update lists

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2025-07-18 22:22:32 +02:00
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 Awesome Game Remakes !Awesome (https://awesome.re/badge.svg) (https://awesome.re)
 Awesome Game Remakes !Awesome (https://awesome.re/badge.svg) (https://awesome.re)
Actively maintained open-source game remakes.
@@ -6,7 +6,7 @@
If you are also interested in clones and similar games (0 A.D. etc.), take a look at Open Source Game Clones (https://osgameclones.com/).
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Contents
- Action (#action)
@@ -40,14 +40,14 @@
Arcade
- Barbarian (http://barbarian.1987.free.fr/indexEN.htm) - Open-source clone of Barbarian: The Ultimate Warrior.
- C-Dogs SDL (https://github.com/cxong/cdogs-sdl):flower_playing_cards: - Classic overhead run-and-gun game.
- C-Dogs SDL (https://github.com/cxong/cdogs-sdl) - Classic overhead run-and-gun game. :flower_playing_cards:
- Mr.Boom (https://github.com/Javanaise/mrboom-libretro) - 8 player Bomberman clone for RetroArch/Libretro.
- OpenClonk (https://github.com/openclonk/openclonk) - Multiplayer action game where you control small and nimble humanoids.
- OpenJazz (https://github.com/AlisterT/openjazz) - Free, open-source version of the classic Jazz Jackrabbit™ games.
- Open Kick-Off (https://github.com/ssenegas/kickoff):flower_playing_cards: - Rewriting attempt of the cult football game Kick Off 2.
- OpenTyrian (https://github.com/opentyrian/opentyrian):flower_playing_cards: - An open-source port of Tyrian from Turbo Pascal to C.
- Taisei (https://github.com/taisei-project/taisei):flower_playing_cards: - Fan-made, open-source clone of the Touhou series.
- The Great Escape in C (https://github.com/dpt/The-Great-Escape-in-C):flower_playing_cards: - Classic ZX Spectrum game The Great Escape in portable C.
- Open Kick-Off (https://github.com/ssenegas/kickoff) - Rewriting attempt of the cult football game Kick Off 2. :flower_playing_cards:
- OpenTyrian (https://github.com/opentyrian/opentyrian) - An open-source port of Tyrian from Turbo Pascal to C. :flower_playing_cards:
- Taisei (https://github.com/taisei-project/taisei) - Fan-made, open-source clone of the Touhou series. :flower_playing_cards:
- The Great Escape in C (https://github.com/dpt/The-Great-Escape-in-C) - Classic ZX Spectrum game The Great Escape in portable C. :flower_playing_cards:
- Zelda Classic (https://github.com/ArmageddonGames/ZeldaClassic) - A game and editing tool that lets you create custom Legend of Zelda quests.
FPS
@@ -55,41 +55,48 @@
- BetterSpades (https://github.com/xtreme8000/BetterSpades/) - Ace Of Spades open source implementation that runs on older machines.
- BStone (https://github.com/bibendovsky/bstone) - A source port of Blake Stone: Aliens Of Gold and Blake Stone: Planet Strike.
- CatacombGL (https://github.com/ArnoAnsems/CatacombGL) - Windows source port of Catacomb 3D and the Catacomb Adventure series.
- Chocolate Doom (https://github.com/chocolate-doom/chocolate-doom):flower_playing_cards: - Source port that is minimalist, historically accurate and includes ports of Heretic and Hexen, and Strife.
- Doom Legacy (https://sourceforge.net/projects/doomlegacy/):flower_playing_cards: - One of the most popular DOOM source ports, which enhances it with things like TCP/IP networking, OpenGL renderer etc.
- DoomRetro (https://github.com/bradharding/doomretro):flower_playing_cards: - Classic, refined DOOM source port for Windows PC.
- Doomsday Engine (https://github.com/skyjake/Doomsday-Engine:flower_playing_cards::flower_playing_cards:):flower_playing_cards: - Source port of id Software's DOOM I/II and Raven Software's Heretic and Hexen.
- Chocolate Doom (https://github.com/chocolate-doom/chocolate-doom) - Source port that is minimalist, historically accurate and includes ports of Heretic and Hexen, and Strife. :flower_playing_cards:
- ClassiCube (https://github.com/ClassiCube/ClassiCube) - Minecraft Classic compatible client written in C from scratch. :flower_playing_cards:
- Doom Legacy (https://sourceforge.net/projects/doomlegacy/) - One of the most popular DOOM source ports, which enhances it with things like TCP/IP networking, OpenGL renderer etc. :flower_playing_cards:
- DoomRetro (https://github.com/bradharding/doomretro) - Classic, refined DOOM source port for Windows PC. :flower_playing_cards:
- Doomsday Engine (https://github.com/skyjake/Doomsday-Engine) - Source port of id Software's DOOM I/II and Raven Software's Heretic and Hexen. :flower_playing_cards:
- DukeGDX (https://gitlab.com/m210/DukeGDX) - Duke Nukem 3D port.
- ECWolf (https://bitbucket.org/ecwolf/ecwolf/src/master/) - Port of Wolfenstein 3D based on Wolf4SDL.
- ezQuake (https://github.com/ezQuake/ezquake-source) - Combining the features of all modern QuakeWorld clients, ezQuake makes QuakeWorld easier to start and play.
- FreeCS (https://sourceforge.net/projects/freecs-1-5/):flower_playing_cards: - Free-software re-implementation of Counter-Strike 1.5 running on the FTEQW engine.
- Freedoom (https://github.com/freedoom/freedoom):flower_playing_cards: - Free software FPS based on the classic DOOM engine.
- FreeCS (https://sourceforge.net/projects/freecs-1-5/) - Free-software re-implementation of Counter-Strike 1.5 running on the FTEQW engine. :flower_playing_cards:
- Freedoom (https://github.com/freedoom/freedoom) - Free software FPS based on the classic DOOM engine. :flower_playing_cards:
- FTEQW (https://fte.triptohell.info/) - FPS Engine for Quake 1, QuakeWorld, Quake 2, Hexen II & Quake III Arena.
- GZDoom (https://github.com/coelckers/gzdoom):flower_playing_cards: - Modder-friendly OpenGL and Vulkan source port based on the DOOM engine.
- GZDoom (https://github.com/coelckers/gzdoom) - Modder-friendly OpenGL and Vulkan source port based on the DOOM engine. :flower_playing_cards:
- Hexen II: Hammer of Thyrion (https://sourceforge.net/p/uhexen2/code/HEAD/tree/) - Cross-platform port of the Hexen II game.
- ioquake3 (https://github.com/ioquake/ioq3) - The free software FPS engine that can be used to play Quake 3, or make your own game.
- NBlood (https://github.com/nukeykt/NBlood) - Port of the classic FPS Blood.
- Odamex (https://github.com/odamex/odamex):flower_playing_cards: - Online multiplayer DOOM port with a strong focus on the original gameplay while providing a breadth of enhancements. 
- NearChuckle (https://github.com/rohit-n/NearChuckle) - A Linux port of Far Cry 1.
- Odamex (https://github.com/odamex/odamex) - Online multiplayer DOOM port with a strong focus on the original gameplay while providing a breadth of enhancements. :flower_playing_cards:
- OpenMoHAA (https://github.com/openmoh/openmohaa) - Open re-implementation of Medal of Honor: Allied Assault including Spearhead and Breakthrough expansions.
- OpenSpades (https://github.com/yvt/openspades) - Compatible client of Ace of Spades, a voxel FPS.
- QuakeSpasm (https://sourceforge.net/projects/quakespasm/) - A modern, cross-platform Quake game engine.
- RBDOOM-3-BFG (https://github.com/RobertBeckebans/RBDOOM-3-BFG) - Doom 3 BFG Edition with soft shadows, cleaned up source, Linux and 64 bit Support.
- RedneckGDX (https://gitlab.com/m210/RedneckGDX) - Port of Redneck Rampage.
- SurrealEngine (https://github.com/dpjudas/SurrealEngine) - The goal of this project is to reimplement enough of the original Unreal Engine to make the Unreal Tournament (UT99) maps playable.
- The Eternity Engine (https://github.com/team-eternity/eternity):flower_playing_cards: - Advanced DOOM source port.
- The Eternity Engine (https://github.com/team-eternity/eternity) - Advanced DOOM source port. :flower_playing_cards:
- The Force Engine (https://github.com/luciusDXL/TheForceEngine) - Jedi Engine for modern systems and the games that used that engine - Dark Forces and Outlaws.
- Tyrquake (https://github.com/libretro/tyrquake) - Libretro port of Tyrquake.
- Yamagi Quake II (https://github.com/yquake2/yquake2) - Enhanced client for id Software's Quake II with focus on offline and coop gameplay.
- Zandronum (https://zandronum.com/):flower_playing_cards: - Multiplayer oriented port, based off Skulltag, for Doom and Doom II. Also runs Heretic, Hexen and Strife.
- Zandronum (https://zandronum.com/) - Multiplayer oriented port, based off Skulltag, for Doom and Doom II. Also runs Heretic, Hexen and Strife. :flower_playing_cards:
Online
- 2006rebotted (https://github.com/dginovker/2006rebotted):flower_playing_cards: - A 2006 Runescape Emulation Server.
- 2009scape (https://2009scape.org):flower_playing_cards: - A free & open-source remake of 2009 era RuneScape.
- FreeSO (https://github.com/riperiperi/FreeSO):flower_playing_cards: - Reimplementation of The Sims Online, targetted mainly at mobile devices.
- 2006rebotted (https://github.com/dginovker/2006rebotted) - A 2006 RuneScape 2 Emulation Server. :flower_playing_cards:
- 2004scape (https://2004scape.org) - A free & open-source remake of 2004 era RuneScape 2. :flower_playing_cards:
- 2009scape (https://2009scape.org) - A free & open-source remake of 2009 era RuneScape 2. :flower_playing_cards:
- ACEmulator (https://emulator.ac) - A custom, completely from-scratch open source server emulator for Asherons Call built on C#. :flower_playing_cards:
- FreeSO (https://github.com/riperiperi/FreeSO) - Reimplementation of The Sims Online, targetted mainly at mobile devices. :flower_playing_cards:
- Meridian 59 (https://github.com/Meridian59/Meridian59) - The first 3D MMORPG, released in 1996 and open sourced in 2012. The original codebase for Meridian 59.
- MineClone2 (https://git.minetest.land/MineClone2/MineClone2):flower_playing_cards: - Stable, moddable & free/libre clone of Minecraft based on the Minetest engine.
- MineClone2 (https://git.minetest.land/MineClone2/MineClone2) - Stable, moddable & free/libre clone of Minecraft based on the Minetest engine. :flower_playing_cards:
- Opengate (https://sourceforge.net/projects/opengate/) - Remake of Jumpgate.
- RuneLite (https://github.com/runelite/runelite):flower_playing_cards: - Open source old school RuneScape client.
- Ryzom Core (https://github.com/ryzom/ryzomcore):flower_playing_cards: - Ryzom Core contains the whole code (client, server, tools) used to make the commercial MMORPG Ryzom.
- OpenRSC (https://gitlab.com/open-runescape-classic/core) - Open source accurate RuneScape Classic (2001-2003) game server in Java, based on recorded data and videos. :flower_playing_cards:
- RSC-C (https://github.com/2003scape/rsc-c) - Rewrite of the RuneScape Classic (2001-2003) game client in portable C. :flower_playing_cards:
- RuneLite (https://github.com/runelite/runelite) - Open source Old School RuneScape (OSRS) client. :flower_playing_cards:
- Ryzom Core (https://github.com/ryzom/ryzomcore) - Ryzom Core contains the whole code (client, server, tools) used to make the commercial MMORPG Ryzom. :flower_playing_cards:
- Space Station 14 (https://github.com/space-wizards/space-station-14) - Space Station 14 is a revived attempt at a Space Station 13 remake.
RPG
@@ -117,6 +124,7 @@
- sfall (https://github.com/phobos2077/sfall) - A set of engine modifications for the classic game Fallout 2.
- Shockolate (https://github.com/Interrupt/systemshock) - Same great System Shock, new great taste.
- UAlbion (https://github.com/csinkers/ualbion) - Remake of 1995 Albion.
- UnderworldGodot (https://github.com/hankmorgan/UnderworldGodot) - An engine recreation of Ultima Underworld and Ultima Underworld 2 in the Godot Engine.
- WitchavenGDX (https://gitlab.com/m210/WitchavenGDX) - Witchaven Java port.
- xoreos (https://github.com/xoreos/xoreos) - Implementation of BioWare's Aurora engine and its derivatives (used by Neverwinter Nights, The Witcher and more).
- Zelda3 (https://github.com/snesrev/zelda3) - This is a reverse engineered clone of Zelda 3 - A Link to the Past.
@@ -124,14 +132,16 @@
Platformer
- Alive Reversing (https://github.com/AliveTeam/alive_reversing) - Reimplementation of Oddworld: Abe's Exoddus.
- Commander Genius (https://gitlab.com/Dringgstein/Commander-Genius):flower_playing_cards: - Modern Interpreter for the Commander Keen Games.
- Commander Genius (https://gitlab.com/Dringgstein/Commander-Genius) - Modern Interpreter for the Commander Keen Games. :flower_playing_cards:
- Jazz² Resurrection (https://github.com/deathkiller/jazz2) - Reimplementation of Jazz Jackrabbit 2.
- Lionheart Remake (https://github.com/b3dgs/lionheart-remake) - Java remake of Lionheart Amiga game.
- NXEngine-evo (https://github.com/nxengine/nxengine-evo) - Rewrite of the masterpiece jump-and-run platformer Doukutsu Monogatari (also known as Cave Story).
- Omnispeak (https://github.com/sulix/omnispeak) - Reimplementation of Commander Keen in Goodbye Galaxy.
- Prince-Monogame (https://github.com/salvadorc17/Prince-Monogame) - Monogame implementation of Prince of Persia 2.
- SDLPoP (https://github.com/NagyD/SDLPoP) - Port of Prince of Persia, based on the disassembly of the DOS version.
- The Secret Chronicles of Dr. M (https://github.com/secretchronicles/TSC):flower_playing_cards: - Adaptation of Secret Mario Chronicles.
- sm64js (https://github.com/sm64jsarchive/sm64jsarchive) - Super Mario 64 reimplementation in JavaScript.
- The Secret Chronicles of Dr. M (https://github.com/secretchronicles/TSC) - Adaptation of Secret Mario Chronicles. :flower_playing_cards:
- UnleashedRecomp (https://github.com/hedge-dev/UnleashedRecomp) - An unofficial PC port of the Xbox 360 version of Sonic Unleashed created through the process of static recompilation.
- VVVVV (https://github.com/TerryCavanagh/vvvvvv) - The source code to VVVVVV.
Racing
@@ -140,7 +150,7 @@
- OpenNFS (https://github.com/OpenNFS/OpenNFS) - Attempt to recreate the classic Need for Speed Games (1-6).
- Vangers (https://github.com/KranX/Vangers) - Racing/RPG hybrid made open-source by its creators, written in C++.
- Vange-rs (https://github.com/kvark/vange-rs) - The idea of this project is to replicate the old look and behavior of Vangers, but with native hardware acceleration for the graphics.
- wipEout Rewrite (https://github.com/phoboslab/wipeout-rewrite):flower_playing_cards: - This is a re-implementation of the 1995 PSX game wipEout.
- wipEout Rewrite (https://github.com/phoboslab/wipeout-rewrite) - This is a re-implementation of the 1995 PSX game wipEout. :flower_playing_cards:
Simulator
- DXX-Rebirth (https://github.com/dxx-rebirth/dxx-rebirth) - Source port of the Descent and Descent 2 Engines for Windows, macOS, Linux.
@@ -149,6 +159,7 @@
- Librelancer (https://github.com/Librelancer/Librelancer) - Reimplementation of the 2003 space game Freelancer.
Strategy
- Ancient Beast (https://github.com/FreezingMoon/AncientBeast) - Spiritual successor to Heroes of Might and Magic III focusing on combat; matched based eSport.
- Antares (https://github.com/arescentral/antares) - Remake of Ares, a tactical space combat game.
- CivOne (https://github.com/SWY1985/CivOne) - Implementation of Sid Meier's Civilization.
- CorsixTH (https://github.com/CorsixTH/CorsixTH) - Clone of Theme Hospital with support for modern operating systems, high resolutions and much more.
@@ -164,25 +175,32 @@
- openage (https://github.com/SFTtech/openage) - Clone of the Age of Empires II engine.
- OpenApocalypse (https://github.com/OpenApoc/OpenApoc) - Rebuild of the X-COM: Apocalypse engine.
- openblack (https://github.com/openblack/openblack) - Reimplementation of Black & White.
- OpenE2140 (https://github.com/OpenE2140/OpenE2140) - Remake of Earth 2140 based on the OpenRA engine (https://github.com/OpenRA/OpenRA)
- OpenDUNE (https://github.com/OpenDUNE/OpenDUNE) - Recreation of the popular game Dune II.
- Open Fodder (https://github.com/OpenFodder/openfodder) - Open-source implementation of Cannon Fodder.
- OpenHV (https://github.com/OpenHV/OpenHV):flower_playing_cards: - Open-source implementation of Hard Vacuum.
- OpenHV (https://github.com/OpenHV/OpenHV) - Open-source implementation of Hard Vacuum. :flower_playing_cards:
- OpenKrush (https://github.com/IceReaper/OpenKrush) - Remake of KKnD (Krush, Kill 'n' Destroy) and KKnD2 based on the OpenRA engine (https://github.com/OpenRA/OpenRA)
- OpenLoco (https://github.com/OpenLoco/OpenLoco) - Reimplementation of Chris Sawyer's Locomotion.
- Open Panzer (https://github.com/nicupavel/openpanzer):flower_playing_cards: - HTML5 Panzer General 2.
- Open Panzer (https://github.com/nicupavel/openpanzer) - HTML5 Panzer General 2. :flower_playing_cards:
- OpenRA (https://github.com/OpenRA/OpenRA) - Implementation of the Red Alert engine using .NET/mono and OpenGL. Runs on Windows, Linux and macOS.
- OpenRCT2 (https://github.com/OpenRCT2/OpenRCT2) - Recreation of RollerCoaster Tycoon 2.
- OpenSA (https://github.com/Dzierzan/OpenSA) - Remake of Swarm Assault based on the OpenRA engine (https://github.com/OpenRA/OpenRA)
- OpenSAGE (https://github.com/OpenSAGE/OpenSAGE) - C# reimplementation of SAGE, the game engine used by a bunch of EA Pacific games, including Command & Conquer: Generals and Battle for Middle Earth.
- OpenSC2K (https://github.com/nicholas-ochoa/OpenSC2K) - Remake of SimCity 2000 by Maxis.
- OpenTTD (https://github.com/OpenTTD/OpenTTD):flower_playing_cards: - OpenTTD is a transport simulation game based upon the popular game Transport Tycoon Deluxe, written by Chris Sawyer.
- OpenTTD (https://github.com/OpenTTD/OpenTTD) - OpenTTD is a transport simulation game based upon the popular game Transport Tycoon Deluxe, written by Chris Sawyer. :flower_playing_cards:
- OpenXcom (https://github.com/SupSuper/OpenXcom) - Clone of UFO: Enemy Unknown and X-COM: Terror From the Deep.
- OutpostHD (https://github.com/OutpostUniverse/OPHD) - Remake of Sierra On-Line's Outpost.
- Ozymandias (https://github.com/dalerank/Ozymandias) - An open source re-implementation of Pharaoh in the Julius/Augustus engine.
- Race into Space (https://github.com/raceintospace/raceintospace) - Version of Interplay's Buzz Aldrin's Race into Space.
- Return To The Roots (https://github.com/Return-To-The-Roots/s25client) - Settlers II remake written in C++.
- Shattered Paradise (https://github.com/ABrandau/Shattered-Paradise-SDK) - Remake of C&C Tiberian Sun based on the OpenRA engine (https://github.com/OpenRA/OpenRA)
- Romanov's Vengeance (https://github.com/MustaphaTR/Romanovs-Vengeance) - Remake of C&C Red Alert 2 based on the OpenRA engine (https://github.com/OpenRA/OpenRA)
- Sourcehold (https://github.com/sourcehold/Sourcehold) - Implementation of Stronghold by Firefly Studios.
- Stone Kingdoms (https://gitlab.com/stone-kingdoms/stone-kingdoms) - A real-time strategy game made with LÖVE based on the original Stronghold by Firefly studios.
- VanillaConquer (https://github.com/TheAssemblyArmada/Vanilla-Conquer/) - Command and Conquer and Red Alert original release source port based on the remaster source code drop.
- VCMI (https://github.com/vcmi/vcmi) - Engine for Heroes of Might and Magic III.
- Wargus (https://github.com/Wargus/wargus) - Warcraft 2 Mod that allows you to play Warcraft 2 with the Stratagus engine.
- Warzone 2100 (https://github.com/Warzone2100/warzone2100):flower_playing_cards: - Free and open-source real time strategy game.
- Warzone 2100 (https://github.com/Warzone2100/warzone2100) - Free and open-source real time strategy game. :flower_playing_cards:
- Zed Online (https://sourceforge.net/projects/zedonline/) - Remake of the 1996 classic game Z.
gameremakes Github: https://github.com/radek-sprta/awesome-game-remakes