Update and add index

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Jonas Zeunert
2024-04-23 15:17:38 +02:00
parent 4d0cd768f7
commit 8d4db5d359
726 changed files with 41721 additions and 53949 deletions

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 Awesome Game Talks !Awesome (https://cdn.rawgit.com/sindresorhus/awesome/d7305f38d29fed78fa85652e3a63e154dd8e8829/media/badge.svg) (https://github.com/sindresorhus/awesome)
 Awesome Game Talks !Awesome (https://cdn.rawgit.com/sindresorhus/awesome/d7305f38d29fed78fa85652e3a63e154dd8e8829/media/badge.svg) (https://github.com/sindresorhus/awesome)
▐ 2005 Heart of a Gamer (https://www.youtube.com/watch?v=RMrj8gdUfCU): Satoru Iwata (Nintendo)
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- 2014 The Art of The Witness (http://www.gdcvault.com/play/1020552/): Luis Antonio (Thekla Inc)
- 2014 Building the Content that Drives the Counter-Strike: Global Offensive Economy (http://gdcvault.com/play/1021349/): Bronwen Grimes (Valve)
- 2013 Classic Game Postmortem: Myst (http://www.gdcvault.com/play/1018048/): Robyn Miller (Zoo Break Gun Club)
- 2013, Europe #1ReasonToBe (http://gdcvault.com/play/1020902/): Annakaisa Kultima, Auriea Harvey, Brenda Romero, Zuraida Buter, Henrike aka Riker Lode, Siobhan Reddy, Leigh Alexander 
(Panel)
- 2013, Europe #1ReasonToBe (http://gdcvault.com/play/1020902/): Annakaisa Kultima, Auriea Harvey, Brenda Romero, Zuraida Buter, Henrike aka Riker Lode, Siobhan Reddy, Leigh Alexander (Panel)
- 2013 Obsessive-Compulsive Development: Retro/Grade Postmortem (http://www.gdcvault.com/play/1017963/): Matt Gilgenbach (24 Caret Games)
- 2013 The Western Games That Conquered China (http://gdcvault.com/play/1017999/): Henry Fong (Yodo1)
- 2013 Designing Journey (http://www.gdcvault.com/play/1017700/): Jenova Chen (thatgamecompany)
@@ -57,8 +56,7 @@
- 2012 The 5 Domains of Play: Applying Psychology's Big 5 Motivation Domains to Games (http://gdcvault.com/play/1015595/): Jason VandenBerghe (Ubisoft)
- 2012 Creating a Sequel to a Game That Doesn't Need One (https://www.youtube.com/watch?v=OLqk4aqpXlQ): Chet Faliszek, Erik Wolpaw (Valve) 
- 2012 How I Got My Mom to Play Through Plants vs. Zombies (http://www.gdcvault.com/play/1015541/): George Fan (PopCap)
- 2011 Design in Detail: Tuning the Muzzle Velocity of the Plasma Rifle Bolt on Legendary Difficulty Across the HALO Franchise (http://www.gdcvault.com/play/1014704/): Jaime Griesemer 
(Bungie)
- 2011 Design in Detail: Tuning the Muzzle Velocity of the Plasma Rifle Bolt on Legendary Difficulty Across the HALO Franchise (http://www.gdcvault.com/play/1014704/): Jaime Griesemer (Bungie)
- 2011 Dynamics: The State of the Art (http://www.gdcvault.com/play/1014597/): Clint Hocking (LucasArts)
- 2011 Life and Death and Middle Pair: Go, Poker and the Sublime (http://gdcvault.com/play/1014383/): Frank Lantz (Zynga)
- 2011 The Road Ahead (https://www.youtube.com/watch?v=5fkSUQEMwV4): Cliff Bleszinski (Epic Games)
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- 2009 Helping Your Players Feel Smart: Puzzles as User Interface (http://www.gdcvault.com/play/1333/): Randy Smith (Tiger Style)
- 2007 Indie Prototyping (https://www.youtube.com/watch?v=ISutk1mauPM): Jonathan Blow (Number None, Inc.)
- 2007 Innovation in Indie Games (https://www.youtube.com/watch?v=PR-ZtrOGHiY): Kyle Gabler, Jenova Chen, Jon Mak, Jon Blow (Panel)
- 2000 It's Great to be Back! Fast Code, Game Programming, and Other Thoughts from 20 (Minus Two) Years in the Trenches (http://www.gdcvault.com/play/1016641/): Michael Abrash (Rad Game 
Tools)
- 2000 It's Great to be Back! Fast Code, Game Programming, and Other Thoughts from 20 (Minus Two) Years in the Trenches (http://www.gdcvault.com/play/1016641/): Michael Abrash (Rad Game Tools)
TED Talks
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Panels
- 2014, PlayStation Experience How to Become a Game Designer (or How to Consider It) Panel (https://www.youtube.com/watch?v=Y3zK9MsQ9NI) Doug Holder, Quentin Cobb (Naughty Dog), Parker 
Hamilton (SuckerPunch), Ramone Russell (Sony San Diego), Massimo Giuarni (Ovosonico)
- 2014, PlayStation Experience How to Become a Game Designer (or How to Consider It) Panel (https://www.youtube.com/watch?v=Y3zK9MsQ9NI) Doug Holder, Quentin Cobb (Naughty Dog), Parker Hamilton (SuckerPunch), Ramone Russell (Sony San 
Diego), Massimo Giuarni (Ovosonico)
Conferences
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- https://twitter.com/GameDevTalks/
 Podcasts
 Podcasts
Dedicated Podcasts