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<h1 id="awesome-godot-awesome">Awesome Godot <a
href="https://awesome.re"><img src="https://awesome.re/badge.svg"
alt="Awesome" /></a></h1>
<p><a href="https://godotengine.org"><img src="godot-logo.svg"
alt="Godot Engine logo" /></a></p>
<p>A curated list of <a
href="https://www.gnu.org/philosophy/free-sw.html">free/libre</a> games,
plugins, add-ons and scripts for Godot.</p>
<p>Looking for third-party programming language support in Godot? See <a
href="https://github.com/Vivraan/godot-lang-support">Vivraan/godot-lang-support</a>.</p>
<h2 id="contents">Contents</h2>
<ul>
<li><a href="#games">Games</a>
<ul>
<li><a href="#2d">2D</a></li>
<li><a href="#3d">3D</a></li>
<li><a href="#xr">XR</a></li>
</ul></li>
<li><a href="#projects">Projects</a></li>
<li><a href="#templates">Templates</a></li>
<li><a href="#demos">Demos</a></li>
<li><a href="#tutorials">Tutorials</a></li>
<li><a href="#plugins-and-scripts">Plugins and scripts</a></li>
<li><a href="#modules">Modules</a></li>
<li><a href="#gdscriptc-editor-support">GDScript/C# editor
support</a></li>
<li><a href="#themes">Themes</a>
<ul>
<li><a href="#engine-themes">Engine themes</a></li>
<li><a href="#syntax-themes">Syntax themes</a></li>
</ul></li>
<li><a href="#unofficial-godot-builds">Unofficial Godot builds</a></li>
<li><a href="#bash-scripts">Bash scripts</a></li>
<li><a href="#websites">Websites</a></li>
<li><a href="#other">Other</a></li>
</ul>
<h2 id="games">Games</h2>
<p><em>Open Source Games that use Godot.</em></p>
<h3 id="d">2D</h3>
<h4 id="godot-4">Godot 4</h4>
<ul>
<li><a href="https://github.com/TinyTakinTeller/GodotProjectZero">A Dark
Forest</a> - Minimalistic incremental game inspired by “A Dark
Room”.</li>
<li><a href="https://codeberg.org/Yeldham/librerama">Librerama</a> - A
free/libre fast-paced arcade collection of mini-games.</li>
<li><a href="https://github.com/antimundo/poder-solar">Poder Solar</a> -
Simple resource management game.</li>
<li><a href="https://github.com/unknown-horizons/godot-port">Unknown
Horizons</a> - Official work-in-progress reimplementation of Unknown
Horizons.</li>
</ul>
<h4 id="godot-3">Godot 3</h4>
<ul>
<li><a href="https://github.com/GaidamakUA/blipshift">Blipshift</a> -
Simple top-down moving platforms game.</li>
<li><a href="https://github.com/didier-v/breakable">Breakable</a> - A
breakout-like game.</li>
<li><a href="https://github.com/kidscancode/circle_jump">Circle Jump</a>
- Mobile arcade game, addicting and enjoyable. How-to-made tutorial is
available, so you can recreate it yourself and learn Godot.</li>
<li><a href="https://github.com/WraithWinterly/Everplast">Everplast</a>
- Unique 2D platforming experience filled with rage, rush, speed, and
spray.</li>
<li><a href="https://github.com/EmilienLeroy/FallingSquare">Falling
Square</a> - A simple mobile game to test your reflex.</li>
<li><a href="https://github.com/Jibby-Games/Flappy-Race">Flappy Race</a>
- A 2D online multiplayer game inspired by Flappy Bird and Mario Kart
for desktop and HTML5.</li>
<li><a href="https://github.com/wesnoth/haldric">Haldric</a> - Official
work-in-progress reimplementation of Battle for Wesnoth.</li>
<li><a href="https://github.com/Tzoop/MemoryGame">Memory Game</a> -
Simple Memory game.</li>
<li><a href="https://github.com/dulvui/pocket-broomball/">Pocket
Broomball</a> - The worlds first broomball game, available for iOS,
Android and html5.</li>
<li><a href="https://github.com/JulianWels/portal2d">Portal 2D</a> - 2D
remake of the Portal games.</li>
<li><a href="https://github.com/HarmonyHoney/ROTA">ROTA</a> -
Gravity-bending puzzle platformer game.</li>
<li><a href="https://zacryol.itch.io/spindle-of-serendipity">spindle of
serendipity</a> - Word guessing game with customizable entries.</li>
<li><a
href="https://github.com/notapixelstudio/starship-olympics">Starship
Olympics</a> - Fast-paced local party game with starships that battle in
a top-down arena.</li>
<li><a href="https://github.com/Alzter/TuxBuilder">TuxBuilder</a> -
Work-in-progress reimplementation of SuperTux.</li>
</ul>
<h4 id="godot-2">Godot 2</h4>
<ul>
<li><a href="https://github.com/vnen/blockpop">BlockPop</a> - A simple
Breakout clone.</li>
<li><a href="https://github.com/randyyaj/Bombs">Bombs</a> - Simple
mobile game. You need to touch bombs to defuse them.</li>
<li><a href="https://github.com/Hirnbix/captain-holetooth">Captain
Holetooth</a> - Explorative platformer in a detailed world. Geared
towards younger players.</li>
<li><a href="https://github.com/janmarcano/Dolphin-Island-2">Dolphin
Island 2</a> - Platformer game made for the A Game By Its Cover 2015
Game Jam.</li>
<li><a href="https://github.com/akien-mga/dynadungeons">DynaDungeons</a>
- Bomberman clone in a fantasy universe.</li>
<li><a
href="https://github.com/randyyaj/Kraken-Rampage">Kraken-Rampage</a> -
Ludum Dare 33 entry made in 48 hours.</li>
<li><a href="https://github.com/genete/Minehunter">Minehunter</a> - A
Minesweeper clone.</li>
<li><a href="http://kobuge-games.github.io/minilens/">Minilens</a> -
Free puzzle platform game.</li>
<li><a href="https://github.com/w84death/mountain-of-hope">Mountain of
Hope</a> - Game made on Theater Game Jam (PGA 2015).</li>
<li><a
href="https://github.com/KOBUGE-Games/Ninja-Training">Ninja-Training</a>
- Small running game done as 1 hour challenge.</li>
<li><a href="https://github.com/sergicollado/no_hope_LD33">No hope</a> -
Ludum Dare 33 entry made in 48 hours.</li>
<li><a href="https://github.com/FEDE0D/Planet-Rider">Planet Rider</a> -
2D physics parkour game in an alien environment.</li>
<li><a href="https://github.com/Calinou/platshoot">Platshoot</a> - A 2D
shooter game.</li>
<li><a href="https://github.com/KOBUGE-Incubator/ringed">Ringed</a> -
Top-down shooter with extensive usage of light effects.</li>
<li><a href="https://github.com/w84death/Tanks-of-Freedom">Tanks of
Freedom</a> - Free turn-based isometric strategy game.</li>
<li><a href="https://github.com/delstuff/threeHungryMice">Three Hungry
Mice</a> - Breakout game with mice made for the Godot Engine Jam of
March 2016.</li>
</ul>
<h3 id="d-1">3D</h3>
<h4 id="godot-4-1">Godot 4</h4>
<ul>
<li><a href="https://github.com/Nokorpo/LibreAim">LibreAim</a> - Libre
FPS aim trainer made with Godot.</li>
<li><a href="https://gitlab.com/open-fpsz/open-fpsz">open-fpsz</a> - An
open-source, fast-paced multiplayer shooter game inspired by Tribes,
with jetpacks, skis and vehicles.</li>
<li><a
href="https://github.com/FOSS-Supremacy/OpenLiberty">OpenLiberty</a> -
An open-source reimplementation of Grand Theft Auto III on the Godot
Engine.</li>
<li><a href="https://github.com/Quaint-Studios/Reia">Reia</a> - A free
game thats an action adventure RPG for Desktop and Mobile with
multiplayer, MMO, and offline support.</li>
<li><a href="https://gitlab.com/SuperTuxParty/SuperTuxParty">Super Tux
Party</a> - A free/libre and open-source party game that is meant to
replicate the feel of games such as Mario Party.</li>
<li><a href="https://github.com/P1X-in/Tanks-of-Freedom-3-D">Tanks of
Freedom II</a> - Free turn-based isometric strategy game in voxel
art.</li>
<li><a href="https://github.com/Revolutionary-Games/Thrive/">Thrive</a>
- A free, open-source game about the evolution of life (Mono).</li>
</ul>
<h4 id="godot-3-1">Godot 3</h4>
<ul>
<li><a href="https://github.com/dulvui/ball2box">Ball2Box</a> - Shoot
the ball into the box, available for iOS, Android and html5.</li>
<li><a href="https://github.com/FelicePollano/Boom">Boom</a> - A very
simple, old fashion FPS, work-in-progress but playable.</li>
<li><a href="https://github.com/Relintai/broken_seals">Broken Seals</a>
- A work-in-progress third person action RPG with multiplayer support
(needs custom engine modules).</li>
<li><a href="https://github.com/Bauxitedev/meteorite">Meteorite</a> - A
lowres metroidvania FPS, inspired by Metroid Prime, made for LOWREZJAM
2018.</li>
<li><a href="https://github.com/Azza292/RapidRescue">Rapid Rescue</a> -
Rapid Rescue is a local multiplayer strategy game inspired by
Labyrinth.</li>
</ul>
<h4 id="godot-2-1">Godot 2</h4>
<ul>
<li><a href="https://github.com/khairul169/cheese-hunter">Cheese
Hunter</a> - A game for Godot Engine Jam of March 2016.</li>
</ul>
<h3 id="xr">XR</h3>
<h4 id="godot-4-2">Godot 4</h4>
<ul>
<li><a href="https://github.com/surreal6/piggyRescue">Piggy Rescue</a> -
Fun little example game where you chase and rescue little pigs.</li>
</ul>
<h4 id="godot-3-2">Godot 3</h4>
<ul>
<li><a href="https://github.com/NeoSpark314/BeepSaber">Beep Saber VR</a>
- Beat Saber clone in Godot.</li>
<li><a href="https://github.com/this-is-bennyk/Funkin-VR">Friday Night
Funkin`</a> - VR port of the popular rhythm game.</li>
</ul>
<h2 id="projects">Projects</h2>
<p><em>Non-game Open source projects made with Godot
(tools/utilities).</em></p>
<h4 id="godot-4-3">Godot 4</h4>
<ul>
<li><a href="https://github.com/mhgolkar/Arrow">Arrow</a> - A tool to
design game narratives with nodes.</li>
<li><a href="https://github.com/lesleyrs/clipboard-narrator">Clipboard
Narrator</a> - Turn any web page into an audiobook, works in the
background on desktop!</li>
<li><a href="https://github.com/MewPurPur/GodSVG">GodSVG</a> - Tool to
create optimized Scalable Vector Graphics files.</li>
<li><a href="https://github.com/mbrlabs/Lorien">Lorien</a> -
Infinite-canvas drawing/whiteboarding app for Windows, Linux and macOS.
Supports drawing tablets and pressure sensitivity.</li>
<li><a href="https://github.com/RodZill4/material-maker">Material
Maker</a> - Create PBR materials procedurally (similar to Substance
Designer).</li>
<li><a
href="https://github.com/Orama-Interactive/Pixelorama">Pixelorama</a> -
2D pixel art editor.</li>
<li><a href="https://github.com/protongraph/protongraph">ProtonGraph</a>
- Node-based tool for procedural content creation. Like visual
scripting, but for 3D model generation (needs custom engine
modules).</li>
</ul>
<h4 id="godot-3-3">Godot 3</h4>
<ul>
<li><a href="https://github.com/alfredbaudisch/Godello">Godello</a> - A
Trello-like kanban board application made with Godot. A proof of concept
for complex non-game applications with Godot, as well real-time online
interactions between multiple users. Includes backend code.</li>
<li><a href="https://github.com/SimulaVR/Simula">SimulaVR</a> - A VR
window manager for Linux, built on top of Godot engine.</li>
<li><a
href="https://github.com/virtual-puppet-project/vpuppr">vpuppr</a> - A
cross-platform VTuber application with mulitple tracking backends.</li>
</ul>
<h2 id="templates">Templates</h2>
<p><em>Projects to use as a base for your own games.</em></p>
<h4 id="godot-4-4">Godot 4</h4>
<ul>
<li><a href="https://github.com/Phazorknight/Cogito">COGITO</a> - First
Person Immersive Sim Template Project, providing a framework for
creating interactable objects, various items to use and mechanics to
influence the player and game environment.</li>
<li><a href="https://github.com/crystal-bit/godot-game-template">Crystal
Bit Godot Game Template</a> - Opinionated game template. It includes
continuous integration, scene loading with graphic transitions and game
pause handling.</li>
<li><a
href="https://github.com/Whimfoome/godot-FirstPersonStarter">First
Person Starter</a> - Template with First Person Controller, easily
adjustable from the Inspector.</li>
<li><a
href="https://github.com/nezvers/Godot-GameTemplate">Godot-GameTemplate</a>
- Template with all necessary stuff taken care of. Designed for pixel
art games.</li>
<li><a href="https://github.com/godotVR/godot-xr-template">Godot XR
Template</a> - Template for a multi-level XR game.</li>
<li><a href="https://github.com/Maaack/Godot-Game-Template">Maaacks
Game Template</a> - Template with a main menu, options menus, pause
menu, credits, scene loader, extra tools, and an example game
scene.</li>
<li><a
href="https://github.com/MechanicalFlower/godot-template">MechanicalFlower
Godot Template</a> - Template with code formatting, license tracking,
addons management and CI/CD.</li>
<li><a
href="https://github.com/TinyTakinTeller/TakinGodotTemplate">Takin Godot
Template</a> - Template with a save file system, localization, UI (main
menu, save files, options, credits), example game scene, plugins (scene
and audio managers, logger, linter, resource viewer), placeholders
(music, sfx), github workflows and various utility scripts.</li>
</ul>
<h4 id="godot-3-4">Godot 3</h4>
<ul>
<li><a href="https://github.com/bend-n/godot-template">bendns Godot
Template</a> - Game template using the <a
href="https://github.com/you-win/godot-package-manager">gpm</a>, with
itch.io pushing and builds automated. Starter CLI included.</li>
<li><a href="https://github.com/tavurth/godot-simple-fps-camera">Godot
First Person Camera</a> - A simple FPS starter with jumping, movement,
flashlight and a player character with animations.</li>
<li><a
href="https://github.com/MilkAndBanana01/godot-fps-template">Godot FPS
Template</a> - A free first person game template for the Godot
Engine.</li>
<li><a href="https://github.com/tavurth/godot-game-of-life">Godot Game
Of Life</a> - Conways <em>Game of life</em> using shaders.</li>
<li><a href="https://github.com/benmarz/minimum_game">Minimum Game</a> -
Template top-down 2D pixel art game, with multiple rooms, a HUD, menus,
and autosaving.</li>
<li><a
href="https://github.com/blockspacer/Godot-3.2-Multiplayer-FPS">Multiplayer
First Person Shooter</a> - Multiplayer first person shooter example
project.</li>
<li><a href="https://github.com/jasonswearingen/TPS-MP">Multiplayer
Third Person Shooter</a> - Multiplayer third person shooter example
project.</li>
</ul>
<h2 id="demos">Demos</h2>
<p><em>Demos to learn GDScript, its concepts, and various game
features.</em></p>
<h4 id="godot-4-5">Godot 4</h4>
<ul>
<li><a href="https://github.com/godotengine/godot-demo-projects">Godot
Demo Projects</a> - Official Godot demo projects (everything except the
TPS demo).</li>
<li><a href="https://github.com/MrEliptik/godot_experiments">Godot
experiments</a> - Several 2D, 3D and VR experiments.</li>
<li><a
href="https://github.com/Elesh-Norn/kaleidoscope">Kaleidoscope</a> - A
demo for interactive shaders in Godot.</li>
<li><a href="https://github.com/GDquest/godot-open-rpg">OpenRPG</a> -
JRPG-style game demo and template.</li>
<li><a
href="https://github.com/sarooptech/PlaneShooter">PlaneShooter</a> - A
2D demo game to learn Godot 4.</li>
<li><a href="https://github.com/godotengine/tps-demo">TPS Demo</a> -
Official Godot third person shooter (TPS) demo with high quality
graphics.</li>
<li><a href="https://github.com/Zylann/voxelgame">voxelgame</a> -
Minecraft-like voxel terrain demo, utilising the godot_voxel
module.</li>
</ul>
<h4 id="godot-3-5">Godot 3</h4>
<ul>
<li><a href="https://github.com/GDQuest/godot-make-pro-2d-games">Open
Source A-RPG Demo</a> - RPG demo.</li>
<li><a
href="https://github.com/godot-extended-libraries/godot-realistic-water">Realistic
Water Shader</a> - Realistic 3D water shader with foam and
caustics.</li>
<li><a href="https://github.com/Relintai/the_tower">The Tower</a> - A
voxel-based parkour game to show the capabilities of the Voxelman
module.</li>
</ul>
<h4 id="godot-2-2">Godot 2</h4>
<ul>
<li><a href="https://github.com/Calinou/fps-test">FPS Test</a> - A
singleplayer FPS test. Physics work, but there are no enemies and no
proper shooting.</li>
<li><a
href="https://github.com/FEDE0D/godot-pathfinding2d-demo">Pathfinding
2d</a> - A demo project demonstrating pathfinding using a tilemap.</li>
<li><a
href="https://github.com/empyreanx/godot-snapshot-interpolation-demo">UDP
Snapshot interpolation</a> - Lets you connect to a server and view
networked physics.</li>
<li><a href="https://github.com/empyreanx/godot-state-sync-demo">UDP
State synchronization</a> - A more efficient networking demo than the
snapshot interpolation one.</li>
<li><a
href="https://github.com/toger5/Godot-Voxel-Game-MineCraftClone">Voxel
Game</a> - Minecraft-like voxel terrain demo.</li>
</ul>
<h2 id="tutorials">Tutorials</h2>
<blockquote>
<p><strong>Note</strong></p>
<p>The <a
href="https://docs.godotengine.org/en/latest/community/tutorials.html">list
of tutorials</a> has moved to the Godot documentation.</p>
</blockquote>
<h2 id="plugins-and-scripts">Plugins and scripts</h2>
<p><em>Scripts that let you do new stuff, or enhance Godot
functionality.</em></p>
<h4 id="godot-4-6">Godot 4</h4>
<ul>
<li><a
href="https://github.com/ThGnommy/godot_3d_auto_collision_generator">3D
Auto Collision Generator</a> - Generate collision for multiple 3D
objects in one click.</li>
<li><a
href="https://github.com/AndreMicheletti/godot-agones-sdk">AgonesSDK</a>
- Plugin to add <a
href="https://github.com/googleforgames/agones">Agones</a> SDK
functionality to Godot.</li>
<li><a
href="https://github.com/Goutte/godot-addon-animated-shape-2d">AnimatedShape2D</a>
- Animate a CollisionShape2D along with the frames of an
AnimatedSprite2D.</li>
<li><a
href="https://github.com/godot-extended-libraries/godot-antialiased-line2d">AntialiasedLine2D</a>
- Higher-quality antialiased Line2D and Polygon2D drawing compared to
the default Godot implementation (all rendering methods, all
platforms).</li>
<li><a
href="https://github.com/viniciusgerevini/godot-aseprite-wizard">Aseprite
Wizard</a> - Plugin for importing animations from Aseprite as
SpriteFrames.</li>
<li><a href="https://github.com/bitbrain/beehave">Beehave</a> - Enables
you to create robust NPC AI systems using behavior trees.</li>
<li><a href="https://codeberg.org/svetogam/creverter">CReverter
(Composite Reverter)</a> - Memento-based undo/redo utility that supports
composition.</li>
<li><a href="https://codeberg.org/svetogam/csconnector">CSConnector
(Contextual Signal/Setup Connector)</a> - Provides a clean interface to
dynamically find, setup, and connect to descendant nodes through the
scene tree.</li>
<li><a href="https://codeberg.org/svetogam/cslocator">CSLocator
(Contextual Service Locator)</a> - Provides a clean interface to
register and find objects through the scene tree like localized
singletons.</li>
<li><a href="https://github.com/blackears/cyclopsLevelBuilder">Cyclops
Level Builder</a> - A level builder for quick prototypes and
proof-of-concepts.</li>
<li><a href="https://github.com/coppolaemilio/dialogic">Dialogic</a> -
Create dialogs, characters and scenes to display conversations.</li>
<li><a href="https://github.com/Rubonnek/dialogue-engine">Dialogue
Engine</a> - Minimalistic dialogue engine that fits into your GUI nodes
and automatically graphs the branching dialogues for easy
debugging.</li>
<li><a
href="https://github.com/nathanhoad/godot_dialogue_manager">Dialogue
Manager</a> - A simple but powerful text based branching dialogue editor
and runtime. <em>(Godot 3 and 4)</em></li>
<li><a
href="https://github.com/TRUINGLol/DotnetQuestSystem">DotnetQuestSystem</a>
- A simple implementation of a quest system on .NET with an interface
for Godot.</li>
<li><a href="https://github.com/bbbscarter/event-audio-godot">Event
Audio</a> - A simple event-based “fire and forget” audio triggering
system.</li>
<li><a href="https://github.com/tavurth/godot-fft">Fast Fourier
Transform (FFT)</a> - Fast Fourier Transform in GDScript.</li>
<li><a href="https://github.com/utopia-rise/fmod-gdnative">FMOD
GDNative</a> - Plugin to use the FMOD audio engine in GDScript.</li>
<li><a
href="https://github.com/friflo/Friflo.Json.Fliox/blob/main/Engine/README.md">Friflo.Engine.ECS</a>
- High-performance C# ECS with simple API. Supports .NET,
WASM/WebAssembly, Native AOT, Godot, Unity, MonoGame, … <em>(Godot 3 and
4)</em></li>
<li><a
href="https://github.com/func-godot/func_godot_plugin">func_godot</a> -
Import maps using the <a
href="https://quakewiki.org/wiki/Quake_Map_Format">Quake MAP file
format</a>, commonly made using an editor such as <a
href="https://trenchbroom.github.io/">TrenchBroom</a>.</li>
<li><a
href="https://github.com/jegor377/godot-gdgifexporter">GDGIFExporter</a>
- GIF exporter made entirely in GDScript.</li>
<li><a href="https://github.com/MikeSchulze/gdUnit4">GdUnit4</a> - Godot
Unit Testing Framework.</li>
<li><a href="https://github.com/Iakobs/godot-play-game-services">Godot
Google Play Game Services</a> - Integrate Google Play Games Services in
your Godot game.</li>
<li><a href="https://github.com/paulloz/godot-ink">godot-ink</a> - A C#
(Mono) plugin to integrate stories writen in <a
href="https://github.com/inkle/ink">ink</a>, a scripting language for
writing interactive narrative.</li>
<li><a href="https://github.com/unvermuthet/godot-ndi">Godot NDI</a> -
Integrates the NDI® SDK with Godot.</li>
<li><a href="https://github.com/SoloByte/godot-polygon2d-fracture">Godot
Polygon 2D Fracture</a> - Two simple scripts for fracturing and cutting
polygons.</li>
<li><a href="https://github.com/tavurth/godot-radial-menu">Godot Radial
Menu</a> - A radial menu written in shader code for performance.</li>
<li><a href="https://github.com/yudinikita/godot-spin-button">Godot Spin
Button</a> - Horizontal Selector with extended options.</li>
<li><a href="https://github.com/2shady4u/godot-sqlite">Godot SQLite</a>
- GDNative wrapper for SQLite, making it possible to use SQLite
databases as data storage in your project.</li>
<li><a href="https://github.com/godotvr/godot-xr-tools">Godot XR
Tools</a> - Basic components for XR development.</li>
<li><a href="https://github.com/TheWalruzz/godot-sx">GodotSx</a> -
Rx-like extensions for Godots built-in signals.</li>
<li><a href="https://github.com/bitwes/Gut">GUT</a> - Utility for
writing unit tests in GDScript.</li>
<li><a href="https://github.com/Inspiaaa/HCoroutines">HCoroutines</a> -
Powerful C# coroutine library for Godot.</li>
<li><a
href="https://github.com/cluttered-code/godot-health-hitbox-hurtbox">Health,
HitBoxes, HurtBoxes, and HitScans</a> - 2D and 3D Components to manage
health, damage, and healing.</li>
<li><a
href="https://github.com/Zylann/godot_heightmap_plugin">HTerrain</a> -
Heightmap-based terrain. Supports texture painting, colouring, holes,
level of detail and grass. <em>(Godot 3 and 4)</em></li>
<li><a
href="https://kenyoni-software.github.io/godot-addons/addons/icon_explorer">Icon
Explorer</a> - Browse and save icons from popular icon collections.</li>
<li><a
href="https://github.com/nklbdev/godot-4-importality">Importality</a> -
raster graphics and animations importers: Aseprite, Krita, Pencil2D,
Piskel, Pixelorama and others.</li>
<li><a href="https://github.com/nathanhoad/godot_input_helper">Input
Helper</a> - A helper for detecting input devices and remapping
controls. <em>(Godot 3 and 4)</em></li>
<li><a href="https://github.com/Rubonnek/inventory-manager">Inventory
Manager</a> - Minimalistic inventory manager for easily adding and
removing items with variable stack sizes and stack count limits.</li>
<li><a
href="https://kenyoni-software.github.io/godot-addons/addons/licenses">License
Manager</a> - Manage license and copyright for third party graphics,
software or libraries. Group them into categories, add descriptions or
web links.</li>
<li><a href="https://github.com/limbonaut/limboai">LimboAI</a> -
Behavior trees and state machines. Comes with editor, visual debugger,
comprehensive demo and tutorial.</li>
<li><a href="https://github.com/Maaack/Godot-Game-Template">Maaacks
Game Template Plugin</a> - Template with a main menu, options menus,
pause menu, credits, scene loader, extra tools, and an example game
scene.</li>
<li><a href="https://github.com/Maaack/Godot-Menus-Template">Maaacks
Menus Template</a> - Template with a main menu, options menus, credits,
and a scene loader.</li>
<li><a href="https://github.com/Maaack/Godot-Scene-Loader">Maaacks
Scene Loader</a> - Scene loader that includes a loading screen, progress
bar, and error handling.</li>
<li><a href="https://github.com/nobodywho-ooo/nobodywho">NobodyWho</a> -
Local large language models (LLMs) for “AI-powered” NPC dialogue.</li>
<li><a
href="https://github.com/you-win/obs-websocket-gd">obs-websocket-gd</a>
- Script and editor plugin to control Open Broadcaster Software from
Godot via obs-websocket.</li>
<li><a
href="https://github.com/Vahera/godot-orchestrator">Orchestrator</a> -
Dialog and visual-scripting subsystem for 2D and 3D games.</li>
<li><a href="https://github.com/ramokz/phantom-camera">Phantom
Camera</a> - Designed to provide and simplify common behaviors for the
built-in Camera2D and Camera3D nodes.</li>
<li><a href="https://github.com/pixelpen-dev/pixelpen">PixelPen</a> -
Pixel art drawing and animation: Common drawing tools such as selection,
shape creation, mirroring, tiling, and animation features within the
Godot editor.</li>
<li><a href="https://github.com/phosxd/PowerKey">PowerKey</a> -
Easy-to-use dynamic translation of text &amp; other variables. Also
offers GDScript execution on Nodes, without needing to attach a
script.</li>
<li><a href="https://github.com/HungryProton/scatter">ProtonScatter</a>
- Automates the positioning of assets in a scene.</li>
<li><a
href="https://kenyoni-software.github.io/godot-addons/addons/qr_code">QR
Code</a> - QR Code generation either with the included QRCodeRect node
or use the encoding result of the QRCode class.</li>
<li><a href="https://github.com/Rubonnek/quest-manager">Quest
Manager</a> - Minimalistic quest manager able to track quest state at
runtime for easier debugging.</li>
<li><a href="https://github.com/TheWalruzz/godot-questify">Questify</a>
- A graph-based quest editor and manager.</li>
<li><a href="https://github.com/shomykohai/quest-system">QuestSystem</a>
- A simple and extensible quest manager and creator.</li>
<li><a href="https://github.com/jotson/ridiculous_coding">Ridiculous
Coding</a> - Makes your coding experience in Godot 1000× more
ridiculous.</li>
<li><a href="https://github.com/4d49/scene-library">Scene Library</a> -
A tool for organizing Godot scenes with efficiency.</li>
<li><a href="https://github.com/glass-brick/Scene-Manager">Scene
Manager</a> - Make nice and customizable scene transitions in one line
of code. <em>(Godot 3 and 4)</em></li>
<li><a href="https://github.com/Eneskp3441/Shaker">Shaker</a> - Plugin
that adds shaking and emitters for cameras, nodes or any property in 2D
and 3D.</li>
<li><a
href="https://github.com/Ericdowney/SignalVisualizer">SignalVisualizer</a>
- Displays the current scenes signals and connections in a easy to read
graph and tree dock.</li>
<li><a
href="https://github.com/fbcosentino/godot-simplified-flightsim">Simplified
Flight Simulation library</a> - A library that helps you create a simple
airplane/helicopter/spaceship flight simulator. <em>(Godot 3 and
4)</em></li>
<li><a
href="https://github.com/henriquelalves/SimpleGodotCRTShader">SimpleGodotCRTShader</a>
- A simple Godot shader that simulates CRT Displays.</li>
<li><a href="https://github.com/SirRamEsq/SmartShape2D">SmartShape2D</a>
- A 2D terrain tool. <em>(Godot 3 and 4)</em></li>
<li><a
href="https://github.com/syntaxerror247/godot-android-system-bar-color-changer">System
Bar Color Changer</a> - An Android plugin that enables you to
dynamically change the colors of the status bar and navigation bar, and
also supports enabling translucent system bars for a modern, immersive
UI experience.</li>
<li><a href="https://github.com/TaloDev/godot">Talo</a> - A
self-hostable game backend for managing players, leaderboards, stats,
saving/loading data and more.</li>
<li><a href="https://github.com/spimort/TerraBrush">TerraBrush</a> -
Minimal Terrain heightmap editor that features sculpting, painting
textures, LOD, and MultiZones.</li>
<li><a href="https://github.com/TokisanGames/Terrain3D">Terrain3D</a> -
A high performance, editable 3D terrain system.</li>
<li><a href="https://github.com/Inspiaaa/ThemeGen">ThemeGen</a> - Easily
create themes using GDScript code, allowing you to reuse styles,
recombine them, and effortlessly reuse and share colours between
components.</li>
<li><a href="https://github.com/imjp94/UIDesignTool">UI Design Tool</a>
- Intuitive design workflow for UIs in the editor.</li>
<li><a
href="https://github.com/MarcoFazioRandom/Virtual-Joystick-Godot">Virtual
Joystick</a> - A virtual joystick for touchscreens. Simple to use and
with useful options. <em>(Godot 3 and 4)</em></li>
<li><a
href="https://github.com/alessandrofama/wwise-godot-integration">Wwise</a>
- Wwise audio middleware integration.</li>
<li><a href="https://github.com/Kiamo2/YATI">YATI (Yet Another Tiled
Importer</a> - This is an addon for importing files (.tmx, .tmj) created
by the <a href="https://github.com/mapeditor/tiled">Tiled Map
Editor</a>.</li>
<li><a href="https://codeberg.org/svetogam/yourbuil">Your Buil</a> - A
plugin that makes it as easy as possible to use build data like git
commit hashes in your build.</li>
</ul>
<h4 id="godot-3-6">Godot 3</h4>
<ul>
<li><a href="https://github.com/hiulit/Godot-3-2D-Day-Night-Cycle">2D
Day/Night Cycle</a> - A ☀️ Day / 🌔 Night cycle for 2D.</li>
<li><a
href="https://github.com/hiulit/Godot-3-2D-Destructible-Objects">2D
Destructible Objects</a> - A script that takes a sprite, divides it into
blocks and makes them explode💥.</li>
<li><a href="https://github.com/ceceppa/anima">Anima</a> - Run
sequential and parallel animations with less code compared to
Tween.</li>
<li><a
href="https://github.com/graycastle/godot-AutoColliders">AutoColliders</a>
- Allows the automatic generation of colliders for Sprites, with planned
expansion to handle 3D meshes in the future.</li>
<li><a href="https://github.com/sarooptech/BoxCam2D">BoxCam2D</a> -
Simplest way to implement grid-based 2D camera movement.</li>
<li><a
href="https://github.com/awkwardpolygons/cartographer">Cartographer</a>
- Heightmap-based 3D terrain editor.</li>
<li><a
href="https://github.com/fenix-hub/godot-engine.code-snapshot">Code
Snapshot</a> - A plugin which lets you take beautified screenshots of
your code within the editor.</li>
<li><a href="https://github.com/hiulit/Godot-3-2D-CRT-Shader">CRT
Shader</a> - A Godot shader that simulates CRT Displays with many shader
parameters.</li>
<li><a href="https://github.com/mohammedzero43/CSGExport-Godot">CSG Mesh
Exporter (.OBJ)</a> - Export CSG nodes to OBJ meshes to improve editing
performance.</li>
<li><a
href="https://github.com/fractilegames/godot-gles2-debanding-material">Debanding
Material Shader</a> - Simple material shader with added debanding noise,
for use with the GLES2 renderer as it doesnt support full-screen
debanding.</li>
<li><a href="https://github.com/hiulit/Delaunator-GDScript">Delaunator
GDScript</a> - A GDScript library for Delaunay triangulation of 2D
points.</li>
<li><a
href="https://github.com/MatejSloboda/Dijkstra_map_for_Godot">Dijkstra
map for Godot</a> - A GDNative project for Godot game engine, that
introduces Dijktra Map pathfinding node.</li>
<li><a href="https://github.com/3ddelano/discord.gd">Discord.gd</a> -
Discord bot API wrapper. Make bots in 100% GDScript.</li>
<li><a
href="https://github.com/effekseer/EffekseerForGodot3">EffekseerForGodot3</a>
- Import <a href="https://effekseer.github.io/en/">Effekseer</a>
particle effects.</li>
<li><a href="https://github.com/godotengine/escoria">Escoria</a> - Point
&amp; click adventure game framework. <em>(Godot 2 and 3)</em></li>
<li><a href="https://github.com/funexpected/flash-tools">Funexpected
Flash Tools</a> - Adobe Animate (Flash) plugin that allows you to export
a project for a Godot Engine.</li>
<li><a href="https://github.com/droxpopuli/gdstats">gdstats</a> - A
library of pseudorandom number generators for common statistical
distributions.</li>
<li><a
href="https://github.com/fenix-hub/godot-engine.github-integration">GitHub
integration</a> - Interact with GitHub without opening your
browser.</li>
<li><a href="https://github.com/TheSHEEEP/godotccd">godotccd</a> - Fast
3D collision checks in Godot using libccd.</li>
<li><a href="https://github.com/TheSHEEEP/godotdetour">godotdetour</a> -
A GDNative implementation of the detour/detourcrowd library.</li>
<li><a href="https://github.com/ACB-prgm/Godot_GamePad">Godot
GamePad</a> - Allows players to use their mobile devices as
controllers.</li>
<li><a href="https://github.com/you-win/godot-gif-getter">Godot Gif
Getter</a> - An in-game utility for recording and saving GIFs (written
in GDNative Rust).</li>
<li><a
href="https://github.com/Iakobs/godot-google-play-game-services-android-plugin">Godot
Google Play Games Services</a> - Integrate Google Play Games Services in
your Godot game.</li>
<li><a href="https://github.com/kyzfrintin/Godot-Mixing-Desk">Godot
Mixing Desk</a> - Make procedural sound and adaptive/procedural music
with a few nodes and a couple lines of code.</li>
<li><a
href="https://github.com/godot-extended-libraries/godot-next">Godot
NExt</a> - A set of basic node extensions.</li>
<li><a
href="https://github.com/didier-v/GodotNotificationCenter">GodotNotificationCenter</a>
- A notification center.</li>
<li><a href="https://github.com/31/GodotOnReady">GodotOnReady</a> - A C#
(Mono) alternative to the GDScript-only <code>onready</code> keyword,
without reflection.</li>
<li><a
href="https://github.com/alfredbaudisch/GodotPhoenixChannels">GodotPhoenixChannels</a>
- A GDScript and Godot Engine implementation for the Channels API of the
Phoenix Framework.</li>
<li><a href="https://github.com/jarneson/godot-ply">godot-ply</a> -
In-editor box modelling for gray boxing or prototyping 3D levels.</li>
<li><a href="https://github.com/semickolon/GodotRx">GodotRx</a> -
Reactive extensions for Godot C# (Mono).</li>
<li><a href="https://github.com/henriquelalves/GodotTIE">GodotTIE</a> -
Text Interface Engine to control text output (like in a RPG dialogue).
<em>(Godot 2 and 3)</em></li>
<li><a
href="https://github.com/OBKF/Godot-Trail-System">Godot-Trail-System</a>
- Advanced 2D/3D trail system.</li>
<li><a href="https://github.com/mcunha-br/Godot_VirtualJoystick">Godot
VirtualJoystick</a> - A simple vitual joystick for mobile devices.</li>
<li><a href="https://github.com/Larpon/ingrid">InGrid</a> - Infinite
scrolling grid.</li>
<li><a href="https://github.com/Kehom/GodotAddonPack">Kehoms Godot
Addon Pack</a> - A collection of addons for debugging, networking, UI,
and more.</li>
<li><a href="https://github.com/Calinou/godot-lod">Level of Detail
(LOD)</a> - Level of detail add-on for meshes, lights and particles. Can
improve performance in large scenes.</li>
<li><a href="https://github.com/Kylogias/godot-line-collider-2d">Line
Collider 2D</a> - A script which adds colliders that follow an array of
Line2Ds (useful for prototypes).</li>
<li><a href="https://github.com/DrMoriarty/nativelib">NativeLib</a> -
Plugin management system designed to easily operate with native
libraries for iOS/Android. It also takes care about plugin dependencies
and provides hassle-free native libs updating. Attribution and
analytics: Adjust, Amplitude, AppsFlyer, Flurry, GameAnalytics, Tenjin.
Ads networks and mediation: AdColony, AppLovin, TapDaq. GDPR and
privacy: App Tracking Transparency, Ogury. Social: Facebook. Universal
backend solution: Firebase.</li>
<li><a href="https://github.com/hoontee/godot-ni-mate-motion-capture">NI
mate Motion Capture</a> - Animate Skeletons with a Microsoft Kinect
sensor.</li>
<li><a
href="https://github.com/dploeger/godot-scrollingbackground">Scrolling
Background</a> - A scrolling background node. <em>(Godot 2 and
3)</em></li>
<li><a href="https://github.com/Arnklit/ShellFurGodot">Shell Fur</a> -
3D fur node for Godot.</li>
<li><a
href="https://github.com/HeavenMercy/StoryTeller-Engine">StoryTeller
Engine</a> - Dialog and interactive fiction engine.</li>
<li><a href="https://github.com/vnen/godot-tiled-importer">Tiled
importer</a> - Import maps from <a
href="https://www.mapeditor.org/">Tiled</a>.</li>
<li><a
href="https://github.com/HeavenMercy/TileSet-Builder-Godot-Plugin">TileSet
Builder</a> - Quickly build tilesets with style.</li>
<li><a href="https://github.com/Zylann/godot_tree_generator_plugin">Tree
generator</a> - Tool for generating trees.</li>
<li><a
href="https://github.com/SIsilicon/Godot-Volumetrics-Plugin">Volumetrics</a>
- Voxel-based volumetric lighting and fog plugin.</li>
<li><a href="https://github.com/ClarkThyLord/Voxel-Core">Voxel-Core</a>
- GDScript voxel plugin for creating, importing and editing voxel
content in-engine and in-game.</li>
<li><a href="https://github.com/tomankirilov/VPainter">VPainter</a> - 3D
vertex painting plugin.</li>
<li><a href="https://github.com/Arnklit/WaterGenGodot">Waterways</a> -
Tool to generate river meshes with flow and foam maps based on Bézier
curves.</li>
<li><a href="https://gitlab.com/atnb/xsm">XSM</a> - A fully-featured
hierarchical State Machine with parallel states, easy animation, random
states and more.</li>
<li><a href="https://github.com/yumedev40/Yume-Visual-Novel-Editor">Yume
Visual Novel Editor</a> - An integrated editor for creating visual novel
games.</li>
</ul>
<h4 id="godot-2-3">Godot 2</h4>
<ul>
<li><a href="https://github.com/leezh/autotile">Auto Tile Layer</a> -
Allows automatic 2D tiling using RPG Makers Autotile format.</li>
<li><a
href="https://github.com/marcosbitetti/grass_plugin_4_godot">Grass
Plugin</a> - A plugin to handle huge amounts of grass, foliages and
other vegetations.</li>
<li><a href="https://github.com/TeddyDD/gterm">gterm</a> - GUI control
that draws something similar to *nix terminal emulators.</li>
<li><a
href="https://gitlab.com/shine-upon-thee/joystick">SUTjoystick</a> -
Easy gamepad support for GNU/Linux and Windows.</li>
</ul>
<h4 id="godot-version-unknown">Godot version unknown</h4>
<ul>
<li><a
href="https://godotengine.org/qa/438/camera2d-screen-shake-extension">Camera2D
Screen Shake</a> - Screen shake effect for Camera2D.</li>
<li><a href="https://github.com/impmja/godot-easing">Easing Script</a> -
A port of the Robert Penners equations for easing.</li>
<li><a
href="https://github.com/NangiDev/GDSerCommPlugin">GDSerCommPlugin</a> -
A plugin to read Arduino serial input (needs custom engine
modules).</li>
<li><a href="https://github.com/GodotExplorer/gdutils">gdutils</a> -
Utilities for Godot written in GDScript.</li>
<li><a href="https://github.com/vini-guerrero/Godot_Game_Tools">Godot
Game Tools</a> - Blender plugin to ease importing assets into
Godot.</li>
<li><a href="https://kidscancode.org/godot_recipes/3.x/">Godot
Recipes</a> - A large collection of tutorials and techniques, both big
and small.</li>
<li><a href="https://github.com/GDQuest/godot-shaders">Godot Shaders</a>
- A large library of free and open-source shaders for 2D and 3D.</li>
<li><a href="https://github.com/ScyDev/Godot-Scripts">Polygon Merge</a>
- Merge polygons.</li>
<li><a href="https://github.com/OvermindDL1/Godot-Helpers">Simplex
2D/3D</a> - Simplex deterministic noise functions.</li>
<li><a
href="https://gist.github.com/Calinou/27e979ab0a35500c3381">Tileset
Builder</a> - Build tilesets.</li>
</ul>
<h2 id="modules">Modules</h2>
<p><em>Stuff integrated into Godot core (C++).</em></p>
<h4 id="godot-4-7">Godot 4</h4>
<ul>
<li><a href="https://github.com/Relintai/entity_spell_system">Entity
Spell System</a> - An entity and spell system for complex (optionally
multiplayer) RPGs. <em>(Godot 3 and 4)</em></li>
<li><a href="https://github.com/summertimejordi/fmod_gd4">FMOD GD4</a> -
FMOD Studio API integration.</li>
<li><a href="https://github.com/GodotECS/godex">Godex</a> - An entity
component system library.</li>
<li><a href="https://github.com/Mestima/GodotHook">GodotHook</a> - A
lite custom event system for Godot Engine. <em>(Godot 3 and 4)</em></li>
<li><a href="https://github.com/godot-jolt/godot-jolt">godot-jolt</a> -
Allows you to use the <a
href="https://github.com/jrouwe/JoltPhysics">Jolt Physics
Engine</a>.</li>
<li><a
href="https://github.com/WeaselGames/godot_luaAPI">godot-luaAPI</a> -
Module for creating sandboxed modding APIs with Lua. <em>(Godot 3 and
4)</em></li>
<li><a
href="https://github.com/appsinacup/godot-rapier-2d">godot-rapier-2d</a>
- A 2D <a href="https://github.com/dimforge/rapier">Rapier</a> physics
server for Godot.</li>
<li><a href="https://github.com/Gramps/GodotSteam">GodotSteam</a> -
Steam API library binding for Godot. Supports Windows, macOS and
Linux.</li>
<li><a href="https://github.com/Zylann/godot_voxel">godot-voxel</a> -
Module for creating volumetric worlds.</li>
<li><a href="https://github.com/shomykohai/godot-keyring">Keyring</a> -
Utility to interact with the OS keyring to store credentials.</li>
<li><a href="https://github.com/you-win/spout-gd">spout-gd</a> - Share
OpenGL textures across Windows applications through your GPU using <a
href="https://github.com/leadedge/Spout2">Spout</a>.</li>
<li><a href="https://github.com/Relintai/texture_packer">Texture
Packer</a> - Tools to layer, pack, and merge textures at runtime.
<em>(Godot 3 and 4)</em></li>
<li><a href="https://github.com/Relintai/voxelman">Voxelman</a> - A
voxel engine with more focus on editor integration, gameplay-related
features, and extendability. <em>(Godot 3 and 4)</em></li>
</ul>
<h4 id="godot-3-7">Godot 3</h4>
<ul>
<li><a href="https://github.com/funexpected/godot-flash-module">Flash
Module</a> - Use Adobe Animate (Flash) projects in Godot.</li>
<li><a href="https://github.com/alexfonseka/godot-fmod-integration">FMOD
Integration</a> - Module to integrate the FMOD audio engine in
Godot.</li>
<li><a href="https://github.com/PerduGames/gdnet3">Gdnet for Godot 3</a>
- An ENet wrapper for Godot 3.</li>
<li><a href="https://github.com/lupoglaz/GodotAIGym">GodotAIGym</a> -
Make your Godot project into an OpenAI Gym environment to train RL
models with PyTorch.</li>
<li><a
href="https://github.com/Wild-Pluto/godot-apple-id">godot-apple-id</a> -
Module for sign in with Apple in Godot.</li>
<li><a href="https://github.com/drachenfrucht1/godotcord">godotcord</a>
- A wrapper for the <a
href="https://discord.com/developers/docs/game-sdk/sdk-starter-guide">Discord
Game SDK</a>.</li>
<li><a
href="https://github.com/touilleMan/godot-python">godot-python</a> -
Python support for Godot 3.</li>
<li><a
href="https://github.com/tavurth/godot-simple-state">godot-simple-state</a>
- A minimal finite state machine using nodes, perfect for Jam
games.</li>
<li><a
href="https://github.com/cj-dimaggio/godot-slicer">Godot-Slicer</a> - A
port of <a
href="https://github.com/DavidArayan/ezy-slice">Ezy-Slicer</a> for
Godot.</li>
<li><a href="https://github.com/goostengine/goost">Goost</a> - A
general-purpose, extensible and customizable extension.</li>
<li><a href="https://github.com/sebastian-heinz/portaudio">PortAudio</a>
- Wrapper methods and Godot-friendly types to use <a
href="http://www.portaudio.com">PortAudio</a>.</li>
<li><a href="https://github.com/menip/godot_speech_to_text">Speech to
Text</a> - Captures the users microphone input and converts it to
text.</li>
</ul>
<h4 id="godot-version-unknown-1">Godot version unknown</h4>
<ul>
<li><a href="https://github.com/Xrayez/godot-anl">godot-anl</a> - A
wrapper for <a
href="https://github.com/JTippetts/accidental-noise-library">Accidental
Noise Library</a> with a visual noise editing support.</li>
<li><a
href="https://github.com/Faless/godot-enet-better">godot-enet-better</a>
- A better ENet module for high-performance multiplayer games with
Godot.</li>
<li><a
href="https://github.com/antarktikali/godot-opencv-gpu-perspective">Head
tracking using OpenCV</a></li>
<li><a
href="https://github.com/GodotExplorer/NativeDialogs">NativeDialogs</a>
- Using native dialogs in Godot.</li>
<li><a href="https://github.com/oamldev/oamlGodotModule">Open Adaptive
Music Library</a></li>
<li><a href="https://github.com/empyreanx/rawpacker">RawPacker</a> -
Simple binary packing/unpacking for RawArray.</li>
<li><a href="https://github.com/GodotExplorer/spine">spine</a> - <a
href="http://esotericsoftware.com/">Spine</a> animation support
module.</li>
<li><a href="https://github.com/laverneth/water">WaterSplash 2D
node</a></li>
</ul>
<h2 id="gdscriptc-editor-support">GDScript/C# editor support</h2>
<p><em>Add-ons for text editors that implement GDScript or C#
support.</em></p>
<ul>
<li><a href="https://atom.io/packages/lang-gdscript">Atom</a> - Syntax
highlighting.</li>
<li><a
href="https://github.com/godotengine/emacs-gdscript-mode">Emacs</a> -
Syntax highlighting, code folding, indentation and autocompletion.</li>
<li><a href="https://github.com/haimat/GDScript-Geany">Geany</a> -
Syntax highlighting.</li>
<li><a href="https://github.com/haimat/GDScript-gedit">Gedit</a> -
Syntax highlighting.</li>
<li><a href="https://github.com/exigow/intellij-gdscript">IntelliJ
IDEA</a> - Syntax highlighting and autocompletion.</li>
<li><a href="https://github.com/JetBrains/godot-support">JetBrains Rider
(C#)</a> - Syntax highlighting, autocompletion and run
configurations.</li>
<li><a href="https://github.com/Skytrias/gdscript-kak">Kakoune</a> -
Syntax highlighting.</li>
<li><a href="https://github.com/GodotID/nano-gdscript">GNU Nano</a> -
Syntax highlighting.</li>
<li><a href="https://github.com/beefsack/GDScript-sublime">Sublime
Text</a> - Syntax highlighting.</li>
<li><a href="https://github.com/habamax/vim-godot">Vim</a> - Syntax
highlighting, autocompletion and linting using the LSP server provided
by the Godot editor. Also supports the Godot shader language.</li>
<li>Visual Studio Code
<ul>
<li><a
href="https://marketplace.visualstudio.com/items?itemName=neikeq.godot-csharp-vscode">C#
Tools for Godot Visual Studio Code Extension</a> - Debugger and
utilities for working with Godot C# projects in VSCode.</li>
<li><a
href="https://marketplace.visualstudio.com/items?itemName=EddieDover.gdscript-formatter-linter">gdformat
Visual Studio Code Extension</a> - Formatter for GDScript in Visual
Studio Code.</li>
<li><a
href="https://marketplace.visualstudio.com/items?itemName=geequlim.godot-tools">godot-tools
Visual Studio Code Extension</a> - A complete set of tools to code games
with Godot Engine in Visual Studio Code. Includes a GDScript language
client.</li>
<li><a href="https://github.com/bitwes/gut-extension">GUT Visual Studio
Code Extension</a> - Run GUT framework unit/integration tests directly
from the Visual Studio Code Editors.</li>
</ul></li>
</ul>
<h2 id="themes">Themes</h2>
<h3 id="engine-themes">Engine themes</h3>
<p><em>Alternative themes for the entire Godot engine editor.</em></p>
<ul>
<li><a href="https://github.com/catppuccin/godot">Catppuccin Theme</a> -
A soothing pastel theme offered in four different flavors.</li>
<li><a href="https://github.com/passivestar/godot-minimal-theme">Godot
Minimal Theme</a> - A theme that aims to correct odd spacing and
formatting in the default Godot theme without changing the overall look
and feel.</li>
</ul>
<h3 id="syntax-themes">Syntax themes</h3>
<p><em>Alternative themes for the built-in script editor.</em></p>
<ul>
<li><a href="https://github.com/Calinou/base16-godot">base16-godot</a> -
All <a href="https://github.com/chriskempson/base16">base16</a>
themes.</li>
<li><a href="https://github.com/godotengine/godot-syntax-themes">Godot
syntax themes</a> - 13 syntax themes including Ayu Mirage, Darcula,
Gruvbox Dark, Monokai, One Dark, Solarized, and more.</li>
<li><a
href="https://github.com/Geequlim/godot-themes/tree/master/syntax">Syntax
themes by Geequlim</a> - Chester, Google Code Light and Monokai.</li>
</ul>
<h2 id="unofficial-godot-builds">Unofficial Godot builds</h2>
<p><em>Those builds will let you use recent versions of Godot Git, but
they may be less stable than official ones use at your own
risk.</em></p>
<ul>
<li><a href="https://github.com/bend-n/godot-builds">bend-ns 2D
builds</a> - Godot builds <a
href="https://docs.godotengine.org/en/stable/development/compiling/optimizing_for_size.html">optimized
for size</a> with <a
href="https://github.com/bend-n/godot-builds/blob/main/.github/2d-build-modules.py">these
modules disabled</a>. Also includes misc non breaking patches.</li>
</ul>
<h2 id="bash-scripts">Bash scripts</h2>
<p><em>Bash scripts can be placed in <code>~/.local/bin</code>.</em></p>
<ul>
<li><a
href="https://github.com/aaronfranke/Linux-tools/blob/master/all-distros/build-godot">build-godot</a>
- (and <a
href="https://github.com/aaronfranke/Linux-tools/blob/master/all-distros/build-godot-mono">build-godot-mono</a>)
Scripts that compile and run Godot, attempting to install dependencies
if needed.</li>
<li><a
href="https://github.com/adolson/godot-stuff/blob/master/godot.sh">godot.sh</a>
- Script that automatically downloads and launches latest version of
Godot, or compiles and launches the Git <code>master</code> branch.</li>
<li><a
href="https://github.com/nsrosenqvist/godot-wrapper">godot-wrapper</a> -
Script that helps Debian and Ubuntu users install and use Godot.</li>
<li><a
href="https://github.com/adolson/godot-stuff/blob/master/replicate-file.sh">replicate-file.sh</a>
- Script to update copies of a file with one master file.</li>
</ul>
<h2 id="websites">Websites</h2>
<ul>
<li><a href="https://godotengine.org/asset-library/asset">Godot Asset
Library</a> - Official Godot Asset Library. Includes user-created games,
projects, templates, demos, tutorials, plugins, and scripts.</li>
<li><a href="https://godotshaders.com/">Godot Shaders</a> - A
community-driven shader library for the Godot game engine.</li>
</ul>
<h2 id="other">Other</h2>
<p><em>Other stuff.</em></p>
<ul>
<li><a href="https://github.com/mkungla/asdf-godot">asdf-godot</a> -
Godot plugin for the <a href="https://asdf-vm.com">asdf version
manager</a>.</li>
<li><a
href="https://github.com/HaSa1002/codetranslator">codetranslator</a> -
Translates GDScript to C# (WIP).</li>
<li><a href="https://github.com/kiriri/gd2cs.py">gd2cs.py</a> - Python
script that converts GDScript code to C# (WIP).</li>
<li><a href="https://gdvm.io">gdvm</a> (<a
href="https://github.com/adalinesimonian/gdvm">GitHub</a>) -
Command-line version manager for Godot Engine, allowing you to easily
install and switch between different Godot versions on Windows, macOS,
and Linux (x86, x86_64, and ARM64).</li>
<li><a href="https://github.com/bend-n/godot-actions">godot-actions</a>
- Composite actions for exporting, setting up, and pushing Godot
projects to itch.io through Github Actions.</li>
<li><a href="https://github.com/aBARICHELLO/godot-ci">godot-ci</a> -
Docker image to export Godot games through CI. Includes GitLab CI script
example.</li>
<li><a
href="https://github.com/Scony/godot-gdscript-toolkit">godot-gdscript-toolkit</a>
- Independent set of command line tools for working with GDScript -
parser, linter and formatter.</li>
<li><a
href="https://github.com/sebastianoboem/godot-launcher">godot-launcher</a>
- A desktop application built with Python that simplifies the Godot
Engine development environment management.</li>
<li><a href="https://github.com/you-win/godot-package-manager">Godot
Package Manager</a> - Package manager for Godot using npm.</li>
<li><a
href="https://www.npmjs.com/package/@gd-com/utils"><code>gd-com</code>
npm package</a> - Communicate with Godot clients using Node.js.</li>
<li><a
href="https://github.com/hiulit/RetroPie-Godot-Game-Engine-Emulator">RetroPie
Godot Game Engine “Emulator”</a> - A scriptmodule to install a Godot
“emulator” for RetroPie.</li>
<li><a
href="https://github.com/adolson/godot-stuff/blob/master/strip-to-frames.pl">strip-to-frames.pl</a>
- Perl script to split a grid spritesheet image into numbered individual
frame files.</li>
<li><a href="https://github.com/zfoo-project/zfoo">zfoo</a> - Java game
server framework for Godot, including GDScript serialization and
deserialization.</li>
</ul>
<p><a href="https://github.com/godotengine/awesome-godot">godot.md
Github</a></p>