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Awesome Game Engine
Development 
Curated list of resources related to the development of game engines
(tools that improve and speed up game creation). Specifically toward the
development of high-level, fully featured game engines (e.g., Godot /
Unity).
This includes things typically not found in low-level game engines,
app / game frameworks, or graphics libraries (e.g., MonoGame / SDL).
Most importantly of which would be a visual scene editor, but also
capabilities like scripting, physics, asset management, special effects,
monetization, etc.
Contents
Game Engines
Production ready game engines to tinker with, explore, learn and
inspire.
Awesome Collections
Popular
AAA
- π Amazon Lumberyard
- AAA engine integrated with AWS and Twitch. Forked from
CRYENGINE.
- π° C4 Engine - Modern console
engine.
- πΈ CRYENGINE - Powerful
real-time game development platform by Crytek.
- π Evergine - High-quality 3D and
2D solutions. Formerly Wave Engine. [Samples]
- πΈ Flax
Engine - Modern 3D game engine written in C++ and C#.
- π° Gamebryo - Complete
toolset, flexible workflow, rapid prototyping.
- π O3DE - Multi-platform
AAA engine. Cinema-quality 3D. Successor to Lumberyard.
- πΈ Unigine - Real-time 3D engine.
Photorealistic graphics, large virtual worlds, C++ and C# API.
Commercial
- π° AppGameKit - Easy
and quick game making by TheGameCreators.
- πΈ Buildbox - Create 3D &
2D video games without coding.
- πΈ Construct - Drag and
drop game builder. [Awesome]
- π° Corgi
Engine - 2D/2.5D platformer engine built on top of
Unity.
- π Defold - Open
sourced game engine by King. [Website]
- πΈ Felgo - Build
cross-platform 2D games in days, built with Qt.
- π° GameGuru - Game builder,
3D, no coding required by TheGameCreators.
- πΈ GameMaker
Studio - Popular 2D game development environment by YoYo
Games.
- πΈ GameSalad - Sophisticated
visual programming interface.
- πΈ Luxe - 2D first engine,
with a 2D/3D renderer.
- πΈ MANU - Unique animation system
helps you create games without coding.
- πΈ NeoAxis -
Versatile real-time platform for making games and apps. [Website]
- π° Phaser Editor 2D -
Commercial, web-based editor for Phaser. [GitHub]
- πΈ PlayCanvas - Popular
(Flappy Bird) WebGL game engine. [Awesome
| GitHub]
- πΈ Roblox - Create
immersive 3D experiences with Lua scripting.
- πΈ Simulation
Starter Kit - Create interactive 3D apps across a range of
platforms.
- πΈ Stencyl - Quick and easy
game making with visual scripting. [GitHub]
- πΈ Titan Engine - Cross-platform
engine, started in 2000. Formerly Esenthel Engine.
Specialty
- π° 3dSen - Emulator that
lets you play NES games in 3D. [Website]
- πΈ DopeFish
- Doom / Heretic map loading system for
GameMaker.
- π GB Studio
- Retro adventure game creator for Game Boy.
- π HARFANG 3D -
3D visualization library for industry professionals, usable in C++,
Python, Lua, Go.
- π° Platforming
Engine - Everything you need to create your own platformer in
GameMaker.
- π RenβPy - Visual
novel engine. [Website]
- π° RPG in a Box - Turn your
stories and ideas into games, built with Godot.
- π° RPG Maker - Create an
original role-playing game without any specialized knowledge.
- π Twine - Tool for
telling interactive, nonlinear stories.
- πΈ Unbound - SDFβpowered game
engine. Intuitively sculpt & script 3D games.
Learning
Info on topics necessary for designing and developing game
engines.
Computer Graphics
- Awesome Collections
- Blog Articles
- Books
- Education Portals
- π Game Art
Tricks - Articles exploring different graphics techniques.
- π Lighthouse3d.com -
Collection of tutorials on OpenGL, GLSL and other graphics topics.
- π Paper Bug -
Indexed compendium of graphics programming papers.
- π Scratchapixel - In
depth coverage of computer graphics topics.
- Graphics API: DirectX
- Graphics API: Glide
- Graphics API: Mantle
- π Mantle -
Developed by AMD as an alternative to Direct3D and OpenGL.
- Graphics API: Metal
- π Metal - API for
developing 3D apps on Apple platforms. [Samples]
- π Metal
Tutorial - Learn how to get started with Metal at
RayWenderlich.com.
- Graphics API: OpenGL
- π LearnOpenGL π₯ -
Incredible! In depth tutorials for modern graphics programming.
- π Mesa 3D - Open source
implementations of OpenGL.
- π OpenGL - The industryβs
foundation for high-performance graphics.
- π OpenGL Tutorial -
Collection of OpenGL tutorials with source code examples.
- Graphics API: Vulkan
- π Vulkan - Modern
cross-platform graphics API. [Samples]
- π Vulkan Tutorial -
Teaches the basics of using Vulkan graphics and compute API.
- Graphics API: WebGL
- Graphics API: WebGPU
- π Dawn - Open
source, cross-platform implementation of the WebGPU standard, by
Google.
- π WebGPU
- Next generation web 3D graphics API. [GitHub]
- π WebGPU Demos -
Collection of simple WebGPU examples by Apple.
- Pipeline: GPGPU
- π CUDA -
Developed by NVIDIA for parallel computing and
programming.
- π DirectCompute -
Developed by Microsoft for using compute shaders with DirectX
10 & 11.
- π OpenCL - For
writing programs that execute across CPUs, GPUs, and other
processors.
- Platform: XNA
Engine Development
- Blog Articles
- Books
- Commercial Studios Research Divisions
- π Activision
Research - Blog posts, articles and presentations from research
within Activision.
- π EA
Technology - Research on game tech including info on the
Frostbite engine.
- π Ubisoft
Technology - Learn about in-house tech including the Anvil
and Snowdrop engines.
- Education Portals
Game Development
- Awesome Collections
- π Awesome
Gamedev - Collection of free resources for making games.
- π GameDev-Resources
- Wonderful list of game development resources.
- π Magictools -
List of game development resources to make magic happen.
- π Web Game Dev - Resources
on techniques and tools around JavaScript game development.
- Books
- Developer Portals
- π Game Developer -
Industry blogs, events, jobs, updates and more. Formerly
Gamasutra.
- π GameDev.net - Game dev
forums, tutorials, blogs, projects, portfolios, and news.
- π GameFromScratch.com -
Game dev news, tutorials and much more.
- π itch.io - Game dev resources and
platform to showcase / promote / buy & sell games.
- Education Portals
Graphical User Interface
Programming
Libraries
Language specific game engine development libraries / frameworks
/ code.
BASIC
- π Awesome
Basic - List of awesome BASIC dialects, IDEs, and tutorials.
- BASIC: App Framework
- π° Basic for Qt -
BASIC language and environment built with Qt. Formerly
Q7Basic.
- π QB64 - Modern
BASIC+OpenGL language, retains QBasic / QB4.5
compatibility.
- π Visual
Basic - Object-oriented language for Windows by
Microsoft.
- BASIC: Game Framework
C
- π Learn C
Programming - Excellent tutorials that will guide you to learn C
programming.
- C: App Framework
- π glfw - Cross-platform
API for windowing, graphics contexts, input and events.
- π MiniFB - Creates a
cross-platform frame buffer for drawing pixels.
- π SDL π₯ - Low
level access to audio, keyboard, mouse, joystick, and graphics
hardware.
- π Sokol π₯ -
Single-file libraries for graphics, windowing, file handling, audio and
more.
- C: Audio
- β Miniaudio -
Single-file audio playback and capture library.
- π SDL_mixer -
Audio mixer that supports various file formats for SDL.
- π SoLoud π₯ -
Free, easy, portable audio engine for games.
- C: Cross-Platform
- C: Entity Component System
- π Flecs - Fast
and lightweight entity component system in C99.
- C: File Formats
- π Assimp - Open
Asset Importer Library. Loads 40+ 3D file formats.
- π cgltf -
Single-file glTF 2.0 loader and writer in C99.
- β dr_libs -
Single-file audio decoding libraries.
- π Libspng -
Simple, modern libpng alternative.
- π Miniz -
Single-file drop-in replacement for zlibβs most used APIs
(libpng and libzip).
- π OBJ GL Loader
v2 - Quite fast wavefront OBJ loader for OpenGL.
- π PL_MPEG -
Single-file library for decoding MPEG1 Video and MP2 Audio.
- π QOI - The βQuite
OK Image Formatβ for fast, lossless image compression.
- β stb_vorbis
- Ogg Vorbis audio decoder.
- C: File System
- π HexEmbed -
Small utility to help embed files in C/C++ programs in an easy,
cross-platform way.
- β Incbin -
Include binary and text files in your C/C++ apps with ease.
- π PhysicsFS -
Portable, flexible file I/O abstraction. Provides access to various
archives.
- β Where Am I -
Locates the current path on the local file system.
- C: Fonts
- π Font Stash -
Lightweight library that uses stb_truetype to render fonts to a texture
atlas.
- π IconFontCppHeaders
- C/C++ headers and C# classes for icon fonts.
- β stb_truetype
- Single-header file library that processes TrueType font files.
- π Vertext -
Generates vertices for rendering text, requires stb_truetype.
- C: Game Engine w/Editor
- β AVA - Tiny,
minimalistic 3D game engine.
- π TIC-80 - Virtual
computer for making & sharing tiny games. [Website]
- C: Game Framework
- π CGL -
Single-header file, lots of graphics & utility functions.
- π DOME - Melds
SDL2 and the Wren scripting language. [Website]
- π Entrypoint -
Lightweight entry point for games.
- β FWK - 3D game
framework.
- π Gunslinger -
Header-only C99 framework for multimedia apps.
- π RayLib π₯ -
Simple and easy-to-use library to enjoy 2D/3D videogame
programming.
- C: Geometry
- π Blob -
Single-header implementation of a contour tracing algorithm.
- π Marching
Squares - Convert images into triangles. [Info]
- π Octasphere
- Generates triangle meshes for spheres, boxes, and capsules. [Info]
- π Par_Shapes
- Triangle meshes including solids, spheres and more. [Info]
- π Par_Streamlines
- Triangulating thick lines, bΓ©ziers, streamlines. [Demo | Info]
- C: Graphics - 2D
- π NanoVG -
OpenGL-based 2D vector drawing library for UI and visualizations.
- π Tilengine -
2D graphics with raster effects for retro style game development.
- C: Graphics - 3D
- C: Gui
- π cImgui - Thin C
wrapper generated for Dear ImGui.
- π lvgl π₯ - Embedded gui
library, many widgets and advanced visual effects.
- π NAppGUI -
Professional, well documented SDK to build desktop apps.
- π Native File
Dialog - Portably invoke native file open / save dialogs.
- π Nuklear -
Single-header immediate mode cross-platform gui library.
- C: Input
- π libGamepad
- Cross-platform library for gamepad input.
- π Sokol
Gamepad - Branch with addon support for gamepads in
Sokol.
- C: Libraries
- C: Lighting
- β Light Mapper -
Single-file library for lightmap baking by using your existing OpenGL
renderer.
- C: Math
- π Cglm - Highly
optimized OpenGL math.
- β Handmade
Math π₯ - Simple, public domain math library for games and computer
graphics.
- π Kazmath - Math
library targeted at games.
- π Raymath
- Math library included in the RayLib game framework.
- C: Network
- π librg - Middleware
between networking / file-streaming libraries and app logic.
- C: Physics
- π Chipmunk -
Fast, lightweight 2D game physics library. [Docs]
- C: Scripting
- π Duktape -
Embeddable JavaScript engine with a focus on portability and compact
footprint.
- π JerryScript
- Ultra-lightweight JavaScript engine for the Internet of Things.
- π Lua - Powerful,
efficient, lightweight, embeddable scripting language.
- π QuickJS - Small
and embeddable JavaScript engine.
C++
- π Awesome
C++ - List of awesome C++ frameworks, libraries, and resources.
- π Awesome C++
Game Dev - List of awesome C++ things for Game Development.
- π Awesome Hpp
- List of awesome header-only C++ libraries.
- π C++
Papyrus - Basic to advanced topics with modern C++ examples.
- π cppreference.com
- Online reference for C, C++, and the STL.
- π Learn C++ π₯ - Walks you
through all the steps to write, compile, and debug C++.
- π Modern Cpp
Features - Cheatsheet of modern C++ language and library
features.
- C++: App Framework
- π Cinder - App /
graphics library for macOS, Windows, Linux, iOS. [Website]
- π Cross
Window - Platform library for managing windows and other OS
tasks.
- π SFML π₯ -
Cross-platform access to windowing, graphics, audio and networking.
- C++: Animation
- π Ozz-Animation
- Skeletal animation library and toolset.
- π Tweeny -
Inbetweening library for complex animations for games / apps.
- C++: Audio
- π Amplitude
Audio SDK - Cross-platform audio engine designed for the needs of
games.
- π° irrKlang - High
level 2D/3D sound engine and audio library.
- π° Juce - The
leading framework for multi-platform audio apps.
- π OpenAL Soft -
Software implementation of the OpenAL 3D audio API.
- π PortAudio -
Cross-platform audio library.
- C++: Cross-Platform
- C++: Entity Component System
- π EntityX -
Fast, type-safe C++ entity component system.
- π Entt - Gaming
meets modern C++, a fast and reliable entity component system.
- C++: Fonts
- π HarfBuzz -
Text shaping library. Formatted and positioned glyph output.
- π msdfgen -
Multi-channel signed distance field generator.
- π° Slug - High-quality,
resolution-independent text and vector graphics for 3D apps.
- C++: File Formats
- β Jpeg-Compressor
- Single-file library that writes baseline JPEG compressed images.
- π TinyDNG -
Header-only DNG / TIFF loader and writer.
- π TinyEXR - Tiny
OpenEXR image loader / saver library.
- π TinyGLTF -
Header-only C++11 tiny glTF 2.0 library.
- π TinyOBJLoader
- Tiny but powerful single-file wavefront obj loader.
- C++: File System
- π Imgui-Filebrowser
- Header-only file browser implementation for Dear ImGui in
C++17.
- C++: Game Engine w/Editor
- π AnKi 3D
Engine - Vulkan backend, modern renderer, scripting, physics and
more.
- π Crown Engine -
Data-driven 3D and 2D game engine.
- π Crystal
Engine - Vulkan backend with PBR and styled GUI
(CrystalWidgets).
- π Drop Creator - No
code, 2.5D game engine built with Qt, OpenGL and Chipmunk
Physics.
- π Enigma -
GameMaker compatible 2D engine.
- π Esoterica
Engine - High-performance game engine with editor and AAA quality
animation graph.
- π Ethereal
Engine - Cross-platform game engine and editor.
- π ezEngine -
Game engine in active development.
- π FIFE -
Multi-platform isometric game engine.
- π Irrlicht
- Cross-platform 3D engine worked on for nearly 2 decades. [Website]
- π Limon
Engine - 3D FPS game engine with full dynamic lighting and
shadows.
- π Lina Engine
- Modular game engine, aimed to develop 3D desktop games.
- π Lumos -
Cross-platform 2D/3D game engine, supports both OpenGL and Vulkan.
- π Lumix Engine -
A 3D game engine with Dear ImGui based editor.
- π MxEngine
- Modern-C++ general-purpose 3D game engine.
- π neoGFX -
Cross-platform app and game engine.
- π ΓbEngine - 2D
engine with Lua scripting built with SFML.
- π Overload -
Well documented 3D game engine inspired by industry standards.
- π Razix Engine -
High-performance research engine for production pipeline.
- π Rootex - Advanced
C++ 3D game engine powering an in-production game.
- π Skylicht -
Upgraded features including audio, physics and particles. Built on
Irrlicht.
- π Spartan
Engine - Emphasis on quality and performance.
- π Torque 3D -
High-performance 3D engine built on The Forge.
- π UPBGE - Blender game
engine, originally forked from Blender.
- C++: Game Framework
- π Acid - Modern C++17
and structured to be fast, simple, and modular.
- π blah - Small 2D game
framework.
- π Cocos2d-x -
Widely used in indie game dev community.
- π Cute
Framework - Simple and consise framework for making 2D games.
- π Fireworks
Engine - Lightweight OpenGL framework for quick prototyping.
- π Halley - Modern
C++17. Used for Wargroove, a strategy game on desktop and consoles.
- π is::Engine -
2D framework built on SDL2 and SFML.
- π JNGL - 2D framework.
Develop anywhere, deploy everywhere.
- π KlayGE -
Cross-platform game framework with plugin-based architecture.
- π Koala Engine -
Framework with an ECS architecture, aka Kengine.
- π Lumino -
Framework for building real-time graphics apps.
- π Nazara
Engine - Custom shaders, ECS, 2D/3D, networking and more.
- π nCine -
Cross-platform 2D game framework.
- π Octave - 3D
game engine for GameCube, Wii, 3DS, and more.
- π ORX - 2.5D data-driven
game development framework.
- π Oryol - Small, 3D,
portable and extensible coding framework.
- β Ouzel - Public
domain, targeted for development of 2D games.
- π Polycode -
Cross-platform engine for creative code.
- π Solar2D -
Focus on ease of iterations and usage. Formerly Corona.
- π Supernova -
Cross-platform for 2D/3D projects.
- π Thunder -
Cross-platform 2D/3D with module architecture.
- π Two - Toolkit for
rapid development of live graphical apps and games.
- π Urho3D -
Cross-platform 2D/3D game framework.
- πΈ Valve
Source SDK - The 2013 edition of the Source SDK by Valve Software. [Info | Wiki]
- C++: Geometry
- π CinoLib -
Header-only library for processing polygonal and polyhedral meshes.
- π Delabella -
Super stable 2D delaunay triangulation.
- π Delaunator-Cpp -
Really fast library for Delaunay triangulation of 2D points.
- π Easy3D -
Easy-to-use library for 3D modeling, geometry processing, and
rendering.
- π Extrude -
Converts 2D images into 3D extruded meshes.
- π Generator -
Procedural geometry generation library for C++11.
- π Geometric
Tools - Mathematics, geometry, graphics, image analysis and physics
in C++14.
- π GeometronLib -
Meshes for 3D shapes (cube, sphere, etc.) and ray / geometry
intersection.
- π Libigl - Simple
geometry processing library.
- π MeshOptimizer
- Mesh optimization library that makes meshes smaller and faster to
render.
- π Polygon Mesh
Processing Library - Processing / visualizing polygon surface
meshes.
- π PolyPartition -
2D polygon partitioning and triangulation.
- β RamerDouglasPeucker
- Reduces number of points along a 2D line.
- π Recast &
Detour - Navigation-mesh toolset for games.
- π Seam-aware
Decimater - Simplifies mesh while preserving UVs, based on Seamless.
- π Spheres - Four
methods to create a sphere mesh.
- π Trimesh2 -
Utilities for input, output, and manipulation of 3D triangle
meshes.
- π V-HACD -
Decomposes a 3D surface into a set of βnearβ convex parts.
- C++: Graphics - 2D
- π Blend2D -
High-performance 2D vector graphics engine. [Website]
- π C++ Bitmap
Library - Featured bitmap loading and manipulation library.
- π QNanoPainter -
OpenGL accelerated vector drawing library for Qt, powered by
NanoVG.
- π Skia - Complete 2D
graphics library used in Chrome by Google. [Website]
- π vg-renderer -
2D vector graphics renderer for Bgfx, based on ideas from
NanoVG.
- C++: Graphics - 3D
- π Bgfx -
Cross-platform, graphics API agnostic, rendering library.
- π Diligent
Engine - Modern cross-platform graphics API abstraction
library.
- π Ember - Graphics
framework using SDL2 and OpenGL.
- π Filament -
Mobile-first, real-time physically-based renderer by
Google.
- π Forge π₯ -
Cross-platform rendering framework supporting all major platforms and
consoles.
- π Horde3D - 3D
rendering and animation engine.
- π Intermediate Graphics
Library (IGL) - Cross-platform abstraction layer by
Facebook.
- π LLGL - Thin
abstraction layer for OpenGL, Direct3D, Vulkan, and Metal.
- π Magnum Engine -
Modular C++11 graphics middleware for games and apps.
- π Ogre -
Scene-oriented, flexible 3D engine.
- π OSRE - Just
another βOpen Source Render Engineβ.
- π StratusGFX
- Realtime 3D rendering engine implementing modern graphics
techniques.
- π Threepp -
Cross-platform C++17 port of the popular 3D JavaScript library
Three.js (r129).
- π Tungsten -
High-performance physically-based renderer in C++11.
- π Wicked
Engine - Engine focusing on performance & modern rendering
techniques.
- C++: Gui
- π Crazy Eddieβs GUI -
Versatile, multi-platform gui library.
- π Dear ImGui π₯ -
Bloat-free immediate mode gui library. Ported to many other
languages.
- π FLTK - Fast Light
Toolkit, cross-platform gui. [Website]
- π GTK - GIMP
Toolkit, a multi-platform toolkit for creating guis.
- π GuiLite -
Header-only, cross-platform gui library.
- π List of
C++ UI Libraries - List of C++ gui libraries, with pictures and
descriptions.
- π Litehtml -
Lightweight HTML / CSS rendering engine.
- π Nana -
Cross-platform gui library in modern C++.
- β Portable File
Dialogs - Single-header C++11 native dialogs on Windows, macOS, and
Linux.
- π Qt - Industry standard gui
library. [Awesome |
Website]
- β RmlUi - Turns HTML
/ CSS source files into vertices and draw commands. [Docs]
- β Turbo Badger -
Gui library for hardware accelerated apps & games. [Oryol
Example]
- π Wt - Web gui library in
modern C++. [Website]
- π wxWidgets -
Cross-platform gui using native controls. [Website]
- C++: Input
- π Gainput - Easy
to use input library.
- π OIS - Object-oriented
input system. Compatiable with many operating systems.
- π Oryol
Input - Input module from the Oryol game framework.
- C++: Layout
- C++: Libraries
- C++: Lighting
- π Thekla Atlas
- Atlas generation tool.
- π UVAtlas -
DirectX library for creating and packing texture atlases.
- C++: Math
- C++: Network
- π Cpp-HttpLib
- Single-header file HTTP server and client library in C++11.
- C++: Physics
- π Box2D - Battle
tested 2D physics for games. [Docs | Fixed
Time-Step | Tutorials]
- π Bullet
Physics - Popular 3D physics libary.
- π Chrono -
High-performance multiphysics and multibody dynamics simulations. [Gallery]
- π Edyn -
Multi-threaded, networked physics engine. Supports large dynamic worlds.
[Testbed]
- π Jolt Physics
- Multi-core friendly rigid body 3D physics and collision
detection.
- π Liquid Fun -
Extension of Box2D, adds particle-based fluid and soft bodies.
[Demos]
- π Newton
Dynamics - Real-time simulation of 3D environments.
- π ODE - Open Dynamics Engine, 3D
rigid body physics.
- π Qu3e - Fast 3D
physics engine, created to be used in games.
- π ReactPhysics3D
- 3D physics engine.
- π Slingshot
- Constraint-based physics engine for 3D rigid body dynamics.
- C++: Reflection
- π Boost.PFR - Basic
reflection C++14 library, part of the Boost Libraries.
- π Magic Enum -
Header-only C++17, provides static reflection for enums.
- π Meta -
Header-only, non-intrusive and macro-free runtime reflection system in
C++17.
- π Nameof -
Header-only C++17, provides nameof macros to obtain name of a
variable.
- π Ponder -
Expose C++17 classes and objects so they can used as data.
- π Reflect - Small,
flexible, single-header library for runtime reflection and meta data in
C++11.
- π RTTR - Reflection
for C++11.
- C++: Scripting
- π AngelScript -
Cross-platform scripting library, follows the widely known syntax of
C/C++.
- π ArkScript -
Small, fast, functional and scripting language.
- π ChaiScript
- Embedded scripting language designed from to directly target
C++17.
- π GameMonkey
Script - Embedded scripting language for apps, tools and games.
- π v8 - High-performance
JavaScript and WebAssembly engine by Google.
- C++: Serialization
- π Capβn Proto
- Fast data interchange format and capability-based RPC system.
- π Cereal -
Header-only C++11 serialization library.
- π Cista++ -
Simple, high-performance serialization & reflection library.
- π FlatBuffers -
Efficient cross-platform serialization library by Google.
- π JSON for Modern
C++ - JSON support for Modern C++.
- π Protobuf -
Protocol Buffers, for platform-neutral serialized data by
Google.
- π RapidJSON -
Fast JSON parser / generator.
- C++: Terrain
- π Terra Forge
3D - Procedural 3D terrain generation and texturing tool.
- C++: Utility
- π Any-Lite -
Header-only βanyβ type for C++98 and above.
- π EASTL -
Electronic Arts STL replacement, emphasis on performance.
- π faker-cxx - C++20
Faker library for generating fake (but realistic) data for testing and
development.
- π Parallel
Hashmap - Header-only, fast and memory-friendly hashmap and binary
tree containers.
- π Spdlog - Fast
logging library.
- π Tiny-Process-Library
- Making it simple to create and stop new processes.
- π TinyXML-2 -
XML parser that can be easily integrated into other programs.
- C++: Visual Programming / Nodes
- π NodeEditor
- Graph-controlled data processing, built with Qt.
- π QuickQanava -
Display graphs and relational content in a QtQuick-based app,
in C++14.
- π Visual
Script Engine - Visual scripting engine designed for embedding.
C
- π Dot Net Perls -
Reference for the C# language.
- C#: App Framework
- π ATF - Components for
making tools on Windows, started in 2005.
- C#: Audio
- π NAudio - Audio and
MIDI library for .NET.
- C#: Cross-Platform
- π Blazor
- C# to JavaScript (as WebAssembly) technology by Microsoft.
[Website]
- π Mono - Open source
implementation of Microsoftβs .NET Framework.
- C#: Entity Component System
- π Arch -
High-performance ECS with optional multithreading.
- π DefaultEcs -
ECS framework designed for game development.
- π Friflo.Engine.ECS
- Archetype based ECS with focus on performance, cache locality and
DX.
- π LeoECS - ECS
framework powered by C# with optional integration to
Unity.
- C#: Game Engine w/Editor
- π Duality -
Modular 2D engine, editor built with OpenTK.
- π Flat Red
Ball - 2D game engine & design tools, built with
MonoGame. [Website]
- π Murder -
Pixel-art, ECS game engine built on MonoGame. [Docs]
- π Stride - Game
engine for realistic rendering and VR. Formerly Xenko. [Website]
- πΈ Unity - Biggest name in
game engines, industry standard.
- C#: Game Framework
- π FNA -
Reimplementation of the Microsoft XNA Game Studio 4.0 libraries.
- π Monofoxe -
Game engine designed to simplify working with MonoGame.
- π MonoGame π₯ -
Framework for creating cross-platform games. [Website]
- π Nez - Feature-rich
2D framework built on MonoGame.
- π Protogame -
Cross-platform 2D/3D game engine built on MonoGame.
- C#: Geometry
- π DotRecast - A
port of Recast & Detour, navigation mesh toolset for games,
Unity3D, servers, C#.
- C#: Graphics - 3D
- π OpenTK - Open
Toolkit, C# bindings for OpenGL. [LearnOpenGL]
- π Veldrid -
Cross-platform, graphics API-agnostic rendering and compute library for
.NET.
- C#: Gui
- π Avalonia -
Cross-platform gui framework for .NET. [Website]
- π GeonBit.UI
- Gui for MonoGame projects.
- π MonoGame.Forms
- MonoGame render window for Windows Forms.
- π Myra - Gui library
for MonoGame, FNA, and Stride.
- π Uno - Mobile,
desktop and WebAssembly gui library. [Website]
- C#: Physics
- π Aether
Physics - 2D physics library with continuous collision
detection.
- π Box2D.NET - C#
port of Box2D. 2D physics engine for games, .NET C#, Unity3D,
servers.
- π Velcro
Physics - C# port of Box2D. Formerly Farseer Physics.
- C#: Utility
Dart
- π Awesome
Dart - Curated list of awesome Dart frameworks, libraries, and
software.
- π Dart - Client-optimized language
for fast apps on any platform. [GitHub]
- Dart: App Framework
- Dart: File Formats
- π image -
Library for decoding / encoding image formats and image processing.
- Dart: Game Framework
F
- π Awesome
F# - Curated list of frameworks, libraries, software and
resources.
- π F# - Functional-first language
for .NET, prioritizing expressive code and parallelism.
- F#: Audio
- π FSound - Sound
processing library.
- F#: Entity Component System
- π Garnet - Game
composition library with ECS and actor-like messaging features.
- F#: Game Engine w/Editor
- π Nu Game Engine -
Cross-platform game engine built in the functional style.
- F#: Gui
- π Fabulous -
Declarative UI framework for cross-platform apps.
Go
- π Awesome Go -
Awesome Go frameworks, libraries and software.
- π Go - Statically typed, compiled
programming language designed at Google. [GitHub]
- Go: Audio
- π Beep - Playback and
audio-processing.
- Go: Game Engine w/Editor
- π G3N - OpenGL 3D game
engine.
- Go: Game Framework
- Go: Geometry
- Go: Graphics
- π ln - The 3D Line Art
Engine, a vector-based 3D renderer. [Docs]
Haxe
- π Awesome
Haxe - Awesome curated list of useful Haxe links.
- π Awesome
Haxe Game Dev - Awesome list of game dev resources for Haxe.
- π Haxe - Produce cross-platform
native code. [GitHub]
- π Haxe
Blog: Game Engine - βHow I wrote my own 3D game engine and shipped a
game in 20 monthsβ.
- π Haxe
Blog: OpenFL - βFlash is dead, long live OpenFLβ.
- Haxe: Animation
- π Actuate -
Flexible, fast tween library.
- π DragonBones -
Runtime support for DragonBones skeletal animation.
- π Spine-Hx -
Spine runtime for Haxe.
- Haxe: App Framework
- π Lime - Flexible,
lightweight layer for Haxe cross-platform developers.
- π nme - Cross-platform
native backend for Haxe projects.
- Haxe: Cross-Platform
- π HashLink -
Virtual machine for Haxe.
- Haxe: Entity Component System
- π Ecx - Entity
component system framework for Haxe.
- π GASM -
Framework agnostic entity component system for Haxe.
- Haxe: Game Engine w/Editor
- π Armory - 3D game
engine with full Blender integration.
- π Away3D - Real-time
3D engine for OpenFL. [Website]
- π Flixel-Studio -
Embeddable, in-game editor for HaxeFlixel.
- π Hide - Extensible
IDE for the Heaps 3D graphic engine.
- π LDtk π₯ - Modern,
lightweight and efficient 2D level editor. [Website]
- π Starling -
Popular (Angry Birds) 2D game engine built on OpenFL.
[Editor | Website]
- Haxe: Game Framework
- Haxe: Graphics
- π Heaps π₯ -
Cross-platform 2D/3D engine (by creators of Haxe). [Website]
- π Kha - Ultra-portable,
high-performance multimedia framework.
- π Sparkler
- Modular macro-powered particle system.
- Haxe: Gui
- π HaxeUI -
Cross-platform set of styleable gui components.
- π Zui - Immediate
mode user interface, used in ArmorPaint.
- Haxe: Libraries
- π HaxeLibs - List of every
library uploaded to the Haxe website.
- π HaxeTink - Various
addon libraries for Haxe.
- π Snowkit - Collective of
Haxe developers.
- Haxe: Physics
- π Haxe Bullet
- Bullet 3D physics bindings for Haxe.
- π HeapsIO/bullet -
Bullet 3D physics for Heaps (Haxeβs native low-level
game framework).
- π Jelly
Physics - Soft body 2D physics engine.
- π Nape -
Fast, friendly 2D rigid body physics engine. [Demos]
- Haxe: Serialization / Storage
- π CastleDB -
Structured database with a local web service to edit it.
- π Format -
Various files formats support for Haxe.
- π HxBit - Binary
serialization and network synchronization library.
- Haxe: Utility
- π hexMachina -
Powerful modular MVC framework. [Website]
- π HxColorToolkit -
Library for color conversion and color scheme generation.
- π HxMath -
Game-oriented math library for the Haxe language.
- π SteamWrap
- Haxe native extension for the Steam API.
- Haxe: Visual Programming / Nodes
Lua
- π Awesome
Lua - Awesome Lua packages and resources.
- Lua: Game Framework
Java
JavaScript
- π Eloquent JavaScript
- Modern JavaScript programming, with examples.
- π MDN - Mozilla
Developer Network, excellent learning resource.
- π W3 Schools -
Learn to code with the worldβs largest web developer site.
- JavaScript: Animation
- π Animate.css -
Ready-to-use, pure CSS animations. [Examples]
- π D3.js - Data-Driven
Documents. Bring data to life with SVG, canvas and HTML. [Examples | Website]
- πΈ GreenSock -
Robust animation toolset. [Website]
- π Ossos -
Web-based character animation system.
- π React-Spring
- Spring physics based React animation library.
- π Scene.js -
JavaScript & CSS timeline-based animation library.
- π Theatre -
Motion design editor for the web.
- π Tween.js -
Tweening engine for easy animations using Robert Pennerβs
equations.
- π TweenJS -
Tweening / animation library, part of the CreateJS suite.
- JavaScript: Audio
- π Howler.js -
Audio made easy and reliable across all platforms.
- π PixiJS Sound -
Audio library with filters, built on PixiJS. [Examples]
- π SoundJS -
Simple API and powerful features, part of the CreateJS
suite.
- π Sonant-X -
Small JavaScript synthesizer library. [Online
Composer]
- π SpessaSynth - MIDI
player and synthesizer.
- π Tone.js -
WebAudio framework for creating interactive music in the browser.
- π tuna - Audio
effects library for the WebAudio API.
- π Waveform
Playlist - Multitrack web audio editor and player with canvas
waveform preview.
- JavaScript: Color
- π Chroma.js -
Library for all kinds of color manipulations.
- JavaScript: Cross-Platform
- π Apache Cordova - Mobile
apps (iOS / Android) with with JavaScript, HTML, and CSS.
- π Electron -
Cross-platform desktop apps with JavaScript, HTML, and CSS. [Website]
- π Electron
Alternatives - Cross-platform gui app development options.
- π Ejecta -
JavaScript / canvas / audio implementation for iOS. App store
compatible.
- π NW.js - Desktop apps
with JavaScript. Formerly Node-Webkit. [Website]
- π Progressive Web
Apps - Using web tech in a way that feels like platform-specific
apps.
- π React
Native - Framework for building native apps using React. [Website]
- π Tauri -
Smaller, faster, and more secure desktop applications. [Website]
- πΈ Ultralight - Supports modern
HTML5, CSS, and JavaScript. Based on WebKit.
- π WebView2
- Microsoft Edge control allows you to embed web in native apps. [Docs]
- π Window.js -
JavaScript runtime for desktop graphics programming. [Docs]
- JavaScript: Docking
- π Dock
Spawn TS - Maintained, TypeScript version of Dock Spawn, a
JavaScript docking framework.
- π FlexLayout -
Multi-tab layout manager.
- π Golden
Layout - Multi-window layout manager for web apps.
- π PhosphorJS -
High-performance, pluggable, desktop-style web apps.
- π React
Mosaic - React tiling window manager.
- π RC-Dock - Dock
layout component for React.
- π wcDocker -
Window layout system with a responsive and interactive design.
- JavaScript: Entity Component System
- π Becsy -
Multithreaded ECS for TypeScript and JavaScript.
- π bitECS -
Functional, minimal, data-oriented, ultra-high performance ECS
library.
- π Ecsy - Experimental
ECS aiming to be lightweight, easy to use.
- π Miniplex - Entity
management system for games.
- JavaScript: File Formats
- π JSMpeg - MPEG1
Video Decoder in JavaScript.
- JavaScript: Framework
- π Alpine - Rugged,
minimal framework for composing JavaScript behavior in your markup.
- π Angular - The
modern web developerβs platform.
- π Aurelia -
Modern, front-end framework for browser, mobile, and desktop apps.
- π Ember -
Framework for ambitious web developers.
- π Preact - Fast
3kB React alternative with the same modern API.
- π React -
Declarative, efficient, and flexible JavaScript library for building
user interfaces.
- π Svelte - Takes
your declarative components and converts them into efficient
JavaScript.
- π Vue - Progressive
JavaScript framework for building UI on the web.
- JavaScript: Game Engines
- JavaScript: Game Engine w/Editor
- JavaScript: Game Framework
- π Crafty - Create
2D games in a structured way.
- π Excalibur
- Friendly TypeScript 2D game engine for the web.
- π Galacean -
Web/Mobile-first engine built on WebGL and glTF.
- π Kaboom - Simple 2D
framework.
- π LittleJS
- Lightweight 2D framework with WebGL rendering.
- π Meep - ECS game
framework.
- π Oasis -
WebGL framework by AntGroup. 2D/3D, animation, physics.
- π Phaser - Fast
2D game framework. [Website]
- π Turbulenz -
Modular 2D/3D game framework for browsers, desktops and mobile.
- π WhitestormJS
- Framework for 3D apps / games, built on Three.js.
- JavaScript: Geometry
- π Convexhull.js -
High-performance JavaScript 2D convex hull library.
- π Delaunator -
Incredibly fast JavaScript library for Delaunay triangulation of 2D
points.
- π Earcut - The
fastest and smallest JavaScript polygon triangulation library for your
WebGL apps.
- π Poly-Decomp.js -
Decompose 2D polygons into convex pieces.
- JavaScript: Graphics - 2D
- JavaScript: Graphics - 3D
- JavaScript: Graphics - Three.js
- JavaScript: Graphics - Three.js - Addon
- JavaScript: Graphics - Three.js - React
- π drei - Useful
helpers for react-three-fiber.
- π gltfjsx - Turns
GLTFs into JSX components.
- π react-three-fiber
- React renderer for Three.js.
- JavaScript: Graphics - Three.js - Svelte
- π Threlte - 3D
framework and ecosystem for Svelte and Three.js. [Website]
- JavaScript: Gui
- π Bootstrap -
Popular. Develop responsive, mobile first projects. [Website]
- π dat.GUI -
Lightweight gui for changing variables in JavaScript.
- π Dojo - Gui widgets
for web apps.
- π Guify - Simple gui
for changing JavaScript variables. [Demo]
- π GuiGui - Gui
for tweaking stuff in JavaScript. [Demo]
- π Inferno -
React-like library for building high-performance user interfaces.
- π jQuery UI - The
official gui library for jQuery.
- π Leva - React-first
components gui.
- π Magic
Circle - Multi-functional gui. Inspired by dat.GUI, Unity and
Framer.
- π PCUI - UI
component library for the web by PlayCanvas.
- π Tweakpane -
Compact gui for fine-tuning values.
- π uil - Simple
JavaScript gui.
- π w2ui - Gui
widgets for modern web apps.
- π Zebkit - Canvas
rendered UI component libary.
- JavaScript: Input
- π Joycon.js -
JavaScript controller functionality.
- β Mesekai -
Real-time motion tracking.
- π use-gesture -
Utility for mouse / touch gestures in React and JavaScript.
- π WebAR.rocks.faceDepth
- Insert your face from your camera into a 3D scene.
- JavaScript: Layout
- JavaScript: Networking
- π Socket.io -
Enables real-time bidirectional event-based communication.
- π WebRTC - Supports video, voice,
and generic data to be sent between peers.
- JavaScript: Physics
- π Ammo.js -
Bullet 3D Physics engine ported as WebAssembly.
- π Box2d.js -
Box2D to ported as WebAssembly.
- π Cannon-es -
Maintained fork of Cannon.js 3D physics
engine. [Demos]
- π Goblin
Physics - 3D physics engine written from the ground up in
JavaScript. [Demos]
- π JoltPhysics.js -
Port of Jolt Physics to JavaScript (as WebAssembly). [Demos]
- π Matter.js -
Featured 2D physics engine for the web. [Demos]
- π Oimo.js -
Lightweight 3D physics engine. [Demos]
- π p2.js - 2D rigid
body physics, by the creator of Cannon.js.
- π Particulate.js -
Particle physics library designed to be simple, fast and stable.
- π Planck.js -
JavaScript rewrite of the Box2D physics engine. [Demos]
- π Physijs -
Physics plugin for Three.js
- π Rapier
- Rust 2D/3D physics libary focused on performance, ported as
WebAssembly.
- π Verly.js -
Easy to integrate verlet physics engine. [Demos]
- JavaScript: Utility
- π Clipboard.js -
Small, modern copy to clipboard.
- π Day.js - Fast 2kB
alternative to Moment.js
with the same modern API.
- π i18next -
Popular internationalization framework.
- π jQuery - Fast and
feature-rich JavaScript library. [Website]
- π PreloadJS -
Preloading assets w/progress events.
- π Struct Vec
- JavaScript array-like containers for multithreading.
- JavaScript: Timeline
- π Frame.js -
JavaScript sequence editor.
- π Neo - Timeline for
JavaScript. [Demo]
- JavaScript: Video
- JavaScript: Visual Programming / Nodes
- π Butterfly -
Diagramming library concentrated on flow and field layout by
Alibaba.
- π Drawflow -
Simple JavaScript flow library. [Demo]
- π Flow - Node-graph
library.
- π Litegraph.js - Create
graphs in the browser similar to Unreal Blueprints. [Demo]
- π Node-RED -
Low-code programming for event-driven applications.
- π Nodl -
Framework for computational node graphs.
- π Rete.js - Framework
for visual programming and node editors. [Demo]
Kotlin
- π Awesome
Kotlin - List of awesome Kotlin related stuff.
- π Kotlin - General-purpose
language, interoperates with Java. [GitHub]
- Kotlin: Game Engine w/Editor
- π KorGE -
Multi-platform 2D game engine for Kotlin. [Website]
- Kotlin: Game Framework
- π FXGL - Game library
for 2D, experimental 3D.
- π Kool -
Multi-platform 3D Vulkan / OpenGL graphics engine. [Examples]
- π KTX - Kotlin
extensions for the libGDX game framework.
Pascal
- π Awesome
Pascal - Curated list of Delphi / Pascal resources.
- π Delphi -
Pascal dialect and popular IDE with cross-platform support.
- π Free Pascal - Mature,
open source Pascal compiler.
- π Pascal
Tutorials - Simple and easy Pascal tutorials.
- Pascal: Game Engine w/Editor
- π Castle -
Cross-platform 2D/3D game engine and editor. [Website]
- Pascal: Game Framework
- π Apus -
Cross-platform library for making 2D games.
- Pascal: Physics
- π Kraft - Object
Pascal 3D physics engine.
Python
- π Awesome
Python - List of awesome Python frameworks, libraries, software and
more.
- π Python.org - Programming
language that lets you work quickly. [Docs]
- Python: App Framework
- π Pyglet - Windowing
and multimedia library intended for game development.
- Python: Cross-Platform
- πΈ Anvil - Full stack web apps
with nothing but Python.
- π Brython -
Python 3 running in the browser.
- Python: Game Framework
- π Arcade -
Easy to use library for creating 2D arcade games.
- π Panda3D -
Powerful, mature game engine, developed by Disney and CMU. [Website]
- π Pygame - Game
& multimedia app framework, built on SDL.
- π Pygcurse - Curses-like
library for text adventures / roguelikes. [Website]
- Python: Gui
Ruby
- π Awesome
Ruby - Collection of awesome Ruby libraries, tools, frameworks and
software.
- π Ruby - Dynamic
programming language, focused on simplicity / productivity. [GitHub]
- Ruby: Framework
- Ruby: Game Framework
- π Ruby 2D - Make
cross-platform 2D apps.
- Ruby: Graphics - 3D
- π Mittsu
- 3D graphics library based heavily on Three.js.
- Ruby: Gui
- π Glimmer - Gui
library and DSL (domain specific language) framework.
- π Shoes -
Cross-platform gui library. [Website]
Rust
- π Awesome
Rust - Curated list of Rust code and resources.
- π Rust - Empowering
everyone to build quality software. [Docs | GitHub]
- Rust: App Framework
- π Makepad -
Software development platform and native-rendering gui framework. [Editor]
- π Tao -
Cross-platform windowing. [Docs]
- Rust: Audio
- π Kira - Create
expressive audio for games.
- Rust: Game Engine w/Editor
- π Fyrox - 2D/3D
game engine with editor. Formerly Rg3d. [Website]
- Rust: Game Framework
- π Ambient -
Multiplayer game engine.
- π Amethyst -
Data-driven 2D/3D game engine aiming to be fast and configurable.
- π Bevy π₯ -
Refreshingly simple data-driven 2D/3D game engine. [Website]
- π Macroquad -
Easy to use game library, heavily inspired by RayLib.
- Rust: Graphics - 3D
- π Ash - Vulkan bindgins
for Rust.
- π Glium - Safe wrapper
arount the OpenGL API.
- π Kiss3D - Keep
it simple, stupid 3D graphics engine.
- π Miniquad -
Cross platform rendering.
- π Vulkano -
Safe and rich wrapper around the Vulkan API.
- Rust: Gui
- π Azul - Desktop gui
framework.
- π Dioxus -
Cross-platform, React-like gui library.
- π Druid -
Data-first gui design toolkit.
- π egui - Easy to use
immediate mode gui. Runs on web and native. [Demo]
- π Slint - Gui
toolkit for embedded / desktop. Formerly SixtyFPS. [Website]
- Rust: Physics
- π Rapier - 2D/3D
physics engines focused on performance. [Docs]
Zig
- π Awesome Zig -
Curated list of Zig code and resources.
- π Zig - General-purpose language
and toolchain. [Docs | GitHub]
- π Ziglings -
Learn the Zig programming language by fixing tiny broken programs.
- Zig: App Framework
- π Upaya -
Framework for creating game tools and helper apps.
- Zig: File System
- π Known
Folders - Provides access to well-known folders across several
operating systems.
- Zig: Game Engine w/Editor
- Zig: Game Framework
- Zig: Graphics - 2D
- Zig: Scripting
- π Cyber - Fast,
efficient, and concurrent scripting language.
Open Source Games
Successful open source video games to pick apart and gain
knowledge.
C
- π Doom - The
original 1993 3D masterpiece by id Software.
- π Gish - Open Source
version of the award-winning physics platformer. [Steam]
- πΈ Handmade Hero - Videos on
making a game from start to finish, source code for $15.
C++
Java
- π Pixel
Dungeon - Traditional roguelike game with pixel-art graphics and
simple interface.
Specialty Topics
Exploring specialty game engine / game development topics and
features.
AI / Pathfinding
Animation Info
Color Manipulation
Entity Component Systems
Fluid / Smoke
Geometry
- CSG (Constructive Solid Geometry)
- Meshes
- Smoothing
Hair
Lighting / Shadows
- Gamma
- Lighting 2D
- Lighting 3D
- Shadows 2D
- Shadows 3D
- Volumetric
Network
Particles
Physics
Rendering
Scripting
Shaders
Signed Distance Fields
Tiling
Transparency
Software to help with game engine / video game
development.
2D Game Dev
- π ShoeBox - Drag &
drop tools for sprite sheets, bitmap fonts, texture ripping, tile maps
and more.
- π° Sprite
Illuminator - Create stunning light effects with 2D sprites in your
game engine.
- π° Texture
Packer - Create sprite sheets and optimize your game graphics.
- π Tiled - General-purpose
tile map editor for all tile-based games. [Source]
AI Assistants
- πΈ Coplay
- Multi-agent AI Assistant for all aspects of Unity game
developement.
- πΈ Unity Muse -
Unityβs suite of AI products.
Animation Software
- πΈ Cascadeur - 3D animation
software for physics-based character animation.
- π DragonBones -
Open source 2D game skeletal animation solution. [Source]
- πΈ Mixamo - Animate 3D
characters for games, films and more. By Adobe.
- πΈ Spine - 2D animation
for games.
- Music
- π Ardour - Record, edit, and mix.
[Source]
- π Audacity - Multi-track
audio editor and recorder. [Source]
- π Bosca Ceoil - Easy to use
tool for creating music.
- π Cakewalk
- Complete music production package.
- π FamiStudio - Music editor
targeted at chiptune artists and NES homebrewers. [Source]
- πΈ fmod - Popular
(Hades, Celeste, Untitled Goose Game) audio
software for games.
- π LMMS π₯ - Cross-platform music
production software. [Source]
- π PixiTracker
- Quickly create musical sketches, chiptunes and sound experiments.
- π Sound Box - Compose
synthetic music in your browser, good for small demos. [Source]
- π SunVox - Powerful
modular
synthesizer with pattern-based sequencer (tracker).
- π ZzFXM -
Music generator for use in tiny JavaScript apps. [Source]
- Sound Effects
- π Bfxr - Classic. For making
simple sound effects for games. [Source]
- π ChipTone - Tool
for generating sound effects.
- πΈ sfxia - Tiny sound
generator.
- π ZzFX - Tiny
JavaScript sound FX system / Zuper Zmall Zound Zynth. [Source]
Color / Palettes
- π Colormind - Color scheme
generator, can learn color styles from photographs, art, etc.
- π COLOURlovers - Share
colors, palettes and patterns.
- π Coolors - Fast color palette
generator.
- π Huemint - Uses machine learning
to generate colors for graphic design.
- π Lospec - Database
of palettes for pixel art.
- π Paletton - Explore
complementary colors on the color wheel.
Generative Art
- Imaging
- πΈ DALLΒ·E -
Create realistic images from natural language.
- π Disco Diffusion -
Notebooks, models and techniques for AI art and animations.[Source]
- πΈ Midjourney - Image
generation accessed through Discord.
- πΈ Replicate - Run open source
models with a cloud API.
- πΈ Stable
Diffusion - Latent text-to-image diffusion model.
- Modeling
- π Dream Fusion -
Text-to-3D using 2D diffusion.
- π GET3D -
Generative model of 3D shapes from images by NVIDIA. [Source]
- π Magic3D -
High-resolution text-to-3D content creation.
- π NeRF - View
synthesis of scenes as neural radiance fields. [Source]
- π Shap-e - Generate
3D objects conditioned on text or images.
- Sound
- π Dittytoy - Create generative
music using a simple JavaScript API.
- π Sonic Pi -
Kind of musical instrument where you code music.
Image Editors
- π GIMP - GNU Image Manipulation
Program, open source image editor. [Source]
- π Photopea - Capable online
photo editor.
Level Editors
Materials / Textures
- π° 3DS Max
- Classic software for 3D modeling and rendering.
- π ArmorPaint -
Physically-based texture painting, drop in your 3D models and paint. [Source]
- π° Asset Forge - Create 3D
models and 2D sprites using building blocks.
- π Blender π₯ - Standard for
open source 3D modeling. [Source]
- π Meshroom - 3D
reconstruction, built with the AliceVision
framework. [Source]
- πΈ ZBrush - Simple and
easy to use 3D sculpting tool.
Particle Tools
- πΈ Particle
Designer - Powerful particle effects editor designed for macOS.
- πΈ TimelineFX - Create
amazing particle effects for your games, apps and webpages.
Pixel Art
- πΈ Aseprite - Animated sprite
editor and pixel art tool. [Source]
- π° Ditherdragon -
Resample art, sketches and images into pixel-art.
- π° Fluid FX - Uses
fluid simulation to achieve animations like explosions, blood, smoke,
etc.
- π° Juice FX - Add
style to your sprites and animations with ease.
- π Piskel - Online editor
for animated sprites & pixel art. [Source]
- π° PixaTool - Create
pixel art by converting your images, sprites or videos.
- π° Pixel
FX - Create pixel art particle effects and render them to sprite
sheets.
- π° Smear FX - Make
your 2D animations juicy by adding some smearing to them.
Vector Editors
- π Inkscape - Cross-platform,
open source vector graphics editor. [Source]
- π Krita - Professional quality,
open source painting. [Source]
- π° Vec Maker - Easy
to use vector design.
Voxel
- π° Ken Shape - Draw
in 2D, set the depth for each pixel and generate 3D models!
- π IsoVoxel
- Generates isometric pixel art from MagicaVoxel .vox
files.
- π MagicaVoxel -
Lightweight voxel art editor.
- π° Qubicle - Popular
(Crossy Road, Pacman 256) voxel editor, easy creation of 3D models.
Video Game Assets
Resources to help bring video games and game engines
alive.
Audio Assets
- Music
- π BandLab Sounds
- High-quality loops and packs used for music creation.
- πΈ Bensound -
Original music tracks, free with attribution. Perfect for games.
- πΈ Incompetech -
Nice collection of game tracks. Buy or attribution required.
- πΈ Melody
Loops - Nice mix of free and affordable music loops.
- πΈ Soundimage -
Looping music tracks for videogames. Buy or attribution required.
- Sound Effects
- π Freesound -
Community-based archive of free sound effects.
- πΈ Free Sound
Effects - Large collection of sound effects.
- π° Soundsnap -
Subscription-based professional sound effects library.
Graphic Assets
- πΈ Flaticon - Quality vector
icons and stickers.
- πΈ Freepik - Illustrations,
photos, icons and presentation templates.
- π Kenny π₯ - 2D/3D CC0
1.0 game graphics and other assets.
- π Open Game Art - Portal for
free / public domain game art online.
- π Top Free Game
Assets - Top free game assets listed on itch.io.
Material Assets
- π AmbientCG - Public domain
materials for physically-based rendering.
- π Pmndrs
Materials - Collection of public domain materials.
Model Assets
Archive
Dead links that have been removed are kept in the Archive.
Legend
The meaning behind the emoji.
- Open Source Software
- β - Public
Domain License (CC0, BOLA, WTFPL, Unlicense, etc.)
- π - Permissive
License (MIT/Expat, BSD, ZLIB/LIBPNG, ISC, Apache, Boost etc.)
- π - Copyleft
License (CC, GPL,
LGPL,
MPL,
etc.)
- β - Unknown License
- Asset / Service / Tool
- π - Free
- π° - Paid
- πΈ - Partially Free
- Other
- π - Article, Blog, Collection, List, Tutorial(s)
- π₯ - Hot! Amazing Resource!
- π - Website
Contributing
See Contribution Guide.
gameenginedev.md
Github