Fixed color rendering issue
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@@ -1,11 +1,11 @@
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use embedded_graphics::pixelcolor::Rgb565;
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use embedded_graphics::pixelcolor::Rgb565;
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use embedded_graphics::pixelcolor::Rgb888;
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub struct Rgb(pub u8, pub u8, pub u8);
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pub struct Rgb(pub u8, pub u8, pub u8);
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impl Rgb {
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impl Rgb {
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pub fn into_rgb565(self) -> Rgb565 {
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pub fn into_rgb565(self) -> Rgb565 {
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Rgb565::new(self.0, self.1, self.2)
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Rgb888::new(self.0, self.1, self.2).into()
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}
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}
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}
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}
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