update lists
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@@ -23,6 +23,7 @@ built-in tools for creating your own cartridges.</p>
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<li><a href="#resources">Resources</a></li>
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<li><a href="#tutorials">Tutorials</a></li>
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<li><a href="#tools">Tools</a></li>
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<li><a href="#libraries">Libraries</a></li>
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<li><a href="#assets">Assets</a></li>
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<li><a href="#text-editors-language-support">Text Editors Language
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Support</a></li>
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@@ -156,19 +157,9 @@ Palette</a> - Hex and RGB colors codes for web.</li>
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<li><a href="https://www.lexaloffle.com/bbs/?tid=3760">PICO-8 font</a> -
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by <a
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href="https://www.lexaloffle.com/bbs/?uid=11704">RhythmLynx</a>.</li>
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<li><a href="https://github.com/jozanza/pico-test">pico-test</a> -
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PICO-8 testing framework.</li>
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<li><a href="https://github.com/clowerweb/Lib-Pico8">Lib-Pico8</a> - A
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Pico-8 library of useful common functions.</li>
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<li><a
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href="https://github.com/adamscott/pico8-missing-builtins">pico8-missing-builtins</a>
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- Provides Lua built-in functions to pico8.</li>
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<li><a href="https://github.com/movAX13h/P8Coder">P8Coder</a> - A
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programming tool that replaces the lua code in pico-8 cartridges (p8)
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with the code you write in P8Coder.</li>
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<li><a href="https://github.com/outkine/pico-kit">Pico-Kit</a> - An
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opinionated collection of Pico-8 helpers that make it easier to get
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going. Adds OOP, better debugging, and physics.</li>
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<li><a href="https://github.com/torch2424/picoDeploy">picoDeploy</a> -
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Deploy Pico-8 carts as standalone applications on desktop (Electron) and
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mobile (Ionic).</li>
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@@ -178,9 +169,6 @@ A build system for pico8 games, using gruntjs.</li>
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<li><a href="https://github.com/JoebRogers/PICO-EC">PICO-EC</a> - A tiny
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scene-entity-component library created for the PICO-8 fantasty
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console.</li>
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<li><a href="https://github.com/JoebRogers/PICO-Tween">PICO-Tween</a> -
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A small library of tweening/easing functions for use in the PICO-8
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fantasy console, inspired by Robert Penner’s easing functions.</li>
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<li><a href="https://github.com/jozanza/p8">p8</a> - A dependency
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manager and build tool. Lets you share code/sprites,
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<code>require()</code> dependencies, and auto-reload carts on save.
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@@ -212,8 +200,26 @@ Create PICO-8 games using TypeScript.</li>
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<li><a href="https://github.com/thisismypassport/shrinko8">Shrinko8</a>
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- A minifier that aggressively shrinks Pico-8 code size. Also includes a
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linter and other tools.</li>
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</ul>
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<h3 id="libraries">Libraries</h3>
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<ul>
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<li><a href="https://github.com/jozanza/pico-test">pico-test</a> -
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PICO-8 testing framework.</li>
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<li><a href="https://github.com/clowerweb/Lib-Pico8">Lib-Pico8</a> - A
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Pico-8 library of useful common functions.</li>
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<li><a
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href="https://github.com/adamscott/pico8-missing-builtins">pico8-missing-builtins</a>
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- Provides Lua built-in functions to pico8.</li>
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<li><a href="https://github.com/outkine/pico-kit">Pico-Kit</a> - An
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opinionated collection of Pico-8 helpers that make it easier to get
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going. Adds OOP, better debugging, and physics.</li>
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<li><a href="https://github.com/JoebRogers/PICO-Tween">PICO-Tween</a> -
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A small library of tweening/easing functions for use in the PICO-8
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fantasy console, inspired by Robert Penner’s easing functions.</li>
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<li><a href="https://github.com/Siapran/parens-8">parens-8</a> - Bypass
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the Lua token limit with a tiny lisp interpreter/compiler.</li>
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<li><a href="https://github.com/Siapran/p8-canvas">p8-canvas</a> - A
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high performance infinite canvas/texture library.</li>
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</ul>
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<h3 id="assets">Assets</h3>
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<ul>
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@@ -322,3 +328,5 @@ alt="CC0" /></a></p>
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href="https://twitter.com/felipebueno">Felipe Bueno</a> has waived all
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copyright and related or neighboring rights to this work.</p>
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<p>See <a href="LICENSE">LICENSE</a> for more information.</p>
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<p><a href="https://github.com/pico-8/awesome-PICO-8">PICO8.md
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Github</a></p>
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