434 lines
22 KiB
HTML
434 lines
22 KiB
HTML
<h1 id="awesome-game-remakes-awesome">Awesome Game Remakes <a
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href="https://awesome.re"><img src="https://awesome.re/badge.svg"
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alt="Awesome" /></a></h1>
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<p>Actively maintained open-source game remakes.</p>
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<p>Most games require original asssets. The ones not requiring paid
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assets are marked with :flower_playing_cards:.</p>
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<p>If you are also interested in clones and similar games (0 A.D. etc.),
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take a look at <a href="https://osgameclones.com/">Open Source Game
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Clones</a>.</p>
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<hr />
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<h2 id="contents">Contents</h2>
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<ul>
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<li><a href="#action">Action</a></li>
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<li><a href="#adventure">Adventure</a></li>
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<li><a href="#arcade">Arcade</a></li>
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<li><a href="#fps">FPS</a></li>
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<li><a href="#online">Online</a></li>
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<li><a href="#rpg">RPG</a></li>
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<li><a href="#platformer">Platformer</a></li>
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<li><a href="#racing">Racing</a></li>
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<li><a href="#simulator">Simulator</a></li>
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<li><a href="#strategy">Strategy</a></li>
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</ul>
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<h2 id="action">Action</h2>
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<ul>
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<li><a href="https://github.com/codenamecpp/carnage3d">Carnage3D</a> -
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Reimplementation of Grand Theft Auto.</li>
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<li><a href="https://github.com/plowteam/donut">donut</a> -
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Reimplementation of The Simpsons: Hit & Run in modern C++ and modern
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OpenGL.</li>
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<li><a href="https://github.com/JACoders/OpenJK">OpenJK</a> - Community
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effort to maintain and improve Jedi Academy and Jedi Outcast by Raven
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Software.</li>
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<li><a href="https://github.com/XProger/OpenLara">OpenLara</a> - Classic
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Tomb Raider open-source engine.</li>
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<li><a href="https://github.com/cookgreen/OpenMB">OpenMB</a> -
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Role-playing game engine for Taleworlds’ Mount&Blade Series.</li>
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<li><a href="https://openrw.org/">OpenRW</a> - A cross-platform, open
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source re-implementation of Rockstar Games’ Grand Theft Auto III.</li>
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<li><a href="https://github.com/opentomb/OpenTomb">OpenTomb</a> -
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Original Tomb Raider 1-5 experience with contemporary updates, features
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and additions.</li>
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<li><a href="https://github.com/halpz/re3">re3</a> - Reversed source
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code for GTA III and GTA: Vice City.</li>
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<li><a href="https://github.com/turican0/remc2">remc2</a> - Reverse
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engineering of Magic Carpet 2 from Assembler.</li>
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<li><a href="https://github.com/lethal-guitar/RigelEngine">Rigel
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Engine</a> - Modern reimplementation of the classic DOS game Duke Nukem
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II in C++.</li>
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<li><a href="https://github.com/GTA-ASM/SanAndreasUnity">San Andreas
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Unity</a> - Reimplementation of GTA: San Andreas game engine in
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Unity.</li>
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<li><a href="https://github.com/TOMB5/TOMB5">TOMB5</a> - Tomb Raider:
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Chronicles disassembly translated to C source code.</li>
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<li><a href="https://github.com/LostArtefacts/TR1X">TR1X</a> - Open
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source implementation of the classic Tomb Raider I game.</li>
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</ul>
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<h2 id="adventure">Adventure</h2>
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<ul>
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<li><a href="https://github.com/scummvm/scummvm">ScummVM</a> - Allows
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you to run certain classic graphical point-and-click adventure games
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such Maniac Mansion and Monkey Island.</li>
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</ul>
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<h2 id="arcade">Arcade</h2>
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<ul>
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<li><a href="http://barbarian.1987.free.fr/indexEN.htm">Barbarian</a> -
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Open-source clone of Barbarian: The Ultimate Warrior.</li>
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<li><a href="https://github.com/cxong/cdogs-sdl">C-Dogs
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SDL</a>:flower_playing_cards: - Classic overhead run-and-gun game.</li>
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<li><a href="https://github.com/Javanaise/mrboom-libretro">Mr.Boom</a> -
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8 player Bomberman clone for RetroArch/Libretro.</li>
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<li><a href="https://github.com/openclonk/openclonk">OpenClonk</a> -
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Multiplayer action game where you control small and nimble
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humanoids.</li>
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<li><a href="https://github.com/AlisterT/openjazz">OpenJazz</a> - Free,
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open-source version of the classic Jazz Jackrabbit™ games.</li>
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<li><a href="https://github.com/ssenegas/kickoff">Open
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Kick-Off</a>:flower_playing_cards: - Rewriting attempt of the cult
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football game Kick Off 2.</li>
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<li><a
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href="https://github.com/opentyrian/opentyrian">OpenTyrian</a>:flower_playing_cards:
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- An open-source port of Tyrian from Turbo Pascal to C.</li>
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<li><a
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href="https://github.com/taisei-project/taisei">Taisei</a>:flower_playing_cards:
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- Fan-made, open-source clone of the Touhou series.</li>
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<li><a href="https://github.com/dpt/The-Great-Escape-in-C">The Great
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Escape in C</a>:flower_playing_cards: - Classic ZX Spectrum game The
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Great Escape in portable C.</li>
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<li><a href="https://github.com/ArmageddonGames/ZeldaClassic">Zelda
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Classic</a> - A game and editing tool that lets you create custom Legend
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of Zelda quests.</li>
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</ul>
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<h2 id="fps">FPS</h2>
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<ul>
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<li><a
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href="https://github.com/FreeAllegiance/Allegiance">Allegiance</a> -
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Allegiance is RTS and FPS Space Combat game.</li>
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<li><a
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href="https://github.com/xtreme8000/BetterSpades/">BetterSpades</a> -
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Ace Of Spades open source implementation that runs on older
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machines.</li>
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<li><a href="https://github.com/bibendovsky/bstone">BStone</a> - A
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source port of Blake Stone: Aliens Of Gold and Blake Stone: Planet
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Strike.</li>
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<li><a href="https://github.com/ArnoAnsems/CatacombGL">CatacombGL</a> -
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Windows source port of Catacomb 3D and the Catacomb Adventure
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series.</li>
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<li><a href="https://github.com/chocolate-doom/chocolate-doom">Chocolate
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Doom</a>:flower_playing_cards: - Source port that is minimalist,
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historically accurate and includes ports of Heretic and Hexen, and
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Strife.</li>
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<li><a href="https://sourceforge.net/projects/doomlegacy/">Doom
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Legacy</a>:flower_playing_cards: - One of the most popular DOOM source
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ports, which enhances it with things like TCP/IP networking, OpenGL
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renderer etc.</li>
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<li><a
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href="https://github.com/bradharding/doomretro">DoomRetro</a>:flower_playing_cards:
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- Classic, refined DOOM source port for Windows PC.</li>
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<li><a
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href="https://github.com/skyjake/Doomsday-Engine:flower_playing_cards::flower_playing_cards:">Doomsday
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Engine</a>:flower_playing_cards: - Source port of id Software’s DOOM
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I/II and Raven Software’s Heretic and Hexen.</li>
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<li><a href="https://gitlab.com/m210/DukeGDX">DukeGDX</a> - Duke Nukem
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3D port.</li>
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<li><a href="https://bitbucket.org/ecwolf/ecwolf/src/master/">ECWolf</a>
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- Port of Wolfenstein 3D based on Wolf4SDL.</li>
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<li><a href="https://github.com/ezQuake/ezquake-source">ezQuake</a> -
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Combining the features of all modern QuakeWorld clients, ezQuake makes
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QuakeWorld easier to start and play.</li>
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<li><a
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href="https://sourceforge.net/projects/freecs-1-5/">FreeCS</a>:flower_playing_cards:
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- Free-software re-implementation of Counter-Strike 1.5 running on the
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FTEQW engine.</li>
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<li><a
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href="https://github.com/freedoom/freedoom">Freedoom</a>:flower_playing_cards:
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- Free software FPS based on the classic DOOM engine.</li>
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<li><a href="https://fte.triptohell.info/">FTEQW</a> - FPS Engine for
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Quake 1, QuakeWorld, Quake 2, Hexen II & Quake III Arena.</li>
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<li><a
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href="https://github.com/coelckers/gzdoom">GZDoom</a>:flower_playing_cards:
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- Modder-friendly OpenGL and Vulkan source port based on the DOOM
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engine.</li>
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<li><a href="https://sourceforge.net/p/uhexen2/code/HEAD/tree/">Hexen
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II: Hammer of Thyrion</a> - Cross-platform port of the Hexen II
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game.</li>
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<li><a href="https://github.com/ioquake/ioq3">ioquake3</a> - The free
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software FPS engine that can be used to play Quake 3, or make your own
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game.</li>
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<li><a href="https://github.com/nukeykt/NBlood">NBlood</a> - Port of the
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classic FPS Blood.</li>
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<li><a
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href="https://github.com/odamex/odamex">Odamex</a>:flower_playing_cards:
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- Online multiplayer DOOM port with a strong focus on the original
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gameplay while providing a breadth of enhancements.</li>
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<li><a href="https://github.com/yvt/openspades">OpenSpades</a> -
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Compatible client of Ace of Spades, a voxel FPS.</li>
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<li><a
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href="https://sourceforge.net/projects/quakespasm/">QuakeSpasm</a> - A
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modern, cross-platform Quake game engine.</li>
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<li><a
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href="https://github.com/RobertBeckebans/RBDOOM-3-BFG">RBDOOM-3-BFG</a>
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- Doom 3 BFG Edition with soft shadows, cleaned up source, Linux and 64
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bit Support.</li>
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<li><a href="https://gitlab.com/m210/RedneckGDX">RedneckGDX</a> - Port
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of Redneck Rampage.</li>
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<li><a href="https://github.com/dpjudas/SurrealEngine">SurrealEngine</a>
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- The goal of this project is to reimplement enough of the original
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Unreal Engine to make the Unreal Tournament (UT99) maps playable.</li>
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<li><a href="https://github.com/team-eternity/eternity">The Eternity
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Engine</a>:flower_playing_cards: - Advanced DOOM source port.</li>
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<li><a href="https://github.com/luciusDXL/TheForceEngine">The Force
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Engine</a> - Jedi Engine for modern systems and the games that used that
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engine - Dark Forces and Outlaws.</li>
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<li><a href="https://github.com/libretro/tyrquake">Tyrquake</a> -
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Libretro port of Tyrquake.</li>
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<li><a href="https://github.com/yquake2/yquake2">Yamagi Quake II</a> -
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Enhanced client for id Software’s Quake II with focus on offline and
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coop gameplay.</li>
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<li><a href="https://zandronum.com/">Zandronum</a>:flower_playing_cards:
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- Multiplayer oriented port, based off Skulltag, for Doom and Doom II.
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Also runs Heretic, Hexen and Strife.</li>
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</ul>
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<h2 id="online">Online</h2>
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<ul>
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<li><a
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href="https://github.com/dginovker/2006rebotted">2006rebotted</a>:flower_playing_cards:
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- A 2006 Runescape Emulation Server.</li>
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<li><a href="https://2009scape.org">2009scape</a>:flower_playing_cards:
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- A free & open-source remake of 2009 era RuneScape.</li>
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<li><a
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href="https://github.com/riperiperi/FreeSO">FreeSO</a>:flower_playing_cards:
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- Reimplementation of The Sims Online, targetted mainly at mobile
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devices.</li>
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<li><a href="https://github.com/Meridian59/Meridian59">Meridian 59</a> -
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The first 3D MMORPG, released in 1996 and open sourced in 2012. The
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original codebase for Meridian 59.</li>
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<li><a
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href="https://git.minetest.land/MineClone2/MineClone2">MineClone2</a>:flower_playing_cards:
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- Stable, moddable & free/libre clone of Minecraft based on the
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Minetest engine.</li>
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<li><a href="https://sourceforge.net/projects/opengate/">Opengate</a> -
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Remake of Jumpgate.</li>
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<li><a
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href="https://github.com/runelite/runelite">RuneLite</a>:flower_playing_cards:
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- Open source old school RuneScape client.</li>
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<li><a href="https://github.com/ryzom/ryzomcore">Ryzom
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Core</a>:flower_playing_cards: - Ryzom Core contains the whole code
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(client, server, tools) used to make the commercial MMORPG Ryzom.</li>
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<li><a href="https://github.com/space-wizards/space-station-14">Space
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Station 14</a> - Space Station 14 is a revived attempt at a Space
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Station 13 remake.</li>
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</ul>
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<h2 id="rpg">RPG</h2>
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<ul>
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<li><a href="https://github.com/AbyssEngine/AbyssEngine">Abyss
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Engine</a> - Abyss Engine is a game engine designed to run games similar
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to 2000’s style ARPGs such as Diablo II.</li>
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<li><a href="https://github.com/arx/ArxLibertatis">Arx Libertatis</a> -
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Cross-platform port of Arx Fatalis, a first-person role-playing
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game.</li>
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<li><a href="https://github.com/TurningWheel/Barony">Barony</a> - Open
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source release of Barony.</li>
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<li><a href="https://github.com/dulsi/btbuilder">BtBuilder</a> - An open
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source implementation of the Bard’s Tale Construction Set.</li>
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<li><a href="https://github.com/Interkarma/daggerfall-unity">Daggerfall
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Unity</a> - Recreation of Daggerfall in the Unity engine.</li>
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<li><a href="https://github.com/diasurgical/devilution">Devilution</a> -
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Reconstructed form of Diablo’s original source code.</li>
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<li><a href="https://github.com/diasurgical/devilutionX">DevilutionX</a>
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- Diablo build for modern operating systems.</li>
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<li><a href="https://github.com/dgengin/DGEngine">DGEngine</a> -
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Implementation of the Diablo game engine.</li>
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<li><a href="https://github.com/exult/exult">Exult</a> - Project to
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recreate Ultima 7 for modern operating systems.</li>
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<li><a
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href="https://github.com/falltergeist/falltergeist">Falltergeist</a> -
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Crossplatform Fallout 2 game engine writen in C++ and SDL.</li>
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<li><a href="https://github.com/wheybags/freeablo">Freeablo</a> -
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Open-source implementation of the Diablo engine.</li>
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<li><a href="https://github.com/nadult/FreeFT">FreeFT</a> - Real-time,
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isometric action game engine inspired by Fallout Tactics.</li>
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<li><a href="https://github.com/gemrb/gemrb">GemRB</a> - Portable
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open-source reimplementation of the Infinity Engine (used by Baldur’s
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Gate, Icewind Dale and more).</li>
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<li><a href="https://github.com/OpenEnroth/OpenEnroth">OpenEnroth</a> -
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Might and Magic VI-VIII engine remake using original data &
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code.</li>
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<li><a href="https://github.com/Try/OpenGothic">OpenGothic</a> -
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Reimplementation of Gothic 2: Night of the Raven.</li>
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<li><a href="https://github.com/OpenMW/openmw">OpenMW</a> -
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Reimplementation of the Morrowind game engine.</li>
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<li><a href="https://github.com/noxworld-dev/opennox">OpenNox</a> -
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Collaboration project extending the Nox engine.</li>
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<li><a href="https://github.com/afritz1/OpenTESArena">OpenTESArena</a> -
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Modern engine reimplementation of The Elder Scrolls: Arena by Bethesda
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Softworks.</li>
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<li><a href="https://github.com/MaKiPL/OpenVIII">OpenVIII</a> - Final
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Fantasy VIII engine implementation in C#.</li>
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<li><a href="https://github.com/REGoth-project/REGoth-bs">REGoth</a> -
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An open source reimplementation of zEngine the engine behind Gothic and
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Gothic II.</li>
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<li><a href="https://github.com/collinsmith/riiablo">Riiablo</a> -
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Diablo II remade using Java and LibGDX.</li>
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<li><a href="https://github.com/phobos2077/sfall">sfall</a> - A set of
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engine modifications for the classic game Fallout 2.</li>
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<li><a href="https://github.com/Interrupt/systemshock">Shockolate</a> -
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Same great System Shock, new great taste.</li>
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<li><a href="https://github.com/csinkers/ualbion">UAlbion</a> - Remake
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of 1995 Albion.</li>
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<li><a href="https://gitlab.com/m210/WitchavenGDX">WitchavenGDX</a> -
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Witchaven Java port.</li>
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<li><a href="https://github.com/xoreos/xoreos">xoreos</a> -
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Implementation of BioWare’s Aurora engine and its derivatives (used by
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Neverwinter Nights, The Witcher and more).</li>
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<li><a href="https://github.com/snesrev/zelda3">Zelda3</a> - This is a
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reverse engineered clone of Zelda 3 - A Link to the Past.</li>
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<li><a href="https://github.com/vatbub/zorkClone">zorkClone</a> -
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Reimplementation of the original Zork game developed by Infocom.</li>
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</ul>
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<h2 id="platformer">Platformer</h2>
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<ul>
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<li><a href="https://github.com/AliveTeam/alive_reversing">Alive
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Reversing</a> - Reimplementation of Oddworld: Abe’s Exoddus.</li>
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<li><a href="https://gitlab.com/Dringgstein/Commander-Genius">Commander
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Genius</a>:flower_playing_cards: - Modern Interpreter for the Commander
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Keen Games.</li>
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<li><a href="https://github.com/deathkiller/jazz2">Jazz²
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Resurrection</a> - Reimplementation of Jazz Jackrabbit 2.</li>
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<li><a href="https://github.com/b3dgs/lionheart-remake">Lionheart
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Remake</a> - Java remake of Lionheart Amiga game.</li>
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<li><a href="https://github.com/nxengine/nxengine-evo">NXEngine-evo</a>
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- Rewrite of the masterpiece jump-and-run platformer Doukutsu Monogatari
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(also known as Cave Story).</li>
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<li><a href="https://github.com/sulix/omnispeak">Omnispeak</a> -
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Reimplementation of Commander Keen in Goodbye Galaxy.</li>
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<li><a
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href="https://github.com/salvadorc17/Prince-Monogame">Prince-Monogame</a>
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- Monogame implementation of Prince of Persia 2.</li>
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<li><a href="https://github.com/NagyD/SDLPoP">SDLPoP</a> - Port of
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Prince of Persia, based on the disassembly of the DOS version.</li>
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<li><a href="https://github.com/secretchronicles/TSC">The Secret
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Chronicles of Dr. M</a>:flower_playing_cards: - Adaptation of Secret
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Mario Chronicles.</li>
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<li><a href="https://github.com/TerryCavanagh/vvvvvv">VVVVV</a> - The
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source code to VVVVVV.</li>
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</ul>
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<h2 id="racing">Racing</h2>
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<ul>
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<li><a href="https://github.com/reburndev/reburn3">Reburn 3</a> - A
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work-in-progress open source reimplementation of Burnout 3:
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Takedown.</li>
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<li><a
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href="https://github.com/enriquesomolinos/DreeRally">DreeRally</a> -
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Death Rally engine reimplementation.</li>
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<li><a href="https://github.com/OpenNFS/OpenNFS">OpenNFS</a> - Attempt
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to recreate the classic Need for Speed Games (1-6).</li>
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<li><a href="https://github.com/KranX/Vangers">Vangers</a> - Racing/RPG
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hybrid made open-source by its creators, written in C++.</li>
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<li><a href="https://github.com/kvark/vange-rs">Vange-rs</a> - The idea
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of this project is to replicate the old look and behavior of Vangers,
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but with native hardware acceleration for the graphics.</li>
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<li><a href="https://github.com/phoboslab/wipeout-rewrite">wipEout
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Rewrite</a>:flower_playing_cards: - This is a re-implementation of the
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1995 PSX game wipEout.</li>
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</ul>
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<h2 id="simulator">Simulator</h2>
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<ul>
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||
<li><a href="https://github.com/dxx-rebirth/dxx-rebirth">DXX-Rebirth</a>
|
||
- Source port of the Descent and Descent 2 Engines for Windows, macOS,
|
||
Linux.</li>
|
||
<li><a href="https://sc2.sourceforge.net/">Free Stars: The Ur-Quan
|
||
Masters</a> - Open source version of the classic Star Control 2.</li>
|
||
<li><a
|
||
href="https://github.com/scp-fs2open/fs2open.github.com">FS2Open</a> -
|
||
FreeSpace2 Source Code Project.</li>
|
||
<li><a href="https://github.com/Librelancer/Librelancer">Librelancer</a>
|
||
- Reimplementation of the 2003 space game Freelancer.</li>
|
||
</ul>
|
||
<h2 id="strategy">Strategy</h2>
|
||
<ul>
|
||
<li><a href="https://github.com/arescentral/antares">Antares</a> -
|
||
Remake of Ares, a tactical space combat game.</li>
|
||
<li><a href="https://github.com/SWY1985/CivOne">CivOne</a> -
|
||
Implementation of Sid Meier’s Civilization.</li>
|
||
<li><a href="https://github.com/CorsixTH/CorsixTH">CorsixTH</a> - Clone
|
||
of Theme Hospital with support for modern operating systems, high
|
||
resolutions and much more.</li>
|
||
<li><a
|
||
href="https://github.com/cortex-command-community/Cortex-Command-Community-Project-Source">Cortex
|
||
Command Community Project Source</a> - Community-driven effort to
|
||
continue the development of Cortex Command.</li>
|
||
<li><a href="https://github.com/ihhub/fheroes2">fheroes2</a> - Free
|
||
implementation of Heroes of Might and Magic II game engine.</li>
|
||
<li><a href="https://sourceforge.net/projects/freecol/">FreeCol</a> -
|
||
Turn-based strategy game based on the old game Colonization.</li>
|
||
<li><a href="https://github.com/afwbkbc/glsmac">GLSMAC</a> - Unofficial
|
||
open-source OpenGL/SDL2 reimplementation of Sid Meier’s Alpha Centauri (
|
||
+ Alien Crossfire ).</li>
|
||
<li><a
|
||
href="https://github.com/ja2-stracciatella/ja2-stracciatella">Jagged
|
||
Alliance Stracciatella</a> - Makes Jagged Alliance 2 available on a wide
|
||
range of platforms.</li>
|
||
<li><a href="https://github.com/bvschaik/julius">Julius</a> -
|
||
Reimplementation of Caesar III.</li>
|
||
<li><a href="https://github.com/Kromster80/kam_remake">KaM Remake</a> -
|
||
RTS game remake of Knights and Merchants written in Delphi from
|
||
scratch.</li>
|
||
<li><a href="https://github.com/dkfans/keeperfx">KeeperFX</a> - Open
|
||
source remake and Fan Expansion of Dungeon Keeper.</li>
|
||
<li><a href="https://github.com/miki151/keeperrl">KeeperRL</a> -
|
||
Roguelike dungeon builder inspired by Dwarf Fortress.</li>
|
||
<li><a href="https://github.com/SFTtech/openage">openage</a> - Clone of
|
||
the Age of Empires II engine.</li>
|
||
<li><a href="https://github.com/OpenApoc/OpenApoc">OpenApocalypse</a> -
|
||
Rebuild of the X-COM: Apocalypse engine.</li>
|
||
<li><a href="https://github.com/openblack/openblack">openblack</a> -
|
||
Reimplementation of Black & White.</li>
|
||
<li><a href="https://github.com/OpenDUNE/OpenDUNE">OpenDUNE</a> -
|
||
Recreation of the popular game Dune II.</li>
|
||
<li><a href="https://github.com/OpenFodder/openfodder">Open Fodder</a> -
|
||
Open-source implementation of Cannon Fodder.</li>
|
||
<li><a
|
||
href="https://github.com/OpenHV/OpenHV">OpenHV</a>:flower_playing_cards:
|
||
- Open-source implementation of Hard Vacuum.</li>
|
||
<li><a href="https://github.com/OpenLoco/OpenLoco">OpenLoco</a> -
|
||
Reimplementation of Chris Sawyer’s Locomotion.</li>
|
||
<li><a href="https://github.com/nicupavel/openpanzer">Open
|
||
Panzer</a>:flower_playing_cards: - HTML5 Panzer General 2.</li>
|
||
<li><a href="https://github.com/OpenRA/OpenRA">OpenRA</a> -
|
||
Implementation of the Red Alert engine using .NET/mono and OpenGL. Runs
|
||
on Windows, Linux and macOS.</li>
|
||
<li><a href="https://github.com/OpenRCT2/OpenRCT2">OpenRCT2</a> -
|
||
Recreation of RollerCoaster Tycoon 2.</li>
|
||
<li><a href="https://github.com/OpenSAGE/OpenSAGE">OpenSAGE</a> - C#
|
||
reimplementation of SAGE, the game engine used by a bunch of EA Pacific
|
||
games, including Command & Conquer: Generals and Battle for Middle
|
||
Earth.</li>
|
||
<li><a href="https://github.com/nicholas-ochoa/OpenSC2K">OpenSC2K</a> -
|
||
Remake of SimCity 2000 by Maxis.</li>
|
||
<li><a
|
||
href="https://github.com/OpenTTD/OpenTTD">OpenTTD</a>:flower_playing_cards:
|
||
- OpenTTD is a transport simulation game based upon the popular game
|
||
Transport Tycoon Deluxe, written by Chris Sawyer.</li>
|
||
<li><a href="https://github.com/SupSuper/OpenXcom">OpenXcom</a> - Clone
|
||
of UFO: Enemy Unknown and X-COM: Terror From the Deep.</li>
|
||
<li><a href="https://github.com/OutpostUniverse/OPHD">OutpostHD</a> -
|
||
Remake of Sierra On-Line’s Outpost.</li>
|
||
<li><a href="https://github.com/dalerank/Ozymandias">Ozymandias</a> - An
|
||
open source re-implementation of Pharaoh in the Julius/Augustus
|
||
engine.</li>
|
||
<li><a href="https://github.com/raceintospace/raceintospace">Race into
|
||
Space</a> - Version of Interplay’s Buzz Aldrin’s Race into Space.</li>
|
||
<li><a href="https://github.com/Return-To-The-Roots/s25client">Return To
|
||
The Roots</a> - Settlers II remake written in C++.</li>
|
||
<li><a href="https://github.com/sourcehold/Sourcehold">Sourcehold</a> -
|
||
Implementation of Stronghold by Firefly Studios.</li>
|
||
<li><a href="https://gitlab.com/stone-kingdoms/stone-kingdoms">Stone
|
||
Kingdoms</a> - A real-time strategy game made with LÖVE based on the
|
||
original Stronghold by Firefly studios.</li>
|
||
<li><a
|
||
href="https://github.com/TheAssemblyArmada/Vanilla-Conquer/">VanillaConquer</a>
|
||
- Command and Conquer and Red Alert original release source port based
|
||
on the remaster source code drop.</li>
|
||
<li><a href="https://github.com/vcmi/vcmi">VCMI</a> - Engine for Heroes
|
||
of Might and Magic III.</li>
|
||
<li><a href="https://github.com/Wargus/wargus">Wargus</a> - Warcraft 2
|
||
Mod that allows you to play Warcraft 2 with the Stratagus engine.</li>
|
||
<li><a href="https://github.com/Warzone2100/warzone2100">Warzone
|
||
2100</a>:flower_playing_cards: - Free and open-source real time strategy
|
||
game.</li>
|
||
<li><a href="https://sourceforge.net/projects/zedonline/">Zed Online</a>
|
||
- Remake of the 1996 classic game Z.</li>
|
||
</ul>
|