settings_menu) => settings_menu.handle_input(input).await,
|
||||
ScreenItem::Main(main_menu) => main_menu.handle_input(input).await,
|
||||
ScreenItem::Scan(scan_menu) => scan_menu.handle_input(input).await,
|
||||
ScreenItem::Settings(settings_menu) => settings_menu.handle_input(input).await,
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -39,13 +41,13 @@ impl Navigable for Menu {
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct NavigationState {
|
||||
pub current_screen: Menu,
|
||||
pub screens: Vec<ScreenItem>,
|
||||
}
|
||||
|
||||
impl Default for NavigationState {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
current_screen: Menu::Main(MainMenu { selected: 0 }),
|
||||
screens: vec![ScreenItem::Main(MainMenu { selected: 0 })],
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -54,4 +56,13 @@ impl NavigationState {
|
||||
pub fn new() -> Self {
|
||||
Self::default()
|
||||
}
|
||||
|
||||
pub fn back(&mut self) -> ScreenItem {
|
||||
let screen = self.screens.pop().unwrap();
|
||||
if self.screens.is_empty() {
|
||||
log::info!("last screen");
|
||||
return screen;
|
||||
}
|
||||
self.screens.pop().unwrap()
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user