# Awesome Gideros [![Awesome](https://cdn.rawgit.com/sindresorhus/awesome/d7305f38d29fed78fa85652e3a63e154dd8e8829/media/badge.svg)](https://github.com/sindresorhus/awesome)

Awesome Gideros

A curated list of awesome resources for the [Gideros Game Development Framework](http://giderosmobile.com/) that allows you to easily create games and apps for Android, iOS, HTML5, WinRT and Desktop (Windows, OSX). Please feel free to contribute to the list by making a pull request. ## Contents - [Getting Started](#getting-started) - [Resources](#resources) - [Tutorials and Tips](#tutorials-and-tips) - [Full game examples](#full-game-examples) - [Publications](#publications) - [IDEs and Editors](#ides-and-editors) - [Graphics and Shaders](#graphics-and-shaders) - [Scene Managment](#scene-management) - [Input](#input) - [Animation and Tweens](#animation-and-tweens) - [Tilemaps](#tilemaps) - [Camera](#camera) - [Audio](#audio) - [Saving and Loading](#saving-and-loading) - [Monetization](#monetization) - [GUI](#gui) - [3D](#3d) - [Plugins](#plugins) - [Useful Lua-Libraries](#useful-lua-libraries) - [License and Contriuting](#license-and-contributing) ## Getting Started - [Download Gideros](http://giderosmobile.com/download) - Get Gideros here (it is free but donations are welcome!). - [Getting Started Manual](http://docs.giderosmobile.com) - Check here first to get an overview of the framework. - [API Reference](http://docs.giderosmobile.com/reference/) - Whenever you need to figure something out- this is the first place to go. - [Forum](http://giderosmobile.com/forum/) - Join the very helpful community. - [Online Editor](http://giderosmobile.com/code/) - Try Gideros in your browser without installing anything. - [Online Examples](http://giderosmobile.com/examples) - See some of the capabilites of Gideros in your browser. - [Developer Guide](http://giderosmobile.com/guide) - Official list of guides and tutorials. ## Resources *A collection of resources (blog and forum entries, websites, packages etc) for Gideros* ### Tutorials and Tips - [Introductory Video Tutorial](https://www.youtube.com/watch?v=IRLxBijIX50) - By one of the maintainers of Gideros. - [Publishing to Android](http://giderosmobile.com/forum/discussion/6894/publishing-tutorial#Item_7) - Getting started with publishing to Android. - [Improving performance](http://giderosmobile.com/forum/discussion/4892/software-improve-what-kind-of-skills-do-you-need) - Forum thread with hints about improving the performance of Gideros apps. - [Desktop API](http://giderosmobile.com/forum/discussion/5870/new-desktop-api-test/p1) - Overview of the Desktop API to manipulate mouse cursor and window decorations. ### Full game examples - [Simple square-dodge game](http://bluebilby.com/2013/05/08/gideros-mobile-tutorial-creating-your-first-game/) - Introductory tutorial about creating a simple square-dodge game. - [Top-down roguelike Tutorial](https://programmingbymoonlight.com/roguelike-intro/) - Extensive tutorial series about making a turn-based roguelike in Gideros. - [Breakout Clone](http://blog.hotbutteredgames.com/post/143878823915/gideros-tutorial-a-simple-box2d-game-gideros-is-a) - Tutorial about creating a Breakout-like game using Gideros and Box2D. - ["Grab the treasure" course](http://www.moosader.com/learn/introduction-to-mobile-game-development/) - Comprehensive getting-started guide to Gideros by developing a small game. ### Publications *Books about Gideros* - [Gideros Mobile Game Development](https://www.packtpub.com/game-development/gideros-mobile-game-development) - Comprehensive book about developing a game for mobile with Gideros. - [Learn Lua for iOS Game Development](http://www.apress.com/us/book/9781430246626) - Introducing a variety of Lua-based game development frameworks including Gideros. ### IDEs and Editors *Code editors and plugins that work with Gideros* - [Using ZeroBrane Studio with Gideros](http://www.indiedb.com/tutorials/gideros-with-zerobrane) - Introductory tutorial for using ZBS with Gideros Remote Preview. - [Live Coding with Gideros and ZeroBrane Studio](https://www.youtube.com/watch?v=wPYvJxFxMkM) - Video showing the live coding capabilities of ZBS and Gideros. - [ZeroBrane Studio integration and debugging](https://www.youtube.com/watch?v=GIipyzSpSr0) - Video tutorial by the creator of ZBS. - [Visual Studio Code plugin](https://marketplace.visualstudio.com/items?itemName=devCAT.lua-debug ) - With Gideros support (Windows only). - [Sublime Text 3 plugin](http://giderosmobile.com/forum/discussion/5218/gideros-sublime-text-3-package-for-osx-windows-version-0-10/p1) - Adding Gideros support to ST3. ### Graphics and Shaders - [Shaders in Gideros](http://bit.ly/2pkF09m) - Introductory text about shaders in Gideros. - [Shadertoy viewer](http://giderosmobile.com/forum/discussion/6667/shadertoy-viewer-beta-shaders-from-www-shadertoy-com-in-gideros/p1) - Check out shaders from Shadertoy using Gideros. - [Intro to clipping and the RenderTarget](http://www.indiedb.com/engines/gideros/tutorials/clipping-in-gideros-with-rendertarget) - Text-based tutorial on how to use the RenderTarget class to create a clipping effect. ### Scene Management - [SceneManager](http://appcodingeasy.com/Gideros-Mobile/Manage-Scenes-in-Gideros-Mobile) - Easily switch between scenes with or without transitions. - [Passing variables using the SceneManager](http://giderosmobile.com/forum/discussion/1474/passing-variables-with-scene-manager/p1) - Passing variables to the next scene when using the scene manager. ### Input - [GidSwipe](https://github.com/stetso/GidSwipe) - Easy to use tap and swipe manager for mobile. - [Gestures](http://appcodingeasy.com/Gideros-Mobile/Detecting-Gestures-in-Gideros) - Define and detect complex gestures from points a list of points. - [Accelerometer](http://appcodingeasy.com/Gideros-Mobile/Using-Accelerometer-with-Box2d-in-Gideros) - Quick example of how to use the device accelerometer as input. - [Shake detection](http://appcodingeasy.com/Gideros-Mobile/Gideros-Shake-detection) - Small snippet to detect device shake. ### Animation and Tweens - [GTween](http://appcodingeasy.com/Gideros-Mobile/Gideros-GTween-with-easing) - Tween sprite variables with this library (comes with all the easing functions you need). - [Animation using MovieClip](http://bluebilby.com/2013/05/12/gideros-mobile-tutorial-animated-movieclips/) - Tutorial on how to animate sprites using the MovieClip class. - [Spriteheet animation class](https://github.com/nascode/gideros_animsheet) - Class that helps with creating and playing animations from spritesheets. ### Tilemaps - [Collision with Tilemaps](http://giderosmobile.com/forum/discussion/6353/collision-with-any-object/p1) - Examples and suggestions on how to make stuff collide with the tiles in your tilemap. ### Camera - [Smooth camera with Drag and Pinch-to-Zoom](http://giderosmobile.com/forum/discussion/2715/camera-class-with-kinetics-and-pinch-to-zoom/p1) - Useful class implementation for a camera in a mobile game. ### Audio - [Intro to using audio with Gideros](http://bluebilby.com/2013/04/18/gideros-mobile-tutorial-playing-music-and-sound-effects/) - Tutorial about generating and using sounds with Gideros. ### Saving and Loading - [Using JSON](http://giderosmobile.com/forum/discussion/6918/saving-and-loading-data-files#Item_1) - Loading and saving manually via JSON. - [DataSaver module](http://appcodingeasy.com/Gideros-Mobile/Save-and-load-data-module-for-Gideros-Mobile) - User-friendly wrapper to make saving and loading data as easy as possible. - [Encrypting save files](http://giderosmobile.com/forum/discussion/5625/simple-savegame-encryption/p1) - Some ideas (with code) about securing the save files from unwanted manipulation. ### Monetization - [Admob integration](http://giderosmobile.com/forum/discussion/5801/tuto-video-tutorial-how-to-add-admob-plugin-to-your-app) - Video tutorial about integrating Admob into your game. - [Google Service integration](http://giderosmobile.com/forum/discussion/5806/tuto-video-tutorial-how-to-add-google-services-to-your-app) - Second part of the Admob tutorial showing Google Play Service integration. ### GUI - [Layout](https://github.com/Nlcke/layout) - Comprehensive Gideors GUI framework ([forum entry](http://giderosmobile.com/forum/discussion/6651/layout-gideros-gui-framework#Item_23)). - [Button class](http://appcodingeasy.com/Gideros-Mobile/Gideros-mobile-button-class) - Simple class for creating clickable buttons. - [AceSlide class](http://appcodingeasy.com/Gideros-Mobile/Easy-input-for-choosing-packages-or-levels-in-Gideros-Mobile) - Sliding UI-Element that can be used for example for level selection. ### 3D *Note: 3D support is still in development but if you like to play around with it already, here are some starting points* - [Tutorial using 3D in Gideros](https://www.youtube.com/watch?v=IfHwdJD6ad8) - Introduction by one of the maintainers of Gideros. ### Plugins - [SKStoreReview](https://github.com/mertkurum/GiderosStoreReview) - Gideros Plugin for SKStoreReviewController iOS 10.3+. - [C++ plugin development](http://giderosmobile.com/forum/discussion/1025/step-by-step-how-to-write-a-c-plugin-and-deploy-it-to-the-desktop-windows-player) - Getting started with Gideros plugin development in C++. ## Useful Lua-Libraries *General Lua libraries that are useful in gamedev but are not Gideros specific* - [lume](https://github.com/rxi/lume) - Great collection of functions that are useful for game development. - [inspect](https://github.com/kikito/inspect.lua) - Easily pretty-print your tables to the console in a readable way. - [jumper](http://yonaba.github.io/Jumper/) - Super-fast grid-based pathfinding for Lua. - [bump](https://github.com/kikito/bump.lua) - Simple, flexible and fast library for collision detection using axis-aligned bounding boxes (from version 2017.8 onwards Gideros contains a C-port of the library with the same API that should be used instead [cbump](https://wiki.giderosmobile.com/index.php/Bump). - [Bresenham](https://github.com/rm-code/Bresenham) - Bresenham's line algorithm, implemented in Lua. ## Related Awesome Lists - [awesome-lua](https://github.com/LewisJEllis/awesome-lua) - [awesome-love2d](https://github.com/love2d-community/awesome-love2d) - [awesome-gamedev](https://github.com/mbrukman/awesome-gamedev) ## License and Contributing Please contribute to the list. Simply read the [contribution guidelines](contributing.md) to get started. [![CC0](http://mirrors.creativecommons.org/presskit/buttons/88x31/svg/cc-zero.svg)](https://creativecommons.org/publicdomain/zero/1.0/) [gideros.md Github](https://github.com/stetso/awesome-gideros )