awesome-opengl 

A curated list of awesome OpenGL libraries, debuggers and
resources.
Contents
Articles
OpenGL articles (non-tutorials)
Books
Popular books about OpenGL
- A Trip Down the
Graphics Pipeline by Jim Blinn - Popular book that
contains wealth information about the graphics pipeline, and of the best
sources to learn the core concepts of Computer Graphics.
- Computer Graphics
by John F. Hughes, et al. - Computer Graphics is indeed
a must for anyone being involved in the design and implementation of
Computer Graphics algorithms. However, this is not a OpenGL focused
book, but contains valuable demonstrations of the technology.
- Interactive Computer
Graphics by Edward Angel and Dave Shreiner - It
provides several examples using OpenGL and it covers several aspects at
once, but if you are trying to learn OpenGL on your own you might not
find this helpful.
- OpenGL ES 3.0
Programming Guide by Dan Ginsburg, et al. - It
presents all the necessary information to use the OpenGL ES 3.0 API in a
clear manner.
- OpenGL Insights by
Patrick Cozzi, Christophe Riccio - Rich and
comprehensive resource to learn techniques and tips, covering several
advanced topics of OpenGL.
- OpenGL Programming
Guide by Dave Shreiner, et al. - It does a good job
covering the basics and providing clear reference of the API.
- OpenGL Shading
Language by Randi J. Rost, et al. - Very clear and
well written book about Shading Language. Also, it provides several
explanations of writing shaders.
- OpenGL SuperBible
by Richard S. Wright, et al. - It covers the basic
concepts of computer graphics and provides clear examples using OpenGL.
Definitely, it is a must for beginners.
- Real-Time
Rendering by Tomas Akenine-Moller, Eric Haines and Naty
Hoffman - It does a good job at explaining concepts for game
engine, basis for game client programming as well as the necessary
knowledge for understanding DirectX and OpenGL.
Debug
Debugging and profiling libraries
- apitrace - Tools for tracing
OpenGL, Direct3D, and other graphics APIs.
- CodeXL - AMD’s
tool suite that includes debugger, profiler and frame/shader
analysis.
- GL-SL Debugger - Tool
for debugging OpenGL programs.
- GLIntercept -
OpenGL function call interceptor for Windows.
- Intel-GPA -
Intel’s OpenGL Graphics Performance Analyzer.
- NVIDIA®
Nsight™ - Development platform for graphics applications.
- RenderDoc -
RenderDoc is a stand-alone graphics debugging tool.
- tracy - A real time
remote telemetry frame profiler for games and other applications.
- vogl - OpenGL
capture and playback debugger developed by Valve.
GLSL Editors
Online GLSL Editors
Libraries
Useful libraries for OpenGL applications
- assimp - Portable
library to import 3D models in a uniform manner.
- Bullet - It
provides state of the art collision detection, soft body and rigid body
dynamics.
- fltk - C++ Toolkit to generate
UI widgets portably. LGPLv2
- freeGLUT - Mature
library that allows to create/manage windows containing OpenGL
contexts.
- GLFW - Modern library for
creating/interact windows with OpenGL contexts.
- GLFM - Supplies an
OpenGL ES context and input events for mobile devices and the web.
- glm -
Mathematics library for graphics software based on the GLSL
specifications.
- Magnum - It is a 2D/3D
graphics engine for modern OpenGL.
- MathFu - C++ math
library developed primarily for games focused on simplicity and
efficiency.
- Newton - It
is a cross-platform life-like physics.
- OGLplus - Collection of libraries
which implement an object-oriented facade over OpenGL.
- SDL - Designed to provide low
level access to multimedia and graphics hardware.
- SFML - Simple interface to
ease the development of games and multimedia applications.
- SOIL - Tiny C
library used primarily for uploading textures into OpenGL. (see SOIL2)
- Pangolin -
Lightweight portable rapid development library for managing OpenGL
display / interaction and abstracting video input.
- morphologica -
OpenGL graphics engine for data visualization, especially of numerical
simulations.
- raylib - A simple
and easy-to-use library to enjoy videogames programming.
Profile Loaders
Profile loaders for OpenGL
- gl3w - Simple OpenGL
core profile loader.
- glad - Multi profile
loader-generator based on the official specs.
- glbindify -
Command line tool to generate C bindings for OpenGL, wgl, and glX.
- glbinding -
Profile loader leveraging C++11 features to provide type safety.
- GLEW - Mature
cross-platform library to load OpenGL extensions.
References
OpenGL references
Talks
OpenGL related talks * Approaching Zero Driver
Overhead in OpenGL - Slides
- AMA
Reddit by Cass Everitt, Tim Foley, John McDonald, Graham
Sellers [1:15:54] * How Modern OpenGL Can
Radically Reduce Driver Overhead by Cass Everitt, John
McDonald [51:13] * Moving Your Games to
OpenGL by Rich Geldreich, Dan Ginsburg, Peter Lohrmann,
Jason Mitchell [54:45]
Videos
OpenGL video tutorials
- Jamie
King - Comprehensive tutorials about modern OpenGL and Qt.
- MakingGamesWithBen
- Video tutorials (step-by-step) about OpenGL and game development.
- SIGGRAPH -
Popular conference about computer graphics.
- TheChernoProject
- Introduction to OpenGL in C++
- thebennybox
- Videos tutorials about OpenGL and game development.
- ThinMatrix
- Video tutorials about OpenGL and game development using Java.
- sentdex
- Videos tutorials about OpenGL (immediate mode) using Python.
- Sonar
Systems - Learn about the new and modern OpenGL 3.0+.
Websites
OpenGL tutorial websites
Similar awesome lists * awesome - A curated
list of awesome lists. * awesome-computer-vision
- A curated list of awesome computer vision resources. * awesome-webgl - A
curated list of awesome WebGL libraries, resources and much more. * awesome-vulkan - A
curated list of awesome Vulkan projects and ecosystem. * gamedev - A awesome
list about game development. * graphics-resources
- A list of graphic programming resources.
License

This work is licensed under a Creative Commons
Attribution 4.0 International License.
Contributing
Please see CONTRIBUTING
for details.