
Awesome libGDX


libGDX is a relatively low level,
free, open source cross platform game development framework written in
Java.
This list is a curated collection of awesome resources, tools,
tutorials, and projects using the libGDX game framework to help developers
make awesome games, conforming to the Awesome
Manifesto.
Contributions very welcome but first see Contributing.
Contents
Resources
Resources that can be used in libGDX code to boost the
framework’s capabilities.
Algorithms and AI
- gdx-ai - Artificial
Intelligence framework featuring Steering Behaviors, Formation Motion,
Pathfinding, Behavior Trees and Finite State Machines.
- Simple
Graphs - A java library for graph data structures and algorithms
(including fast pathfinding).
Controllers
- gdx-controllers -
Adds support to gamepads and joysticks.
- gdx-controllerutils
- Adds Scene2D button input support, user configurable button mappings
and hotplugging for LWJGL2.
- sdl2gdx -
Powerful gamepad implementation using SDL. Supports hundreds of
controllers under the same mapping, rumble, and hotplugging.
Editors
- HyperLap2D -
Visual editor for complex 2D worlds and scenes with a runtime for
libGDX.
- Mundus -
World/level editor for 3D worlds with a runtime for libGDX.
- Spine - Skeleton-based
animation tool that focuses specifically on 2D animation for games.
Entity Component System (ECS)
- Artemis-odb -
High performance java based Entity-Component-System framework.
- Ashley - A Java
entity system inspired by Ash & Artemis.
Physics
- Box2D
- One of the most popular physics libraries for 2D games.
- Bullet
- 3D Collision Detection and Rigid Body Dynamics Library.
- jbump - Easy to
implement AABB collision detection useful for platformers and other
simple 2D games.
Services
- gdx-facebook
- Provides cross-platform support for Facebook Graph API.
- gdx-fireapp -
Cross-platform API for Firebase.
- gdx-firebase
- Cross-platform (only Desktop/Android) API for Firebase.
- gdx-gameanalytics
- Game Analytics REST API client implementation for libGDX. Works on all
backends.
- gdx-gamesvcs -
Easy integration of gameservices, such as Google Play Games, Apple Game
Center, and more.
- gdx-pay - Provides a
cross-platform API for InApp purchasing.
- steamworks4j -
A thin wrapper which allows Java applications to access the Steamworks
C++ API.
Setup and Deployment
- gdx-liftoff - A
modern setup tool for libGDX that supports more backends and allows
adding libraries with one click.
- libgdx-library-template
- A skeleton project for making new libraries, since they need different
config.
- Packr - Packages your
JAR, assets and a JVM for distribution on Windows, Linux and macOS.
User Interface
- Freetype -
Generate BitmapFonts of your desired size on the fly from lightweight
.ttf font files.
- gdx-dialogs -
Provides cross-platform support for native dialogs.
- gdx-skins - Free
Scene2D GUI skins.
- InGameConsole
- Allows a developer to add a console (similar to how it is featured in
Source games) to their game.
- msdf-gdx -
Provides lightweight utilities to draw high-quality MSDF (multi-channel
signed distance field) text on libGDX.
- PieMenu - Radial
menus for Scene2D that are highly flexible and easy to customize.
- Ray3K Skins -
Free Scene2D.UI skins with example code, custom drawables, and
experimental features.
- Skin Composer
- Create skins for libGDX scene2d.ui with a graphical interface.
- TenPatch - An
alternative to libGDX’s 9patch implementation that implements multiple
stretch regions.
- TextraTypist -
Like TypingLabel (below), but also supports styles, emoji, multiple
fonts, clickable links, etc.
- TypingLabel -
A libGDX Label that appears as if it was being typed in real time.
- VisUI - Allows to
create nice looking UI in libGDX using scene2d.ui. Note this is not a UI
editor.
Visual Effects
- Box2DLights - 2D
lighting framework that uses Box2D for raycasting and OpenGL ES 2.0 for
rendering.
- colorful-gdx -
Expands how tinting can affect colors; also has many pre-written
shaders.
- HackLights -
Lightweight framebuffer based lighting engine for libGDX.
- gdx-vfx -
Flexible post-processing shader visual effects based on
libgdx-contribs-postprocessing.
- libgdx-screenmanager
- A screen manager for libGDX supporting various transition effects
- Particle Park
- A showcase of downloadable particle effects with live previews.
- Shape Drawer
- A performant alternative to ShapeRenderer that avoids Batch
flushing.
- gdx-gltf - GLTF
3D file format support (import/export), PBR shaders, and others advanced
rendering.
- gdx-graph -
Provides a GUI to design your rendering pipeline and shaders, and a
library to easily incorporate them into your games.
Audio
- TuningFork -
Advanced 3D audio features for libGDX desktop users.
- gdx-miniaudio
- Advanced Cross Platform Audio Engine for libGDX based on
MiniAudio.
- gdx-sfx - Some
goodies for better sound effects in libGDX.
- gdx-pd - Pure Data
extension for libGDX.
Others
- anim8-gdx -
Allows saving (animated) GIFs and PNGs from sequences of Pixmaps, with
configurable dithering if needed.
- gdx-dbgagent -
Java Agent for debugging common issues, like objects not being disposed
and constants such as Color.WHITE being modified.
- gdx-jnigen -
Small library that allows C/C++ code to be written inline with Java
source code.
- gdxGifRecorder - A
utility class that records a GIF and saves it automatically.
- KTX - Kotlin extensions
and utilities for libGDX.
- noise4j - Simple map
generators based on various procedural content generation
tutorials.
- Texture
Packer GUI - A simple way to pack and manage texture atlases for
libGDX game framework.
- libGDX
Plugin - A plugin for IntelliJ IDEA and Android Studio that adds a
number of libGDX features and tools, such as color previews and
additional inspections for common mistakes.
Tutorials
Tutorials for newbies and seasoned developers alike.
Getting Started
Advanced
General Learning Material
Assets
Collection of free and high quality assets to get your game to
the next level.
- Kenney Assets - High quality assets
for your game, from 2D and 3D art to sound effects.
- OpenGameArt.org - Repository
offering a variety of open content assets.
- Game-Icons.net - Repository
containing heaps of cool game related graphics.
- Jsfxr - Quickly create
unique sound effects by pressing a few buttons, excellent for
prototyping.
- freesound.org - Huge
collaborative database of audio snippets, samples, recordings,
bleeps.
Get in touch with other libGDX developers to collaborate and get
help.
- Discord - An active chat
with various leaders from the community available every day.
Recommended
- Reddit - Unofficial
subreddit for libGDX. Not a lot of activity.
Other Lists
Other awesome lists that might be useful to libGDX
developers.
- Game
Networking - A Curated List of Game Network Programming
Resources.
- Game Talks -
A curated list of gaming talks (development, design, etc).
- Java - A
curated list of awesome Java frameworks, libraries and software.
- Kotlin - A
curated list of awesome Kotlin related stuff.
- Magic Tools
- A list of Game Development resources to make magic happen.
- Game Accessibility
Guidelines - A straightforward reference for inclusive game design,
to ensure that games are just as fun for as wide a range of people as
possible. Recommended
- Awesome
Gamedev - A collection of free software and free culture resources
for making amazing games.
Contributing
Contributions welcome! Read the contribution guidelines first.
License

libgdx.md
Github