implement error view which displays all error on the display

This commit was merged in pull request #48.
This commit is contained in:
2026-08-29 20:19:14 +00:00
parent a31c818b37
commit ef10eec216
17 changed files with 316 additions and 92 deletions
+47 -44
View File
@@ -3,6 +3,8 @@ use crate::navigation::navigation::CARD_DATA;
use crate::navigation::navigation::NewState;
use crate::navigation::outputs::Outputs;
use crate::peripherals::Peripherals;
use alloc::boxed::Box;
use core::error;
use alloc::format;
use embedded_graphics::Drawable;
@@ -37,55 +39,56 @@ impl Navigable for ScanMenu {
fn display(
&self,
outputs: &mut Outputs,
_: &Peripherals
) -> impl core::future::Future<Output = ()> + Send {
let display = &mut outputs.primary_display;
let style = MonoTextStyle::new(&FONT_10X20, Rgb565::WHITE);
display.clear(Rgb565::BLACK).unwrap();
_: &Peripherals,
) -> impl core::future::Future<Output = Result<(), Box<dyn error::Error>>> + Send {
async move {
let display = &mut outputs.primary_display;
let style = MonoTextStyle::new(&FONT_10X20, Rgb565::WHITE);
display.clear(Rgb565::BLACK).unwrap();
let display_area = display.bounding_box();
let display_area = display.bounding_box();
Text::new("Scanning...", Point::new(20, 30), style)
Text::new("Scanning...", Point::new(20, 30), style)
.draw(display)
.unwrap();
// Create styles used by the drawing operations.
let arc_stroke = PrimitiveStyleBuilder::new()
.stroke_color(Rgb565::WHITE)
.stroke_width(5)
.stroke_alignment(StrokeAlignment::Inside)
.build();
let character_style = MonoTextStyle::new(&FONT_10X20, Rgb565::WHITE);
let text_style = TextStyleBuilder::new()
.baseline(Baseline::Middle)
.alignment(Alignment::Center)
.build();
let sweep = self.progress as f32 * 360.0 / 255.0;
let width = display_area.size.width;
let bounding_box =
Rectangle::with_center(display_area.center(), Size::new_equal(4 * width / 5));
// log::info!("bounding_box: {:?}", bounding_box);
// log::info!("display_area: {:?}", display_area);
// Draw an arc with a 5px wide stroke.
Arc::new(
bounding_box.top_left,
bounding_box.size.width,
90.0.deg(),
sweep.deg(),
)
.into_styled(arc_stroke)
.draw(display)
.unwrap();
// Create styles used by the drawing operations.
let arc_stroke = PrimitiveStyleBuilder::new()
.stroke_color(Rgb565::WHITE)
.stroke_width(5)
.stroke_alignment(StrokeAlignment::Inside)
.build();
let character_style = MonoTextStyle::new(&FONT_10X20, Rgb565::WHITE);
let text_style = TextStyleBuilder::new()
.baseline(Baseline::Middle)
.alignment(Alignment::Center)
.build();
let sweep = self.progress as f32 * 360.0 / 255.0;
let width = display_area.size.width;
let bounding_box =
Rectangle::with_center(display_area.center(), Size::new_equal(4 * width / 5));
// log::info!("bounding_box: {:?}", bounding_box);
// log::info!("display_area: {:?}", display_area);
// Draw an arc with a 5px wide stroke.
Arc::new(
bounding_box.top_left,
bounding_box.size.width,
90.0.deg(),
sweep.deg(),
)
.into_styled(arc_stroke)
.draw(display)
.unwrap();
// Draw centered text.
let text = format!("{:.2}%", 100. * (self.progress as f32) / 255.);
Text::with_text_style(&text, display_area.center(), character_style, text_style)
.draw(display)
.unwrap();
core::future::ready(())
// Draw centered text.
let text = format!("{:.2}%", 100. * (self.progress as f32) / 255.);
Text::with_text_style(&text, display_area.center(), character_style, text_style)
.draw(display)
.unwrap();
Ok(())
}
}
fn handle_input(&self, input: Action) -> impl core::future::Future<Output = NewState> + Send {