Awesome C++ !Awesome (https://awesome.re/badge.svg) (https://awesome.re) !Track Awesome List (https://www.trackawesomelist.com/badge.svg) (https://www.trackawesomelist.com/fffaraz/awesome-cpp/) A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff. - Awesome C++  (#awesome-c--) - **Standard Libraries** (#standard-libraries)  - **Frameworks** (#frameworks)  - **Artificial Intelligence** (#artificial-intelligence)  - **Asynchronous Event Loop** (#asynchronous-event-loop)  - **Audio** (#audio)  - **Biology** (#biology)  - **BitTorrent** (#bittorrent)  - **Chemistry** (#chemistry)  - **CLI** (#cli)  - **Compression** (#compression)  - **Concurrency** (#concurrency)  - **Configuration** (#configuration)  - **Containers** (#containers)  - **Cryptography** (#cryptography)  - **CSV** (#csv)  - **Database** (#database)  - **Data visualization** (#data-visualization)  - **Debug** (#debug)  - **Documentation** (#documentation)  - **DSP** (#dsp)  - **Font** (#font)  - **Game Engine** (#game-engine)  - **Graph** (#graph)  - **GUI** (#gui)  - **Graphics** (#graphics)  - **Image Processing** (#image-processing)  - **Internationalization** (#internationalization)  - **Inter-process communication** (#inter-process-communication) - **JSON** (#json)  - **Logging** (#logging)  - **Machine Learning** (#machine-learning)  - **Math** (#math)  - **Memory Allocation** (#memory-allocation)  - **Multimedia** (#multimedia)  - **Networking** (#networking)  - **Office Open XML** (#office-open-xml)  - **PDF** (#pdf)  - **Physics** (#physics)  - **Reflection** (#reflection)  - **Regular Expression** (#regular-expression)  - **Robotics** (#robotics)  - **Scientific Computing** (#scientific-computing)  - **Scripting** (#scripting)  - **Serialization** (#serialization)  - **Serial Port** (#serial-port)  - **Sorting** (#sorting)  - **Video** (#video)  - **Virtual Machines** (#virtual-machines)  - **Web Application Framework** (#web-application-framework)  - **XML** (#xml)  - **Yaml** (#yaml)  - **Miscellaneous** (#miscellaneous)  - Software (#software) - **Compiler** (#compiler)  - **Online Compiler** (#online-compiler)  - **Debugger** (#debugger)  - **Integrated Development Environment** (#integrated-development-environment) - **Build Systems** (#build-systems)  - **Static Code Analysis** (#static-code-analysis)  - **Coding Style Tools** (#coding-style-tools)  - Resources (#resources) - **API Design** (#api-design)  - **Articles** (#articles)  - **Books** (#books)  - **Coding Standards** (#coding-standards)  - **Coding Style** (#coding-style)  - **Podcasts** (#podcasts)  - **Talks** (#talks)  - **Videos** (#videos)  - **Websites** (#websites)  - **Weblogs** (#weblogs)  - **Other Awesome Projects** (#other-awesome-projects) - Other Awesome Lists (#other-awesome-lists) - Jobs (#jobs) - Sponsors (#sponsors) - Contributing (#contributing)  - ***If you see a project or link here that is no longer maintained or is not a good fit, please submit a pull request to improve this document. Thank you!*** (#if-you-see-a-project-or-link-here-that-is-no-longe  r-maintained-or-is-not-a-good-fit-please-submit-a-pull-request-to-improve-this-document-thank-you)  Standard Libraries C++ Standard Library - including STL Containers, STL Algorithm, STL Functional, etc. ⟡ C++ Standard Library (https://en.wikipedia.org/wiki/C%2B%2B_Standard_Library) - A collection of classes and functions, which are written in the core language and part of the C++ ISO Standard itself. ⟡ Standard Template Library (https://en.wikipedia.org/wiki/Standard_Template_Library) - The Standard Template Library (STL). ⟡ C POSIX library (https://en.wikipedia.org/wiki/C_POSIX_library) - A specification of a C standard library for POSIX systems. ⟡ ISO C++ Standards Committee (https://github.com/cplusplus) - ISO/IEC JTC1/SC22/WG21 - The C++ Standards Committee. website (http://www.open-std.org/JTC1/SC22/WG21/) ⟡ The GNU C Library (https://www.gnu.org/software/libc/manual) - The purpose of this manual is to tell you how to use the facilities of the GNU C Library. Frameworks C++ generic frameworks and libraries. ⟡ abseil-cpp (https://github.com/abseil/abseil-cpp) - Abseil C++ Common Libraries. Apache2  ⟡ Apache C++ Standard Library (http://stdcxx.apache.org/) - STDCXX, A collection of algorithms, containers, iterators, and other fundamental components. retired Apache2  ⟡ APR (http://apr.apache.org/) - Apache Portable Runtime. Another library of cross-platform utility functions. Apache2  ⟡ ASL (http://stlab.adobe.com/) - Adobe Source Libraries provides peer-reviewed and portable C++ source libraries. MIT  ⟡ Boost (https://github.com/boostorg) :zap: - A large collection of generic C++ libraries. Boost website (https://www.boost.org) ⟡ BDE (https://github.com/bloomberg/bde) - The BDE Development Environment from Bloomberg Labs. Apache2  ⟡ C++ Workflow (https://github.com/sogou/workflow) :zap: - C++ Parallel Computing and Asynchronous Networking Engine. Apache2  ⟡ CGraph (https://github.com/ChunelFeng/CGraph) - A cross-platform DAG framework based on C++ without any 3rd-party. MIT  ⟡ Cinder (https://libcinder.org/) - A community-developed, free and open source library for professional-quality creative coding. BSD  ⟡ Coost (https://github.com/idealvin/coost) - A tiny boost library in C++11. MIT  ⟡ Cxxomfort (http://ryan.gulix.cl/fossil.cgi/cxxomfort/) - A small, header-only library that backports various facilities from more recent C++ Standards to C++03 and later. MIT  ⟡ Dlib (https://github.com/davisking/dlib) :zap: - A toolkit for making real world machine learning and data analysis applications in C++. Boost website (http://dlib.net/) ⟡ EASTL (https://github.com/electronicarts/EASTL) - Electronic Arts Standard Template Library. BSD  ⟡ ETL (https://github.com/ETLCPP/etl) - Embedded Template Library. MIT  ⟡ ffead-cpp (https://github.com/sumeetchhetri/ffead-cpp) - Framework for Enterprise Application Development. Apache2  ⟡ Folly (https://github.com/facebook/folly) - An open-source C++ library developed and used at Facebook. Apache2  ⟡ FunctionalPlus (https://github.com/Dobiasd/FunctionalPlus) - Functional Programming Library for C++. Write concise and readable C++ code. MIT  ⟡ GLib (https://wiki.gnome.org/Projects/GLib) - GLib provides the core application building blocks for libraries and applications written in C. LGPL  ⟡ itlib (https://github.com/iboB/itlib) - A collection of std-like single-header C++ libraries MIT  ⟡ JUCE (https://github.com/julianstorer/JUCE) - An all-encompassing C++ class library for developing cross-platform software. Core-Module: ISC, Rest: GPL2/GPL3/Proprietary website (http://www.juce.com/) ⟡ Kigs framework (https://github.com/Kigs-framework/kigs) - A free and open source C++ modular multi-purpose cross platform RAD framework. MIT website (https://kigs-framework.org/) ⟡ libPhenom (https://github.com/facebook/libphenom) - libPhenom is an eventing framework for building high performance and high scalability systems in C. Apache2  ⟡ LibSourcey (https://github.com/sourcey/libsourcey) - C++11 evented IO for real-time video streaming and high performance networking applications. LGPL  ⟡ LibU (https://github.com/koanlogic/libu) - A multiplatform utility library written in C. BSD  ⟡ libxutils (https://github.com/kala13x/libxutils) - Simple and yet powerful cross-platform C library providing data structures, algorithms and much more. MIT  ⟡ Loki (http://loki-lib.sourceforge.net/) - A C++ library of designs, containing flexible implementations of common design patterns and idioms. MIT  ⟡ MiLi (https://github.com/MariadeAnton/MiLi) - Minimal headers-only C++ Library. Boost  ⟡ OpenFrameworks (https://github.com/openframeworks/openFrameworks) - A cross platform open source toolkit for creative coding in C++. MIT website (http://www.openframeworks.cc/) ⟡ Qt (https://github.com/qt) :zap: - A cross-platform application and UI framework. GPL/LGPL/Proprietary website (https://www.qt.io) ⟡ Reason (http://code.google.com/p/reason/) - A cross platform framework designed to bring the ease of use of Java, .Net, or Python to developers who require the performance and strength of C++. GPL2  ⟡ ROOT (https://root.cern.ch/) - A set of OO frameworks with all the functionality needed to handle and analyze large amounts of data in a very efficient way. Used at CERN. LGPL  ⟡ SaneCppLibraries (https://github.com/Pagghiu/SaneCppLibraries) - a set of C++ platform abstraction libraries for macOS, Windows and Linux. MIT website (https://pagghiu.github.io/SaneCppLibraries/) ⟡ Seastar (https://github.com/scylladb/seastar) - An advanced, open-source C++ framework for high-performance server applications on modern hardware. Apache-2.0 License seastar.io (http://seastar.io/) ⟡ STLport (http://www.stlport.org/) - An exemplary version of STL. Free  ⟡ STXXL (http://stxxl.sourceforge.net/) - Standard Template Library for Extra Large Data Sets. Boost  ⟡ tbox (https://github.com/tboox/tbox) - A glib-like multi-platform c library. Apache2 website (http://tboox.org/) ⟡ Ultimate++ (http://www.ultimatepp.org/) - A C++ cross-platform rapid application development framework. BSD  ⟡ Windows Template Library (http://sourceforge.net/projects/wtl/) - A C++ library for developing Windows applications and UI components. Public  ⟡ Yomm2 (https://github.com/jll63/yomm2) - Fast, Orthogonal, Open multi-methods. Supersedes Yomm11 (https://github.com/jll63/yomm11) Boost  Artificial Intelligence ⟡ ANNetGPGPU (https://github.com/ANNetGPGPU/ANNetGPGPU) - A GPU (CUDA) based Artificial Neural Network library. LGPL  ⟡ btsk (https://github.com/aigamedev/btsk) - Game Behavior Tree Starter Kit. zlib  ⟡ Evolving Objects (http://eodev.sourceforge.net/) - A template-based, ANSI-C++ evolutionary computation library which helps you to write your own stochastic optimization algorithms insanely fast. LGPL  ⟡ frugally-deep (https://github.com/Dobiasd/frugally-deep) - Header-only library for using Keras models in C++. MIT  ⟡ Genann (https://github.com/codeplea/genann) - Simple neural network library in C. zlib  ⟡ MXNet (https://github.com/apache/incubator-mxnet) - Lightweight, Portable, Flexible Distributed/Mobile Deep Learning with Dynamic, Mutation-aware Dataflow Dep Scheduler; for Python, R, Julia, Scala, Go,  Javascript and more. website (https://mxnet.apache.org) ⟡ PyTorch (https://github.com/pytorch/pytorch) - Tensors and Dynamic neural networks in Python with strong GPU acceleration. website (https://pytorch.org) ⟡ flashlight (https://github.com/flashlight/flashlight) - Flashlight is a fast, flexible machine learning library written entirely in C++. BSD  ⟡ Recast/Detour (https://github.com/recastnavigation/recastnavigation) - (3D) Navigation mesh generator and pathfinder, mostly for games. zlib  ⟡ TensorFlow (https://github.com/tensorflow/tensorflow) - An open source software library for numerical computation using data flow graphs. Apache  ⟡ oneDNN (https://github.com/oneapi-src/oneDNN) - An open-source cross-platform performance library for deep learning applications. Apache website (https://01.org/onednn) ⟡ CNTK (https://github.com/Microsoft/CNTK) - Microsoft Cognitive Toolkit (CNTK), an open source deep-learning toolkit. Boost  ⟡ tiny-dnn (https://github.com/tiny-dnn/tiny-dnn) - A header only, dependency-free deep learning framework in C++11. BSD  ⟡ Veles (https://github.com/Samsung/veles) - Distributed platform for rapid Deep learning application development. Apache  ⟡ Kaldi (https://github.com/kaldi-asr/kaldi) - Toolkit for speech recognition. Apache  Asynchronous Event Loop ⟡ Asio (https://github.com/chriskohlhoff/asio/) - A cross-platform C++ library for network and low-level I/O programming that provides developers with a consistent asynchronous model using a modern C++ approach. Boost website (http://think-async.com/) ⟡ Boost.Asio (https://github.com/boostorg/asio) - A cross-platform C++ library for network and low-level I/O programming. Boost website (https://boost.org/libs/asio) ⟡ C++ Actor Framework (https://github.com/actor-framework/actor-framework) - An Open Source Implementation of the Actor Model in C++. BSD-3-Clause website (http://actor-framework.org/) ⟡ Ichor (https://github.com/volt-software/ichor) - An event queue which focuses on thread safety and provides dependency injection. MIT  ⟡ libev (http://libev.schmorp.de/) - A full-featured and high-performance event loop that is loosely modelled after libevent, but without its limitations and bugs. BSD and GPL  ⟡ libevent (http://libevent.org/) - An event notification library. BSD  ⟡ libhv (https://github.com/ithewei/libhv) - Cross-platform event loop library. BSD  ⟡ libuv (https://github.com/libuv/libuv) - Cross-platform asynchronous I/O. BSD  ⟡ promise-cpp (https://github.com/xhawk18/promise-cpp) - Header only library that implements Promise/A+ standard. Anti-996  ⟡ uvw (https://github.com/skypjack/uvw) - C++ wrapper for libuv. MIT  Audio Audio, Sound, Music, Digitized Voice Libraries ⟡ Amplitude Audio SDK (https://github.com/SparkyStudios/AmplitudeAudioSDK) - A cross-platform audio engine designed with the needs of games in mind. Apache-2.0 website (https://amplitudeaudiosdk.com) ⟡ Aubio (https://github.com/aubio/aubio) - A library for audio and music analysis.GPL-3.0 website (https://aubio.org/) ⟡ AudioFile (https://github.com/adamstark/AudioFile) - A simple C++ library for reading and writing audio files. MIT  ⟡ audioFlux (https://github.com/libAudioFlux/audioFlux) - A C library for audio and music analysis, feature extraction. MIT  ⟡ dr_libs (https://github.com/mackron/dr_libs) - Single file audio decoding libraries for C and C++. Unlicense  ⟡ FMOD (http://www.fmod.org/) - An easy to use crossplatform audio engine and audio content creation tool for games. Free for non-commercial/Commercial  ⟡ KFR (https://www.kfrlib.com/) - Fast, modern C++ DSP framework, FFT, FIR/IIR filters, Sample Rate Conversion. GPL/Proprietary  ⟡ LAME (https://lame.sourceforge.io/using.php) - LAME is a high quality MPEG Audio Layer III (MP3) encoder. LGPL  ⟡ libsndfile (https://github.com/erikd/libsndfile/) - C library with C++ wrapper for reading and writing files containing sampled sound through one standard library interface. LGPL-2.1 website  (http://www.mega-nerd.com/libsndfile/) ⟡ libsoundio (https://github.com/andrewrk/libsoundio) - C library for cross-platform real-time audio input and output. MIT website (http://libsound.io/) ⟡ Maximilian (https://github.com/micknoise/Maximilian) - C++ Audio and Music DSP Library. MIT  ⟡ OpenAL (http://www.openal.org/) - Open Audio Library - A crossplatform audio API. BSD/LGPL/Proprietary  ⟡ miniaudio (https://github.com/mackron/miniaudio) - Single file audio playback and capture library. Unlicense website (https://miniaud.io/) ⟡ ni-media (https://github.com/NativeInstruments/ni-media) - C++ library for reading and writing audio files. MIT  ⟡ Opus (http://opus-codec.org/) - A totally open, royalty-free, highly versatile audio codec. BSD  ⟡ PortAudio (http://www.portaudio.com/) - PortAudio is a free, cross-platform, open-source, audio I/O library. MIT  ⟡ rnnoise (https://github.com/xiph/rnnoise) - Recurrent neural network for audio noise reduction. BSD-3-Clause  ⟡ SELA (https://github.com/sahaRatul/sela) - SimplE Lossless Audio. MIT  ⟡ SoLoud (https://github.com/jarikomppa/soloud) - Easy, portable audio engine for games. zlib  ⟡ Speex (http://www.speex.org/) - A free codec for free speech. Obsoleted by Opus. BSD  ⟡ Tonic (https://github.com/TonicAudio/Tonic) - Easy and efficient audio synthesis in C++. Unlicense  ⟡ Vorbis (http://xiph.org/vorbis/) - Ogg Vorbis is a fully open, non-proprietary, patent-and-royalty-free, general-purpose compressed audio format. BSD  ⟡ minimp3 (https://github.com/lieff/minimp3) - Public domain, header-only MP3 decoder with clean-room implementation. CC0  ⟡ Verovio (https://github.com/rism-ch/verovio) - Verovio is a fast and lightweight music notation engraving library. LGPL website (https://www.verovio.org) ⟡ Wav2Letter++ (https://github.com/facebookresearch/wav2letter/) - Public domain, a fast open source speech processing toolkit written entirely in C++ and uses the ArrayFire tensor library and the flashlight  machine learning library for maximum efficiency. BSD  Biology Bioinformatics, Genomics, Biotech ⟡ BioC++ (http://biocpp.sourceforge.net/) - C++ Computational Libraries for Bioinformatics. BSD  ⟡ Chaste (http://www.cs.ox.ac.uk/chaste/) - An open source C++ library for the computational simulation of mathematical models developed for physiology and biology. BSD  ⟡ libsequence (http://molpopgen.github.io/libsequence/) - A C++ library for representing and analyzing population genetics data. GPL  ⟡ SeqAn (http://www.seqan.de/) - Algorithms and data structures for the analysis of sequences with the focus on biological data. BSD/3-clause  ⟡ Vcflib (https://github.com/ekg/vcflib) - A C++ library for parsing and manipulating VCF files. MIT  ⟡ Wham (https://github.com/zeeev/wham) - Structural variants (SVs) in Genomes by directly applying association tests to BAM files. MIT  BitTorrent ⟡ jech/dht (https://github.com/jech/dht) - BitTorrent DHT library in C. MIT  ⟡ libtorrent (https://github.com/arvidn/libtorrent) (a.k.a. libtorrent-rasterbar) - An efficient feature complete C++ bittorrent implementation. BSD  ⟡ LibTorrent (https://github.com/rakshasa/libtorrent) (a.k.a. libtorrent-rakshasa) - BitTorrent library. GPL  ⟡ libutp (https://github.com/bittorrent/libutp) - uTorrent Transport Protocol library. MIT  Chemistry Chemistry, Quantum Chemistry, Solid-State Chemistry/Physics, Geochemistry, Biochemistry ⟡ d-SEAMS (https://github.com/d-SEAMS/seams-core) - A molecular dynamics trajectory analysis engine in C++ and Lua with Nix. It is an acronym for Deferred Structural Elucidation Analysis for Molecular  Simulations. GPL website (https://dseams.info) ⟡ gromacs (https://github.com/gromacs/gromacs) - A message-passing parallel molecular dynamics implementation. GPL website (http://www.gromacs.org) ⟡ Reaktoro (https://github.com/reaktoro/reaktoro) - A computational framework in C++ and Python for modeling chemically reactive systems. LGPL website (https://reaktoro.org) ⟡ LAMMPS (https://github.com/lammps/lammps) - A classical molecular dynamics code with a focus on materials modeling. It's an acronym for Large-scale Atomic/Molecular Massively Parallel Simulator. GPL website  (https://lammps.sandia.gov/) ⟡ MADNESS (https://github.com/m-a-d-n-e-s-s/madness) - Multiresolution Adaptive Numerical Environment for Scientific Simulation. GPL website (https://github.com/m-a-d-n-e-s-s/madness) ⟡ MPQC (https://github.com/ValeevGroup/mpqc) - The Massively Parallel Quantum Chemistry program, MPQC, computes properties of atoms and molecules from first principles using the time independent Schrödinger  equation. GPL website (https://mpqc.org/) ⟡ ORCA (https://en.wikipedia.org/wiki/ORCA_(quantum_chemistry_program)) - An ab initio quantum chemistry program package that contains modern electronic structure methods. Academic website  (https://orcaforum.kofo.mpg.de/) ⟡ Psi (https://github.com/psi4/psi4) - An ab initio computational chemistry package. GPL website (https://psicode.org/) CLI Console/Terminal User Interface, Command Line Interface  ⟡ Argh! (https://github.com/adishavit/argh) - A minimalist, frustration-free, header-only argument handler. BSD   ⟡ argparse (https://github.com/p-ranav/argparse) - Argument Parser for Modern C++. MIT   ⟡ args (https://github.com/taywee/args) - A simple header-only C++ argument parser library. MIT   ⟡ Boost.Program_options (https://github.com/boostorg/program_options) - A library to obtain program options via conventional methods such as command line and config file. Boost website  (https://boost.org/libs/program_options)  ⟡ cli (https://github.com/daniele77/cli) - A cross-platform header only C++14 library for interactive command line interfaces (Cisco style). Boost   ⟡ CLI11 (https://github.com/CLIUtils/CLI11) - Header only single or multi-file C++11 library for simple and advanced CLI parsing. BSD   ⟡ clipp (https://github.com/muellan/clipp) - Easy to use, powerful and expressive command line argument handling for C++11/14/17 contained in a single header file. MIT   ⟡ cpp-terminal (https://github.com/jupyter-xeus/cpp-terminal) - Small header only C++ library for writing multiplatform terminal applications. MIT   ⟡ cxxopts (https://github.com/jarro2783/cxxopts) - Lightweight C++ command line option parser. MIT   ⟡ docopt.cpp (https://github.com/docopt/docopt.cpp) - A library to generate option parser from docstring. MIT/Boost   ⟡ FINAL CUT (https://github.com/gansm/finalcut) - Library for creating terminal applications with text-based widgets. LGPL   ⟡ FTXUI (https://github.com/ArthurSonzogni/FTXUI) - C++ Functional Terminal User Interface. MIT   ⟡ gflags (https://gflags.github.io/gflags/) - Commandline flags module for C++. BSD   ⟡ imtui (https://github.com/ggerganov/imtui) - Immediate Mode Text-based User Interface. MIT   ⟡ indicators (https://github.com/p-ranav/indicators/) - Activity indicators for Modern C++. MIT   ⟡ linenoise (https://github.com/antirez/linenoise) - A small self-contained alternative to readline and libedit. BSD-2-Clause   ⟡ linenoise-ng (https://github.com/arangodb/linenoise-ng) - A small, portable GNU readline replacement for Linux, Windows and MacOS which is capable of handling UTF-8 characters. BSD   ⟡ Lyra (https://github.com/bfgroup/Lyra) - A simple to use, composable, command line parser for C++ 11 and beyond. Boost   ⟡ Ncurses (http://invisible-island.net/ncurses/) - A terminal user interface. MIT   ⟡ oof (https://github.com/s9w/oof) - Convenient, high-performance RGB color and position control for console output. MIT   ⟡ PDCurses (https://github.com/wmcbrine/PDCurses) - Public domain curses library with both source code and pre-compiled library available. PublicDomain   ⟡ popl (https://github.com/badaix/popl) - A single-header templated command line arguments and ini file parser for C++ 11 and beyond. MIT   ⟡ replxx (https://github.com/AmokHuginnsson/replxx) - A readline and libedit replacement that supports UTF-8, syntax highlighting, hints, works on Unix and Windows. BSD   ⟡ tabulate (https://github.com/p-ranav/tabulate) - Table Maker for Modern C++. MIT   ⟡ TCLAP (http://tclap.sourceforge.net) - A mature, stable and feature-rich library for defining and accessing command line arguments in ANSI C++. MIT   ⟡ termbox (https://github.com/nsf/termbox) - A C library for writing text-based user interfaces. MIT   ⟡ TermOx (https://github.com/a-n-t-h-o-n-y/TermOx) - C++17 Terminal User Interface(TUI) Library. MIT  Compression Compression and Archiving Libraries ⟡ bit7z (https://github.com/rikyoz/bit7z) - A C++ static library offering a clean and simple interface to the 7-zip shared libraries. MPL2  ⟡ Brotli (https://github.com/google/brotli) - Brotli compression format. Developed by Google. MIT  ⟡ bzip2 (http://www.bzip.org/) - A freely available, patent free, high-quality data compressor. BSD  ⟡ bzip3 (https://github.com/kspalaiologos/bzip3) - A better and stronger spiritual successor to BZip2. LGPL  ⟡ FiniteStateEntropy (https://github.com/Cyan4973/FiniteStateEntropy) - New generation entropy codecs : Finite State Entropy and Huff0. ⟡ heatshrink (https://github.com/atomicobject/heatshrink) - data compression library for embedded/real-time systems ISC  ⟡ KArchive (https://api.kde.org/frameworks/karchive/html/index.html) - A library for creating, reading, writing and manipulating file archives like zip and tar. It also provides transparent compression and  decompression of data, using formats like gzip, via a subclass of QIODevice. LGPL  ⟡ libarchive (https://github.com/libarchive/libarchive) - Multi-format archive and compression library. New BSD website (http://www.libarchive.org/) ⟡ LZ4 (https://github.com/lz4/lz4) - Extremely Fast Compression algorithm. BSD website (http://www.lz4.org/) ⟡ LZFSE (https://github.com/lzfse/lzfse) - LZFSE compression library and command line tool. Developed by Apple. ⟡ LZHAM (https://code.google.com/p/lzham/) - Lossless data compression library with a compression ratio similar to LZMA but with much faster decompression. BSD  ⟡ LZMA (https://sourceforge.net/projects/sevenzip/files/7-Zip) :zap: - The default and general compression method of 7z format. PublicDomain website (https://www.7-zip.org) ⟡ LZMAT (http://www.matcode.com/lzmat.htm) - An extremely fast real-time lossless data compression library. GPL  ⟡ miniz (https://github.com/richgel999/miniz) - Single C source file Deflate/Inflate compression library with zlib-compatible API, ZIP archive reading/writing, PNG writing. MIT  ⟡ Minizip (https://github.com/nmoinvaz/minizip) - Zlib with latest bug fixes that supports PKWARE disk spanning, AES encryption, and IO buffering. zlib  ⟡ minizip-ng (https://github.com/zlib-ng/minizip-ng) - Fork of the popular zip manipulation library found in the zlib distribution. zlib  ⟡ PhysicsFS (https://icculus.org/physfs/) - A library to provide abstract access to various archives. It is intended for use in video games, and the design was somewhat inspired by Quake 3's file subsystem. zlib ⟡ Rapidgzip (https://github.com/mxmlnkn/rapidgzip) - Gzip Decompression and Random Access for Modern Multi-Core Machines. Apache-2/MIT  ⟡ smaz (https://github.com/antirez/smaz) - Small strings compression library. BSD  ⟡ Snappy (https://google.github.io/snappy/) - A fast compressor/decompressor. BSD  ⟡ ZLib (http://zlib.net/) - A very compact compression library for data streams. zlib  ⟡ zlib-ng (https://github.com/zlib-ng/zlib-ng) - zlib for the "next generation" systems. Drop-In replacement with some serious optimizations. zlib  ⟡ zstd (https://github.com/facebook/zstd) - Zstandard - Fast real-time compression algorithm. Developed by Facebook. BSD  ⟡ ZZIPlib (http://zziplib.sourceforge.net/) - Provides read access on ZIP-archives. MPL/LGPL  Concurrency Concurrency and Multithreading ⟡ alpaka (https://github.com/ComputationalRadiationPhysics/alpaka) - Abstraction library for parallel kernel acceleration. LGPLv3+  ⟡ ArrayFire (https://github.com/arrayfire/arrayfire) - A general purpose GPU library. BSD  ⟡ Async++ (https://github.com/Amanieu/asyncplusplus) - A lightweight concurrency framework for C++11, inspired by the Microsoft PPL library and the N3428 C++ standard proposal. MIT  ⟡ Boost.Compute (https://github.com/boostorg/compute) - A C++ GPU Computing Library for OpenCL. Boost website (https://boost.org/libs/compute) ⟡ Bolt (https://github.com/HSA-Libraries/Bolt) - A C++ template library optimized for GPUs. Apache2  ⟡ Channel (https://github.com/andreiavrammsd/cpp-channel) - Thread-safe container for sharing data between threads. MIT  ⟡ ck (https://github.com/concurrencykit/ck) - Concurrency primitives, safe memory reclamation mechanisms and non-blocking data structures. BSD  ⟡ concurrentqueue (https://github.com/cameron314/concurrentqueue) - A fast multi-producer, multi-consumer lock-free concurrent queue for C++11. BSD,Boost  ⟡ CUB (https://github.com/NVlabs/cub) - CUB provides state-of-the-art, reusable software components for every layer of the CUDA programming mode. New BSD  ⟡ cuda-api-wrappers (https://github.com/eyalroz/cuda-api-wrappers) - Lightweight, Modern-C++ wrappers for the CUDA GPU programming runtime API. BSD  ⟡ cupla (https://github.com/ComputationalRadiationPhysics/cupla) - C++ API to run CUDA/C++ on OpenMP, Threads, TBB, ... through Alpaka. LGPLv3+  ⟡ C++React (https://github.com/schlangster/cpp.react) - A reactive programming library for C++11. Boost  ⟡ FiberTaskingLib (https://github.com/RichieSams/FiberTaskingLib) - Task-based multi-threading library that supports task graphs with arbitrary dependencies. Apache  ⟡ HPX (https://github.com/STEllAR-GROUP/hpx/) - A general purpose C++ runtime system for parallel and distributed applications of any scale. Boost  ⟡ Intel Games Task Scheduler (https://github.com/GameTechDev/GTS-GamesTaskScheduler) - A task scheduling framework designed for the needs of game developers. MIT  ⟡ Intel Parallel STL (https://github.com/intel/parallelstl) - Intel® implementation of C++17 STL for C++11 and above. Apache2  ⟡ Intel TBB (https://www.threadingbuildingblocks.org/) - Intel® Threading Building Blocks. Apache2  ⟡ junction (https://github.com/preshing/junction) - A library of concurrent data structures in C++. BSD  ⟡ Kokkos (https://github.com/kokkos/kokkos) - A performance portable programming model for parallel execution and memory abstraction. BSD  ⟡ libcds (https://github.com/khizmax/libcds) - A C++ library of Concurrent Data Structures. BSD  ⟡ Libclsph (https://github.com/libclsph/libclsph) - An OpenCL based GPU accelerated SPH fluid simulation library. MIT  ⟡ libdill (https://github.com/sustrik/libdill/) - Introduces structured concurrency in C. MIT  ⟡ libdispatch (https://github.com/apple/swift-corelibs-libdispatch) - Grand Central Dispatch (GCD), developed by Apple Inc., is a task parallelism technology based on the thread pool pattern. libdispatch is a  library that provides the implementation of GCD's services. Apache-2.0 website (https://apple.github.io/swift-corelibs-libdispatch/) ⟡ libfork (https://github.com/ConorWilliams/libfork) - A bleeding-edge, lock-free, wait-free, continuation-stealing tasking library built on C++20's coroutines. MPL-2.0 website  (https://conorwilliams.github.io/libfork/) ⟡ libmill (https://github.com/sustrik/libmill/) - Introduces Go-style concurrency in C. MIT  ⟡ marl (https://github.com/google/marl) - Marl is a hybrid thread / fiber task scheduler written in C++ 11. Apache-2.0  ⟡ moderngpu (https://github.com/moderngpu/moderngpu) - moderngpu is a productivity library for general-purpose computing on GPUs. It is a header-only C++ library written for CUDA. The unique value of the library is in its accelerated primitives for solving irregularly parallel problems. FreeBSD & Copyright, Sean Baxter  ⟡ NCCL (https://github.com/NVIDIA/nccl) - Optimized primitives for collective multi-GPU communication. BSD  ⟡ Neco (https://github.com/tidwall/neco) - Concurrency library for C (coroutines). MIT  ⟡ OpenCL (https://www.khronos.org/opencl/) - The open standard for parallel programming of heterogeneous systems. ⟡ OpenMP (http://openmp.org/) - The OpenMP API. ⟡ rotor (https://github.com/basiliscos/cpp-rotor) - Event loop friendly C++ actor micro framework. MIT  ⟡ SObjectizer (https://github.com/Stiffstream/sobjectizer) - An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. BSD-3-Clause  ⟡ Quantum (https://github.com/bloomberg/quantum) - A powerful C++ coroutine dispatcher framework built on top of Boost.Coroutine2 (https://boost.org/libs/coroutine2). ⟡ RaftLib (http://raftlib.io/) - The RaftLib C++ library, streaming/dataflow concurrency via C++ iostream-like operators. Apache2  ⟡ readerwriterqueue (https://github.com/cameron314/readerwriterqueue) - A fast single-producer, single-consumer lock-free queue for C++. BSD  ⟡ stdgpu (https://github.com/stotko/stdgpu) - Efficient STL-like Data Structures on the GPU. Apache2  ⟡ Taskflow (https://github.com/taskflow/taskflow) - A General-purpose Parallel and Heterogeneous Task Programming System. (renamed from Cpp-Taskflow) MIT  ⟡ Thrust (http://thrust.github.io/) - A parallel algorithms library which resembles the C++ Standard Template Library (STL). Apache2  ⟡ transwarp (https://github.com/bloomen/transwarp) - A header-only C++ library for task concurrency. MIT  ⟡ VexCL (https://github.com/ddemidov/vexcl) - A C++ vector expression template library for OpenCL/CUDA. MIT  ⟡ STAPL (http://parasol-lab.gitlab.io/stapl-home/) - A C++ parallel programming framework designed to work on both shared and distributed memory parallel computers. BSD  ⟡ concurrencpp (https://github.com/David-Haim/concurrencpp) - A general concurrency library containing tasks, executors, timers and C++20 coroutines to rule them all. Configuration Configuration files, INI files ⟡ inifile-cpp (https://github.com/Rookfighter/inifile-cpp) - A header-only and easy to use Ini file parser for C++. MIT  ⟡ inih (https://github.com/benhoyt/inih) - Simple .INI file parser in C, good for embedded systems. BSD-3-Clause  ⟡ inih (https://github.com/jtilly/inih) - Single header only C++ version of inih (https://github.com/benhoyt/inih). BSD-3-Clause  ⟡ ini-cpp (https://github.com/SSARCandy/ini-cpp) - Single header only C++ version, with some handy read/write interface, extend from inih (https://github.com/benhoyt/inih). BSD-3-Clause website  (https://ssarcandy.tw/ini-cpp/index.html) ⟡ iniparser (https://github.com/ndevilla/iniparser) - INI file parser. MIT * ⟡ inipp (https://github.com/mcmtroffaes/inipp) - Simple header-only C++ ini parser and generator. MIT  ⟡ libconfig (https://github.com/hyperrealm/libconfig) - C, C++ library for processing structured configuration files. LGPL-2.1 website (https://hyperrealm.github.io/libconfig/) ⟡ libconfuse (https://github.com/martinh/libconfuse) - Small configuration file parser library for C. ISC  ⟡ mINI (https://github.com/metayeti/mINI) - INI file reader and writer. MIT  ⟡ simpleini (https://github.com/brofield/simpleini) - Cross-platform C++ library providing a simple API to read and write INI-style configuration files. MIT  ⟡ toml++ (https://github.com/marzer/tomlplusplus) - Header-only TOML parser and serializer for C++17 and later. MIT website (https://marzer.github.io/tomlplusplus/) ⟡ toml11 (https://github.com/ToruNiina/toml11) - a C++11 (or later) header-only toml parser/encoder depending only on C++ standard library. MIT  Containers ⟡ C++ B-tree (https://github.com/algorithm-ninja/cpp-btree) - A template library that implements ordered in-memory containers based on a B-tree data structure. Apache2  ⟡ dynamic_bitset (https://github.com/pinam45/dynamic_bitset) - Simple Useful Libraries: C++17/20 header-only dynamic bitset. MIT website (https://pinam45.github.io/dynamic_bitset/) ⟡ fixed-containers (https://github.com/teslamotors/fixed-containers) - Header-only C++20 library that provides fixed capacity constexpr containers. MIT  ⟡ flat_hash_map (https://github.com/skarupke/flat_hash_map) - A very fast flat hashtable with Fibonacci hashing. ⟡ frozen (https://github.com/serge-sans-paille/frozen) - a header-only, constexpr alternative to gperf for C++14 users. Apache-2.0  ⟡ Hashmaps (https://github.com/goossaert/hashmap) - Implementation of open addressing hash table algorithms in C++. MIT  ⟡ hat-trie (https://github.com/Tessil/hat-trie) - C++ implementation of a fast and memory efficient HAT-trie. MIT  ⟡ Hopscotch map (https://github.com/Tessil/hopscotch-map) - A fast header-only hash map which uses hopscotch hashing for collisions resolution. MIT  ⟡ LSHBOX (https://github.com/RSIA-LIESMARS-WHU/LSHBOX) - A c++ toolbox of locality-sensitive hashing (LSH), provides several popular LSH algorithms, also support Python and MATLAB. GPL  ⟡ parallel-hashmap (https://github.com/greg7mdp/parallel-hashmap) - A family of header-only, very fast and memory-friendly hashmap and btree containers Apache2 website  (https://greg7mdp.github.io/parallel-hashmap/) ⟡ PGM-index (https://github.com/gvinciguerra/PGM-index) - A data structure that enables fast lookup, predecessor, range searches and updates in arrays of billions of items using orders of magnitude less space  than traditional indexes. Apache2 website (https://pgm.di.unipi.it) ⟡ plf::colony (https://github.com/mattreecebentley/plf_colony) - An unordered "bag"-type container which outperforms std containers in high-modification scenarios while maintaining permanent pointers to  non-erased elements regardless of insertion/erasure. zLib website (http://www.plflib.org/colony.htm) ⟡ plf::list (https://github.com/mattreecebentley/plf_list) - A std::list implementation which removes range splicing in order to enable cache-friendlier structure, yielding significant performance gains. zLib  website (http://www.plflib.org/list.htm) ⟡ plf::stack (https://github.com/mattreecebentley/plf_stack) - A replacement container for the std::stack container adaptor, with better performance than any std container in a stack context. zLib website  (http://www.plflib.org/stack.htm) ⟡ ring_span lite (https://github.com/martinmoene/ring-span-lite) - A simplified implementation of Arthur O'Dwyer's ring_span implementation ie. a circular buffer view. MIT  ⟡ robin-hood-hashing (https://github.com/martinus/robin-hood-hashing) - Fast & memory efficient hashtable based on robin hood hashing for C++14. MIT  ⟡ robin-map (https://github.com/Tessil/robin-map) - Fast hash map and hash set using robin hood hashing. MIT  ⟡ sparsepp (https://github.com/greg7mdp/sparsepp) - A fast, memory efficient hash map for C++. BSD 3-clause  ⟡ st_tree (https://github.com/erikerlandson/st_tree) - A fast and flexible c++ template class for tree data structures. Apache-2.0  ⟡ svector (https://github.com/martinus/svector) - Compact SVO optimized vector for C++17 or higher. MIT  ⟡ tree.hh (https://github.com/kpeeters/tree.hh) - An STL-like C++ header-only tree library. GPL2+  ⟡ unordered_dense (https://github.com/martinus/unordered_dense) - A fast & densely stored hashmap and hashset based on robin-hood backward shift deletion. MIT  Cryptography Cryptography and Encryption Libraries ⟡ Bcrypt (http://bcrypt.sourceforge.net/) - A cross platform file encryption utility. Encrypted files are portable across all supported operating systems and processors. BSD  ⟡ BeeCrypt (http://beecrypt.sourceforge.net/) - A portable and fast cryptography library. LGPLv2.1+  ⟡ Botan (http://botan.randombit.net/) - A crypto library for C++. BSD-2  ⟡ Crypto++ (https://github.com/weidai11/cryptopp) - A free C++ class library of cryptographic schemes. Boost website (http://www.cryptopp.com/) ⟡ digestpp (https://github.com/kerukuro/digestpp) - C++11 header-only message digest (hash) library. PublicDomain  ⟡ GnuPG (https://www.gnupg.org/) - A complete and free implementation of the OpenPGP standard. GPL  ⟡ GnuTLS (http://www.gnutls.org/) - A secure communications library implementing the SSL, TLS and DTLS protocols. LGPL2.1  ⟡ Libgcrypt (http://www.gnu.org/software/libgcrypt/) - A general purpose cryptographic library originally based on code from GnuPG. LGPLv2.1+  ⟡ LibreSSL (http://www.libressl.org/) - A free version of the SSL/TLS protocol forked from OpenSSL in 2014. ?  ⟡ libsodium (https://github.com/jedisct1/libsodium) - P(ortable|ackageable) NaCl-based crypto library, opinionated and easy to use. ISC  ⟡ libhydrogen (https://github.com/jedisct1/libhydrogen) - A lightweight, secure, easy-to-use crypto library suitable for constrained environments. ISC  ⟡ LibTomCrypt (https://github.com/libtom/libtomcrypt) - A fairly comprehensive, modular and portable cryptographic toolkit. WTFPL  ⟡ mbedTLS (https://github.com/ARMmbed/mbedtls) - An open source, portable, easy to use, readable and flexible SSL library, previously known as PolarSSL. Apache2 website (https://tls.mbed.org/) ⟡ Nettle (http://www.lysator.liu.se/~nisse/nettle/) - A low-level cryptographic library. LGPL  ⟡ OpenSSL (https://github.com/openssl/openssl) - A robust, commercial-grade, full-featured, and Open Source cryptography library. Apache website (http://www.openssl.org/) ⟡ retter (https://github.com/MaciejCzyzewski/retter) - A collection of hash functions, ciphers, tools, libraries, and materials related to cryptography. ⟡ s2n (https://github.com/awslabs/s2n) - An implementation of the TLS/SSL protocols. Apache  ⟡ sha1collisiondetection (https://github.com/cr-marcstevens/sha1collisiondetection) - Library and command line tool to detect SHA-1 collision in a file. MIT  ⟡ Tink (https://github.com/google/tink) - A multi-language, cross-platform library that provides cryptographic APIs that are secure, easy to use correctly, and hard(er) to misuse. Apache-2.0  ⟡ Tiny AES in C (https://github.com/kokke/tiny-AES-c) - Small portable AES128/192/256 in C. PublicDomain  ⟡ Themis (https://github.com/cossacklabs/themis) - crypto library for painless data security, providing symmetric and asymmetric encryption, secure sockets with forward secrecy, for mobile and server platforms.  Apache2  ⟡ HEhub (https://github.com/primihub/HEhub) - A library for homomorphic encryption and its applications. Apache2  CSV Libraries for parsing Comma Separated Value (CSV) files ⟡ commata (https://github.com/furfurylic/commata) - Just another header-only C++17 CSV parser. Unlicense  ⟡ csv2 (https://github.com/p-ranav/csv2) - Fast CSV parser for modern C++. MIT  ⟡ Csv::Parser (https://github.com/ashaduri/csv-parser) - Compile-time and runtime CSV parser written in C++17. Zlib  ⟡ Fast C++ CSV Parser (https://github.com/ben-strasser/fast-cpp-csv-parser) - Small, easy-to-use and fast header-only library for reading CSV files. BSD-3-Clause  ⟡ Glaze (https://github.com/stephenberry/glaze) - High performance, header only, CSV library with reflection support. MIT  ⟡ lazycsv (https://github.com/ashtum/lazycsv) - A fast, lightweight and single-header csv parser for modern C++. MIT  ⟡ ssp (https://github.com/red0124/ssp) - A header only "csv" parser which is fast and versatile with modern C++ api. MIT  ⟡ Vince's CSV Parser (https://github.com/vincentlaucsb/csv-parser) - A fast, self-contained, streaming C++17 CSV parser with optional type-casting and statistics. MIT  Database Database Libraries, SQL Servers, ODBC Drivers, and Tools ⟡ ClickHouse (https://github.com/ClickHouse/clickhouse-cpp) - C++ client for ClickHouse DBMS. Apache2  ⟡ DuckDB (https://duckdb.org/) - in-process SQL OLAP Database Management System. MIT  ⟡ hiberlite (https://github.com/paulftw/hiberlite) - C++ Object-relational mapping for sqlite3. BSD  ⟡ Hiredis (https://github.com/redis/hiredis) - A minimalistic C client library for the Redis database. BSD  ⟡ Infinity (https://github.com/infiniflow/infinity) - The AI-native database built for LLM applications, providing incredibly fast vector and full-text search. Apache2  ⟡ Kvrocks (https://github.com/apache/incubator-kvrocks) - A distributed key value NoSQL database that uses RocksDB as storage engine and is compatible with Redis protocol. Apache2  ⟡ LevelDB (https://github.com/google/leveldb) - A fast key-value storage library written at Google that provides an ordered mapping from string keys to string values. BSD  ⟡ libpqxx (https://github.com/jtv/libpqxx) - The official C++ client API for PostgreSQL. BSD-3-Clause  ⟡ LMDB (https://www.symas.com/lmdb) - Very fast embedded key/value store with full ACID semantics. OpenLDAP  ⟡ LMDB++ (https://github.com/bendiken/lmdbxx) - C++11 wrapper for the LMDB embedded database library. PublicDomain  ⟡ mgclient (https://github.com/memgraph/mgclient) - C/C++ Memgraph Client. Apache2  ⟡ MongoDB C Driver (https://github.com/mongodb/mongo-c-driver) - MongoDB client library for C. Apache2  ⟡ MongoDB C++ Driver (https://github.com/mongodb/mongo-cxx-driver) - C++ driver for MongoDB. Apache2  ⟡ MongoDB Libbson (https://github.com/mongodb/libbson) - A BSON utility library. Apache2  ⟡ MySQL++ (http://www.tangentsoft.net/mysql++/) - A C++ wrapper for MySQL's C API. LGPL  ⟡ nanodbc (https://github.com/nanodbc/nanodbc) - A small C++ wrapper for the native C ODBC API. MIT  ⟡ ODB (https://www.codesynthesis.com/products/odb/) - An open-source, cross-platform, and cross-database object-relational mapping (ORM) system for C++. GPLv2  ⟡ redis3m (https://github.com/luca3m/redis3m) - Wrapper of hiredis with clean C++ interface, supporting sentinel and ready to use patterns. Apache2  ⟡ Reindexer (https://github.com/Restream/reindexer) - Embeddable, in-memory, document-oriented database with a high-level Query builder interface. Apache2 website (https://reindexer.io/) ⟡ RocksDB (https://github.com/facebook/rocksdb) - Embedded key-value store for fast storage from facebook. BSD  ⟡ SimDB (https://github.com/LiveAsynchronousVisualizedArchitecture/simdb) - High performance, shared memory, lock free, cross platform, single file, minimal dependencies, C++11 key-value store. Apache2  ⟡ SOCI (https://github.com/SOCI/soci) - A database abstraction layer for C++. Boost  ⟡ Speedb (https://github.com/speedb-io/speedb) - Community-led project: A RocksDB compliant high performance scalable embedded key-value store. Apache2  ⟡ SQLite (http://www.sqlite.org/) - A completely embedded, full-featured relational database in a few 100k that you can include right into your project. PublicDomain  ⟡ SQLiteC++ (https://github.com/SRombauts/SQLiteCpp) - SQLiteC++ (SQLiteCpp) is a smart and easy to use C++ SQLite3 wrapper. MIT  ⟡ sqlite_modern_cpp (https://github.com/SqliteModernCpp/sqlite_modern_cpp) - Header only C++14 wrapper around sqlite library. MIT  ⟡ sqlite_orm (https://github.com/fnc12/sqlite_orm) - SQLite ORM light header only library for modern C++. AGPL + paid MIT  ⟡ sqlpp11 (https://github.com/rbock/sqlpp11) - A type safe embedded domain specific language for SQL queries and results in C++. BSD-2-Clause  ⟡ TileDB (https://github.com/TileDB-Inc/TileDB) - Fast Dense and Sparse Multidimensional Array DBMS. MIT website (https://tiledb.io/) ⟡ TinyORM (https://github.com/silverqx/TinyORM) - Modern C++ ORM library. MIT website (https://www.tinyorm.org/) ⟡ UnQLite (https://github.com/symisc/unqlite) - A self-contained, serverless, zero-configuration, transactional NoSQL engine. BSD-2-Clause website (https://unqlite.org/) ⟡ upscaledb (https://upscaledb.com) - An embedded "typed" key/value store with a built-in query interface. GPLv3  ⟡ TigerBeetleDB C++ client (Community) (https://github.com/kassane/tigerbeetle-cpp) - TigerBeetle is a financial accounting database designed for mission critical safety and performance to power the future of  financial services. BSL-1.0  ⟡ UStore (https://github.com/unum-cloud/ustore) - Multi-Modal database for BLOBs, JSON, and graphs. Apache2  ⟡ Velox (https://github.com/facebookincubator/velox) - A C++ vectorized database acceleration library aimed to optimizing query engines and data processing systems. Apache-2.0 website (https://velox-lib.io/) Data visualization Data visualization Libraries ⟡ matplotplusplus (https://github.com/alandefreitas/matplotplusplus) - C++ Graphics Library for Data Visualization. MIT website (https://alandefreitas.github.io/matplotplusplus/) Debug Debugging Libraries, Memory Leak and Resource Leak Detection, Unit Testing ⟡ backward-cpp (https://github.com/bombela/backward-cpp) - A beautiful stack trace pretty printer for C++. MIT  ⟡ Bencher (https://bencher.dev/) - A suite of continuous benchmarking tools designed to catch performance regressions in CI. MIT /Apache2  ⟡ benchmark (https://github.com/google/benchmark) - Google provided small microbenchmark support library. Apache2  ⟡ Boost.Test (https://github.com/boostorg/test) - Boost Test Library. Boost website (https://boost.org/libs/test) ⟡ check (https://github.com/libcheck/check) - Check is a unit testing framework for C. LGPL-2.1 website (https://libcheck.github.io/check/) ⟡ doctest (https://github.com/onqtam/doctest) - The lightest feature rich C++ single header testing framework. MIT  ⟡ Catch2 (https://github.com/catchorg/Catch2) - A modern, C++-native, test framework for unit-tests, TDD and BDD. Boost  ⟡ Celero (https://github.com/DigitalInBlue/Celero) - C++ Benchmarking Framework. Apache2  ⟡ cpp-dump (https://github.com/philip82148/cpp-dump) - A C++ library for debugging purposes that can print any variable, even user-defined types. MIT  ⟡ CppUTest (https://github.com/cpputest/cpputest) - Unit testing and mocking framework for C/C++. BSD-3-clause  ⟡ CUTE (http://cute-test.com) - C++ Unit Testing Easier. LGPL3  ⟡ CMocka (https://cmocka.org/) - unit testing framework for C with support for mock objects. Apache2  ⟡ CppBenchmark (https://github.com/chronoxor/CppBenchmark) - Performance benchmark framework for C++ with nanoseconds measure precision. MIT  ⟡ Cpptrace (https://github.com/jeremy-rifkin/cpptrace) - A simple, portable, and self-contained C++ stacktrace library supporting C++11 and greater. MIT  ⟡ CppUnit (http://www.freedesktop.org/wiki/Software/cppunit/) - C++ port of JUnit. LGPL2  ⟡ CTest (https://cmake.org/cmake/help/v2.8.8/ctest.html) - The CMake test driver program. BSD  ⟡ dbg-macro (https://github.com/sharkdp/dbg-macro) - A dbg(…) macro for C++. MIT  ⟡ DebugViewPP (https://github.com/CobaltFusion/DebugViewPP) - Debug logging viewer. Boost  ⟡ Deleaker (http://www.deleaker.com) - A tool for resource leak detection, including memory, GDI and handle leaks. ⟡ FakeIt (https://github.com/eranpeer/FakeIt) - Simple mocking framework for C++. MIT  ⟡ fff (https://github.com/meekrosoft/fff) - A micro-framework for creating fake C functions. MIT  ⟡ Google Mock (https://github.com/google/googletest/blob/master/googlemock/README.md) - A library for writing and using C++ mock classes. BSD  ⟡ Google Test (https://github.com/google/googletest) - Google C++ Testing Framework. BSD  ⟡ ig-debugheap (https://github.com/deplinenoise/ig-debugheap) - Multiplatform debug heap useful for tracking down memory errors. BSD  ⟡ libassert (https://github.com/jeremy-rifkin/libassert) - The most over-engineered C++ assertion library. MIT  ⟡ libtap (https://github.com/zorgnax/libtap) - Write tests in C. GPL2  ⟡ microprofile (https://github.com/jonasmr/microprofile) - Profiler with web-view for multiple platforms. Unlicense  ⟡ MinUnit (https://github.com/siu/minunit) - A minimal unit testing framework for C self-contained in a single header file. MIT  ⟡ Mockator (http://www.mockator.com) - Eclipse CDT plug-in for C++ Seams and Mock Objects. ⟡ nanobench (https://github.com/martinus/nanobench) - Simple, fast, accurate single-header microbenchmarking functionality for C++11/14/17/20. MIT website (https://nanobench.ankerl.com) ⟡ Nanotimer (https://github.com/mattreecebentley/plf_nanotimer) - A simple low-overhead cross-platform timer class for benchmarking. zLib website (http://www.plflib.org/nanotimer.htm) ⟡ Nonius (https://github.com/libnonius/nonius) - A C++ micro-benchmarking framework. CC  ⟡ Remotery (https://github.com/Celtoys/Remotery) - Single C File Profiler with Web Viewer. Apache2  ⟡ snitch (https://github.com/cschreib/snitch) - Lightweight C++20 testing framework. Boost  ⟡ Touca (https://github.com/trytouca/trytouca) - Open-source regression testing system that you can self-host. Apache2 website (https://touca.io/) ⟡ UnitTest++ (https://github.com/unittest-cpp/unittest-cpp) - A lightweight unit testing framework for C++. MIT/X Consortium license  ⟡ Unity (https://github.com/ThrowTheSwitch/Unity) - Simple Unit Testing for C. MIT  ⟡ utest.h (https://github.com/sheredom/utest.h) - Single header unit testing framework for C and C++. Unlicense  ⟡ μt (https://github.com/boost-experimental/ut) - C++20 single header/single module, macro-free μ(micro)/Unit Testing Framework. Boost  ⟡ VLD (https://kinddragon.github.io/vld//) - Visual Leak Detector. A free, robust, open-source memory leak detection system for Visual C++. Documentation ⟡ Doxide (https://github.com/lawmurray/doxide) - Modern documentation for modern C++, configure with YAML, output Markdown. Apache 2.0 website (https://doxide.org) ⟡ doxygen (https://github.com/doxygen/doxygen) :zap: - The de facto standard tool for generating documentation from annotated C++ sources. GPL2 website (https://www.doxygen.org) ⟡ doxyrest (https://github.com/vovkos/doxyrest) - A compiler from Doxygen XML to reStructuredText for Sphinx. MIT  ⟡ hdoc (https://github.com/hdoc/hdoc) - The modern documentation tool for C++. AGPL/Proprietary website (https://hdoc.io) ⟡ Natural Docs (https://github.com/NaturalDocs/NaturalDocs) - Natural Docs is an open source documentation generator for multiple programming languages. AGPL/Proprietary website (https://www.naturaldocs.org) ⟡ Sphinx (https://github.com/sphinx-doc/sphinx) - Sphinx makes it easy to create intelligent and beautiful documentation. BSD-2-Clause website (https://www.sphinx-doc.org) DSP Digital signal processing. ⟡ DSPFilters (https://github.com/vinniefalco/DSPFilters) - A collection of useful C++ classes for digital signal processing. MIT  ⟡ FFTW (http://www.fftw.org/) - A C library for computing the DFT in one or more dimensions. GPL  ⟡ iir1 (https://github.com/berndporr/iir1) - IIR Realtime C++ filter library. MIT  ⟡ kissfft (https://github.com/mborgerding/kissfft) - A Fast Fourier Transform (FFT) library that tries to Keep it Simple, Stupid. BSD-3-Clause  ⟡ pocketfft (https://github.com/mreineck/pocketfft) - FFT implementation based on FFTPack, but with several improvements. BSD-3-Clause  ⟡ wavelib (https://github.com/rafat/wavelib) - C implementation of 1D and 2D wavelet transforms. BSD-3-Clause  Font Libraries for parsing and manipulating font files. ⟡ Fontconfig (https://gitlab.freedesktop.org/fontconfig/fontconfig) - Font configuration and customization library. MIT website (https://www.freedesktop.org/wiki/Software/fontconfig/) ⟡ FreeType (https://www.freetype.org/) - FreeType is a freely available software library to render fonts. FTL & GPLv2  ⟡ otfcc (https://github.com/caryll/otfcc) - A C library and utility used for parsing and writing OpenType font files. Apache-2.0  ⟡ harfbuzz (https://github.com/harfbuzz/harfbuzz) - A text shaping engine. Old MIT  ⟡ libschrift (https://github.com/tomolt/libschrift) - A lightweight TrueType font rendering library. ISC  Game Engine ⟡ Acid (https://github.com/Equilibrium-Games/Acid) - A high speed C++17 Vulkan game engine. MIT  ⟡ Allegro (http://liballeg.org/) - A cross-platform library mainly aimed for video games and multimedia programming. zlib  ⟡ Cocos2d-x (http://www.cocos2d-x.org/) - A multi-platform framework for building 2d games, interactive books, demos and other graphical applications. MIT  ⟡ Corange (https://github.com/orangeduck/Corange) - A game engine written in pure C, SDL and OpenGL. BSD  ⟡ crown (https://github.com/dbartolini/crown) - Crown is a general purpose data-driven game engine, written from scratch in orthodox C++ with a minimalistic and data-oriented design philosophy in mind. MIT  ⟡ delta3d (http://sourceforge.net/projects/delta3d/) - A robust simulation platform. LGPL2  ⟡ EnTT (https://github.com/skypjack/entt) - Gaming meets modern C++. MIT  ⟡ GamePlay (https://github.com/gameplay3d/GamePlay) - A cross-platform native C++ game framework for creating 2D/3D mobile and desktop games. Apache2  ⟡ Godot (https://github.com/godotengine/godot) - A fully featured, open source, MIT licensed, game engine. MIT  ⟡ Grit (https://github.com/grit-engine/grit-engine) - Community project to build a free game engine for implementing open world 3D games. MIT  ⟡ Halley (https://github.com/amzeratul/halley) - A lightweight game engine written in C++14 with a "true" entity-component system. Apache 2.0  ⟡ JNGL (https://github.com/jhasse/jngl/) - 2D library for Linux, Windows, macOS, Android, iOS, Xbox, the Nintendo Switch and the Web. zlib website (https://bixense.com/jngl/) ⟡ KlayGE (https://github.com/gongminmin/KlayGE) - a cross-platform open source game engine with plugin-based architecture. GPLv2 website (http://www.klayge.org/) ⟡ nCine (https://github.com/nCine/nCine) - A cross-platform 2D game engine with an emphasis on performance, written in C++11 and optionally scriptable in Lua. MIT website (https://ncine.github.io/) ⟡ o3de (https://github.com/o3de/o3de) - An open-source, real-time, multi-platform 3D engine based on Amazon Lumberyard. Apache2 website (https://o3de.org/) ⟡ OpenXRay (https://github.com/OpenXRay/xray-16) - a community-modified X-Ray engine used in S.T.A.L.K.E.R. game series. Modified BSD/non-commercial only  ⟡ Oxygine (http://oxygine.org/) - A cross-platform 2D C++ game engine. MIT  ⟡ Panda3D (https://github.com/panda3d/panda3d) - A game engine, a framework for 3D rendering and game development for Python and C++ programs. Modified BSD website (https://www.panda3d.org/) ⟡ PixelGameEngine (https://github.com/OneLoneCoder/olcPixelGameEngine) - The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects. OLC3  ⟡ Polycode (https://github.com/ivansafrin/Polycode) - A cross-platform framework for creative code in C++ (with Lua bindings). MIT website (http://polycode.org/) ⟡ quakeforge (https://github.com/quakeforge/quakeforge) - Actively maintained branch of the original Quake engine code with 20+ years of development. GPL-2.0  ⟡ raylib (https://github.com/raysan5/raylib) - A simple and easy-to-use library to enjoy videogames programming. zlib/libpng website (http://www.raylib.com/) ⟡ Spring (https://github.com/spring/spring) - A powerful free cross-platform RTS game engine. GPLv2/GPLv3 website (https://springrts.com/) ⟡ Torque2D (https://github.com/TorqueGameEngines/Torque2D) - An open-source and cross-platform C++ engine built for 2D game development. MIT website (https://torque3d.org/torque2d) ⟡ Torque3D (https://github.com/TorqueGameEngines/Torque3D) - An open-source C++ engine built for 3D game development. MIT website (https://torque3d.org/torque3d) ⟡ toy engine (https://github.com/hugoam/toy) - toy is a thin and modular c++ game engine and offers simple expressive c++ idioms to design full featured 2D or 3D games in fast iterations. ⟡ Urho3D (https://urho3d.github.io/) - A free lightweight, cross-platform 2D and 3D game engine implemented in C++. Greatly inspired by OGRE and Horde3D. MIT  ⟡ ezEngine (https://github.com/ezEngine/ezEngine) - Is a free, open-source game engine written in C++. Its philosophy is to be modular and flexible, such that it can be adapted to many different use cases. MIT  website (https://ezengine.net/) Graph ⟡ CXXGraph (https://github.com/ZigRazor/CXXGraph) - free C++(17) graph header-only library for representation and algorithms execution. AGPL-3.0  ⟡ Graaf (https://github.com/bobluppes/graaf) - A general-purpose lightweight C++20 graph library. MIT website (https://bobluppes.github.io/graaf/) GUI Graphic User Interface ⟡ Boden (https://github.com/AshampooSystems/boden) - Native, mobile, cross-platform GUI Framework. GPL/LGPL/Proprietary website (https://www.boden.io) ⟡ CEGUI (http://cegui.org.uk/) - Flexible, cross-platform GUI library. ⟡ Elements (https://github.com/cycfi/elements) - Lightweight, fine-grained, resolution independent, modular GUI library. MIT  ⟡ FLTK (http://www.fltk.org/index.php) - Fast, light, cross-platform C++ GUI toolkit. LGPL2  ⟡ FOX Toolkit (http://fox-toolkit.org) - an open-source, cross-platform widget toolkit. LGPL  ⟡ GacUI (https://github.com/vczh-libraries/GacUI) - GPU Accelerated C++ User Interface, with WYSIWYG developing tools, XML supports, built-in data binding and MVVM features. Ms-PL  ⟡ GTK+ (http://www.gtk.org/) - A multi-platform toolkit for creating graphical user interfaces. LGPL  ⟡ gtkmm (http://www.gtkmm.org/en/) - The official C++ interface for the popular GUI library GTK+. LGPL  ⟡ imgui (https://github.com/ocornut/imgui) - Immediate Mode Graphical User Interface with minimal dependencies. MIT  ⟡ implot (https://github.com/epezent/implot) - Immediate Mode Plotting widgets for imgui. MIT  ⟡ iup (https://www.tecgraf.puc-rio.br/iup) - Multi-platform toolkit for building graphical user interfaces. MIT  ⟡ libui (https://github.com/andlabs/libui) - Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports. MIT  ⟡ MyGUI (https://github.com/MyGUI/mygui) - Fast, flexible and simple GUI. MIT  ⟡ nana (http://nanapro.org/en-us/) - Nana is a cross-platform library for GUI programming in modern C++ style. Boost  ⟡ NanoGui (https://github.com/mitsuba-renderer/nanogui) - A minimalistic cross-platform widget library for OpenGL 3.x or higher. BSD  ⟡ nuklear (https://github.com/Immediate-Mode-UI/Nuklear) - A single-header ANSI C gui library. PublicDomain  ⟡ QCustomPlot (http://qcustomplot.com/) - Qt plotting widget without further dependencies. GPLv3  ⟡ Qwt (http://qwt.sourceforge.net/) - Qt Widgets for Technical Applications. Own based on LGPL  ⟡ QwtPlot3D (http://qwtplot3d.sourceforge.net/) - A feature-rich Qt/OpenGL-based C++ programming library, providing essentially a bunch of 3D-widgets. zlib  ⟡ RmlUi (https://github.com/mikke89/RmlUi) - The HTML/CSS User Interface library evolved. Fork of libRocket. MIT  ⟡ Sciter (http://sciter.com/) - Sciter is an embeddable HTML/CSS/scripting engine aimed to be used as an UI layer of modern desktop applications. Free/Commercial  ⟡ Slint (https://github.com/slint-ui/slint) - Lightweight GUI toolkit for desktop and embedded. GPL/Free/Proprietary website (https://slint.dev/) ⟡ TGUI (https://github.com/texus/TGUI) - Cross-platform modern c++ GUI. Zlib website (https://tgui.eu/) ⟡ WebUI (https://github.com/webui-dev/webui) - Use any web browser as GUI, with your preferred language in the backend and HTML5 in the frontend. MIT website (https://webui.me/) ⟡ wxWidgets (http://wxwidgets.org/) - A C++ library that lets developers create applications for Windows, Mac OS X, Linux and other platforms with a single code base. Own LGPL  ⟡ xtd (https://github.com/gammasoft71/xtd) - Modern C++17/20 framework to create console (CLI), forms (GUI like WinForms) and tunit (unit tests like Microsoft Unit Testing Framework) applications on Windows,  macOS, Linux, iOS and android. MIT  ⟡ Yue (https://github.com/yue/yue) - A library for creating native cross-platform GUI apps. LGPLv2  Graphics ⟡ assimp (https://github.com/assimp/assimp) - Open Asset Import Library (assimp) is a cross-platform 3D model import library which aims to provide a common API for different 3D asset file formats. BSD-3-Clause  website (http://www.assimp.org) ⟡ bgfx (https://github.com/bkaradzic/bgfx) - A cross-platform rendering library. BSD  ⟡ Blend2D (https://github.com/blend2d/blend2d) - 2D vector graphics engine powered by a JIT compiler. Zlib website (https://blend2d.com/) ⟡ Cairo (http://www.cairographics.org/) - A 2D graphics library with support for multiple output devices. LGPL2 or Mozilla MPL  ⟡ C-Turtle (https://github.com/walkerje/C-Turtle) - A C++11 header-only turtle graphics library acting as a CImg wrapper. MIT  ⟡ Diligent Engine (https://github.com/DiligentGraphics/DiligentEngine) - A modern cross-platform low-level 3D graphics library. Apache2  ⟡ DirectXTK (https://github.com/Microsoft/DirectXTK) - A collection of helper classes for writing DirectX 11.x code in C++. MIT  ⟡ GLFW (https://github.com/glfw/glfw) - A simple, cross-platform OpenGL wrangling library. zlib/libpng  ⟡ GLFWPP (https://github.com/janekb04/glfwpp) - A thin modern C++17 header-only wrapper for GLFW. MIT  ⟡ Harfang 3D (https://github.com/harfang3d/harfang3d) 3D visualization library usable in C++, Python, Lua and Go. Based on BGFX. GPLv3/LGPLv3/Proprietary website (https://www.harfang3d.com) ⟡ herebedragons (https://github.com/kosua20/herebedragons) - A basic 3D scene implemented with various engines, frameworks or APIs. MIT website (http://simonrodriguez.fr/dragon/) ⟡ Horde3D (https://github.com/horde3d/Horde3D) - A small 3D rendering and animation engine. EPL  ⟡ Ion (https://github.com/google/ion) - A small and efficient set of libraries for building cross-platform client or server applications that use 3D graphics. Apache2 website (https://google.github.io/ion/) ⟡ Irrlicht (http://irrlicht.sourceforge.net/) - A high performance realtime 3D engine written in C++. zlib  ⟡ libigl (https://github.com/libigl/libigl) - Simple C++ geometry processing library. MPL2  ⟡ LLGL (https://github.com/LukasBanana/LLGL) - Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs. BSD-3-Clause  ⟡ LunaSVG (https://github.com/sammycage/lunasvg) - a standalone SVG rendering library in C++. MIT  ⟡ magnum (https://github.com/mosra/magnum) - Lightweight and modular C++11/C++14 graphics middleware for games and data visualization. MIT website (http://magnum.graphics) ⟡ micro-gl (https://github.com/micro-gl/micro-gl) - Realtime, Embeddable, Headers Only C++11 CPU vector graphics. no STD lib, no FPU and no GPU required. CUSTOM website (https://micro-gl.github.io/docs/microgl) ⟡ NanoVG (https://github.com/memononen/nanovg) - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations. Zlib  ⟡ Ogre 3D (https://github.com/OGRECave) :zap: - A scene-oriented, real-time, flexible 3D rendering engine (as opposed to a game engine) written in C++. MIT website (https://www.ogre3d.org) ⟡ OpenSceneGraph (http://www.openscenegraph.org/) - An open source high performance 3D graphics toolkit. OSGPL  ⟡ OpenSubdiv (https://github.com/PixarAnimationStudios/OpenSubdiv) - Pixar's library for evaluating and rendering subdivision surfaces on CPU and GPU. Modified Apache2  ⟡ OpenVDB (http://www.openvdb.org/) - Library and tools for storing, editing, and rendering volumetric datasets. MPL2  ⟡ Panda3D (http://www.panda3d.org/) - A framework for 3D rendering and game development for Python and C++. BSD  ⟡ Partio (https://github.com/wdas/partio) - Library for wrangling particle data, with support for most common file formats. Modified BSD  ⟡ Skia (https://github.com/google/skia) - A complete 2D graphic library for drawing Text, Geometries, and Images. BSD website (https://skia.org/) ⟡ ThorVG (https://github.com/thorvg/thorvg) - a platform-independent portable library that allows for drawing vector-based scenes and animations, including SVG and Lottie. MIT website (https://www.thorvg.org/) ⟡ TinySpline (https://github.com/msteinbeck/tinyspline) - A small, yet powerful ANSI C library for interpolating, transforming, and querying arbitrary NURBS, B-Splines, and Bézier curves. MIT  ⟡ urho3d (https://github.com/urho3d/Urho3D) - Cross-platform rendering and game engine. Many different, mostly MIT  ⟡ Yocto/GL (https://github.com/xelatihy/yocto-gl) - Tiny C++ Libraries for Data-Driven Physically-based Graphics. MIT  Image Processing ⟡ Boost.GIL (https://github.com/boostorg/gil) - Generic Image Library. Boost website (https://boost.org/libs/gil) ⟡ BitmapPlusPLus (https://github.com/baderouaich/BitmapPlusPlus) - Simple and Fast header only Bitmap C++ library. MIT  ⟡ CImg (http://cimg.eu/) - A small, open source, C++ toolkit for image processing. Own LGPL or GPL  ⟡ CxImage (https://www.codeproject.com/Articles/1300/CxImage) - An image processing and conversion library to load, save, display, transform BMP, JPEG, GIF, PNG, TIFF, MNG, ICO, PCX, TGA, WMF, WBMP, JBG, J2K  images. zlib  ⟡ Dlib (https://github.com/davisking/dlib) :zap: - A modern C++11 machine learning, computer vision, numerical optimization, and deep learning toolkit. Boost website (http://dlib.net/) ⟡ fpng (https://github.com/richgel999/fpng) - Super fast C++ .PNG writer/reader. Unlicense  ⟡ FreeImage (http://freeimage.sourceforge.net/) - An open source library that supports popular graphics image formats and others as needed by today's multimedia applications. GPL2 or GPL3  ⟡ GD (https://github.com/libgd/libgd) - GD Graphics Library, famously used in PHP for image loading/manipulation & thumbnail generation. custom permissive license, requires mention in user docs website  (http://libgd.github.io/) ⟡ DCMTK (http://dicom.offis.de/dcmtk.php.en) - DICOM Toolkit. ⟡ GDCM (http://gdcm.sourceforge.net/wiki/index.php/Main_Page) - Grassroots DICOM library. ⟡ ITK (http://www.itk.org/) - An open-source, cross-platform system for image analysis. Apache2 from ITK 4.0  ⟡ Leptonica (https://github.com/DanBloomberg/leptonica) - Leptonica is an open source library containing software that is broadly useful for image processing and image analysis applications. BSD-2-Clause  website (http://leptonica.org/index.html) ⟡ libavif (https://github.com/AOMediaCodec/libavif) - Library for encoding and decoding .avif files. BSD-2-Clause  ⟡ libfacedetection (https://github.com/ShiqiYu/libfacedetection) - Open source library for face detection in images. The face detection speed can reach 1500FPS. BSD  ⟡ libjpeg-turbo (https://github.com/libjpeg-turbo/libjpeg-turbo) - A JPEG image codec that uses SIMD instructions to accelerate baseline JPEG encoding and decoding. IJG & BSD-3-Clause & zlib website  (https://libjpeg-turbo.org/) ⟡ libjxl (https://github.com/libjxl/libjxl) - JPEG XL image format reference implementation. BSD-3-Clause  ⟡ libpng (https://github.com/pnggroup/libpng) - the reference library for use in applications that read, create, and manipulate PNG (Portable Network Graphics) raster image files. libpng-2.0 website  (https://libpng.sourceforge.io/) ⟡ libspng (https://github.com/randy408/libspng) - Simple, modern libpng alternative. BSD-2 website (https://libspng.org/) ⟡ libvips (https://github.com/jcupitt/libvips) - A fast image processing library with low memory needs. LGPL website (http://www.vips.ecs.soton.ac.uk/) ⟡ LodePNG (https://github.com/lvandeve/lodepng) - PNG encoder and decoder in C and C++. Zlib  ⟡ Magick++ (https://imagemagick.org/script/magick++.php) - ImageMagick program interfaces for C++. Apache2  ⟡ MagickWnd (https://imagemagick.org/script/magick-wand.php) - ImageMagick program interfaces for C. Apache2  ⟡ MozJPEG (https://github.com/mozilla/mozjpeg) - Improved JPEG encoder. BSD/BSD-3-Clause/ZLIB  ⟡ OpenCV (https://github.com/opencv) :zap: - Open source computer vision. Apache2 website (https://opencv.org) ⟡ OpenEXR (http://www.openexr.com/) - Cross-platform library for high dynamic range imaging. Modified BSDF  ⟡ OpenImageIO (https://github.com/OpenImageIO/oiio) - Powerful image and texture wrangling library with support for a wide number of common lossy and RAW formats. Modified BSD  ⟡ OpenJPEG (https://github.com/uclouvain/openjpeg) - an open-source JPEG 2000 codec written in C language. BSD-2-Clause  ⟡ SAIL (https://github.com/happy-sea-fox/sail) - Easy-to-use cross-platform image decoding library with pluggable image codecs. MIT  ⟡ Simd (https://github.com/ermig1979/Simd) - C++ image processing library with using of SIMD: SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, AVX, AVX2, AVX-512, VMX(Altivec) and VSX(Power7), NEON for ARM. MIT  ⟡ stb-image (https://github.com/nothings/stb/blob/master/stb_image.h) - STB single-header image loading library. Public Domain  ⟡ tesseract-ocr (https://github.com/tesseract-ocr) - An OCR engine. Apache2  ⟡ TinyEXIF (https://github.com/cdcseacave/TinyEXIF) - Tiny ISO-compliant C++ EXIF and XMP parsing library for JPEG. MIT  ⟡ Video++ (https://github.com/matt-42/vpp) - A C++14 high performance video and image processing library. MIT  ⟡ VIGRA (https://github.com/ukoethe/vigra) - A generic C++ computer vision library for image analysis. MIT X11  ⟡ VTK (http://www.vtk.org/) - Open-source, freely available software system for 3D computer graphics, image processing and visualization. BSD  Internationalization ⟡ gettext (http://www.gnu.org/software/gettext/) - GNU 'gettext'. GPL2  ⟡ IBM ICU (http://site.icu-project.org/) - A set of C/C++ and Java libraries providing Unicode and Globalization support. ICU  ⟡ libiconv (http://www.gnu.org/software/libiconv/) - An encoding conversion library between different character encodings. GPL  ⟡ simdutf (https://github.com/simdutf/simdutf) - Unicode routines (UTF8, UTF16, UTF32): billions of characters per second using SSE2, AVX2, NEON, AVX-512. Apache-2/MIT  ⟡ uni-algo (https://github.com/uni-algo/uni-algo) - Unicode Algorithms Implementation for C/C++. Unlicense or MIT  ⟡ utf8.h (https://github.com/sheredom/utf8.h) - Single header utf8 string functions for C and C++. Unlicense  ⟡ utf8proc (https://github.com/JuliaStrings/utf8proc) - A clean C library for processing UTF-8 Unicode data. MIT  Inter-process communication ⟡ Apache Thrift (https://thrift.apache.org/) - Efficient cross-language IPC/RPC, works between C++, Java, Python, PHP, C#, and many more other languages. Originally developed by Facebook. Apache2  ⟡ Boost.Interprocess (https://github.com/boostorg/interprocess) - Header-only Boost library that supports kernel-level shared memory and memory-mapped files, with in-built synchronization mechanisms (semaphores, mutexes, and more). Boost website (https://boost.org/libs/interprocess) ⟡ bRPC (https://github.com/apache/brpc) - bRPC is an Industrial-grade RPC framework using C++ Language, which is often used in high performance system such as Search, Storage, Machine learning, Advertisement,  Recommendation etc. Apache2 website (https://brpc.apache.org/) ⟡ Cap'n Proto (https://github.com/capnproto/capnproto) - Fast data interchange format and capability-based RPC system. MIT website (https://capnproto.org/) ⟡ eCAL (https://github.com/continental/ecal) - Pub/sub, client/server, C++/Python/C#, various message protocols (protobuf, capnproto ..). Apache2 website (http://www.ecal.io/) ⟡ gRPC (https://github.com/grpc/grpc) - A high performance, open source, general-purpose RPC framework. BSD website (http://www.grpc.io/) ⟡ Ice (https://github.com/zeroc-ice/ice) - Comprehensive RPC framework with support for C++, C#, Java, JavaScript, Python and more. GPLv2  ⟡ iceoryx (https://github.com/eclipse-iceoryx/iceoryx) - True zero-copy inter-process communication framework for safety critical systems with bindings for C, Rust. Runs on Linux, QNX, Windows, Mac OS, FreeBSD.  Apache2 website (https://iceoryx.io/) ⟡ libjson-rpc-cpp (https://github.com/cinemast/libjson-rpc-cpp) - JSON-RPC framework for C++ servers and clients. MIT  ⟡ nanomsg (https://github.com/nanomsg/nanomsg) - A simple high-performance implementation of several "scalability protocols". MIT website (http://nanomsg.org/) ⟡ nng (https://github.com/nanomsg/nng) - nanomsg-next-generation, a light-weight brokerless messaging library. MIT website (https://nanomsg.github.io/nng/) ⟡ rpclib (https://github.com/rpclib/rpclib) - A modern C++ msgpack-RPC server and client library. MIT  ⟡ simple-rpc-cpp (https://github.com/pearu/simple-rpc-cpp) - A simple RPC wrapper generator to C/C++ functions. BSD  ⟡ SRPC (https://github.com/sogou/srpc) - A lightweight RPC system that supports multiple protocols and OpenTelemetry. Apache2  ⟡ WAMP (http://wamp.ws/) - Provides RPC and pub/sub messaging patterns. (various implementations, various languages) ⟡ xmlrpc-c (http://xmlrpc-c.sourceforge.net/) - A lightweight RPC library based on XML and HTTP. BSD  JSON ⟡ Boost.PropertyTree (https://github.com/boostorg/property_tree) - A property tree parser/generator that can be used to parse XML/JSON/INI/Info files. Boost website (https://boost.org/libs/property_tree) ⟡ cJSON (https://github.com/DaveGamble/cJSON) - Ultralightweight JSON parser in ANSI C. MIT  ⟡ DAW JSON Link (https://github.com/beached/daw_json_link) - Fast, convenient JSON serialization and parsing in C++. BSL-1.0  ⟡ frozen (https://github.com/cesanta/frozen) - JSON parser and generator for C/C++. GPL & GPL2  ⟡ Glaze (https://github.com/stephenberry/glaze) - Extremely fast, in memory, JSON and interface library for modern C++. MIT  ⟡ Jansson (https://github.com/akheron/jansson) - C library for encoding, decoding and manipulating JSON data. MIT  ⟡ jbson (https://github.com/chrismanning/jbson) - jbson is a library for building & iterating BSON data, and JSON documents in C++14. Boost  ⟡ JeayeSON (https://github.com/jeaye/jeayeson) - A very sane (header only) C++ JSON library. BSD  ⟡ Jsmn (https://github.com/zserge/jsmn) - A minimalistic JSON parser in C. MIT  ⟡ json (https://github.com/nlohmann/json) :zap: - JSON for Modern C++. MIT website (https://json.nlohmann.me) ⟡ JSON++ (https://github.com/hjiang/jsonxx) - A JSON parser in C++. MIT  ⟡ json.h (https://github.com/sheredom/json.h) - A simple one header/one source solution to parsing JSON in C and C++. Unlicense  ⟡ json-build (https://github.com/lcsmuller/json-build) - C89 tiny zero-allocation JSON serializer. MIT  ⟡ json-c (https://github.com/json-c/json-c) - A JSON implementation in C. MIT  ⟡ jsoncons (https://github.com/danielaparker/jsoncons) - A C++ header-only library for JSON and JSON-like binary formats with JSONPointer, JSONPatch, JSONPath and JMESPath. Boost  ⟡ JsonCpp (https://github.com/open-source-parsers/jsoncpp) - A C++ library for interacting with JSON. MIT  ⟡ Jsonifier (https://github.com/RealTimeChris/Jsonifier) - A few classes for parsing and serializing objects from/into JSON - very rapidly. MIT  ⟡ jsonParse (https://github.com/liufeigit/jsonParse) - A simple JSON parser in ANSI C. MIT  ⟡ json-parser (https://github.com/udp/json-parser) - Very low footprint JSON parser written in portable ANSI C. BSD  ⟡ json11 (https://github.com/dropbox/json11) - A tiny JSON library for C++11. MIT  ⟡ json-struct (https://github.com/jorgen/json_struct) - High performance, single header JSON parser parsing to and from C++ structs. MIT  ⟡ json-voorhees (https://github.com/tgockel/json-voorhees) - JSON library for C++. Support for C++11. No dependencies, fast and dev-friendly. Apache2  ⟡ jute (https://github.com/amir-s/jute) - Very simple C++ JSON Parser. PublicDomain  ⟡ libjson (https://github.com/vincenthz/libjson) - A JSON parser and printer library in C. easy to integrate with any model. LGPL  ⟡ libjson (http://sourceforge.net/projects/libjson/) - Lightweight JSON library. ?  ⟡ LIBUCL (https://github.com/vstakhov/libucl) :zap: - Universal configuration library parser. BSD-2-Clause  ⟡ parson (https://github.com/kgabis/parson) - Parson is a lighweight json library written in C. MIT  ⟡ PicoJSON (https://github.com/kazuho/picojson) - A header-file-only, JSON parser serializer in C++. BSD  ⟡ qt-json (https://github.com/gaudecker/qt-json) - A simple class for parsing JSON data into a QVariant hierarchy and vice versa. GPLv3  ⟡ QJson (https://github.com/flavio/qjson) - A qt-based library that maps JSON data to QVariant objects. LGPL2  ⟡ RapidJSON (https://github.com/miloyip/rapidjson) :zap: - A fast JSON parser/generator for C++ with both SAX/DOM style API. MIT website (https://rapidjson.org) ⟡ sajson (https://github.com/chadaustin/sajson) - Lightweight, extremely high-performance JSON parser for C++11. MIT  ⟡ simdjson (https://github.com/lemire/simdjson) - Extremely fast JSON library that can parse gigabytes of JSON per second. Apache-2.0  ⟡ Sonic-Cpp (https://github.com/bytedance/sonic-cpp) - A fast JSON serializing & deserializing library, accelerated by SIMD. Apache-2.0  ⟡ taoJSON (https://github.com/taocpp/json) - Zero-dependency C++ header-only JSON library. MIT  ⟡ ujson (https://bitbucket.org/awangk/ujson) - µjson is a a small, C++11, UTF-8, JSON library. MIT  ⟡ UltraJSON (https://github.com/ultrajson/ultrajson) - Ultra fast JSON decoder and encoder written in C. BSD-3-Clause  ⟡ YAJL (https://github.com/lloyd/yajl) - A fast streaming JSON parsing library in C. ISC  ⟡ yyjson (https://github.com/ibireme/yyjson) - A high performance JSON library written in ANSI C. MIT  Logging ⟡ Blackhole (https://github.com/3Hren/blackhole) - Attribute-based logging framework, which is designed to be fast, modular and highly customizable. MIT  ⟡ Boost.Log (https://github.com/boostorg/log) - Designed to be very modular and extensible. Boost website (https://boost.org/libs/log) ⟡ Easylogging++ (https://github.com/amrayn/easyloggingpp) - Extremely light-weight high performance logging library for C++11 (or higher) applications. MIT  ⟡ fmtlog (https://github.com/MengRao/fmtlog) - A performant fmtlib-style logging library with latency in nanoseconds. MIT  ⟡ G3log (https://github.com/KjellKod/g3log) - Asynchronous logger with Dynamic Sinks. PublicDomain  ⟡ glog (https://github.com/google/glog) - C++ implementation of the Google logging module. ⟡ haclog (https://github.com/MuggleWei/haclog) - An extremely fast plain C logging library. MIT  ⟡ Log4cpp (http://log4cpp.sourceforge.net/) - A library of C++ classes for flexible logging to files, syslog, IDSA and other destinations. LGPL  ⟡ log4cplus (https://github.com/log4cplus/log4cplus) - A simple to use C++ logging API providing thread-safe, flexible, and arbitrarily granular control over log management and configuration. BSD & Apache2  ⟡ loguru (https://github.com/emilk/loguru) - A lightweight C++ logging library. PublicDomain  ⟡ lwlog (https://github.com/ChristianPanov/lwlog) - Very fast synchronous and asynchronous C++17 logging library. MIT  ⟡ plog (https://github.com/SergiusTheBest/plog) - Portable and simple log for C++ in less than 1000 lines of code. MPL2  ⟡ reckless (https://github.com/mattiasflodin/reckless) - Low-latency, high-throughput, asynchronous logging library for C++. MIT  ⟡ spdlog (https://github.com/gabime/spdlog) - Super fast, header only, C++ logging library. ⟡ templog (http://www.templog.org/) - A very small and lightweight C++ library which you can use to add logging to your C++ applications. Boost  ⟡ P7Baical (http://baical.net/p7.html) - An open source and cross-platform library for high-speed sending telemetry & trace data with minimal usage of CPU and memory. LGPL  ⟡ Quill (https://github.com/odygrd/quill) - Asynchronous cross platform low latency logging library. MIT  Machine Learning ⟡ Caffe (https://github.com/BVLC/caffe) - A fast framework for neural networks. BSD  ⟡ catboost (https://github.com/catboost/catboost) - A fast, scalable, high performance Gradient Boosting on Decision Trees library. Apache2  ⟡ CCV (https://github.com/liuliu/ccv) - C-based/Cached/Core Computer Vision Library, A Modern Computer Vision Library. BSD  ⟡ darknet (https://github.com/pjreddie/darknet) - Open source neural network framework written in C and CUDA. PublicDomain website (https://pjreddie.com/darknet/) ⟡ Dlib (https://github.com/davisking/dlib) :zap: - A modern C++11 machine learning, computer vision, numerical optimization, and deep learning toolkit. Boost website (http://dlib.net/) ⟡ FAISS (https://github.com/facebookresearch/faiss) - A library for efficient similarity search and clustering of dense vectors. MIT  ⟡ Fido (https://github.com/FidoProject/Fido) - A highly-modular C++ machine learning library for embedded electronics and robotics. MIT website (http://fidoproject.github.io/) ⟡ flashlight (https://github.com/facebookresearch/flashlight) - A fast, flexible machine learning library from Facebook AI Research written entirely in C++ and based on the ArrayFire tensor library. BSD-3-Clause website (https://fl.readthedocs.io/en/latest/) ⟡ ggml (https://github.com/ggerganov/ggml) - Tensor library for machine learning with 16-bit and 4-bit quantization support. MIT  ⟡ libsvm (https://github.com/cjlin1/libsvm) - A simple, easy-to-use, efficient library for Support Vector Machines. BSD-3-Clause website (https://www.csie.ntu.edu.tw/~cjlin/libsvm/) ⟡ m2cgen (https://github.com/BayesWitnesses/m2cgen) - A CLI tool to transpile trained classic ML models into a native C code with zero dependencies. MIT  ⟡ MeTA (https://github.com/meta-toolkit/meta) - A modern C++ data sciences toolkit. MIT website (https://meta-toolkit.org/) ⟡ Minerva (https://github.com/dmlc/minerva) - A fast and flexible system for deep learning. Apache2  ⟡ mlpack (https://github.com/mlpack/mlpack) - A scalable c++ machine learning library. LGPLv3 website (http://www.mlpack.org/) ⟡ ncnn (https://github.com/Tencent/ncnn) - A high-performance neural network inference computing framework optimized for mobile platforms. BSD  ⟡ OpenCV (https://github.com/Itseez/opencv) :zap: - Open Source Computer Vision Library. BSD website (http://opencv.org/) ⟡ oneDAL (https://github.com/oneapi-src/oneDAL) - A powerful machine learning library that helps speed up big data analysis. Apache  ⟡ ONNX runtime (https://github.com/microsoft/onnxruntime) - C and C++ library for training and inference ONNX models. ONNX is a standard that AI models can be converted into, regardless of the library they are  trained with. MIT website (https://onnxruntime.ai/) ⟡ Recommender (https://github.com/GHamrouni/Recommender) - C library for product recommendations/suggestions using collaborative filtering (CF). BSD  ⟡ RNNLIB (https://github.com/szcom/rnnlib) - RNNLIB is a recurrent neural network library for sequence learning problems. GPLv3  ⟡ SHOGUN (https://github.com/shogun-toolbox/shogun) - The Shogun Machine Learning Toolbox. GPLv3  ⟡ sofia-ml (https://code.google.com/p/sofia-ml/) - The suite of fast incremental algorithms for machine learning. Apache2  ⟡ USearch (https://github.com/unum-cloud/usearch) - Fast search and clustering library for vectors and strings. Apache2  ⟡ VLFeat (https://github.com/vlfeat/vlfeat) - The VLFeat open source library implements popular computer vision algorithms specialising in image understanding and local featurexs extraction and matching.  BSD-2-Clause website (http://www.vlfeat.org/) ⟡ xgboost (https://github.com/dmlc/xgboost) - Scalable, Portable and Distributed Gradient Boosting (GBDT, GBRT or GBM) Library, for Python, R, Java, Scala, C++ and more. Runs on single machine, Hadoop, Spark,  Flink and DataFlow. Apache2  Math ⟡ Apophenia (https://github.com/b-k/apophenia) - A C library for statistical and scientific computing. GPL2  ⟡ Armadillo (https://gitlab.com/conradsnicta/armadillo-code) - Fast C++ library for linear algebra & scientific computing. Apache2 website (http://arma.sourceforge.net/) ⟡ autodiff (https://github.com/autodiff/autodiff) - A modern, fast and expressive C++ library for automatic differentiation. MIT website (https://autodiff.github.io) ⟡ blaze (https://bitbucket.org/blaze-lib/blaze) - high-performance C++ math library for dense and sparse arithmetic. BSD  ⟡ Boost.Multiprecision (https://github.com/boostorg/multiprecision) - provides higher-range/precision integer, rational and floating-point types in C++, header-only or with GMP/MPFR/LibTomMath backends. Boost  website (https://boost.org/libs/multiprecision) ⟡ ceres-solver (http://ceres-solver.org/) - C++ library for modeling and solving large complicated nonlinear least squares problems from google. BSD  ⟡ CGAL (https://github.com/CGAL/cgal) - Collection of efficient and reliable geometric algorithms. LGPL&GPL website (http://www.cgal.org/) ⟡ cml (http://cmldev.net/) - free C++ math library for games and graphics. Boost  ⟡ CNL (https://github.com/johnmcfarlane/cnl/) - A Compositional Numeric Library for C++. Boost  ⟡ DirectXMath (https://github.com/microsoft/DirectXMath) - An all inline SIMD C++ linear algebra library for use in games and graphics apps. ⟡ Dlib (https://github.com/davisking/dlib) :zap: - A modern C++11 machine learning, computer vision, numerical optimization, and deep learning toolkit. Boost website (http://dlib.net/) ⟡ Eigen (http://eigen.tuxfamily.org/) - A high-level C++ library of template headers for linear algebra, matrix and vector operations, numerical solvers and related algorithms. MPL2  ⟡ ExprTk (https://www.partow.net/programming/exprtk/) - The C++ Mathematical Expression Toolkit Library (ExprTk) is a simple to use, easy to integrate and extremely efficient run-time mathematical expression  parser and evaluation engine. MIT  ⟡ Geometric Tools (https://www.geometrictools.com) - C++ library for computing in the fields of mathematics, graphics, image analysis and physics. Boost website (https://www.geometrictools.com) ⟡ GLM (https://github.com/g-truc/glm) - Header-only C++ math library that matches and inter-operates with OpenGL's GLSL math. MIT website (https://glm.g-truc.net/) ⟡ GMTL (http://ggt.sourceforge.net/) - Graphics Math Template Library is a collection of tools implementing Graphics primitives in generalized ways. GPL2  ⟡ GMP (https://gmplib.org/) - A C library for arbitrary precision arithmetic, operating on signed integers, rational numbers, and floating-point numbers. LGPL3 & GPL2  ⟡ Klein (https://github.com/jeremyong/klein) - A fast, SIMD-optimized C++17 Geometric Algebra library for point, line, and plane projections, intersections, joins, rigid-body motion, and more. MIT website  (https://jeremyong.com/klein) ⟡ linalg.h (https://github.com/sgorsten/linalg) - Single header, public domain, short vector math library for C++. Unlicense  ⟡ MatX (https://github.com/NVIDIA/MatX) - A GPU-accelerated C++17 numerical computing library with a MATLAB/Python-like syntax. BSD 3-clause  ⟡ MIRACL (https://github.com/CertiVox/MIRACL) - A Multiprecision Integer and Rational Arithmetic Cryptographic Library. AGPL  ⟡ NumCpp (https://github.com/dpilger26/NumCpp) - A templatized header only C++ implementation of the Python Numpy library. MIT  ⟡ muparser (https://beltoforion.de/en/muparser) - muParser is an extensible high performance math expression parser library written in C++. MIT  ⟡ LibTomMath (https://github.com/libtom/libtommath) - A free open source portable number theoretic multiple-precision integer library written entirely in C. PublicDomain & WTFPL website (http://www.libtom.net/) ⟡ linmath.h (https://github.com/datenwolf/linmath.h) - A lean linear math library, aimed at graphics programming. WTFPL  ⟡ lp_solve (https://sourceforge.net/projects/lpsolve) - A library used to formulate and solve linear programming problems. LGPL website (http://lpsolve.sourceforge.net) ⟡ OpenBLAS (https://github.com/xianyi/OpenBLAS) - An optimized BLAS library based on GotoBLAS2 1.13 BSD version. BSD 3-clause website (http://www.openblas.net/) ⟡ PCG-rand (https://www.pcg-random.org/) - PCG is a family of simple fast space-efficient statistically good algorithms for random number generation. Unlike many general-purpose RNGs, they are also hard to  predict. Apache  ⟡ QuantLib (https://github.com/lballabio/quantlib) - A free/open-source library for quantitative finance. Modified BSD website (http://quantlib.org/) ⟡ SimSIMD (https://github.com/ashvardanian/SimSIMD) - Vector distance functions for x86 AVX2, AVX-512, Arm NEON, and SVE. Apache2  ⟡ StatsLib (https://github.com/kthohr/stats) - A C++ header-only library of statistical distribution functions. Apache2 website (https://www.kthohr.com/statslib.html) ⟡ SymEngine (https://github.com/symengine/symengine) - Fast symbolic manipulation library, a rewriting of SymPy's core in C++. MIT  ⟡ TinyExpr (https://github.com/codeplea/tinyexpr) - A C library for parsing and evaluating math expressions from strings. zlib  ⟡ Vc (https://github.com/VcDevel/Vc) - SIMD Vector Classes for C++. BSD  ⟡ Versor (http://versor.mat.ucsb.edu/) - A (fast) Generic C++ library for Geometric Algebras, including Euclidean, Projective, Conformal, Spacetime (etc). ⟡ Wagyu (https://github.com/mapbox/wagyu) - A general library for geometry operations of union, intersections, difference, and xor. mapbox-wagyu original  ⟡ Wykobi (https://www.wykobi.com) - A C++ library of efficient, robust and simple to use C++ 2D/3D oriented computational geometry routines. MIT  ⟡ xtensor (https://github.com/xtensor-stack/xtensor) - A C++14 library for numerical analysis with multi-dimensional array expressions, inspired by NumPy syntax. BSD 3-clause website  (https://xtensor-stack.github.io/xtensor) ⟡ universal (https://github.com/stillwater-sc/universal) - A C++14 header-only library implementing arbitrary posit arithmetic. The posit number system is a tapered floating point that is more efficient than  IEEE floating point. Posits enable reproducible computational science. MIT license  Memory Allocation ⟡ Boehm GC (https://github.com/ivmai/bdwgc) - Conservative garbage collector for C and C++. similar to X11 website (http://www.hboehm.info/gc/) ⟡ C Smart Pointers (https://github.com/Snaipe/libcsptr) - Smart pointers for the (GNU) C programming language. MIT  ⟡ Hoard (https://github.com/emeryberger/Hoard) - Fast, Scalable, and Memory-efficient Malloc for Linux, Windows, and Mac. Apache-2.0 website (http://hoard.org/) ⟡ jemalloc (https://github.com/jemalloc/jemalloc) - General purpose malloc(3) implementation that emphasizes fragmentation avoidance and scalable concurrency support. BSD website (http://jemalloc.net/) ⟡ memory (https://github.com/foonathan/memory) - STL compatible C++ memory allocator library. ZLib  ⟡ memory-allocators (https://github.com/mtrebi/memory-allocators) - Custom memory allocators to improve the performance of dynamic memory allocation. MIT  ⟡ mimalloc (https://github.com/microsoft/mimalloc) - A compact general purpose allocator with excellent performance. MIT  ⟡ rpmalloc (https://github.com/mjansson/rpmalloc) - Cross platform lock free thread caching 16-byte aligned memory allocator implemented in C. PublicDomain  ⟡ snmalloc (https://github.com/microsoft/snmalloc) - Message passing based high-performance allocator. MIT  ⟡ TCMalloc (https://github.com/google/tcmalloc) - Google's fast, multi-threaded malloc implementation. Apache-2.0 website (https://google.github.io/tcmalloc/) ⟡ buddy_alloc (https://github.com/spaskalev/buddy_alloc) - A single header buddy memory allocator for C with bounded allocation costs. 0BSD  ⟡ tgc (https://github.com/orangeduck/tgc) - A tiny garbage collector for C written in ~500 LOC. BSD  Multimedia ⟡ GStreamer (http://gstreamer.freedesktop.org/) - A library for constructing graphs of media-handling components. LGPL  ⟡ libass (https://github.com/libass/libass) - Portable subtitle renderer for the ASS/SSA subtitle format. ISC  ⟡ libav (https://github.com/libav/libav) - A collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata. LGPL v2.1+ and others website  (https://www.libav.org/) ⟡ LIVE555 Streaming Media (http://www.live555.com/liveMedia/) - Multimedia streaming library using open standard protocols (RTP/RTCP, RTSP, SIP). LGPL  ⟡ libVLC (https://wiki.videolan.org/LibVLC) - libVLC (VLC SDK) media framework. GPL  ⟡ MediaInfoLib (https://github.com/MediaArea/MediaInfoLib) - Convenient unified display of the most relevant technical and tag data for video and audio files. BSD  ⟡ QtAv (https://github.com/wang-bin/QtAV) - A multimedia playback framework based on Qt and FFmpeg to write a player easily. LGPL website (http://wang-bin.github.io/QtAV/) ⟡ SDL (https://github.com/libsdl-org/SDL) :zap: - Simple DirectMedia Layer. zlib website (https://libsdl.org) ⟡ SFML (https://github.com/SFML/SFML) :zap: - Simple and Fast Multimedia Library. zlib website (http://www.sfml-dev.org/) ⟡ TagLib (https://github.com/taglib/taglib) - A library for reading and editing the metadata of several popular audio formats. LGPL/MPL website (https://taglib.org/) Networking ⟡ ada (https://github.com/ada-url/ada) - WHATWG-compliant and fast URL parser written in modern C++. Apache-2.0/MIT  ⟡ ACE (http://www.dre.vanderbilt.edu/~schmidt/ACE.html) - An OO Network Programming Toolkit in C++. ?MIT?  ⟡ Boost.Asio (https://github.com/boostorg/asio) :zap: - A cross-platform C++ library for network and low-level I/O programming. Boost website (https://boost.org/libs/asio) ⟡ Boost.Beast (https://github.com/boostorg/beast) :zap: - HTTP and WebSocket built on Boost.Asio in C++11. Boost website (https://www.boost.org/libs/beast) ⟡ Breep (https://github.com/Organic-Code/Breep) - Event based, high-level C++14 peer-to-peer library. EUPL-1.1 (OSI approved)  ⟡ C++ REST SDK (https://github.com/Microsoft/cpprestsdk) - C++ REST SDK (previously named Casablanca). Apache2  ⟡ Restbed (https://github.com/corvusoft/restbed) - C++11 Asynchronous RESTful framework. AGPL  ⟡ Restinio (https://github.com/Stiffstream/restinio) - A header-only C++14 library that gives you an embedded HTTP/Websocket server. BSD  ⟡ c-ares (https://github.com/c-ares/c-ares) - A C library for asynchronous DNS requests. MIT  ⟡ cpp-httplib (https://github.com/yhirose/cpp-httplib) - A single file C++11 header-only HTTP/HTTPS server library. MIT  ⟡ cpp-netlib (http://cpp-netlib.org/) - A collection of open-source libraries for high level network programming. Boost  ⟡ cpp-netlib/uri (https://github.com/cpp-netlib/uri) - URI parser/builder library for C++, compatible with RFC 3986 and RFC 3987. Boost  ⟡ CppServer (https://github.com/chronoxor/CppServer) - Ultra fast and low latency asynchronous socket server & client C++ library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections  problem solution. MIT  ⟡ cpr (https://github.com/whoshuu/cpr) - A modern C++ HTTP requests library with a simple but powerful interface. Modeled after the Python Requests module. MIT website (https://docs.libcpr.org) ⟡ curlcpp (https://github.com/JosephP91/curlcpp) - An object oriented C++ wrapper for CURL(libcurl). MIT  ⟡ DPDK (https://github.com/DPDK/dpdk) - Data Plane Development Kit, libraries and drivers for fast packet processing. BSD-3-Clause & GPL-2.0 website (https://www.dpdk.org/) ⟡ Dyad.c (https://github.com/rxi/dyad) - Asynchronous networking for C. MIT  ⟡ ENet (https://github.com/lsalzman/enet) - Reliable UDP networking library. MIT website (http://enet.bespin.org/) ⟡ evpp (https://github.com/Qihoo360/evpp) - C++ high performance networking with TCP/UDP/HTTP protocols. BSD  ⟡ H2O (https://github.com/h2o/h2o) - An optimized HTTP server with support for HTTP/1.x and HTTP/2. It can also be used as a library. MIT  ⟡ HTTP Parser (https://github.com/nodejs/http-parser) :zap: - A http request/response parser for C. MIT  ⟡ KCP (https://github.com/skywind3000/kcp/blob/master/README.en.md) - A fast and reliable ARQ protocol that helps applications to reduce network latency. MIT  ⟡ libcurl (http://curl.haxx.se/libcurl/) - Multiprotocol file transfer library. MIT/X derivate license  ⟡ libhttpserver (https://github.com/etr/libhttpserver) - C++ library for creating an embedded Rest HTTP server (and more). LGPL2.1  ⟡ Libmicrohttpd (http://www.gnu.org/software/libmicrohttpd/) - GNU libmicrohttpd is a small C library that is supposed to make it easy to run an HTTP server as part of another application. LGPL v2.1+  ⟡ libpcap (https://github.com/the-tcpdump-group/libpcap) - A portable C/C++ library for network traffic capture. BSD website (https://www.tcpdump.org/) ⟡ libquic (https://github.com/devsisters/libquic) - A QUIC protocol library extracted from Chromium's QUIC Implementation. BSD  ⟡ librdkafka (https://github.com/edenhill/librdkafka) - Apache Kafka client library for C and C++. BSD-2-Clause  ⟡ libwebsockets (https://github.com/warmcat/libwebsockets) - A lightweight pure C WebSocket implementation that provides both client and server libraries. LGPL2.1 + static link exception website  (https://libwebsockets.org/) ⟡ Lithium (https://matt-42.github.io/lithium/) - Build high performance C++ HTTP servers without being a C++ expert. MIT  ⟡ lwIP (http://savannah.nongnu.org/projects/lwip/) - A lightweight TCP/IP stack. Modified BSD  ⟡ mailio (https://github.com/karastojko/mailio) - mailio is a cross platform C++ library for MIME format and SMTP, POP3 and IMAP protocols. BSD  ⟡ Mongoose (https://github.com/cesanta/mongoose) - Extremely lightweight webserver. GPL2  ⟡ MQTT-C (https://github.com/LiamBindle/MQTT-C) - A portable MQTT C client for embedded systems and PCs alike. MIT website (https://liambindle.ca/MQTT-C) ⟡ mTCP (https://github.com/mtcp-stack/mtcp) - Highly scalable user-level TCP stack for multicore systems. Modified BSD  ⟡ Muduo (https://github.com/chenshuo/muduo) - A C++ non-blocking network library for multi-threaded server in Linux. BSD  ⟡ nghttp2 (https://github.com/nghttp2/nghttp2) - HTTP/2 C Library. MIT website (https://nghttp2.org/) ⟡ nghttp3 (https://github.com/ngtcp2/nghttp3) - HTTP/3 library written in C. MIT website (https://nghttp2.org/nghttp3/) ⟡ Onion (https://github.com/davidmoreno/onion) - HTTP server library in C designed to be lightweight and easy to use. Apache2/GPL2  ⟡ PF_RING™ (https://github.com/ntop/PF_RING) - High-speed packet processing framework. LGPL-2.1 website (https://www.ntop.org/products/packet-capture/pf_ring/) ⟡ PicoHTTPParser (https://github.com/h2o/picohttpparser) - A tiny, primitive, fast HTTP request/response parser. MIT  ⟡ POCO (https://github.com/pocoproject) :zap: - C++ class libraries and frameworks for building network- and internet-based applications that run on desktop, server, mobile and embedded systems. Boost website  (http://pocoproject.org/) ⟡ Proxygen (https://github.com/facebook/proxygen) - Facebook's collection of C++ HTTP libraries including an easy to use HTTP server. BSD  ⟡ RedPanda (https://github.com/redpanda-data/redpanda) - Streaming data platform for developers. Kafka API compatible. 10x faster. BSL  ⟡ RakNet (https://github.com/OculusVR/RakNet) - A cross platform, open source, C++ networking engine for game programmers. BSD  ⟡ restclient-cpp (https://github.com/mrtazz/restclient-cpp) - Simple REST client for C++. It wraps libcurl for HTTP requests. MIT  ⟡ Seasocks (https://github.com/mattgodbolt/seasocks) - Simple, small, C++ embeddable webserver with WebSockets support. BSD  ⟡ tlse (https://github.com/eduardsui/tlse) - Single C file TLS 1.2/1.3 implementation, using tomcrypt as crypto library BSD-2-Clause  ⟡ Tufão (https://github.com/vinipsmaker/tufao) - An asynchronous web framework for C++ built on top of Qt. LGPL2  ⟡ uriparser (https://github.com/uriparser/uriparser) - Strictly RFC 3986 compliant URI parsing and handling library. BSD-3-Clause  ⟡ uWebSockets (https://github.com/uNetworking/uWebSockets) - µWS is one of the most lightweight, efficient & scalable WebSocket & HTTP server implementations available. Zlib  ⟡ UCall (https://github.com/unum-cloud/ucall) - A high-performance SIMD-accelerated RPC library on io_uring. Apache2  ⟡ WAFer (https://github.com/riolet/WAFer) - A C language-based ultra-light software platform for scalable server-side and networking applications. Think node.js for C programmers. GPL2  ⟡ Wangle (https://github.com/facebook/wangle) - A client/server application framework to build asynchronous, event-driven modern C++ services. Apache-2.0  ⟡ wdt (https://github.com/facebook/wdt) - An embeddedable library (and command line tool) aiming to transfer data between 2 systems as fast as possible over multiple TCP paths. BSD-3-Clause  ⟡ WebSocket++ (https://github.com/zaphoyd/websocketpp) - C++/Boost Asio based websocket client/server library. BSD  ⟡ PcapPlusPlus (https://github.com/seladb/PcapPlusPlus) - a multiplatform C++ network sniffing and packet parsing and crafting framework. Unlicense  ⟡ ZeroMQ (https://github.com/zeromq/libzmq) - High-speed, modular asynchronous communication library. LGPL3/MPL2 website (http://zeromq.org/) Office Open XML Libraries for parsing and manipulating xlsx, pptx, docx, etc. ⟡ DuckX (https://github.com/amiremohamadi/DuckX) - C++ library for creating and modifying Microsoft Word (.docx) files. MIT  ⟡ FreeXL (https://www.gaia-gis.it/fossil/freexl/index) - an open source library to extract valid data from within Spreadsheets. MPL/GPL-2/LGPL-2  ⟡ libxls (https://github.com/libxls/libxls) - Read binary Excel files from C/C++ BSD-2-Clause  ⟡ libxlsxwriter (https://github.com/jmcnamara/libxlsxwriter) - A C library for creating Excel XLSX files. BSD-2-Clause website (https://libxlsxwriter.github.io/) ⟡ OpenXLSX (https://github.com/troldal/OpenXLSX) - A C++ library for reading, writing, creating and modifying Microsoft Excel® (.xlsx) files. BSD-3-Clause  ⟡ SimpleXlsxWriter (https://sourceforge.net/projects/simplexlsx/) - XLSX files writer for Microsoft Excel 2007 and above. zlib  ⟡ XLSX I/O (https://github.com/brechtsanders/xlsxio) - C library for reading and writing .xlsx files. MIT  PDF Libraries for parsing and manipulating PDF documents. ⟡ libharu (https://github.com/libharu/libharu) - A free, cross platform, open-sourced software library for generating PDF. zlib  ⟡ litePDF (https://litepdf.sourceforge.io) - Library to create and edit PDF documents that uses GDI functions through a device context to draw the page content. LGPL v3 and zlib  ⟡ MuPDF (https://mupdf.com/) - A lightweight PDF, XPS, and E-book viewer. AGPL/Proprietary  ⟡ PDF-Writer (https://github.com/galkahana/PDF-Writer) - High performance library for creating, modiyfing and parsing PDF files in C++ Apache-2.0 website (https://www.pdfhummus.com/) ⟡ pdfio (https://github.com/michaelrsweet/pdfio) - A simple C library for reading and writing PDF files. Apache-2 website (https://www.msweet.org/pdfio/) ⟡ PDFium (https://pdfium.googlesource.com/pdfium/) - PDF generation and rendering library. BSD-3-Clause  ⟡ PoDoFo (http://podofo.sourceforge.net/) - A library to work with the PDF file format. LGPL  ⟡ Poppler (https://poppler.freedesktop.org/) - Open-source multi-backend PDF rendering library based on the xpdf-3.0 code base. GPLv2/GPLv3  ⟡ Xpdf (https://www.xpdfreader.com/) - Xpdf is a free PDF viewer and toolkit, including a text extractor, image converter, HTML converter, and more. GPL v2/GPL v3  ⟡ DynaPDF (http://www.dynaforms.com/) - An easy-to-use PDF generation library. Commercial  Physics Dynamics simulation engines ⟡ Box2D (https://github.com/erincatto/Box2D) - A 2D physics engine for games. BSD-like  ⟡ Bullet (https://github.com/bulletphysics/bullet3) - A 3D physics engine for games. zlib website (http://bulletphysics.org) ⟡ Chipmunk (https://github.com/slembcke/Chipmunk2D) - A fast and lightweight 2D game physics library. MIT website (https://chipmunk-physics.net/) ⟡ Jolt Physics (https://github.com/jrouwe/JoltPhysics) - A multi core friendly rigid body physics and collision detection library. MIT  ⟡ Kratos (https://github.com/KratosMultiphysics/Kratos) - framework for building parallel, multi-disciplinary simulation software, aiming at modularity, extensibility, and high performance. BSD website  (http://www.cimne.com/kratos/) ⟡ LiquidFun (https://github.com/google/liquidfun) - A 2D physics engine for games. BSD-like  ⟡ Newton Dynamics (https://github.com/MADEAPPS/newton-dynamics) - An integrated solution for real time simulation of physics environments. zlib  ⟡ ODE (http://www.ode.org/) - Open Dynamics Engine - An open source, high performance library for simulating rigid body dynamics. BSD&LGPL  ⟡ ofxBox2d (https://github.com/vanderlin/ofxBox2d) - openFrameworks wrapper for Box2D. BSD-like  ⟡ PhysX (https://github.com/NVIDIAGameWorks/PhysX-3.4) - An open-source realtime physics engine middleware SDK developed by Nvidia as a part of Nvidia GameWorks software suite. BSD-3-Clause  ⟡ PlayRho (https://github.com/louis-langholtz/PlayRho) - An interactive physics engine & library. Zlib  ⟡ Project Chrono (https://github.com/projectchrono/chrono) - An open source multi-physics simulation engine. BSD-3-Clause website (https://projectchrono.org/) ⟡ Quantum++ (https://github.com/vsoftco/qpp) - A modern C++11 quantum computing library. MIT  ⟡ Simbody (https://github.com/simbody/simbody) - High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human  skeleton. Apache2  ⟡ SOFA (https://github.com/sofa-framework/sofa) - SOFA is an open-source framework targeting at real-time simulation, with an emphasis on medical simulation. LGPL website (https://www.sofa-framework.org) Reflection ⟡ config-loader (https://github.com/netcan/config-loader) - A C++17 static reflection framework, from parse configuration file to native data structure. MIT  ⟡ Better Enums (https://github.com/aantron/better-enums) - Reflective enums (to string, iteration). Single header. BSD website (http://aantron.github.io/better-enums/) ⟡ clReflect (https://github.com/Celtoys/clReflect) - C++ Reflection using clang. MIT  ⟡ CPFG (https://github.com/cpgf/cpgf) - A C++03 library for reflection, callback and script binding. Apache2  ⟡ CPP-Reflection (https://github.com/AustinBrunkhorst/CPP-Reflection) - C++ Reflection using clang. MIT  ⟡ Easy Reflection (https://github.com/chocolacula/easy_reflection_cpp) - Easy and fast reflection + serialization solution like in Rust, Java or Go. Apache  ⟡ Magic Enum (https://github.com/Neargye/magic_enum) - Header-only C++17 library provides static reflection for enums (to string, from string, iteration), work with any enum type without any macro or boilerplate code. MIT  ⟡ magic_get (https://github.com/apolukhin/magic_get) - std::tuple like methods for user defined types without any macro or boilerplate code. Boost  ⟡ meta (https://github.com/skypjack/meta) - Header-only, non-intrusive and macro-free runtime reflection system in C++. MIT  ⟡ Nameof (https://github.com/Neargye/nameof) - Header-only C++17 library provides nameof macros and functions to obtain the simple name of variable, type, function, macro, and enum. MIT  ⟡ Ponder (https://github.com/billyquith/ponder) - A C++11 library for reflection. MIT  ⟡ reflect-cpp (https://github.com/getml/reflect-cpp) - Serialization through reflection, including automatic field name retrieval from structs. MIT  ⟡ RTTR (https://github.com/rttrorg/rttr) - A C++11 library for reflection. MIT website (http://www.rttr.org) ⟡ TSMP (https://github.com/fabian-jung/tsmp) - An intrusion and macro-free C++20 library for static reflection. It uses libclang to extract reflection data from your source code and makes it usable via template  specialization. MIT  ⟡ visit_struct (https://github.com/cbeck88/visit_struct) - A miniature library for struct-field reflection in C++. Boost  ⟡ Refureku (https://github.com/jsoysouvanh/Refureku) - A C++17 runtime reflection and code generation library. MIT  Regular Expression ⟡ CppVerbalExpressions (https://github.com/VerbalExpressions/CppVerbalExpressions) - C++ regular expressions made easy. MIT  ⟡ CTRE (https://github.com/hanickadot/compile-time-regular-expressions) - A Compile time PCRE (almost) compatible regular expression matcher. MIT  ⟡ Hyperscan (https://github.com/intel/hyperscan) - Hyperscan is a high-performance multiple regex matching library by Intel. Provides simultaneous matching of large numbers of regexps (up to tens of thousands).  Typically used in a DPI library stack. BSD  ⟡ Oniguruma (https://github.com/kkos/oniguruma) - A modern and flexible regular expressions library that supports a variety of character encodings. BSD  ⟡ PCRE (http://pcre.org/) - A regular expression C library inspired by the regular expression capabilities in Perl. BSD  ⟡ PIRE (https://github.com/yandex/pire) - Perl Incompatible Regular Expressions library by Yandex. Can be really fast (more than 400 MB/s). LPGL v3.0  ⟡ RE2 (https://github.com/google/re2) - A software library for regular expressions via a finite-state machine using automata theory. BSD-3-Clause  ⟡ SLRE (https://github.com/cesanta/slre) - Super Light Regexp engine for C/C++. GPLv2/Proprietary  ⟡ sregex (https://github.com/openresty/sregex) - A non-backtracking NFA/DFA-based Perl-compatible regex engine library for matching on large data streams. BSD  ⟡ SRELL (https://www.akenotsuki.com/misc/srell/en/) - Unicode-aware regular expression template library for C++. BSD  Robotics ⟡ MOOS-IvP (http://moos-ivp.org) - A set of open source C++ modules for providing autonomy on robotic platforms, in particular autonomous marine vehicles. ⟡ MRPT (http://www.mrpt.org/) - Mobile Robot Programming Toolkit. BSD  ⟡ PCL (https://github.com/PointCloudLibrary/pcl) - Point Cloud Library is a standalone, large scale, open project for 2D/3D image and point cloud processing. BSD website (http://www.pointclouds.org/) ⟡ Robotics Library (RL) (http://www.roboticslibrary.org/) - A self-contained C++ library for robot kinematics, motion planning and control. BSD  ⟡ RobWork (https://gitlab.com/sdurobotics/RobWork) - A collection of C++ libraries for simulation and control of robot systems. Apache2 website (http://www.robwork.dk/) ⟡ ROS (http://wiki.ros.org/) - Robot Operating System provides libraries and tools to help software developers create robot applications. BSD  ⟡ Ruckig (https://github.com/pantor/ruckig) - Real-time motion generation for robots and machines. MIT website (https://ruckig.com) ⟡ YARP (Yet Another Robot Platform) (https://github.com/robotology/yarp) - Library and toolkit for communication and device interfaces. BSD-3-Clause website (http://www.yarp.it/) ⟡ SPICE Toolkit (https://github.com/arturania/cspice) - Library and toolkit for computing geometric information used in planning and analyzing science observations obtained from robotic spacecraft. MIT website  (https://naif.jpl.nasa.gov/naif/toolkit.html) Scientific Computing ⟡ AMGCL (https://github.com/ddemidov/amgcl) - a header-only C++ library for solving large sparse linear systems with algebraic multigrid. MIT  ⟡ FFTW (http://www.fftw.org/) - A C library for computing the DFT in one or more dimensions. GPL  ⟡ GSL (http://www.gnu.org/software/gsl/) - GNU scientific library. GPL  ⟡ preCICE (https://github.com/precice/precice) - Coupling library for partitioned multi-physics simulations (FSI, CHT, and more). LGPL website (https://precice.org/) ⟡ TileDB (https://github.com/TileDB-Inc/TileDB) - Fast Dense and Sparse Multidimensional Array DBMS. MIT website (https://tiledb.io/) ⟡ Trilinos (https://github.com/trilinos/Trilinos) - High performance PDE solvers. BSD  ⟡ Torch (https://github.com/torch/torch7) - A scientific computing framework with wide support for machine learning algorithms that puts GPUs first. BSD-3-Clause website (http://torch.ch/) Scripting ⟡ AngelScript (https://www.angelcode.com/angelscript/) - AngelScript is a game-oriented interpreted/compiled scripting language. zlib  ⟡ Boost.Python (https://github.com/boostorg/python) - A C++ library which enables seamless interoperability between C++ and the Python programming language. Boost website (https://boost.org/libs/python) ⟡ cppimport (https://github.com/tbenthompson/cppimport) - Import C++ files directly from Python! MIT  ⟡ CppSharp (https://github.com/mono/CppSharp) - Tools and libraries to glue C/C++ APIs to high-level languages. MIT  ⟡ ChaiScript (https://github.com/ChaiScript/ChaiScript/) - An easy to use embedded scripting language for C++. BSD website (http://chaiscript.com/) ⟡ ctypes.sh (https://github.com/taviso/ctypes.sh) - A foreign function interface for bash. MIT  ⟡ Cython (https://github.com/cython/cython) - Cython is an optimising static compiler for both the Python programming language and the extended Cython programming language (based on Pyrex). It makes writing C  extensions for Python as easy as Python itself. Apache website (http://cython.org/) ⟡ djinni (https://djinni.xlcpp.dev) - A tool for generating cross-language type declarations and interface bindings. Apache2  ⟡ Duktape (https://github.com/svaarala/duktape) - An embeddable Javascript engine with compact footprint. MIT website (http://duktape.org) ⟡ JavaCpp (https://github.com/bytedeco/javacpp) - The missing bridge between Java and native C++. Apache2  ⟡ libffi (https://github.com/libffi/libffi) - A portable foreign-function interface library. MIT website (https://sourceware.org/libffi/) ⟡ Lua (http://www.lua.org/) - A minimal and fast scripting engine for configuration files and basic application scripting. MIT  ⟡ LuaBridge (https://github.com/vinniefalco/LuaBridge) - A lightweight, dependency-free library for binding Lua to C++. MIT  ⟡ LuaBridge3 (https://github.com/kunitoki/LuaBridge3) - A lightweight, dependency-free library for binding Lua, LuaJIT, Luau and Ravi to C++. MIT  ⟡ luacxx (https://github.com/dafrito/luacxx) - C++11 API for creating Lua bindings. MIT  ⟡ MiniScript (https://miniscript.org/) - scripting language modern, elegant, easy to learn, and easy to embed in your own C# or C++ projects. MIT  ⟡ nbind (https://github.com/charto/nbind) - Magical headers that make your C++ library accessible from JavaScript. MIT  ⟡ PHP-CPP (https://github.com/CopernicaMarketingSoftware/PHP-CPP) - A library to build PHP extensions with C++. Apache2 website (http://www.php-cpp.com/) ⟡ pocketpy (https://github.com/blueloveTH/pocketpy) - C++17 header-only Python interpreter for game scripting. MIT website (https://pocketpy.dev/) ⟡ pybind11 (https://github.com/pybind/pybind11) - Seamless operability between C++11 and Python. BSD  ⟡ QuickJS (https://bellard.org/quickjs/) - a small and embeddable Javascript engine. MIT  ⟡ SIP (https://riverbankcomputing.com/software/sip/intro) - C or C++ Bindings Generator for Python v2 and v3. GPL  ⟡ sol2 (https://github.com/ThePhD/sol2) - A C++ Lua API wrapper with advanced features and top notch performance. MIT  ⟡ SWIG (https://github.com/swig/swig) - A wrapper/interface Generator that let you link your c++ code to Javascript, Perl, PHP, Python, Tcl and Ruby. GPL/Output not licensed website (http://www.swig.org/) ⟡ V7 (https://github.com/cesanta/v7) - An embedded JavaScript engine. GPL2  ⟡ V8 (https://v8.dev) - A fast JavaScript engine by Google that can be embedded into any C++ application. BSD  ⟡ v8pp (https://github.com/pmed/v8pp) - Header-only library to expose C++ classes and functions into V8 to use them in JavaScript code. BOOST website (https://pmed.github.io/v8pp/) ⟡ ChakraCore (https://github.com/Microsoft/ChakraCore) -A JavaScript engine by Microsoft that can be embedded into nodejs. MIT  Serialization ⟡ Bitsery (https://github.com/fraillt/bitsery) - Header only C++ binary serialization library. MIT  ⟡ Bond (https://github.com/Microsoft/bond) - An open source, cross-platform framework for working with schematized data. MIT  ⟡ Boost.Serialization (https://github.com/boostorg/serialization) - Boost Serialization Library. Boost website (https://boost.org/libs/serialization) ⟡ Cap'n Proto (https://github.com/capnproto/capnproto) - Fast data interchange format and capability-based RPC system. MIT website (https://capnproto.org/) ⟡ cereal (https://github.com/USCiLab/cereal) - A C++11 library for serialization. BSD  ⟡ cista (https://github.com/felixguendling/cista) - A C++17 library for zero-copy high-performance (de-)serialization. MIT  ⟡ cppcodec (https://github.com/tplgy/cppcodec) - Header-only C++11 library to encode/decode base64, base32 and hex with consistent, flexible API. MIT  ⟡ FastBinaryEncoding (https://github.com/chronoxor/FastBinaryEncoding) - Fast Binary Encoding is ultra fast and universal serialization solution for C++, C#, Go, Java, JavaScript, Kotlin, Python, Ruby, Swift.  MIT  ⟡ FlatBuffers (https://github.com/google/flatbuffers) - A Memory efficient serialization library. Apache2  ⟡ Kaitai Struct (http://kaitai.io) - A declarative language to describe various binary data structures and a compiler to generate C++ parser code. GPLv3+ MIT Apache2  ⟡ iguana (https://github.com/qicosmos/iguana) - a modern, universal and easy-to-use serialization engine developed in C++20 and C++17. Apache2  ⟡ MessagePack (https://github.com/msgpack/msgpack-c) - Efficient binary serialization format "like JSON" for C and C++. Apache2 website (http://msgpack.org/) ⟡ mrpt-serialization (https://github.com/mrpt/mrpt/) - Versioned serialization to binary or text formats. BSD website (https://docs.mrpt.org/reference/latest/group_mrpt_serialization_grp.html) ⟡ nanopb (https://github.com/nanopb/nanopb) - Small code-size Protocol Buffers implementation in ANSI C. Zlib  ⟡ protobuf (https://github.com/protocolbuffers/protobuf) - Protocol Buffers - Google's data interchange format. BSD  ⟡ protobuf-c (https://github.com/protobuf-c/protobuf-c) - Protocol Buffers implementation in C. BSD  ⟡ SimpleBinaryEncoding (https://github.com/real-logic/simple-binary-encoding) - encoding and decoding application messages in binary format for low-latency applications. Apache2  ⟡ upb (https://github.com/protocolbuffers/upb) - A small protobuf implementation in C. BSD  ⟡ YAS (https://github.com/niXman/yas) - Very fast Yet Another Serialization library supports the binary/text/json formats. Boost  ⟡ zpp_bits (https://github.com/eyalz800/zpp_bits) - Actually, the fastest modern Serialization library. Just check this video (https://www.youtube.com/watch?v=G7-GQhCw8eE&ab_channel=CppCon). Serial Port ⟡ Asio (https://github.com/chriskohlhoff/asio/) - Asio includes classes for creating and manipulating serial ports in a portable manner. Boost website (http://think-async.com/) ⟡ Boost.Asio (https://github.com/boostorg/asio) - Boost.Asio includes classes for creating and manipulating serial ports in a portable manner. Boost website (https://boost.org/libs/asio) ⟡ CSerialPort (https://github.com/itas109/CSerialPort) - lightweight cross-platform serial port library. LGPL3  ⟡ Libserial (https://github.com/crayzeewulf/libserial) - Serial Port Programming in C++. BSD-3-Clause  ⟡ Serial Communication Library (https://github.com/wjwwood/serial) - Cross-platform, Serial Port library written in C++. MIT website (http://wjwwood.io/serial/) Sorting + cpp-sort (https://github.com/Morwenn/cpp-sort) - Sorting algorithms & related tools for C++14. MIT  ⟡ pdqsort (https://github.com/orlp/pdqsort) - Pattern-defeating quicksort. zlib  ⟡ Timsort (https://github.com/gfx/cpp-TimSort) - A templated stable sorting function which outperforms quicksort-based algorithms including std::sort, for reversed or semi-sorted data. MIT  ⟡ Indiesort (https://github.com/mattreecebentley/plf_indiesort) - A sort wrapper which enables the use of std::sort (& other random-access sort functions) with non-random-access containers, and also improves  sort performance for large/non-trivially-copyable types in random-access containers and arrays. zLib website (https://plflib.org/indiesort.htm) Video ⟡ libvpx (http://www.webmproject.org/code/) - VP8/VP9 Codec SDK. BSD  ⟡ FFmpeg (https://www.ffmpeg.org/) - A complete, cross-platform solution to record, convert and stream audio and video. LGPL2/GPL2  ⟡ libde265 (https://github.com/strukturag/libde265) - Open h.265 video codec implementation. LGPL website (http://www.libde265.org/) ⟡ x265 (https://bitbucket.org/multicoreware/x265_git/src) - Open h.265 video codec implementation. GPL2 website (https://x265.readthedocs.io/en/master/) ⟡ OpenH264 (https://github.com/cisco/openh264) - Open Source H.264 Codec. BSD website (http://www.openh264.org/) ⟡ Theora (http://www.theora.org/) - A free and open video compression format. BSD  ⟡ Vireo (https://github.com/twitter/vireo/) - A lightweight and versatile video processing library by Twitter. MIT  Virtual Machines ⟡ CarpVM (https://github.com/tekknolagi/carp) - "interesting" VM in C. Let's see how this goes. GPLv3  ⟡ MicroPython (https://github.com/micropython/micropython) - Aims to put an implementation of Python 3.x on a microcontroller. MIT  ⟡ TinyVM (https://github.com/jakogut/tinyvm) - A small, fast, lightweight virtual machine written in pure ANSI C. MIT  Web Application Framework ⟡ Civetweb (https://github.com/civetweb/civetweb) - Provides easy to use, powerful, C/C++ embeddable web server with optional CGI, SSL and Lua support. MIT  ⟡ C++ REST SDK (https://github.com/Microsoft/cpprestsdk) - Microsoft project for cloud-based client-server communication in native code using a modern asynchronous C++ API design. MIT  ⟡ CppCMS (http://cppcms.com/) - A Free High Performance Web Development Framework (not a CMS). LGPLv3  ⟡ Crow (https://github.com/CrowCpp/Crow) - Crow is a C++ microframework for running web services. It uses routing similar to Python's Flask. BSD website (https://crowcpp.org) ⟡ Cutelyst (https://github.com/cutelyst/cutelyst) - A C++ Web Framework built on top of Qt, using the simple approach of Catalyst (Perl) framework. LGPLv2.1+ website (https://cutelyst.org/) ⟡ Drogon (https://github.com/an-tao/drogon) - A C++14/17 based, high-performance HTTP application framework. MIT  ⟡ C++ wfrest (https://github.com/wfrest/wfrest) - C++ Web Framework REST API. Apache2  ⟡ facil.io (https://github.com/boazsegev/facil.io) - Evented, high performance C web framework supporting HTTP, WebSockets, SSE and more. MIT website (http://facil.io) ⟡ Kore (https://kore.io/) - ultra fast and flexible web server / framework for web applications developed in C. ISC  ⟡ libOnion (http://www.coralbits.com/libonion/) - lightweight library to help you create webservers in C programming language. LGPLv3  ⟡ lwan (https://github.com/lpereira/lwan) - Experimental, scalable, high performance HTTP server. GPL2  ⟡ oat++ (https://github.com/oatpp/oatpp) - Light, zero-dependency framework to create high-performance web-services. Apache-2.0 website (https://oatpp.io/) ⟡ Pistache (http://pistache.io/) - Pistache is a C++ REST framework written in pure C++11 with no external dependency. Apache2  ⟡ QDjango (https://github.com/jlaine/qdjango/) - A web framework written in C++ and built on top of the Qt library. Where possible it tries to follow django's API, hence its name. LGPL  ⟡ TreeFrog Framework (https://github.com/treefrogframework/treefrog-framework) - High-speed and full-stack web application framework based on C++ and Qt, which supports HTTP and WebSocket protocol (with O/R  mapping). BSD website (http://www.treefrogframework.org/) ⟡ userver (https://github.com/userver-framework/userver) - Asynchronous C++17 framework with a rich set of abstractions and database drivers for fast and comfortable creation of efficient microservices, services and utilities. Apache-2.0 website (https://userver.tech/) ⟡ Wt (http://www.webtoolkit.eu/wt) - A C++ library for developing web applications. GPL/Proprietary  XML XML is crap. Really. There are no excuses. XML is nasty to parse for humans, and it's a disaster to parse even for computers. There's just no reason for that horrible crap to exist. - Linus Torvalds ⟡ Boost.PropertyTree (https://github.com/boostorg/property_tree) - A property tree parser/generator that can be used to parse XML/JSON/INI/Info files. Boost website (https://boost.org/libs/property_tree) ⟡ Expat (http://www.libexpat.org/) - An XML parser library written in C. MIT  ⟡ Libxml2 (http://xmlsoft.org/) - The XML C parser and toolkit of Gnome. MIT  ⟡ libxml++ (http://libxmlplusplus.sourceforge.net/) - An XML Parser for C++. LGPL2  ⟡ Mini-XML (https://github.com/michaelrsweet/mxml) - A small XML parsing library written in ANSI C. LGPL2 with exceptions  ⟡ PugiXML (http://pugixml.org/) - A light-weight, simple and fast XML parser for C++ with XPath support. MIT  ⟡ RapidXml (http://rapidxml.sourceforge.net/) - An attempt to create the fastest XML parser possible, while retaining useability, portability and reasonable W3C compatibility. Boost  ⟡ TinyXML (http://sourceforge.net/projects/tinyxml/) - A simple, small, minimal, C++ XML parser that can be easily integrating into other programs. zlib  ⟡ TinyXML2 (https://github.com/leethomason/tinyxml2) - A simple, small, efficient, C++ XML parser that can be easily integrating into other programs. zlib  ⟡ TinyXML++ (https://github.com/rjpcomputing/ticpp) - A completely new interface to TinyXML that uses MANY of the C++ strengths. Templates, exceptions, and much better error handling. MIT  ⟡ Xalan C (https://github.com/apache/xalan-c) - A library and a command line program to transform XML documents using a stylesheet that conforms to XSLT 1.0 standards. Apache-2.0 website  (https://xalan.apache.org/) ⟡ Xerces-C++ (http://xerces.apache.org/xerces-c/) - A validating XML parser written in a portable subset of C++. Apache2  Yaml ⟡ mini-yaml (https://github.com/jimmiebergmann/mini-yaml) - Single header YAML 1.0 C++11 serializer/deserializer. MIT  ⟡ yaml-cpp (https://github.com/jbeder/yaml-cpp) - A YAML parser and emitter in C++. MIT  ⟡ rapidyaml (https://github.com/biojppm/rapidyaml) - Rapid YAML is a C++ library to parse and emit YAML. MIT  Miscellaneous Useful libraries or tools that don't fit in the categories above or maybe just not categorised yet ⟡ access_profiler (https://github.com/arvidn/access_profiler) - A tool to count accesses to member variables in c++ programs. GPL3  ⟡ American fuzzy lop (http://lcamtuf.coredump.cx/afl/) a.k.a. afl-fuzz - Crazy fuzzing tool that automatically discovers bugs given time and minimal example input. Apache2  ⟡ Argon2 (https://github.com/P-H-C/phc-winner-argon2) - The password hash Argon2, winner of PHC. CC0/Apache2  ⟡ Better String (http://bstring.sourceforge.net) - An alternative to the string library for C which is more functional and does not have buffer overflow overrun problems. Also includes a C++ wrapper. BSD, GPL2  ⟡ Boost.Signals2 (https://github.com/boostorg/signals2) - An implementation of a managed signals and slots system. Boost website (https://boost.org/libs/signals2) ⟡ casacore (https://code.google.com/p/casacore/) - A set of c++ core libraries derived from aips++. LGPL  ⟡ CCTZ (https://github.com/google/cctz) - a C++ library for translating between absolute and civil times using the rules of a time zone. Apache-2.0  ⟡ Cheat Sheets of HackingCPP (https://hackingcpp.com/cpp/cheat_sheets.html) - Cool cheat sheets and infographics for algorithms, views, containers, randomness, etc. ⟡ Concord (https://github.com/Cogmasters/concord) - A Discord API wrapper library written in C. MIT website (https://cogmasters.github.io/concord) ⟡ CPPItertools (https://github.com/ryanhaining/cppitertools) - Range-based for loop add-ons inspired by the Python builtins and itertools library. BSD-2-Clause  ⟡ cpp-lazy (https://github.com/MarcDirven/cpp-lazy) - a fast and easy lazy evaluation library for C++11/14/17/20. MIT  ⟡ CRCpp (https://github.com/d-bahr/CRCpp) - Easy to use and fast C++ CRC library. BSD-3-Clause  ⟡ cxx-prettyprint (https://github.com/louisdx/cxx-prettyprint) - A pretty printing library for C++ containers. Boost  ⟡ date (https://github.com/HowardHinnant/date) - A date and time library based on the C++11/14/17 header. MIT website (https://howardhinnant.github.io/date/date.html) ⟡ D++ (DPP) (https://github.com/brainboxdotcc/DPP) - A lightweight, high performance and scalable C++ library for creating Discord Bots. Apache2 website (https://dpp.dev) ⟡ DynaMix (https://github.com/iboB/dynamix) - A library which allows you to compose and modify objects at run time. MIT  ⟡ emio (https://github.com/Viatorus/emio) - A safe and fast high-level and low-level character input/output library. MIT  ⟡ faker-cxx (https://github.com/cieslarmichal/faker-cxx) - C++20 Faker library for generating fake (but realistic) data for testing and development. MIT  ⟡ FastFormat (http://www.fastformat.org) - Fast, Safe C++ Formatting inspired by log4j and Pantheios. Simplified BSD  ⟡ fast_io (https://github.com/cppfastio/fast_io) - Significantly faster input/output for C++20. MIT  ⟡ fccf (https://github.com/p-ranav/fccf) - A command-line tool that recursively searches a directory to find C/C++ source code matching a search string. MIT  ⟡ {fmt} (https://github.com/fmtlib/fmt) :zap: - Small, safe and fast formatting library for C++. Simplified BSD website (https://fmt.dev) ⟡ gcc-poison (https://github.com/leafsr/gcc-poison) - A simple header file for developers to ban unsafe C/C++ functions from applications. ⟡ hedley (https://github.com/nemequ/hedley) - A C/C++ header file designed to smooth over some platform-specific annoyances. website (https://nemequ.github.io/hedley/) ⟡ icecream-cpp (https://github.com/renatoGarcia/icecream-cpp) - A small printing library for debugging purposes. MIT  ⟡ inja (https://github.com/pantor/inja) - A Template Engine for Modern C++. MIT  ⟡ Jinja2С++ (https://github.com/jinja2cpp/Jinja2Cpp) - almost full-conformance template engine implementation. website (https://jinja2cpp.github.io/) ⟡ jwt-cpp (https://github.com/Thalhammer/jwt-cpp) - A header only library for creating and validating JSON web tokens in C++. MIT  ⟡ Kangaru (https://github.com/gracicot/kangaru) - A dependency injection container for C++11 and C++14. MIT  ⟡ Klib (https://github.com/attractivechaos/klib) - Small and lightweight implementations of common algorithms and data structures. MIT  ⟡ libcpuid (https://github.com/anrieff/libcpuid) - A small C library for x86 CPU detection and feature extraction. BSD  ⟡ libenvpp (https://github.com/ph3at/libenvpp) - A modern C++ library for type-safe environment variable parsing. Apache-2.0  ⟡ libevil (https://github.com/avati/libevil) - The Evil License Manager. GPLv3  ⟡ libnih (https://github.com/keybuk/libnih) - A lightweight library of C functions and structures. GPL2.1  ⟡ libsigc++ (https://github.com/libsigcplusplus/libsigcplusplus) - A typesafe callback system for standard C++. LGPL website (https://libsigcplusplus.github.io/libsigcplusplus) ⟡ libusb (https://libusb.info/) - A universal USB library which allows for portable access to USB devices. LGPL2  ⟡ Mach7 (https://github.com/solodon4/Mach7) - A Pattern-matching library for C++. BSD  ⟡ mio (https://github.com/mandreyel/mio) - Cross-platform C++11 header-only library for memory mapped file IO. MIT  ⟡ PEGTL (https://github.com/taocpp/PEGTL) - The Parsing Expression Grammar Template Library. MIT  ⟡ pprint (https://github.com/p-ranav/pprint) - Pretty Printer for Modern C++. MIT  ⟡ pspsdk (https://github.com/pspdev/pspsdk) - An open-source SDK for PSP homebrew development. BSD/GNU GPL3  ⟡ QtVerbalExpressions (https://github.com/VerbalExpressions/QtVerbalExpressions) - This Qt lib is based off of the C++ VerbalExpressions library. MIT  ⟡ RapidFuzz (https://github.com/rapidfuzz/rapidfuzz-cpp) - Rapid fuzzy string matching in C++ using the Levenshtein Distance. MIT website (https://rapidfuzz.github.io/rapidfuzz-cpp/) ⟡ Remote Call Framework (http://www.deltavsoft.com/) - Inter-process communication framework for C++. GPL2/Proprietary  ⟡ scnlib (https://github.com/eliaskosunen/scnlib) - scanf for modern C++. Apache-2.0 website (https://v1.scnlib.dev/) ⟡ Scintilla (http://scintilla.org/) - A free source code editing component. MIT  ⟡ SDS (https://github.com/antirez/sds) - Simple Dynamic Strings library for C. BSD  ⟡ semver.c (https://github.com/h2non/semver.c) - A semver parser and render in ANSI C. MIT  ⟡ sigslot (http://sigslot.sourceforge.net/) - C++ Signal/Slot Library. PublicDomain  ⟡ SimpleSignal (https://github.com/larspensjo/SimpleSignal) - High performance C++11 signals. PublicDomain  ⟡ Stage (https://github.com/rtv/Stage) - Mobile robot simulator. GPL2  ⟡ stb (https://github.com/nothings/stb) :zap: - A range of single-file libraries for C/C++. PublicDomain  ⟡ stdman (https://github.com/jeaye/stdman) - A tool that parses archived HTML files from cppreference (https://cppreference.com) and generates groff-formatted manual pages for Unix-based systems. MIT  ⟡ StringZilla (https://github.com/ashvardanian/StringZilla) - the Godzilla of string libraries, splitting, sorting, and shuffling large textual datasets faster than you can say "Tokyo Tower". Apache-2.0  ⟡ StrTk (https://www.partow.net/programming/strtk/index.html) - A C++ library consisting of high performance string processing routines. MIT  ⟡ tgbotxx (https://github.com/baderouaich/tgbotxx) - Telegram Bot C++ Library. MIT  ⟡ Tulip Indicators (https://tulipindicators.org) - A C library of over 100 financial technical analysis indicators. LGPL  ⟡ ub-canaries (https://github.com/regehr/ub-canaries) - A collection of C/C++ programs that try to get compilers to exploit undefined behavior. ⟡ value-category-cheatsheet (https://github.com/jeaye/value-category-cheatsheet) A PDF cheatsheet for lvalues, rvalues, and the like. Jank copyleft  ⟡ VarTypes (https://github.com/szi/vartypes) - A feature-rich, object-oriented framework for managing variables in C++ / Qt4. LGPL  ⟡ Wildcards (https://github.com/zemasoft/wildcards/) - A simple C++ header-only template library implementing matching using wildcards. BSL-1.0  ⟡ ZBar (http://zbar.sourceforge.net/) - A barcode scanner library, which allows to scan photos/images/video streams for barcodes and return their value. LGPL2  ⟡ ZXing (https://github.com/zxing/zxing/) - An open-source, multi-format 1D/2D barcode image processing library implemented in Java, with ports to other languages. Apache   Software Software for creating a development environment. Compiler List of C or C++ compilers ⟡ 8cc (https://github.com/rui314/8cc) - A Small C Compiler. ⟡ c (https://github.com/ryanmjacobs/c) - Compile and execute C "scripts" in one go! MIT  ⟡ Clang (http://clang.llvm.org/) - A C compiler for LLVM. Supports C++11/14/1z C11. Developed by LLVM Team. NCSA  ⟡ GCC (https://gcc.gnu.org/) - GNU Compiler Collection. Supports C++11/14/1z C11 and OpenMP. GNU GPL3  ⟡ PCC (http://pcc.ludd.ltu.se/) - A very old C compiler. Supports C99. ⟡ Intel C++ Compiler (https://software.intel.com/en-us/c-compilers) - Developed by Intel. ⟡ LLVM (http://llvm.org/) - Collection of modular and reusable compiler and toolchain technologies. ⟡ Microsoft Visual C++ (https://docs.microsoft.com/en-us/cpp/dotnet/dotnet-programming-with-cpp-cli-visual-cpp?view=msvc-160) - MSVC, developed by Microsoft. ⟡ Open WatCom (https://github.com/open-watcom) - Watcom C, C++, and Fortran cross compilers and tools. Sybase Open Watcom Public License  ⟡ Oracle Solaris Studio (http://www.oracle.com/technetwork/server-storage/solarisstudio/overview/index.html) - C, C++ and Fortran compiler for SPARC and x86. Supports C++11. Available on Linux and Solaris. OTN  Developer License  ⟡ TCC (http://bellard.org/tcc/) - Tiny C Compiler. LGPL  Online Compiler List of online C or C++ compilers ⟡ codechef (https://www.codechef.com/ide) - A simple online compiler CodeChef. ⟡ codepad (http://codepad.org/) - An online compiler/interpreter, and a simple collaboration tool. ⟡ coliru (http://coliru.stacked-crooked.com/) - Online compiler/shell with support for various C++ compilers. ⟡ Compiler Explorer (http://gcc.godbolt.org/) - An interactive compiler with assembly output available. ⟡ CompileOnline (http://www.tutorialspoint.com/codingground.htm) - Compile and Execute C++ online on Linux. ⟡ Ideone (http://ideone.com/) - An online compiler and debugging tool which allows you to compile source code and execute it online in more than 60 programming languages. ⟡ Programiz (https://www.programiz.com/cpp-programming/online-compiler) - An online compiler for learners and developers. ⟡ repl.it (https://repl.it) - A powerful yet simple tools and platforms for educators, learners, and developers. ⟡ Rextester (http://rextester.com/runcode) - Online compiler which provides several compilers(Clang, GCC, MSVC) and several editors. ⟡ Try It Online (https://tio.run/) - TIO is a family of online interpreters for an evergrowing list of practical and recreational programming languages. ⟡ Wandbox (https://wandbox.org) - An online Clang/GCC compiler with Boost available. ⟡ paiza.io (https://paiza.io/en) - An online C/C++ compiler with multiple files supporting feature, Github(gist) integration and collaborative editing. ⟡ InterviewBit (https://www.interviewbit.com/online-cpp-compiler/) - A simple and easy to use online C++ compiler. Debugger List of C or C++ debuggers ⟡ Comparison of debuggers (https://en.wikipedia.org/wiki/Comparison_of_debuggers) - A list of Debuggers from Wikipedia. ⟡ GDB (https://www.gnu.org/software/gdb/) - GNU Debugger. ⟡ LLDB (http://lldb.llvm.org/) - The LLDB Debugger. ⟡ Metashell (https://metashell.readthedocs.org) - An interactive template metaprogramming shell which includes the MDB metadebugger. ⟡ Valgrind (http://valgrind.org/) - A tool for memory debugging, memory leak detection, and profiling. ⟡ x64dbg (http://x64dbg.com/) - An open-source x64/x32 debugger for windows. Integrated Development Environment List of C or C++ nominal IDEs. ⟡ Anjuta DevStudio (https://sourceforge.net/projects/anjuta/) - The GNOME IDE. GPL3  ⟡ AppCode (http://www.jetbrains.com/objc/) - an IDE for Objective-C, C, C++, and JavaScript development built on JetBrains’ IntelliJ IDEA platform. ⟡ Cevelop (https://www.cevelop.com) - Cross-platform C and C++ IDE based on Eclipse CDT with additional plug-ins. ⟡ CLion (http://www.jetbrains.com/clion/) - Cross-platform C and C++ IDE from JetBrains. ⟡ Code::Blocks (http://www.codeblocks.org/) - A free C, C++ and Fortran IDE. ⟡ CodeLite (http://codelite.org/) - Another cross-plaform, free C and C++ IDE. GPL2 with an exception for plugins  ⟡ color_coded (https://github.com/jeaye/color_coded) - A vim plugin for libclang-based highlighting. MIT  ⟡ Dev-C++ (http://sourceforge.net/projects/orwelldevcpp/) - A portable C/C++/C++11 IDE. ⟡ Eclipse CDT (http://www.eclipse.org/cdt/) - A fully functional C and C++ IDE based on the Eclipse platform. ⟡ Embarcadero Dev-CPP (https://github.com/Embarcadero/Dev-Cpp) - A fork of Dev-C++ that comes preinstalled with new themes and modern compilers. GPLv2 website (https://www.embarcadero.com/free-tools/dev-cpp) ⟡ Geany (http://www.geany.org/) - Small, fast, cross-platform IDE. GPL  ⟡ IBM VisualAge (http://www-03.ibm.com/software/products/en/visgen) - A family of computer integrated development environments from IBM. ⟡ Irony-mode (https://github.com/Sarcasm/irony-mode) - A C/C++ minor mode for Emacs powered by libclang. ⟡ juCi++ (https://gitlab.com/cppit/jucipp) - Cross-platform, lightweight C++ IDE with libclang integration. MIT  ⟡ KDevelop (https://www.kdevelop.org/) - A free, open source IDE. ⟡ Microsoft Visual Studio (https://www.visualstudio.com/) - An IDE from Microsoft. ⟡ Microsoft Visual Studio Code (https://github.com/microsoft/vscode) :zap: - An open-source IDE from Microsoft. MIT website (https://code.visualstudio.com) ⟡ NetBeans (https://netbeans.org/) - An IDE for developing primarily with Java, but also with other languages, in particular PHP, C/C++, and HTML5. ⟡ Qt Creator (https://github.com/qt-creator/qt-creator) :zap: - A cross-platform C++, JavaScript and QML IDE which is part of the SDK for Qt. GPL3 with exceptions website  (https://www.qt.io/product/development-tools) ⟡ rtags (https://github.com/Andersbakken/rtags) - A c/c++ client/server indexer with for integration with emacs based on clang. ⟡ Xcode (https://developer.apple.com/xcode/) - Developed by Apple. ⟡ YouCompleteMe (https://github.com/ycm-core/YouCompleteMe) - YouCompleteMe is a fast, as-you-type, fuzzy-search code completion engine for Vim. ⟡ cquery (https://github.com/cquery-project/cquery/) - A C++ code completion engine for vscode, emacs, vim, etc. Build Systems ⟡ Bazel (https://bazel.build) - A multi-language, fast and scalable build system from Google. Apache  ⟡ Bear (https://github.com/rizsotto/Bear) - A tool to generate compilation database for clang tooling. GPLv3  ⟡ Buck (https://github.com/facebook/buck) - A fast build system that encourages the creation of small, reusable modules over a variety of platforms and languages including C++ developed and used at Facebook.  Written in Java. Apache  ⟡ build2 (https://build2.org/) - cross-platform build, packaging and dependency management toolchain for developing and packaging C/C++ projects. MIT  ⟡ Ccache (https://ccache.dev/) - A fast C/C++ compiler cache. GPLv3  ⟡ clib (https://github.com/clibs/clib) - Package manager for the C programming language. MIT  ⟡ CMake (https://cmake.org/) - Cross-platform free and open-source software for managing the build process of software using a compiler-independent method. BSD  ⟡ Cget (https://github.com/pfultz2/cget) - Cmake package retrieval. Boost website (http://cget.readthedocs.io) ⟡ Conan (https://conan.io/) - C/C++ Package Manager, open sourced. MIT  ⟡ CPM (https://github.com/iauns/cpm) - A C++ Package Manager based on CMake and Git. ⟡ FASTBuild (http://www.fastbuild.org/docs/home.html) - High performance, open-source build system supporting highly scalable compilation, caching and network distribution. ⟡ Hunter (https://www.github.com/ruslo/hunter) - CMake driven cross-platform package manager for C++. BSD-2  ⟡ MesonBuild (http://mesonbuild.com) - An open source build system meant to be both extremely fast, and, even more importantly, as user friendly as possible. ⟡ Ninja (https://ninja-build.org/) - A small build system with a focus on speed. ⟡ Sccache (https://github.com/mozilla/sccache) - A fast compiler cache for C/C++, with cross-platform support and cloud backed storage options. ⟡ Scons (http://www.scons.org/) - A software construction tool configured with a Python script. ⟡ Sconsolidator (http://www.sconsolidator.com/) - Scons build system integration for Eclipse CDT. ⟡ Spack (https://spack.io/) - A flexible package manager that supports multiple versions, configurations, platforms, and compilers. Apache-2.0/MIT  ⟡ SW (https://software-network.org/) - Cross-platform C++ (and other langs) Build System and Package Manager with a lot of packages available. GPLv3  ⟡ tundra (https://github.com/deplinenoise/tundra) - High-performance code build system designed to give the best possible incremental build times even for very large software projects. ⟡ tup (http://gittup.org/tup/) - File-based build system that monitors in the background for changed files. ⟡ Premake (http://premake.github.io) - A tool configured with a Lua script to generate project files for Visual Studio, GNU Make, Xcode, Code::Blocks, and more across Windows, Mac OS X, and Linux. ⟡ Vcpkg (https://github.com/microsoft/vcpkg) - C++ library manager for Windows, Linux, and MacOS. MIT  ⟡ waf (https://gitlab.com/ita1024/waf) - Python-based framework for configuring, compiling and installing applications. BSD website (https://waf.io/) ⟡ XMake (https://xmake.io/) - A C/C++ cross-platform build utility based on Lua. Apache  Static Code Analysis List of tools for improving quality and reducing defects by code analysis ⟡ Cppcheck (http://cppcheck.sourceforge.net/) - A tool for static C/C++ code analysis. - source (https://github.com/danmar/cppcheck) ⟡ CppDepend (https://www.cppdepend.com/) - Simplifies managing a complex C/C++ code base by analyzing and visualizing code dependencies, by defining design rules, by doing impact analysis, and comparing  different versions of the code. ⟡ cpplint (https://github.com/cpplint/cpplint) - A C++ style checker following Google's C++ style guide. ⟡ PVS-Studio (http://www.viva64.com/en/pvs-studio/) - A tool for bug detection in the source code of programs, written in C, C++ and C#. ⟡ cpp-dependencies (https://github.com/tomtom-international/cpp-dependencies) - Tool to check C++ #include dependencies (dependency graphs created in .dot format). Apache  ⟡ include-what-you-use (https://github.com/include-what-you-use/include-what-you-use) - A tool for use with clang to analyze includes in C and C++ source files. website (https://include-what-you-use.org/) ⟡ Infer (https://github.com/facebook/infer) - A static analyzer for Java, C and Objective-C. BSD  ⟡ OCLint (http://oclint.org/) - A static source code analysis tool to improve quality and reduce defects for C, C++ and Objective-C. - source (https://github.com/oclint/oclint) ⟡ Clang Static Analyzer (http://clang-analyzer.llvm.org/index.html) - A source code analysis tool that finds bugs in C, C++, and Objective-C programs. ⟡ Linticator (http://linticator.com) - Eclipse CDT integration of Pc-/FlexeLint. ⟡ IKOS (https://github.com/NASA-SW-VnV/ikos) - Static analyzer for C/C++ based on the theory of Abstract Interpretation. NOSA 1.3  ⟡ List of tools for static code analysis (https://en.wikipedia.org/wiki/List_of_tools_for_static_code_analysis#C.2FC.2B.2B) - A list of tools for static code analysis from Wikipedia. ⟡ OptView2 (https://github.com/OfekShilon/optview2) - Inspect missed Clang optimizations. ⟡ Trunk (https://trunk.io) - Toolkit to check, test, merge, and monitor code. Coding Style Tools ⟡ Artistic Style (http://astyle.sourceforge.net/) - A tool to format C/C++/C#/Obj-C/Java code. Also known as astyle. ⟡ ClangFormat (http://clang.llvm.org/docs/ClangFormat.html) - A tool to format C/C++/Obj-C code. ⟡ Clang-Tidy (http://clang.llvm.org/extra/clang-tidy.html) - Clang-based C++ linter tool. ⟡ EditorConfig (https://editorconfig.org/) - EditorConfig helps maintain consistent coding styles across different editors and IDEs. ⟡ Uncrustify (https://github.com/uncrustify/uncrustify) - Code beautifier.  Resources Various resources, such as books, websites, and articles for improving your C++ development skills and knowledge. API Design ⟡ Beautiful Native Libraries (http://lucumr.pocoo.org/2013/8/18/beautiful-native-libraries/) ⟡ Designing Qt-Style C++ APIs (https://doc.qt.io/archives/qq/qq13-apis.html) Articles Fantastic C++ related articles. ⟡ CppCon 2023 Presentation Materials (https://github.com/CppCon/CppCon2023) - CppCon 2023 Presentation Materials. ⟡ CppCon 2022 Presentation Materials (https://github.com/CppCon/CppCon2022) - CppCon 2022 Presentation Materials. ⟡ CppCon 2021 Presentation Materials (https://github.com/CppCon/CppCon2021) - CppCon 2021 Presentation Materials. ⟡ CppCon 2020 Presentation Materials (https://github.com/CppCon/CppCon2020) - CppCon 2020 Presentation Materials. ⟡ CppCon 2019 Presentation Materials (https://github.com/CppCon/CppCon2019) - CppCon 2019 Presentation Materials. ⟡ CppCon 2018 Presentation Materials (https://github.com/CppCon/CppCon2018) - CppCon 2018 Presentation Materials. ⟡ CppCon 2017 Presentation Materials (https://github.com/CppCon/CppCon2017) - CppCon 2017 Presentation Materials. ⟡ CppCon 2016 Presentation Materials (https://github.com/CppCon/CppCon2016) - CppCon 2016 Presentation Materials. ⟡ CppCon 2015 Presentation Materials (https://github.com/CppCon/CppCon2015) - CppCon 2015 Presentation Materials. ⟡ CppCon 2014 Presentation Materials (https://github.com/CppCon/CppCon2014) - CppCon 2014 Presentation Materials. ⟡ C++Now 2023 Presentations (https://github.com/boostcon/cppnow_presentations_2023) - Presentation materials presented at C++Now 2023. ⟡ C++Now 2022 Presentations (https://github.com/boostcon/cppnow_presentations_2022) - Presentation materials presented at C++Now 2022. ⟡ C++Now 2021 Presentations (https://github.com/boostcon/cppnow_presentations_2021) - Presentation materials presented at C++Now 2021. ⟡ C++Now 2019 Presentations (https://github.com/boostcon/cppnow_presentations_2019) - Presentation materials presented at C++Now 2019. ⟡ C++Now 2018 Presentations (https://github.com/boostcon/cppnow_presentations_2018) - Presentation materials presented at C++Now 2018. ⟡ C++Now 2017 Presentations (https://github.com/boostcon/cppnow_presentations_2017) - Presentation materials presented at C++Now 2017. ⟡ C++Now 2016 Presentations (https://github.com/boostcon/cppnow_presentations_2016) - Presentation materials presented at C++Now 2016. ⟡ C++Now 2015 Presentations (https://github.com/boostcon/cppnow_presentations_2015) - Presentation materials presented at C++Now 2015. ⟡ C++Now 2014 Presentations (https://github.com/boostcon/cppnow_presentations_2014) - Presentation materials presented at C++Now 2014. ⟡ C++Now 2013 Presentations (https://github.com/boostcon/cppnow_presentations_2013) - Presentation materials presented at C++Now 2013. ⟡ C++Now 2012 Presentations (https://github.com/boostcon/cppnow_presentations_2012) - Presentation materials presented at C++Now 2012. Books Fantastic C or C++ related books. ⟡ List of Free C or C++ Books (https://github.com/fffaraz/awesome-cpp/blob/master/books.md) ⟡ Free C Books (https://github.com/EbookFoundation/free-programming-books/blob/main/books/free-programming-books-langs.md#c) - vhf/free-programming-books/C. ⟡ Free C++ Books (https://github.com/EbookFoundation/free-programming-books/blob/main/books/free-programming-books-langs.md#cpp) - vhf/free-programming-books/C++. ⟡ cppbestpractices (https://github.com/lefticus/cppbestpractices) - Collaborative Collection of C++ Best Practices. Coding Standards ⟡ Cert C++ (https://resources.sei.cmu.edu/downloads/secure-coding/assets/sei-cert-cpp-coding-standard-2016-v01.pdf) ⟡ Misra C++ 2008 (https://www.cppdepend.com/misra-cpp) ⟡ Autosar C++ 2014 (https://www.autosar.org/fileadmin/standards/adaptive/21-11/AUTOSAR_RS_CPP14Guidelines.pdf) Coding Style ⟡ C++ Core Guidelines (https://github.com/isocpp/CppCoreGuidelines) - "Official" set of C++ guidelines, reviewed by the author of C++. ⟡ C++ Dos and Don'ts (http://www.chromium.org/developers/coding-style/cpp-dos-and-donts) - The Chromium Projects > For Developers > Coding Style > C++ Dos and Don'ts. ⟡ google-styleguide (https://github.com/google/styleguide) - Style guides for Google-originated open-source projects. ⟡ Google C++ Style Guide (https://google.github.io/styleguide/cppguide.html) ⟡ GNU Coding Standard (http://www.gnu.org/prep/standards/standards.html) ⟡ Linux kernel coding style (https://www.kernel.org/doc/Documentation/process/coding-style.rst) ⟡ LLVM Coding Standards (http://llvm.org/docs/CodingStandards.html) Podcasts ⟡ CppCast (http://cppcast.com) - The first podcast by C++ developers for C++ developers. ⟡ CppChat (http://cpp.chat) - A (sometimes) weekly look at what's going on in the world of C++ chatting with a guest from the community. Talks ⟡ C++ Conferences (https://github.com/eoan-ermine/cpp-conferences) - Catalog of C++ conferences ⟡ CppCon Talks (https://www.youtube.com/user/CppCon/videos) :zap: - The C++ conference. ⟡ Quick game development with C++11/C++14 (https://github.com/SuperV1234/cppcon2014) - CppCon 2014 talk by Vittorio Romeo. ⟡ Presentation on Hana for C++Now 2015 (https://github.com/ldionne/hana-cppnow-2015) ⟡ Meeting Cpp (https://www.youtube.com/user/MeetingCPP/videos) - Meeting C++ Youtube Channel Videos Fantastic C or C++ related videos. ⟡ List of C or C++ YouTube Videos (https://github.com/fffaraz/awesome-cpp/blob/master/videos.md) ⟡ Awesome C Programming Tutorials in Hi Def HD  (https://www.youtube.com/playlist?list=PLCB9F975ECF01953C) - A collection of detailed C Programming Language Tutorials for Beginners and New Programmers. ⟡ C++ (https://www.youtube.com/playlist?list=PL2F919ADECA5E39A6) - by VoidRealms. ⟡ C++ Qt Programming (https://www.youtube.com/playlist?list=PL2D1942A4688E9D63) - by VoidRealms. ⟡ C++ Programming Tutorials Playlist (https://www.youtube.com/playlist?list=PLAE85DE8440AA6B83) - TheNewBoston Official Buckys C++ Programming Tutorials Playlist. ⟡ C++ Programming Tutorials from thenewboston (https://www.youtube.com/playlist?list=PLF541C2C1F671AEF6) - These are all of thenewboston's C++ programming tutorials. ⟡ C++ GUI with Qt Playlist (https://www.youtube.com/playlist?list=PLD0D54219E5F2544D) - Official Playlist for thenewboston C++ GUI with Qt tutorials. ⟡ Caleb Curry's C Programming Tutorials (https://www.youtube.com/playlist?list=PL_c9BZzLwBRKKqOc9TJz1pP0ASrxLMtp2) - An all-in-one playlist of tutorials for C programming. ⟡ C Programming Tutorials (https://www.youtube.com/playlist?list=PL78280D6BE6F05D34) - All of TheNewBoston's C programming tutorials are right here. ⟡ Bo Qian's playlist (https://www.youtube.com/user/BoQianTheProgrammer/playlists) - Boost Library, C++ Standard Library, Modern C++, Advanced C++, Advanced STL, ... ⟡ The Cherno's C++ Playlist (https://www.youtube.com/playlist?list=PLlrATfBNZ98dudnM48yfGUldqGD0S4FFb) - Extensive C++ tutorial series by The Cherno. Websites Useful C or C++ related websites. ⟡ Standard C++ (https://isocpp.org/) :zap: - News, Status & Discussion about Standard C++. ⟡ Build Bench (https://build-bench.com/) - Compare C++ Builds. ⟡ Quick Bench (https://quick-bench.com/) - Quick C++ Benchmarks. ⟡ CppCon (http://cppcon.org/) - The C++ Conference. ⟡ C++ reference (https://cppreference.com) - A complete online reference for the C and C++ languages and standard libraries. ⟡ C++ by Example (http://www.cbyexample.com/) - Learn C++ by Example. ⟡ cplusplus.com (http://www.cplusplus.com/) - The C++ Resources Network. ⟡ C FAQ (http://c-faq.com/) - C frequently asked questions. ⟡ C++ FAQ (http://www.parashift.com/c++-faq/) - C++ frequently asked questions. ⟡ C++ FQA Lite (http://yosefk.com/c++fqa/) - C++ frequently questioned answers. ⟡ C++ Quiz (https://cppquiz.org) - A simple online quiz that you can use to test your knowledge of the C++ programming language. ⟡ Guru of the Week (http://www.gotw.ca/gotw/) - A regular series of C++ programming problems created and written by Herb Sutter. ⟡ Meeting C++ (http://meetingcpp.com/) ⟡ PVS-Studio’s challenge (https://quiz.pvs-studio.com) - PVS-Studio’s C++ quiz in which you're asked to find errors in code fragments of open source projects. ⟡ Udemy C++ Courses and Tutorials (https://www.udemy.com/topic/C-plus-plus-tutorials/) ⟡ C++ Hints (http://cpphints.com/) - Every business day hints about most often C++ mistakes and ways to solve them from PVS-Studio Team. ⟡ C++ tutorial (https://hackr.io/tutorials/learn-c-plus-plus) - A user ranked online tutorial bank site displaying multiple courses to learn C++ from. ⟡ C++ Tutorial for Beginners (https://www.scaler.com/topics/cpp) - A comprenhensive tutorial on C++ curated by trained experts. ⟡ cppexpert.online (https://cppexpert.online) - Learn the best C++ practices by improving code snippets with some problems or with bad practices. Weblogs Useful C or C++ related weblogs. ⟡ Coding For Speed (https://codingforspeed.com/) - Coding For Speed DOT COM, Less Execution Time. ⟡ Eric Niebler (http://ericniebler.com/) ⟡ Sticky Bits (https://blog.feabhas.com/) ⟡ Paul Fultz II's Blog (http://pfultz2.com/blog/) ⟡ ridiculousfish (http://ridiculousfish.com/blog/posts/will-it-optimize.html) - Will It Optimize? ⟡ Embedded in Academia (http://blog.regehr.org/) ⟡ Simplify C++ (https://arne-mertz.de/) ⟡ Fluent C++ (https://www.fluentcpp.com/) ⟡ Bartek's Coding Blog (https://www.bfilipek.com/?m=1) ⟡ Kenny Kerr (https://kennykerr.ca/articles/) ⟡ Sutter’s Mill (https://herbsutter.com/gotw/) ⟡ Vorbrodt's C++ Blog (https://vorbrodt.blog/) ⟡ foonathan::blog() (https://foonathan.net/index.html) ⟡ C++ Team Blog (https://devblogs.microsoft.com/cppblog/) - Dev blog from the Microsoft Visual C++ team Other Awesome Projects Collection of useful codes, snippets, ... ⟡ algorithms (https://github.com/xtaci/algorithms) - Algorithms & Data Structures in C++. ⟡ c-algorithms (https://github.com/fragglet/c-algorithms) - C algorithms library. ⟡ 30 Seconds of C++ (https://github.com/Bhupesh-V/30-seconds-of-cpp)  Other Awesome Lists Other amazingly awesome lists ⟡ lists (https://github.com/jnv/lists) - List of (awesome) lists curated on GitHub. ⟡ awesome-awesomeness (https://github.com/bayandin/awesome-awesomeness) - A curated list of awesome awesomeness. ⟡ awesome (https://github.com/sindresorhus/awesome) :zap: - A curated list of awesome lists. ⟡ C++ links (https://github.com/MattPD/cpplinks) - A categorized list of C++ resources. ⟡ Awesome C++ (https://cpp.libhunt.com/) - LibHunt's mirror. ⟡ Awesome C (https://notabug.org/koz.ross/awesome-c) 1 ⟡ Awesome C (https://github.com/aleksandar-todorovic/awesome-c) 2 ⟡ Awesome Modern C++ (https://github.com/rigtorp/awesome-modern-cpp) - A collection of resources on modern C++. ⟡ AwesomePerfCpp (https://github.com/fenbf/AwesomePerfCpp) - A curated list of awesome C/C++ performance optimization resources. ⟡ free-programming-books (https://github.com/vhf/free-programming-books) - List of Freely Available Programming Books. ⟡ Inqlude (http://inqlude.org/) - The Qt library archive. ⟡ papers-we-love (https://github.com/papers-we-love/papers-we-love) - Papers from the computer science community to read and discuss. ⟡ awesome-algorithms (https://github.com/tayllan/awesome-algorithms) - A curated list of awesome places to learn and/or practice algorithms. ⟡ awesome-hpp (https://github.com/p-ranav/awesome-hpp) - A curated list of awesome header-only C++ libraries. ⟡ awesome-talks (https://github.com/JanVanRyswyck/awesome-talks) - A lot of screencasts, recordings of user group gatherings and conference talks. ⟡ Projects (https://github.com/karan/Projects) - A list of practical projects that anyone can solve in any programming language. ⟡ Awesome interview questions (https://github.com/MaximAbramchuck/awesome-interviews) - A list of lists of interview questions for the most popular technologies, including C and C++. ⟡ nothings/single_file_libs (https://github.com/nothings/single_file_libs) :zap: - List of single-file C/C++ libraries.  Jobs ⟡ This list is currently empty, but you can add to it by opening a merge request.  Sponsors ⟡ Please reach out if you are interested in sponsoring this repo. Your company's name and logo will be prominently displayed here.  Contributing Please take a quick gander at the contribution guidelines (https://github.com/fffaraz/awesome-cpp/blob/master/CONTRIBUTING.md) for details. Thanks to all contributors (https://github.com/fffaraz/awesome-cpp/graphs/contributors); you rock! If you see a project or link here that is no longer maintained or is not a good fit, please submit a pull request to improve this document. Thank you!