169 lines
12 KiB
Plaintext
169 lines
12 KiB
Plaintext
# Awesome PICO-8 [](https://awesome.re)
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A curated list of PICO-8 resources, tutorials, tools and more. Inspired by the [awesome](https://github.com/sindresorhus/awesome) list thing. You might also like [awesome-lua](https://github.com/LewisJEllis/awesome-lua) and [awesome-love2d](https://github.com/JanWerder/awesome-love2d).
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PICO-8 is a fantasy console for making, sharing and playing tiny games and other computer programs. When you turn it on, the machine greets you with a shell for typing in a subset of [Lua](https://www.lua.org/) commands and provides simple built-in tools for creating your own cartridges.
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## Contents
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- [Community](#community)
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- [Demoscene](#demoscene)
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- [Resources](#resources)
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- [Tutorials](#tutorials)
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- [Tools](#tools)
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- [Assets](#assets)
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- [Text Editors Language Support](#text-editors-language-support)
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- [Hacks](#hacks---undocumented-pico-8-features)
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- [Hardware](#hardware)
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- [Articles & Posts](#articles--posts)
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- [Talks](#talks)
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- [Clones](#clones)
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- [Contributing](#i-want-to-contribute)
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- [License](#license)
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### Community
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- [Lexaloffle](https://www.lexaloffle.com)
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- [Blog](https://www.lexaloffle.com/bbs/?uid=1)
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- [PICO-8](https://www.lexaloffle.com/pico-8.php)
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- [Forum/BBS](https://www.lexaloffle.com/bbs/?cat=7)
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- [Twitter](https://twitter.com/lexaloffle)
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- [Facebook](https://www.facebook.com/lexaloffle/)
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- [Youtube](https://www.youtube.com/user/lexaloffletv)
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- [Subreddit](https://www.reddit.com/r/pico8/)
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- [#pico8 on Twitter](https://twitter.com/hashtag/pico8)
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- [#pico8 on Freenode](https://webchat.freenode.net/?randomnick=1&channels=#pico8&prompt=1)
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- [Pico-8 Console News](https://twitter.com/pico8console)
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- [Pico-8 Wiki](https://pico-8.wikia.com/wiki/Pico-8_Wikia)
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- [Slack Team](https://slofile.com/slack/pico-8) - PICO-8 Slack chat.
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- [Discord Server](https://discord.gg/EwQ86eq) - PICO-8 Discord chat.
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### DemoScene
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- [Pico-8 demos on Demozoo](https://demozoo.org/platforms/81/)
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- [Pico-8 demos on Pouet](https://www.pouet.net/prodlist.php?platform%5B%5D=PICO-8)
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- [Article with demoscene effects code](https://medium.com/swlh/creativity-through-limitation-pico-8-fantasy-console-175294e13332)
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- [Pico-8 demos on Youtube](https://www.youtube.com/results?search_query=pico+8+demoscene)
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### Resources
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- [Official Manual](https://www.lexaloffle.com/pico-8.php?page=manual) - Placeholder dump of pico-8.txt! (Proper manual coming soon).
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- [PicoZine #1](https://sectordub.itch.io/pico-8-fanzine-1), [#2](https://sectordub.itch.io/pico-8-fanzine-2), [#3](https://sectordub.itch.io/pico-8-fanzine-3) and [#4](https://sectordub.itch.io/-pico-8-zine-4) - PICO-8 Zine is a 48-page fanzine made by and for PICO-8 users.
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- [Going from Lua 5.2 to PICO-8's Lua](https://gist.github.com/josefnpat/bfe4aaa5bbb44f572cd0) - This document is here to help folks with a proficiency in Lua understand the limitations and discrepencies between Lua and PICO-8's Lua.
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- [Cheat Sheet (printable)](https://ztiromoritz.github.io/pico-8-spick/) - A reduced cheat sheet in a printable format. German and English version available.
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- [Cheat Sheet (wallpaper)](https://www.lexaloffle.com/bbs/?tid=28207) - An enhancement of the printable cheat sheet for use as a desktop wallpaper.
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### Tutorials
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- [Music Tracker Tutorial Series](https://www.youtube.com/playlist?list=PLjZAika8vyZkyOjoCp0EbHeIFZ8MLlhvg) - Making audio with PICO-8.
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- [Tron Lightcycle game from scratch](https://youtu.be/ZuaLuMhwcc8) - A quick introduction to PICO-8 writing a game from scratch.
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- [A PICO-8 Spaceshooter in 16 GIFs](https://ztiromoritz.github.io/pico-8-shooter/) - Screencaptures of writing a Spaceshooter game step by step.
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- [Token optimization](https://github.com/seleb/PICO-8-Token-Optimizations) - tips&tricks for saving tokens.
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- [Tweetjam, BBS thread](https://www.lexaloffle.com/bbs/?tid=3726) - cards which code fits in a tweet (really useful to learn some fun techniques).
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- [Sample code on the BBS](https://www.lexaloffle.com/bbs/?search=sample+code) - the search is not 100% accurate, but some of those cards features some nice tricks you can re-use in your future code.
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- [Newgrounds Medals Tutorial](https://github.com/Bigaston/pico-8-newgrounds-tutorial) - a little tutorial to add Newgrounds Medals to PICO-8 games.
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- [Binary save system](https://ultiman3rd.wordpress.com/2018/02/01/pico-8-binary-save-system/) - Custom game save system that supports various data types
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### Tools
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- [Sprite Editor](https://www.lexaloffle.com/bbs/?tid=51270) - Keyboard only 8x8 pixel art tool.
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- [pico2png](https://github.com/briacp/pico2png) - Spritesheet extraction written in perl.
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- [Spritesheets and tools for the PICO-8 Palette](https://www.reddit.com/r/pico8/comments/3jhmni/spritesheets_and_tools_for_the_pico8_palette/) - Compilation of works assest and tools using the PICO-8 palette.
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- [Pico8Utils](https://github.com/josefnpat/pico8utils) - Compilation of lua scripts based on the unix philosophy for working with .p8 files.
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- [picotool](https://github.com/dansanderson/picotool) - Tools and Python libraries for manipulating Pico-8 game files.
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- [p8dl - Carts Downloader - Python](https://github.com/franciscod/p8dl) - Downloads cartridges into the correct folder (looks at your config.txt).
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- [Pico-8 Carts Downloader - Bash ](https://github.com/kikookoubis/pico-8-carts-bash-downloader) - Downloads cartridge from the BBS (single cart, whole index or dump your favourited entries) & rename them according to their metadata.
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- [p8 responsive webplayer transform](https://github.com/benwiley4000/pico8-responsive-webplayer-transform) - Python script that makes your HTML export page responsive.
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- [Color Palette](https://www.romanzolotarev.com/pico-8-color-palette/) - Hex and RGB colors codes for web.
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- [PICO-8 font](https://www.lexaloffle.com/bbs/?tid=3760) - by [RhythmLynx](https://www.lexaloffle.com/bbs/?uid=11704).
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- [pico-test](https://github.com/jozanza/pico-test) - PICO-8 testing framework.
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- [Lib-Pico8](https://github.com/clowerweb/Lib-Pico8) - A Pico-8 library of useful common functions.
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- [pico8-missing-builtins](https://github.com/adamscott/pico8-missing-builtins) - Provides Lua built-in functions to pico8.
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- [P8Coder](https://github.com/movAX13h/P8Coder) - A programming tool that replaces the lua code in pico-8 cartridges (p8) with the code you write in P8Coder.
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- [Pico-Kit](https://github.com/outkine/pico-kit) - An opinionated collection of Pico-8 helpers that make it easier to get going. Adds OOP, better debugging, and physics.
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- [picoDeploy](https://github.com/torch2424/picoDeploy) - Deploy Pico-8 carts as standalone applications on desktop (Electron) and mobile (Ionic).
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- [pico8Grunt](https://github.com/TeamNoComplyGames/pico8Grunt) - A build system for pico8 games, using gruntjs.
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- [PICO-EC](https://github.com/JoebRogers/PICO-EC) - A tiny scene-entity-component library created for the PICO-8 fantasty console.
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- [PICO-Tween](https://github.com/JoebRogers/PICO-Tween) - A small library of tweening/easing functions for use in the PICO-8 fantasy console, inspired by Robert Penner's easing functions.
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- [p8](https://github.com/jozanza/p8) - A dependency manager and build tool. Lets you share code/sprites, `require()` dependencies, and auto-reload carts on save. Works with any external code editor and supports [MoonScript](https://moonscript.org/).
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- [MIDI to PICO-8](https://github.com/andmatand/midi-to-pico8) - A tool to convert MIDI files to PICO-8 music.
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- [midi2pico](https://github.com/gamax92/midi2pico) - A MIDI to PICO-8 converter.
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- [Denote](https://bikibird.itch.io/denote) - Converts MIDI files into SFX data-- interactive and web based.
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- [Custom template](https://www.lexaloffle.com/bbs/?tid=31000) - A simple and clean template, that fixes issues with fullscreen, mouse and just looks nice.
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- [Fillp Tool](https://seansleblanc.itch.io/pico-8-fillp-tool) - A simple helper tool for generating fillp patterns.
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- [Depict](https://bikibird.itch.io/depict) - Converts image into a dithered image using PICO-8 colors and reduces it to a maximum size of 128 x 128.
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- [picoCAD](https://johanpeitz.itch.io/picocad) - A PICO-8 program to build and texture lowpoly 3D models.
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- [pico8-deploy](https://github.com/tducasse/pico8-deploy) - An easy way to export and deploy PICO-8 projects to itch.io
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- [yap8b](https://github.com/Enerccio/yap8b) - Build tool for creating pico carts from multiple source files.
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- [TS-PICO-8](https://github.com/tmountain/pico-8-typescript) - Create PICO-8 games using TypeScript.
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- [Shrinko8](https://github.com/thisismypassport/shrinko8) - A minifier that aggressively shrinks Pico-8 code size. Also includes a linter and other tools.
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- [parens-8](https://github.com/Siapran/parens-8) - Bypass the Lua token limit with a tiny lisp interpreter/compiler.
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### Assets
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- [midilib](https://www.lexaloffle.com/bbs/?cat=7#tag=midilib) - Custom SFX instruments
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### Text Editors Language Support
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- Visual Studio Code: [pico8-ls](https://github.com/japhib/pico8-ls) - PICO-8 Language Server, providing full language support for the PICO-8 dialect of Lua.
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- Atom: [language-pico8](https://atom.io/packages/language-pico8)
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- Sublime: [Sublime PICO-8](https://packagecontrol.io/packages/PICO-8) - PICO-8 plugin for the Sublime Text editor (color scheme, font, build system, code completion, snippets...).
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- Vim: [vim-pico8-syntax](https://github.com/justinj/vim-pico8-syntax)
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- Emacs: [pico8-mode](https://github.com/Kaali/pico8-mode)
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### Programming Fonts
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You might be interested to install [pico-8 programming fonts](https://github.com/juanitogan/p8-programming-fonts) they support the pico-8 custom characters as well as various fonts (bitmap and regular anti-aliased fonts). Check the [BBS thread here](https://www.lexaloffle.com/bbs/?tid=28975).
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How to install the font(s):
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* **Linux:** copy the files on ~/.fonts and `sudo fc-cache -f -v`
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* **Windows:** copy the files on c:/windows/fonts/
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### Hacks - undocumented PICO-8 features
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- [Mouse](https://www.lexaloffle.com/bbs/?tid=3549) - How to retrieve mouse coordinates (with demo).
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- [p8keyboard.js](https://github.com/dppc/p8keyboard.js) - Javascript "keyboard adapter" for the Pico-8. Send ASCII characters to a Pico-8 program running in a browser.
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- [SFX Modifications](https://www.lexaloffle.com/bbs/?tid=3561) - Four effects that can only be applied by modifying memory (with demo).
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- [Tracker State/Audio Memory Locations](https://www.lexaloffle.com/bbs/?pid=10719#p10719) - How to access and modify audio data as it is playing.
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### Hardware
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- [GameShell](https://www.clockworkpi.com/) - A modular handheld game console that allows you to play & modify retro games and DIY new devices. Check the [GameShell Docs](https://github.com/clockworkpi/GameShellDocs/wiki/Running-PICO-8-on-the-GameShell) for how to run PICO-8 on the GameShell.
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- [PocketChip](https://shop.pocketchip.co/) - A handheld designed for playing and coding anywhere. Officially supported by pico-8. [PoketChip version of pico-8](https://www.lexaloffle.com/bbs/?tid=34009)
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### Articles & Posts
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- [Indie Retro News](https://www.indieretronews.com/2015/10/pico-8-8-bit-fantasy-console-from.html) - A great introduction to PICO-8 by [@ABrugsch](https://twitter.com/ABrugsch).
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### Talks
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- [Sharing the love](https://www.youtube.com/watch?v=AmMYWD2Zbso) - Making games with PICO-8. linux conf au 2017 - Hobart, Australia
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### Clones
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- [TIC-80 by Nesbox](https://nesbox.itch.io/tic) - Tiny Computer, available on HTML 5, Windows, Linux 32/64bit, Android & MacOSX
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- [PicoLove](https://github.com/picolove/picolove) - Pico-8 Reimplementation in LÖVE.
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- [LIKO-12](https://github.com/RamiLego4Game/LIKO-12) - An open source fantasy computer made using LÖVE with 96kb RAM.
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- [Pikuseru](https://github.com/PikuseruConsole/pikuseru) - Open Source Fantasy Console in pure Rust [Core].
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- [tac08](https://0xcafed00d.itch.io/tac08-rg350) - tac08 is an emulation of the runtime part of the Pico-8 fantasy console, running on RG350 handheld game console.
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- [LowRes NX](https://lowresnx.inutilis.com/) - Fantasy Console available on IOS, MacOS, Windows, Linux, and GameShell (BASIC code support)
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### I Want to Contribute!
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Great! :smiley:
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Please, read the [contribution guidelines](CONTRIBUTING.md) first.
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### License
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[](https://creativecommons.org/publicdomain/zero/1.0/)
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To the extent possible under law, [Felipe Bueno](https://twitter.com/felipebueno) has waived all copyright and related or neighboring rights to this work.
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See [LICENSE](LICENSE) for more information.
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