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Awesome Unity
=============
NOTE: THIS REPOSITORY HAS BEEN ARCHIVED BECAUSE I NO LONGER USE UNITY AND AM UNABLE TO KEEP IT UPDATED.
!Awesome (https://cdn.rawgit.com/sindresorhus/awesome/d7305f38d29fed78fa85652e3a63e154dd8e8829/media/badge.svg) (https://github.com/sindresorhus/awesome)
A categorized community-driven collection of high-quality awesome Unity assets, projects, and resources. Free assets and resources are prioritized over paid when possible.
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⟡ Spine (Paid) (http://esotericsoftware.com) - A skeletal animation editor with a Unity library.
⟡ Tiled2Unity (http://www.seanba.com/tiled2unity) - Takes your Tiled (http://www.mapeditor.org) files and creates Unity prefabs from them that are easily placed into your Unity scene. Complex collision is supported through Unitys 
PolygonCollider2D class.
⟡ Unity Anima2D (https://assetstore.unity.com/packages/2d/characters/anima2d-no-longer-supported-replaced-by-2d-animation-79840) - Advanced skeletal animation editor with support for both per-object and skinned mesh animation with an 
integrated in-editor skinning tool.
⟡ Unity Anima2D (https://assetstore.unity.com/packages/2d/characters/anima2d-no-longer-supported-replaced-by-2d-animation-79840) - Advanced skeletal animation editor with support for both per-object and skinned mesh animation with an integrated 
in-editor skinning tool.
⟡ UnityTiled (https://github.com/nickgravelyn/UnityTiled) - An importer for Tiled (http://www.mapeditor.org) maps.
AI
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Tweening
⟡ DOTween
 (https://assetstore.unity.com/packages/tools/animation/dotween-hotween-v2-27676) - Tween any numeric property or field (including Vectors, Rectangles, etc.), plus some non-numeric ones (like strings). This is the follow-up to HOTween.
⟡ DOTween (https://assetstore.unity.com/packages/tools/animation/dotween-hotween-v2-27676) - Tween any numeric property or field (including Vectors, Rectangles, etc.), plus some non-numeric ones (like strings). This is the follow-up to HOTween.
⟡ GoKit (https://github.com/prime31/GoKit) - An open source, lightweight tween library aimed at making tweening objects dead simple.
⟡ iTween (https://assetstore.unity.com/packages/tools/animation/itween-84) - A simple, and easy to use animation system.
⟡ LeanTween (https://assetstore.unity.com/packages/tools/animation/leantween-3595) - FOSS, and also the most lightweight tweening library for Unity. Allows you to tween any value you have access to via the .value() method.
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UI
⟡ NGUI (Paid) (https://assetstore.unity.com/packages/tools/gui/ngui-next-gen-ui-2413) - A powerful UI system and event notification framework.
⟡ TextMesh Pro (https://docs.unity3d.com/Packages/com.unity.textmeshpro@1.3/manual/index.html) - A alternative to render text in uGUI by using the distance field technique, which allows crisp fonts at any scale. This was recently 
purchased by Unity and will be integrated into the engine in the future.
⟡ TextMesh Pro (https://docs.unity3d.com/Packages/com.unity.textmeshpro@1.3/manual/index.html) - A alternative to render text in uGUI by using the distance field technique, which allows crisp fonts at any scale. This was recently purchased by 
Unity and will be integrated into the engine in the future.
Utilities
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⟡ Playmaker (Paid) (https://assetstore.unity.com/packages/tools/visual-scripting/playmaker-368) - Quickly make gameplay prototypes, A.I. behaviors, animation graphs, interactive objects, and more using finite state machines.
 Projects
 Projects
Games
⟡ Nodulus (https://github.com/Hyperparticle/nodulus) - A complete puzzle game with a clever twist. Play it online.
 Resources
 Resources
Tips and Tricks
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⟡ Unity in HoloLens (https://developer.microsoft.com/en-us/windows/holographic/unity_development_overview) - Official tutorials from Microsoft for creating Microsoft HoloLens applications.
⟡ Unity Virtual Reality (http://docs.unity3d.com/Manual/VROverview.html) - Unity's official documentation on developing virtual reality applications.
 Contributing
 Contributing
Please see CONTRIBUTING (https://github.com/RyanNielson/awesome-unity/blob/master/CONTRIBUTING.md) for details.
TESTING
unity Github: https://github.com/RyanNielson/awesome-unity