Update render script and Makefile
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
[38;5;12m [39m[38;2;255;187;0m[1m[4mAwesome Game Remakes [0m[38;5;14m[1m[4m![0m[38;2;255;187;0m[1m[4mAwesome[0m[38;5;14m[1m[4m (https://awesome.re/badge.svg)[0m[38;2;255;187;0m[1m[4m (https://awesome.re)[0m
|
||||
[38;5;12m [39m[38;2;255;187;0m[1m[4mAwesome Game Remakes [0m[38;5;14m[1m[4m![0m[38;2;255;187;0m[1m[4mAwesome[0m[38;5;14m[1m[4m (https://awesome.re/badge.svg)[0m[38;2;255;187;0m[1m[4m (https://awesome.re)[0m
|
||||
|
||||
[38;5;12mActively maintained open-source game remakes.[39m
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
|
||||
[38;5;12mIf you are also interested in clones and similar games (0 A.D. etc.), take a look at [39m[38;5;14m[1mOpen Source Game Clones[0m[38;5;12m (https://osgameclones.com/).[39m
|
||||
|
||||
[38;5;238m―――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――[39m
|
||||
[38;5;238m―――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――[39m
|
||||
|
||||
[38;2;255;187;0m[4mContents[0m
|
||||
[38;5;12m- [39m[38;5;14m[1mAction[0m[38;5;12m (#action)[39m
|
||||
@@ -55,10 +55,13 @@
|
||||
[38;5;12m- [39m[38;5;14m[1mBetterSpades[0m[38;5;12m (https://github.com/xtreme8000/BetterSpades/) - Ace Of Spades open source implementation that runs on older machines.[39m
|
||||
[38;5;12m- [39m[38;5;14m[1mBStone[0m[38;5;12m (https://github.com/bibendovsky/bstone) - A source port of Blake Stone: Aliens Of Gold and Blake Stone: Planet Strike.[39m
|
||||
[38;5;12m- [39m[38;5;14m[1mCatacombGL[0m[38;5;12m (https://github.com/ArnoAnsems/CatacombGL) - Windows source port of Catacomb 3D and the Catacomb Adventure series.[39m
|
||||
[38;5;12m- [39m[38;5;14m[1mChocolate Doom[0m[38;5;12m (https://github.com/chocolate-doom/chocolate-doom):flower_playing_cards: - Source port that is minimalist, historically accurate and includes ports of Heretic and Hexen, and Strife.[39m
|
||||
[38;5;12m- [39m[38;5;14m[1mDoom Legacy[0m[38;5;12m (https://sourceforge.net/projects/doomlegacy/):flower_playing_cards: - One of the most popular DOOM source ports, which enhances it with things like TCP/IP networking, OpenGL renderer etc.[39m
|
||||
[38;5;12m-[39m[38;5;12m [39m[38;5;14m[1mChocolate[0m[38;5;14m[1m [0m[38;5;14m[1mDoom[0m[38;5;12m [39m[38;5;12m(https://github.com/chocolate-doom/chocolate-doom):flower_playing_cards:[39m[38;5;12m [39m[38;5;12m-[39m[38;5;12m [39m[38;5;12mSource[39m[38;5;12m [39m[38;5;12mport[39m[38;5;12m [39m[38;5;12mthat[39m[38;5;12m [39m[38;5;12mis[39m[38;5;12m [39m[38;5;12mminimalist,[39m[38;5;12m [39m[38;5;12mhistorically[39m[38;5;12m [39m[38;5;12maccurate[39m[38;5;12m [39m[38;5;12mand[39m[38;5;12m [39m[38;5;12mincludes[39m[38;5;12m [39m[38;5;12mports[39m[38;5;12m [39m[38;5;12mof[39m[38;5;12m [39m[38;5;12mHeretic[39m[38;5;12m [39m[38;5;12mand[39m[38;5;12m [39m[38;5;12mHexen,[39m[38;5;12m [39m[38;5;12mand[39m[38;5;12m [39m
|
||||
[38;5;12mStrife.[39m
|
||||
[38;5;12m-[39m[38;5;12m [39m[38;5;14m[1mDoom[0m[38;5;14m[1m [0m[38;5;14m[1mLegacy[0m[38;5;12m [39m[38;5;12m(https://sourceforge.net/projects/doomlegacy/):flower_playing_cards:[39m[38;5;12m [39m[38;5;12m-[39m[38;5;12m [39m[38;5;12mOne[39m[38;5;12m [39m[38;5;12mof[39m[38;5;12m [39m[38;5;12mthe[39m[38;5;12m [39m[38;5;12mmost[39m[38;5;12m [39m[38;5;12mpopular[39m[38;5;12m [39m[38;5;12mDOOM[39m[38;5;12m [39m[38;5;12msource[39m[38;5;12m [39m[38;5;12mports,[39m[38;5;12m [39m[38;5;12mwhich[39m[38;5;12m [39m[38;5;12menhances[39m[38;5;12m [39m[38;5;12mit[39m[38;5;12m [39m[38;5;12mwith[39m[38;5;12m [39m[38;5;12mthings[39m[38;5;12m [39m[38;5;12mlike[39m[38;5;12m [39m[38;5;12mTCP/IP[39m[38;5;12m [39m[38;5;12mnetworking,[39m[38;5;12m [39m[38;5;12mOpenGL[39m[38;5;12m [39m
|
||||
[38;5;12mrenderer[39m[38;5;12m [39m[38;5;12metc.[39m
|
||||
[38;5;12m- [39m[38;5;14m[1mDoomRetro[0m[38;5;12m (https://github.com/bradharding/doomretro):flower_playing_cards: - Classic, refined DOOM source port for Windows PC.[39m
|
||||
[38;5;12m- [39m[38;5;14m[1mDoomsday Engine[0m[38;5;12m (https://github.com/skyjake/Doomsday-Engine:flower_playing_cards::flower_playing_cards:):flower_playing_cards: - Source port of id Software's DOOM I/II and Raven Software's Heretic and Hexen.[39m
|
||||
[38;5;12m-[39m[38;5;12m [39m[38;5;14m[1mDoomsday[0m[38;5;14m[1m [0m[38;5;14m[1mEngine[0m[38;5;12m [39m[38;5;12m(https://github.com/skyjake/Doomsday-Engine:flower_playing_cards::flower_playing_cards:):flower_playing_cards:[39m[38;5;12m [39m[38;5;12m-[39m[38;5;12m [39m[38;5;12mSource[39m[38;5;12m [39m[38;5;12mport[39m[38;5;12m [39m[38;5;12mof[39m[38;5;12m [39m[38;5;12mid[39m[38;5;12m [39m[38;5;12mSoftware's[39m[38;5;12m [39m[38;5;12mDOOM[39m[38;5;12m [39m[38;5;12mI/II[39m[38;5;12m [39m[38;5;12mand[39m[38;5;12m [39m[38;5;12mRaven[39m[38;5;12m [39m[38;5;12mSoftware's[39m[38;5;12m [39m
|
||||
[38;5;12mHeretic[39m[38;5;12m [39m[38;5;12mand[39m[38;5;12m [39m[38;5;12mHexen.[39m
|
||||
[38;5;12m- [39m[38;5;14m[1mDukeGDX[0m[38;5;12m (https://gitlab.com/m210/DukeGDX) - Duke Nukem 3D port.[39m
|
||||
[38;5;12m- [39m[38;5;14m[1mECWolf[0m[38;5;12m (https://bitbucket.org/ecwolf/ecwolf/src/master/) - Port of Wolfenstein 3D based on Wolf4SDL.[39m
|
||||
[38;5;12m- [39m[38;5;14m[1mezQuake[0m[38;5;12m (https://github.com/ezQuake/ezquake-source) - Combining the features of all modern QuakeWorld clients, ezQuake makes QuakeWorld easier to start and play.[39m
|
||||
@@ -74,7 +77,8 @@
|
||||
[38;5;12m- [39m[38;5;14m[1mQuakeSpasm[0m[38;5;12m (https://sourceforge.net/projects/quakespasm/) - A modern, cross-platform Quake game engine.[39m
|
||||
[38;5;12m- [39m[38;5;14m[1mRBDOOM-3-BFG[0m[38;5;12m (https://github.com/RobertBeckebans/RBDOOM-3-BFG) - Doom 3 BFG Edition with soft shadows, cleaned up source, Linux and 64 bit Support.[39m
|
||||
[38;5;12m- [39m[38;5;14m[1mRedneckGDX[0m[38;5;12m (https://gitlab.com/m210/RedneckGDX) - Port of Redneck Rampage.[39m
|
||||
[38;5;12m- [39m[38;5;14m[1mSurrealEngine[0m[38;5;12m (https://github.com/dpjudas/SurrealEngine) - The goal of this project is to reimplement enough of the original Unreal Engine to make the Unreal Tournament (UT99) maps playable.[39m
|
||||
[38;5;12m-[39m[38;5;12m [39m[38;5;14m[1mSurrealEngine[0m[38;5;12m [39m[38;5;12m(https://github.com/dpjudas/SurrealEngine)[39m[38;5;12m [39m[38;5;12m-[39m[38;5;12m [39m[38;5;12mThe[39m[38;5;12m [39m[38;5;12mgoal[39m[38;5;12m [39m[38;5;12mof[39m[38;5;12m [39m[38;5;12mthis[39m[38;5;12m [39m[38;5;12mproject[39m[38;5;12m [39m[38;5;12mis[39m[38;5;12m [39m[38;5;12mto[39m[38;5;12m [39m[38;5;12mreimplement[39m[38;5;12m [39m[38;5;12menough[39m[38;5;12m [39m[38;5;12mof[39m[38;5;12m [39m[38;5;12mthe[39m[38;5;12m [39m[38;5;12moriginal[39m[38;5;12m [39m[38;5;12mUnreal[39m[38;5;12m [39m[38;5;12mEngine[39m[38;5;12m [39m[38;5;12mto[39m[38;5;12m [39m[38;5;12mmake[39m[38;5;12m [39m[38;5;12mthe[39m[38;5;12m [39m[38;5;12mUnreal[39m[38;5;12m [39m[38;5;12mTournament[39m[38;5;12m [39m[38;5;12m(UT99)[39m[38;5;12m [39m[38;5;12mmaps[39m[38;5;12m [39m
|
||||
[38;5;12mplayable.[39m
|
||||
[38;5;12m- [39m[38;5;14m[1mThe Eternity Engine[0m[38;5;12m (https://github.com/team-eternity/eternity):flower_playing_cards: - Advanced DOOM source port.[39m
|
||||
[38;5;12m- [39m[38;5;14m[1mThe Force Engine[0m[38;5;12m (https://github.com/luciusDXL/TheForceEngine) - Jedi Engine for modern systems and the games that used that engine - Dark Forces and Outlaws.[39m
|
||||
[38;5;12m- [39m[38;5;14m[1mTyrquake[0m[38;5;12m (https://github.com/libretro/tyrquake) - Libretro port of Tyrquake.[39m
|
||||
@@ -152,7 +156,8 @@
|
||||
[38;5;12m- [39m[38;5;14m[1mAntares[0m[38;5;12m (https://github.com/arescentral/antares) - Remake of Ares, a tactical space combat game.[39m
|
||||
[38;5;12m- [39m[38;5;14m[1mCivOne[0m[38;5;12m (https://github.com/SWY1985/CivOne) - Implementation of Sid Meier's Civilization.[39m
|
||||
[38;5;12m- [39m[38;5;14m[1mCorsixTH[0m[38;5;12m (https://github.com/CorsixTH/CorsixTH) - Clone of Theme Hospital with support for modern operating systems, high resolutions and much more.[39m
|
||||
[38;5;12m- [39m[38;5;14m[1mCortex Command Community Project Source[0m[38;5;12m (https://github.com/cortex-command-community/Cortex-Command-Community-Project-Source) - Community-driven effort to continue the development of Cortex Command.[39m
|
||||
[38;5;12m-[39m[38;5;12m [39m[38;5;14m[1mCortex[0m[38;5;14m[1m [0m[38;5;14m[1mCommand[0m[38;5;14m[1m [0m[38;5;14m[1mCommunity[0m[38;5;14m[1m [0m[38;5;14m[1mProject[0m[38;5;14m[1m [0m[38;5;14m[1mSource[0m[38;5;12m [39m[38;5;12m(https://github.com/cortex-command-community/Cortex-Command-Community-Project-Source)[39m[38;5;12m [39m[38;5;12m-[39m[38;5;12m [39m[38;5;12mCommunity-driven[39m[38;5;12m [39m[38;5;12meffort[39m[38;5;12m [39m[38;5;12mto[39m[38;5;12m [39m[38;5;12mcontinue[39m[38;5;12m [39m[38;5;12mthe[39m[38;5;12m [39m[38;5;12mdevelopment[39m[38;5;12m [39m[38;5;12mof[39m[38;5;12m [39m[38;5;12mCortex[39m
|
||||
[38;5;12mCommand.[39m
|
||||
[38;5;12m- [39m[38;5;14m[1mfheroes2[0m[38;5;12m (https://github.com/ihhub/fheroes2) - Free implementation of Heroes of Might and Magic II game engine.[39m
|
||||
[38;5;12m- [39m[38;5;14m[1mFreeCol[0m[38;5;12m (https://sourceforge.net/projects/freecol/) - Turn-based strategy game based on the old game Colonization.[39m
|
||||
[38;5;12m- [39m[38;5;14m[1mGLSMAC[0m[38;5;12m (https://github.com/afwbkbc/glsmac) - Unofficial open-source OpenGL/SDL2 reimplementation of Sid Meier's Alpha Centauri ( + Alien Crossfire ).[39m
|
||||
@@ -171,7 +176,8 @@
|
||||
[38;5;12m- [39m[38;5;14m[1mOpen Panzer[0m[38;5;12m (https://github.com/nicupavel/openpanzer):flower_playing_cards: - HTML5 Panzer General 2.[39m
|
||||
[38;5;12m- [39m[38;5;14m[1mOpenRA[0m[38;5;12m (https://github.com/OpenRA/OpenRA) - Implementation of the Red Alert engine using .NET/mono and OpenGL. Runs on Windows, Linux and macOS.[39m
|
||||
[38;5;12m- [39m[38;5;14m[1mOpenRCT2[0m[38;5;12m (https://github.com/OpenRCT2/OpenRCT2) - Recreation of RollerCoaster Tycoon 2.[39m
|
||||
[38;5;12m- [39m[38;5;14m[1mOpenSAGE[0m[38;5;12m (https://github.com/OpenSAGE/OpenSAGE) - C# reimplementation of SAGE, the game engine used by a bunch of EA Pacific games, including Command & Conquer: Generals and Battle for Middle Earth.[39m
|
||||
[38;5;12m-[39m[38;5;12m [39m[38;5;14m[1mOpenSAGE[0m[38;5;12m [39m[38;5;12m(https://github.com/OpenSAGE/OpenSAGE)[39m[38;5;12m [39m[38;5;12m-[39m[38;5;12m [39m[38;5;12mC#[39m[38;5;12m [39m[38;5;12mreimplementation[39m[38;5;12m [39m[38;5;12mof[39m[38;5;12m [39m[38;5;12mSAGE,[39m[38;5;12m [39m[38;5;12mthe[39m[38;5;12m [39m[38;5;12mgame[39m[38;5;12m [39m[38;5;12mengine[39m[38;5;12m [39m[38;5;12mused[39m[38;5;12m [39m[38;5;12mby[39m[38;5;12m [39m[38;5;12ma[39m[38;5;12m [39m[38;5;12mbunch[39m[38;5;12m [39m[38;5;12mof[39m[38;5;12m [39m[38;5;12mEA[39m[38;5;12m [39m[38;5;12mPacific[39m[38;5;12m [39m[38;5;12mgames,[39m[38;5;12m [39m[38;5;12mincluding[39m[38;5;12m [39m[38;5;12mCommand[39m[38;5;12m [39m[38;5;12m&[39m[38;5;12m [39m[38;5;12mConquer:[39m[38;5;12m [39m[38;5;12mGenerals[39m[38;5;12m [39m[38;5;12mand[39m[38;5;12m [39m[38;5;12mBattle[39m[38;5;12m [39m[38;5;12mfor[39m[38;5;12m [39m
|
||||
[38;5;12mMiddle[39m[38;5;12m [39m[38;5;12mEarth.[39m
|
||||
[38;5;12m- [39m[38;5;14m[1mOpenSC2K[0m[38;5;12m (https://github.com/nicholas-ochoa/OpenSC2K) - Remake of SimCity 2000 by Maxis.[39m
|
||||
[38;5;12m- [39m[38;5;14m[1mOpenTTD[0m[38;5;12m (https://github.com/OpenTTD/OpenTTD):flower_playing_cards: - OpenTTD is a transport simulation game based upon the popular game Transport Tycoon Deluxe, written by Chris Sawyer.[39m
|
||||
[38;5;12m- [39m[38;5;14m[1mOpenXcom[0m[38;5;12m (https://github.com/SupSuper/OpenXcom) - Clone of UFO: Enemy Unknown and X-COM: Terror From the Deep.[39m
|
||||
|
||||
Reference in New Issue
Block a user