implement back button

This commit is contained in:
2026-08-18 18:53:17 +00:00
parent 9792385af1
commit 8a7456adbd
5 changed files with 55 additions and 30 deletions
+21 -10
View File
@@ -1,24 +1,26 @@
use crate::navigation::{
main_menu::MainMenu, navigation::Navigable, scan_menu::ScanMenu, settings_menu::SettingsMenu,
};
use alloc::vec;
use alloc::vec::Vec;
#[derive(Debug, Clone)]
pub enum Menu {
pub enum ScreenItem {
Main(MainMenu),
Scan(ScanMenu),
Settings(SettingsMenu),
}
impl Navigable for Menu {
impl Navigable for ScreenItem {
fn display(
&self,
display: &mut crate::display::primary_lcd::PrimaryLcdDisplay<'static>,
) -> impl core::future::Future<Output = ()> + Send {
async move {
match self {
Menu::Main(main_menu) => main_menu.display(display).await,
Menu::Scan(scan_menu) => scan_menu.display(display).await,
Menu::Settings(settings_menu) => settings_menu.display(display).await,
ScreenItem::Main(main_menu) => main_menu.display(display).await,
ScreenItem::Scan(scan_menu) => scan_menu.display(display).await,
ScreenItem::Settings(settings_menu) => settings_menu.display(display).await,
}
}
}
@@ -29,9 +31,9 @@ impl Navigable for Menu {
) -> impl core::future::Future<Output = Self> + Send {
async move {
match self {
Menu::Main(main_menu) => main_menu.handle_input(input).await,
Menu::Scan(scan_menu) => scan_menu.handle_input(input).await,
Menu::Settings(settings_menu) => settings_menu.handle_input(input).await,
ScreenItem::Main(main_menu) => main_menu.handle_input(input).await,
ScreenItem::Scan(scan_menu) => scan_menu.handle_input(input).await,
ScreenItem::Settings(settings_menu) => settings_menu.handle_input(input).await,
}
}
}
@@ -39,13 +41,13 @@ impl Navigable for Menu {
#[derive(Debug, Clone)]
pub struct NavigationState {
pub current_screen: Menu,
pub screens: Vec<ScreenItem>,
}
impl Default for NavigationState {
fn default() -> Self {
Self {
current_screen: Menu::Main(MainMenu { selected: 0 }),
screens: vec![ScreenItem::Main(MainMenu { selected: 0 })],
}
}
}
@@ -54,4 +56,13 @@ impl NavigationState {
pub fn new() -> Self {
Self::default()
}
pub fn back(&mut self) -> ScreenItem {
let screen = self.screens.pop().unwrap();
if self.screens.is_empty() {
log::info!("last screen");
return screen;
}
self.screens.pop().unwrap()
}
}