# awesome-c-sharp

A curated list of awesome C-Sharp frameworks, libraries and software.

* [shadowsocks/shadowsocks-windows](https://github.com/shadowsocks/shadowsocks-windows) - A C# port of shadowsocks
* [AvaloniaUI/Avalonia](https://github.com/AvaloniaUI/Avalonia) - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology
* [dotnet-architecture/eShopOnContainers](https://github.com/dotnet-architecture/eShopOnContainers) - Cross-platform .NET sample microservices and container based application that runs on Linux Windows and macOS. Powered by .NET 7, Docker Containers and Azure Kubernetes Services. Supports Visual Studio, VS for Mac and CLI based environments with Docker CLI, dotnet CLI, VS Code or any other code editor. Moved to https://github.com/dotnet/eShop.
* [mxgmn/WaveFunctionCollapse](https://github.com/mxgmn/WaveFunctionCollapse) - Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
* [CodeHubApp/CodeHub](https://github.com/CodeHubApp/CodeHub) - CodeHub is an iOS application written using Xamarin
* [thangchung/awesome-dotnet-core](https://github.com/thangchung/awesome-dotnet-core) - :honeybee: A collection of awesome .NET core libraries, tools, frameworks and software
* [dotnet/roslyn](https://github.com/dotnet/roslyn) - The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.
* [jasontaylordev/CleanArchitecture](https://github.com/jasontaylordev/CleanArchitecture) - Clean Architecture Solution Template for ASP.NET Core
* [TGSAN/CMWTAT_Digital_Edition](https://github.com/TGSAN/CMWTAT_Digital_Edition) - CloudMoe Windows 10/11 Activation Toolkit get digital license, the best open source Win 10/11 activator in GitHub. GitHub 上最棒的开源 Win10/Win11 数字权利（数字许可证）激活工具！
* [ardalis/CleanArchitecture](https://github.com/ardalis/CleanArchitecture) - Clean Architecture Solution Template: A proven Clean Architecture Template for ASP.NET Core 9
* [OpenRA/OpenRA](https://github.com/OpenRA/OpenRA) - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
* [MaterialDesignInXAML/MaterialDesignInXamlToolkit](https://github.com/MaterialDesignInXAML/MaterialDesignInXamlToolkit) - Google's Material Design in XAML & WPF, for C# & VB.Net.
* [BluePointLilac/ContextMenuManager](https://github.com/BluePointLilac/ContextMenuManager) - 🖱️ 纯粹的Windows右键菜单管理程序
* [Klocman/Bulk-Crap-Uninstaller](https://github.com/Klocman/Bulk-Crap-Uninstaller) - Remove large amounts of unwanted applications quickly.
* [nilaoda/N_m3u8DL-CLI](https://github.com/nilaoda/N_m3u8DL-CLI) - [.NET] m3u8 downloader 开源的命令行m3u8/HLS/dash下载器，支持普通AES-128-CBC解密，多线程，自定义请求头等. 支持简体中文,繁体中文和英文. English Supported.
* [QuestPDF/QuestPDF](https://github.com/QuestPDF/QuestPDF) - Generate and edit PDF documents in your .NET applications using the open-source QuestPDF library and its C# Fluent API. Build invoices, reports and data exports with ease.
* [dotnet/AspNetCore.Docs](https://github.com/dotnet/AspNetCore.Docs) - Documentation for ASP.NET Core
* [Unity-Technologies/UnityCsReference](https://github.com/Unity-Technologies/UnityCsReference) - Unity C# reference source code.
* [JustArchiNET/ArchiSteamFarm](https://github.com/JustArchiNET/ArchiSteamFarm) - C# application with primary purpose of farming Steam cards from multiple accounts simultaneously.
* [dotnet/csharplang](https://github.com/dotnet/csharplang) - The official repo for the design of the C# programming language
* [QuantConnect/Lean](https://github.com/QuantConnect/Lean) - Lean Algorithmic Trading Engine by QuantConnect (Python, C#)
* [mono/mono](https://github.com/mono/mono) - Mono open source ECMA CLI, C# and .NET implementation.
* [coding-horror/basic-computer-games](https://github.com/coding-horror/basic-computer-games) - An updated version of the classic "Basic Computer Games" book, with well-written examples in a variety of common MEMORY SAFE, SCRIPTING programming languages. See https://coding-horror.github.io/basic-computer-games/
* [chocolatey/choco](https://github.com/chocolatey/choco) - Chocolatey - the package manager for Windows
* [Tichau/FileConverter](https://github.com/Tichau/FileConverter) - File Converter is a very simple tool which allows you to convert and compress files using the context menu in windows explorer.
* [spectreconsole/spectre.console](https://github.com/spectreconsole/spectre.console) - A .NET library that makes it easier to create beautiful console applications.
* [MathewSachin/Captura](https://github.com/MathewSachin/Captura) - Capture Screen, Audio, Cursor, Mouse Clicks and Keystrokes
* [lucasg/Dependencies](https://github.com/lucasg/Dependencies) - A rewrite of the old legacy software "depends.exe" in C# for Windows devs to troubleshoot dll load dependencies issues.
* [cefsharp/CefSharp](https://github.com/cefsharp/CefSharp) - .NET (WPF and Windows Forms) bindings for the Chromium Embedded Framework
* [nopSolutions/nopCommerce](https://github.com/nopSolutions/nopCommerce) - ASP.NET Core eCommerce software. nopCommerce is a free and open-source shopping cart.
* [unoplatform/uno](https://github.com/unoplatform/uno) - Open-source platform for building cross-platform native Mobile, Web, Desktop and Embedded apps quickly.  Create rich, C#/XAML, single-codebase apps from any IDE. Hot Reload included! 90m+ NuGet Downloads!!
* [egametang/ET](https://github.com/egametang/ET) - Unity3D Client And C# Server Framework
* [bchavez/Bogus](https://github.com/bchavez/Bogus) - :card_index: A simple fake data generator for C#, F#, and VB.NET. Based on and ported from the famed faker.js.
* [Tyrrrz/DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter) - Exports Discord chat logs to a file
* [YSGStudyHards/DotNetGuide](https://github.com/YSGStudyHards/DotNetGuide) - 🌈【C#/.NET/.NET Core学习、工作、面试指南】记录、收集和总结C#/.NET/.NET Core基础知识、学习路线、开发实战、编程技巧练习、学习视频、文章、书籍、项目框架、社区组织、开发必备工具、技术前沿周刊、常见面试题、面试须知、简历模板、人才招聘、以及自己在学习和工作中的一些微薄见解。希望能和大家一起学习，共同进步。如果本知识库能为您提供帮助，别忘了给予支持哦(关注、点赞、分享)💖。
* [JeffreySu/WeiXinMPSDK](https://github.com/JeffreySu/WeiXinMPSDK) - 微信全平台 .NET SDK， Senparc.Weixin for C#，支持 .NET Framework 及 .NET Core、.NET 8.0。已支持微信公众号、小程序、小游戏、微信支付、企业微信/企业号、开放平台、JSSDK、微信周边等全平台。 WeChat SDK for C#.
* [davidfowl/AspNetCoreDiagnosticScenarios](https://github.com/davidfowl/AspNetCoreDiagnosticScenarios) - This repository has examples of broken patterns in ASP.NET Core applications
* [Perfare/Il2CppDumper](https://github.com/Perfare/Il2CppDumper) - Unity il2cpp reverse engineer
* [git-ecosystem/git-credential-manager](https://github.com/git-ecosystem/git-credential-manager) - Secure, cross-platform Git credential storage with authentication to GitHub, Azure Repos, and other popular Git hosting services.
* [OrchardCMS/OrchardCore](https://github.com/OrchardCMS/OrchardCore) - Orchard Core is an open-source modular and multi-tenant application framework built with ASP.NET Core, and a content management system (CMS) built on top of that framework.
* [Kyome22/RunCat365](https://github.com/Kyome22/RunCat365) - A cute running cat animation on your windows taskbar.
* [TheAlgorithms/C-Sharp](https://github.com/TheAlgorithms/C-Sharp) - All algorithms implemented in C#.
* [thangchung/clean-code-dotnet](https://github.com/thangchung/clean-code-dotnet) - :bathtub:  Clean Code concepts and tools adapted for .NET
* [sschmid/Entitas](https://github.com/sschmid/Entitas) - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
* [elsa-workflows/elsa-core](https://github.com/elsa-workflows/elsa-core) - A .NET workflows library
* [stride3d/stride](https://github.com/stride3d/stride) - Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
* [dotnetcore/CAP](https://github.com/dotnetcore/CAP) - Distributed transaction solution in micro-service base on eventually consistency, also an eventbus with Outbox pattern
* [louthy/language-ext](https://github.com/louthy/language-ext) - C# pure functional programming framework - come and get declarative!
* [HandyOrg/HandyControl](https://github.com/HandyOrg/HandyControl) - Contains some simple and commonly used WPF controls
* [microsoft/FASTER](https://github.com/microsoft/FASTER) - Fast persistent recoverable log and key-value store + cache, in C# and C++.
* [MessagePack-CSharp/MessagePack-CSharp](https://github.com/MessagePack-CSharp/MessagePack-CSharp) - Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
* [aalhour/C-Sharp-Algorithms](https://github.com/aalhour/C-Sharp-Algorithms) - :books: :chart_with_upwards_trend: Plug-and-play class-library project of standard Data Structures and Algorithms in C#
* [CommunityToolkit/WindowsCommunityToolkit](https://github.com/CommunityToolkit/WindowsCommunityToolkit) - The Windows Community Toolkit is a collection of helpers, extensions, and custom controls. It simplifies and demonstrates common developer tasks building .NET apps with UWP and the Windows App SDK / WinUI 3 for Windows 10 and Windows 11. The toolkit is part of the .NET Foundation.
* [sta/websocket-sharp](https://github.com/sta/websocket-sharp) - A C# implementation of the WebSocket protocol client and server
* [ldqk/Masuit.Tools](https://github.com/ldqk/Masuit.Tools) - 全龄段友好的C#万能工具库，码数吐司库，包含一些常用的操作类，大都是静态类，加密解密，反射操作，权重随机筛选算法，分布式短id，表达式树，linq扩展，文件压缩，多线程下载，硬件信息，字符串扩展方法，日期时间扩展操作，中国农历，大文件拷贝，图像裁剪，验证码，断点续传，集合扩展、Excel导出等常用封装。诸多功能集一身，代码量不到2MB！
* [dotnet-state-machine/stateless](https://github.com/dotnet-state-machine/stateless) - A simple library for creating state machines in C# code
* [danielgerlag/workflow-core](https://github.com/danielgerlag/workflow-core) - Lightweight workflow engine for .NET Standard
* [DotNetNext/SqlSugar](https://github.com/DotNetNext/SqlSugar) - .Net aot ORM   SqlServer ORM Mongodb ORM MySql  瀚高 Postgresql ORM  DB2 Hana 高斯 Duckdb C# VB.NET Sqlite  ORM Oracle ORM Mysql Orm 虚谷数据库 达梦 ORM 人大金仓 ORM 神通ORM  C# ORM , C# ORM .NET ORM NET9 ORM .NET8 ORM ClickHouse ORM QuestDb ,TDengine ORM,OceanBase ORM,GaussDB ORM,Tidb ORM Object/Relational Mapping
* [Live-Charts/Live-Charts](https://github.com/Live-Charts/Live-Charts) - Simple, flexible, interactive & powerful charts, maps and gauges for .Net
* [thebookisclosed/ViVe](https://github.com/thebookisclosed/ViVe) - C# library and console app for using new feature control APIs available in Windows 10 version 2004 and newer
* [domaindrivendev/Swashbuckle.AspNetCore](https://github.com/domaindrivendev/Swashbuckle.AspNetCore) - Swagger tools for documenting API's built on ASP.NET Core
* [anjoy8/Blog.Core](https://github.com/anjoy8/Blog.Core) - 💖 ASP.NET Core 8.0 全家桶教程，前后端分离后端接口，vue教程姊妹篇，官方文档：
* [laochiangx/Common.Utility](https://github.com/laochiangx/Common.Utility) - Various helper class
* [ClosedXML/ClosedXML](https://github.com/ClosedXML/ClosedXML) - ClosedXML is a .NET library for reading, manipulating and writing Excel 2007+ (.xlsx, .xlsm) files. It aims to provide an intuitive and user-friendly interface to dealing with the underlying OpenXML API.
* [k8gege/Ladon](https://github.com/k8gege/Ladon) - Ladon大型内网渗透扫描器，PowerShell、Cobalt Strike插件、内存加载、无文件扫描。含端口扫描、服务识别、网络资产探测、密码审计、高危漏洞检测、漏洞利用、密码读取以及一键GetShell，支持批量A段/B段/C段以及跨网段扫描，支持URL、主机、域名列表扫描等。网络资产探测32种协议(ICMP\NBT\DNS\MAC\SMB\WMI\SSH\HTTP\HTTPS\Exchange\mssql\FTP\RDP)或方法快速获取目标网络存活主机IP、计算机名、工作组、共享资源、网卡地址、操作系统版本、网站、子域名、中间件、开放服务、路由器、交换机、数据库、打印机等，大量高危漏洞检测模块MS17010、Zimbra、Exchange
* [2dust/clashN](https://github.com/2dust/clashN) - A clash client for Windows, support Mihomo
* [JoshClose/CsvHelper](https://github.com/JoshClose/CsvHelper) - Library to help reading and writing CSV files
* [akkadotnet/akka.net](https://github.com/akkadotnet/akka.net) - Canonical actor model implementation for .NET with local + distributed actors in C# and F#.
* [Ponderfly/GoogleTranslateIpCheck](https://github.com/Ponderfly/GoogleTranslateIpCheck) - 扫描国内可用的谷歌翻译IP
* [umbraco/Umbraco-CMS](https://github.com/umbraco/Umbraco-CMS) - Umbraco is a free and open source .NET content management system helping you deliver delightful digital experiences.
* [codebude/QRCoder](https://github.com/codebude/QRCoder) - A pure C# Open Source QR Code implementation
* [openiddict/openiddict-core](https://github.com/openiddict/openiddict-core) - Flexible and versatile OAuth 2.0/OpenID Connect stack for .NET
* [beto-rodriguez/LiveCharts2](https://github.com/beto-rodriguez/LiveCharts2) - Simple, flexible, interactive & powerful charts, maps and gauges for .Net, LiveCharts2 can now practically run everywhere Maui, Uno Platform, Blazor-wasm, WPF, WinForms, Xamarin, Avalonia, WinUI, UWP.
* [commandlineparser/commandline](https://github.com/commandlineparser/commandline) - The best C# command line parser that brings standardized *nix getopt style, for .NET.  Includes F# support
* [Tyrrrz/CliWrap](https://github.com/Tyrrrz/CliWrap) - Library for running command-line processes
* [Richasy/Bili.Copilot](https://github.com/Richasy/Bili.Copilot) - B站第三方 Windows 桌面客户端，使用 Windows App SDK 构建的原生应用
* [QianMo/Unity-Design-Pattern](https://github.com/QianMo/Unity-Design-Pattern) - :tea:  All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns  written in Unity C#. | 各种设计模式的Unity3D C#版本实现
* [cobbr/Covenant](https://github.com/cobbr/Covenant) - Covenant is a collaborative .NET C2 framework for red teamers.
* [Code52/carnac](https://github.com/Code52/carnac) - A utility to give some insight into how you use your keyboard
* [simplcommerce/SimplCommerce](https://github.com/simplcommerce/SimplCommerce) - A simple, cross platform, modulith ecommerce system built on .NET
* [Xabaril/AspNetCore.Diagnostics.HealthChecks](https://github.com/Xabaril/AspNetCore.Diagnostics.HealthChecks) - Enterprise HealthChecks for ASP.NET Core Diagnostics Package
* [dotnetcore/FreeSql](https://github.com/dotnetcore/FreeSql) - .NET aot orm, VB.NET/C# orm, Mysql/PostgreSQL/SqlServer/Oracle orm, Sqlite/Firebird/Clickhouse/DuckDB orm, 达梦/金仓/虚谷/翰高/高斯 orm, 神通 orm, 南大通用 orm, 国产 orm, TDengine orm, QuestDB orm, MsAccess orm.
* [timschneeb/GalaxyBudsClient](https://github.com/timschneeb/GalaxyBudsClient) - Unofficial Galaxy Buds Manager for Windows, macOS, Linux, and Android
* [ExcelDataReader/ExcelDataReader](https://github.com/ExcelDataReader/ExcelDataReader) - Lightweight and fast library written in C# for reading Microsoft Excel files
* [SpaceTimee/Sheas-Cealer](https://github.com/SpaceTimee/Sheas-Cealer) - Just Ceal It (可用于无代理合法抵御网络监听和开展网络研究)
* [GhostPack/Seatbelt](https://github.com/GhostPack/Seatbelt) - Seatbelt is a C# project that performs a number of security oriented host-survey "safety checks" relevant from both offensive and defensive security perspectives.
* [jamesmh/coravel](https://github.com/jamesmh/coravel) - Near-zero config .NET library that makes advanced application features like Task Scheduling, Caching, Queuing, Event Broadcasting, and more a breeze!
* [ivanpaulovich/clean-architecture-manga](https://github.com/ivanpaulovich/clean-architecture-manga) -  :cyclone: Clean Architecture with .NET6, C#10 and React+Redux. Use cases as central organizing structure, completely testable, decoupled from frameworks
* [cq-panda/Vue.NetCore](https://github.com/cq-panda/Vue.NetCore) - (已支持sqlsugar).NetCore、.Net6、Vue2、Vue3、Vite、TypeScript、Element plus+uniapp前后端分离，全自动生成代码；支持移动端(ios/android/h5/微信小程序。http://www.volcore.xyz/
* [cake-build/cake](https://github.com/cake-build/cake) - :cake: Cake (C# Make) is a cross platform build automation system.
* [udacity/self-driving-car-sim](https://github.com/udacity/self-driving-car-sim) - A self-driving car simulator built with Unity
* [Cysharp/MemoryPack](https://github.com/Cysharp/MemoryPack) - Zero encoding extreme performance binary serializer for C# and Unity.
* [MvvmCross/MvvmCross](https://github.com/MvvmCross/MvvmCross) - The .NET MVVM framework for cross-platform solutions, including Android, iOS, MacCatalyst, macOS, tvOS, WPF, WinUI
* [icsharpcode/SharpZipLib](https://github.com/icsharpcode/SharpZipLib) - #ziplib is a Zip, GZip, Tar and BZip2 library written entirely in C# for the .NET platform.
* [mcintyre321/OneOf](https://github.com/mcintyre321/OneOf) - Easy to use F#-like ~discriminated~ unions for C# with exhaustive compile time matching
* [bflattened/bflat](https://github.com/bflattened/bflat) - C# as you know it but with Go-inspired tooling (small, selfcontained, and native executables)
* [Mzying2001/CefFlashBrowser](https://github.com/Mzying2001/CefFlashBrowser) - Flash浏览器 / Flash Browser
* [NoelFB/Celeste](https://github.com/NoelFB/Celeste) - Celeste Bugs & Issue Tracker + some Source Code
* [yck1509/ConfuserEx](https://github.com/yck1509/ConfuserEx) - An open-source, free protector for .NET applications
* [wave-harmonic/crest](https://github.com/wave-harmonic/crest) - A class-leading water system implemented in Unity
* [Sanakan8472/copy-dialog-lunar-lander](https://github.com/Sanakan8472/copy-dialog-lunar-lander) - Play lunar lander in you windows file copy dialog
* [oskardudycz/EventSourcing.NetCore](https://github.com/oskardudycz/EventSourcing.NetCore) - Examples and Tutorials of Event Sourcing in .NET
* [dotnet/command-line-api](https://github.com/dotnet/command-line-api) - Command line parsing, invocation, and rendering of terminal output.
* [SuxueCode/WechatBakTool](https://github.com/SuxueCode/WechatBakTool) - 基于C#的微信PC版聊天记录备份工具，提供图形界面，解密微信数据库并导出聊天记录。
* [nuke-build/nuke](https://github.com/nuke-build/nuke) - 🏗 The AKEless Build System for C#/.NET
* [mayuki/Cocona](https://github.com/mayuki/Cocona) - Micro-framework for .NET console application. Cocona makes it easy and fast to build console applications on .NET.
* [opentk/opentk](https://github.com/opentk/opentk) - The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
* [IgorMundstein/WinMemoryCleaner](https://github.com/IgorMundstein/WinMemoryCleaner) - This free RAM cleaner uses native Windows features to optimize memory areas. It's a compact, portable, and smart application.
* [SciSharp/TensorFlow.NET](https://github.com/SciSharp/TensorFlow.NET) - .NET Standard bindings for Google's TensorFlow for developing, training and deploying Machine Learning models in C# and F#.
* [robinrodricks/FluentFTP](https://github.com/robinrodricks/FluentFTP) - An FTP and FTPS client for .NET & .NET Standard, optimized for speed. Provides extensive FTP commands, File uploads/downloads, SSL/TLS connections, Automatic directory listing parsing, File hashing/checksums, File permissions/CHMOD, FTP proxies, FXP support, UTF-8 support, Async/await support, Powershell support and more. Written entirely in C#.
* [SciSharp/LLamaSharp](https://github.com/SciSharp/LLamaSharp) - A C#/.NET library to run LLM (🦙LLaMA/LLaVA) on your local device efficiently.
* [cmliu/SubsCheck-Win-GUI](https://github.com/cmliu/SubsCheck-Win-GUI) - SubsCheck 为 Windows 用户设计的 GUI 程序界面。
* [sqlkata/querybuilder](https://github.com/sqlkata/querybuilder) - SQL query builder, written in c#, helps you build complex queries easily, supports SqlServer, MySql, PostgreSql, Oracle, Sqlite and Firebird
* [nxrighthere/UnrealCLR](https://github.com/nxrighthere/UnrealCLR) - Unreal Engine .NET 6 integration
* [mono/CppSharp](https://github.com/mono/CppSharp) - Tools and libraries to glue C/C++ APIs to high-level languages
* [dotnet/roslynator](https://github.com/dotnet/roslynator) - Roslynator is a set of code analysis tools for C#, powered by Roslyn.
* [Facepunch/Facepunch.Steamworks](https://github.com/Facepunch/Facepunch.Steamworks) - Another fucking c# Steamworks implementation
* [Azure-Samples/cognitive-services-speech-sdk](https://github.com/Azure-Samples/cognitive-services-speech-sdk) - Sample code for the Microsoft Cognitive Services Speech SDK
* [ardalis/GuardClauses](https://github.com/ardalis/GuardClauses) - A simple package with guard clause extensions.
* [mongodb/mongo-csharp-driver](https://github.com/mongodb/mongo-csharp-driver) - The Official C# .NET Driver for MongoDB
* [ferventdesert/Hawk](https://github.com/ferventdesert/Hawk) - visualized crawler & ETL IDE written with C#/WPF
* [waf/CSharpRepl](https://github.com/waf/CSharpRepl) - A command line C# REPL with syntax highlighting – explore the language, libraries and nuget packages interactively.
* [stefanprodan/AspNetCoreRateLimit](https://github.com/stefanprodan/AspNetCoreRateLimit) - ASP.NET Core rate limiting middleware
* [rlabrecque/Steamworks.NET](https://github.com/rlabrecque/Steamworks.NET) - Steamworks wrapper for Unity / C#
* [coverlet-coverage/coverlet](https://github.com/coverlet-coverage/coverlet) - Cross platform code coverage for .NET
* [zeromq/netmq](https://github.com/zeromq/netmq) - A 100% native C# implementation of ZeroMQ for .NET
* [cairoshell/cairoshell](https://github.com/cairoshell/cairoshell) - Cairo is a customizable, intuitive desktop environment for Windows.
* [Ourpalm/ILRuntime](https://github.com/Ourpalm/ILRuntime) - Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
* [Unity-Technologies/NavMeshComponents](https://github.com/Unity-Technologies/NavMeshComponents) - High Level API Components for Runtime NavMesh Building
* [aspnetrun/run-aspnetcore-microservices](https://github.com/aspnetrun/run-aspnetcore-microservices) - Microservices on .NET platforms used ASP.NET Web API, Docker, RabbitMQ, MassTransit, Grpc, Yarp API Gateway, PostgreSQL, Redis, SQLite, SqlServer, Marten, Entity Framework Core, CQRS, MediatR, DDD, Vertical and Clean Architecture implementation with using latest features of .NET 8 and C# 12
* [bombomby/optick](https://github.com/bombomby/optick) - C++ Profiler For Games
* [CosmosOS/Cosmos](https://github.com/CosmosOS/Cosmos) - Cosmos is an operating system "construction kit". Build your own OS using managed languages such as C#, VB.NET, and more!
* [Jeric-X/SyncClipboard](https://github.com/Jeric-X/SyncClipboard) - 跨平台剪贴板同步方案 / Cross-Platform Cipboard Syncing Solution
* [kgrzybek/sample-dotnet-core-cqrs-api](https://github.com/kgrzybek/sample-dotnet-core-cqrs-api) - Sample .NET Core REST API CQRS implementation with raw SQL and DDD using Clean Architecture.
* [Sergio0694/ComputeSharp](https://github.com/Sergio0694/ComputeSharp) - A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
* [IgnaceMaes/MaterialSkin](https://github.com/IgnaceMaes/MaterialSkin) - Theming .NET WinForms, C# or VB.Net, to Google's Material Design Principles.
* [chronoxor/NetCoreServer](https://github.com/chronoxor/NetCoreServer) - Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution
* [chromelyapps/Chromely](https://github.com/chromelyapps/Chromely) - Build Cross Platform HTML Desktop Apps on .NET using native GUI, HTML5, JavaScript, CSS, Owin, AspNetCore (MVC, RazorPages, Blazor)
* [ZiggyCreatures/FusionCache](https://github.com/ZiggyCreatures/FusionCache) - FusionCache is an easy to use, fast and robust hybrid cache with advanced resiliency features.
* [dotnet-script/dotnet-script](https://github.com/dotnet-script/dotnet-script) - Run C# scripts from the .NET CLI.
* [ONLYOFFICE/CommunityServer](https://github.com/ONLYOFFICE/CommunityServer) - Free open source office suite with business productivity tools: document and project management, CRM, mail aggregator.
* [microsoft/Git-Credential-Manager-for-Windows](https://github.com/microsoft/Git-Credential-Manager-for-Windows) - Secure Git credential storage for Windows with support for Visual Studio Team Services, GitHub, and Bitbucket multi-factor authentication.
* [dotnet/corert](https://github.com/dotnet/corert) - This repo contains CoreRT, an experimental .NET Core runtime optimized for AOT (ahead of time compilation) scenarios, with the accompanying compiler toolchain.
* [jbevain/cecil](https://github.com/jbevain/cecil) - Cecil is a library to inspect, modify and create .NET programs and libraries.
* [GavinYellow/SharpSCADA](https://github.com/GavinYellow/SharpSCADA) - C# SCADA
* [PomeloFoundation/Pomelo.EntityFrameworkCore.MySql](https://github.com/PomeloFoundation/Pomelo.EntityFrameworkCore.MySql) - Entity Framework Core provider for MySQL and MariaDB built on top of MySqlConnector
* [Caliburn-Micro/Caliburn.Micro](https://github.com/Caliburn-Micro/Caliburn.Micro) - A small, yet powerful framework, designed for building applications across all XAML platforms. Its strong support for MV* patterns will enable you to build your solution quickly, without the need to sacrifice code quality or testability.
* [Belphemur/SoundSwitch](https://github.com/Belphemur/SoundSwitch) - C# application to switch default playing device. Download: https://soundswitch.aaflalo.me/
* [NewEraCracker/LOIC](https://github.com/NewEraCracker/LOIC) - Deprecated - Low Orbit Ion Cannon - An open source network stress tool, written in C#. Based on Praetox's LOIC project. USE ON YOUR OWN RISK. WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES. IF YOU GET V& IT IS YOUR FAULT.
* [modelcontextprotocol/csharp-sdk](https://github.com/modelcontextprotocol/csharp-sdk) - The official C# SDK for Model Context Protocol servers and clients. Maintained in collaboration with Microsoft.
* [zzzprojects/html-agility-pack](https://github.com/zzzprojects/html-agility-pack) - Html Agility Pack (HAP) is a free and open-source HTML parser written in C# to read/write DOM and supports plain XPATH or XSLT. It is a .NET code library that allows you to parse "out of the web" HTML files.
* [1357310795/MyComputerManager](https://github.com/1357310795/MyComputerManager) - 管理“此电脑”里删不掉的流氓“快捷方式”（包括侧边栏），同时可自己添加这类“快捷方式”
* [DotNetAnalyzers/StyleCopAnalyzers](https://github.com/DotNetAnalyzers/StyleCopAnalyzers) - An implementation of StyleCop rules using the .NET Compiler Platform
* [x360ce/x360ce](https://github.com/x360ce/x360ce) - Primary repository for the x360ce library, front-end and tools.
* [abishekaditya/DesignPatterns](https://github.com/abishekaditya/DesignPatterns) - Project : Design Patterns Examples in C#
* [dotnet/macios](https://github.com/dotnet/macios) - .NET for iOS, Mac Catalyst, macOS, and tvOS provide open-source bindings of the Apple SDKs for use with .NET managed languages such as C#
* [roslynpad/roslynpad](https://github.com/roslynpad/roslynpad) - A cross-platform C# editor based on Roslyn and AvalonEdit
* [LagrangeDev/Lagrange.Core](https://github.com/LagrangeDev/Lagrange.Core) - An Implementation of NTQQ Protocol, with Pure C#, Derived from Konata.Core
* [vkhorikov/CSharpFunctionalExtensions](https://github.com/vkhorikov/CSharpFunctionalExtensions) - Functional extensions for C#
* [bepu/bepuphysics2](https://github.com/bepu/bepuphysics2) - Pure C# 3D real time physics simulation library, now with a higher version number.
* [NYAN-x-CAT/AsyncRAT-C-Sharp](https://github.com/NYAN-x-CAT/AsyncRAT-C-Sharp) - Open-Source Remote Administration Tool For Windows C# (RAT)
* [alelievr/NodeGraphProcessor](https://github.com/alelievr/NodeGraphProcessor) - Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
* [vietnam-devs/coolstore-microservices](https://github.com/vietnam-devs/coolstore-microservices) - A full-stack .NET microservices build on Dapr and Tye
* [Demigiant/dotween](https://github.com/Demigiant/dotween) - A Unity C# animation engine. HOTween v2
* [matterpreter/DefenderCheck](https://github.com/matterpreter/DefenderCheck) - Identifies the bytes that Microsoft Defender flags on.
* [scriptcs/scriptcs](https://github.com/scriptcs/scriptcs) - Write C# apps with a text editor, nuget and the power of Roslyn!
* [Fody/Costura](https://github.com/Fody/Costura) - Embed references as resources
* [Coolapk-UWP/Coolapk-UWP](https://github.com/Coolapk-UWP/Coolapk-UWP) - 一个基于 UWP 平台的第三方酷安客户端
* [sprache/Sprache](https://github.com/sprache/Sprache) - A tiny, friendly, C# parser construction library
* [ddevault/TrueCraft](https://github.com/ddevault/TrueCraft) - Minecraft for hipsters
* [yasirkula/UnityIngameDebugConsole](https://github.com/yasirkula/UnityIngameDebugConsole) - A uGUI based console to see debug messages and execute commands during gameplay in Unity
* [adamhathcock/sharpcompress](https://github.com/adamhathcock/sharpcompress) - SharpCompress is a fully managed C# library to deal with many compression types and formats.
* [TASEmulators/BizHawk](https://github.com/TASEmulators/BizHawk) - BizHawk is a multi-system emulator written in C#.  BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
* [MichaCo/CacheManager](https://github.com/MichaCo/CacheManager) - CacheManager is an open source caching abstraction layer for .NET written in C#. It supports various cache providers and implements many advanced features.
* [statianzo/Fleck](https://github.com/statianzo/Fleck) - C# Websocket Implementation
* [neuecc/Utf8Json](https://github.com/neuecc/Utf8Json) - Definitely Fastest and Zero Allocation JSON Serializer for C#(NET, .NET Core, Unity, Xamarin).
* [altmann/FluentResults](https://github.com/altmann/FluentResults) - A generalised Result object implementation for .NET/C#
* [kwwwvagaa/NetWinformControl](https://github.com/kwwwvagaa/NetWinformControl) - HZHControls,c#winfrom custom control, has better operation support for touch screen, the project is based on framework4.0, completely native control development, do not use any third-party controls, you can use it safely in your project (winfromcontrol/winformcontrol/.net).There are more abundant industrial controls that continue to increase in the ~~~
* [ikas-mc/ContextMenuForWindows11](https://github.com/ikas-mc/ContextMenuForWindows11) - Add Custom Context Menu For Windows11
* [bitbeans/SimpleDnsCrypt](https://github.com/bitbeans/SimpleDnsCrypt) - A simple management tool for dnscrypt-proxy
* [yhuse/SunnyUI](https://github.com/yhuse/SunnyUI) - SunnyUI.NET 是基于.NET Framework 4.0+、.NET6、.NET8、.NET9  框架的 C# WinForm UI、开源控件库、工具类库、扩展类库、多页面开发框架。
* [dotnet/Docker.DotNet](https://github.com/dotnet/Docker.DotNet) - :whale: .NET (C#) Client Library for Docker API
* [microsoft/CsWin32](https://github.com/microsoft/CsWin32) - A source generator to add a user-defined set of Win32 P/Invoke methods and supporting types to a C# project.
* [filoe/cscore](https://github.com/filoe/cscore) - An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.
* [ardalis/SmartEnum](https://github.com/ardalis/SmartEnum) - A base class for quickly and easily creating strongly typed enum replacements in C#.
* [CarterCommunity/Carter](https://github.com/CarterCommunity/Carter) - Carter is framework that is a thin layer of extension methods and functionality over ASP.NET Core allowing code to be more explicit and most importantly more enjoyable.
* [ServiceStack/ServiceStack.Redis](https://github.com/ServiceStack/ServiceStack.Redis) - .NET's leading C# Redis Client
* [phongnguyend/Practical.CleanArchitecture](https://github.com/phongnguyend/Practical.CleanArchitecture) - Full-stack .Net 9 Clean Architecture (Microservices, Modular Monolith, Monolith), Blazor, Angular 19, React 19, Vue 3.5, BFF with YARP, NextJs 15, Domain-Driven Design, CQRS, SOLID, Asp.Net Core Identity Custom Storage, OpenID Connect, EF Core, OpenTelemetry, SignalR, Background Services, Health Checks, Rate Limiting, Clouds (Azure, AWS, GCP), ..
* [sjdirect/abot](https://github.com/sjdirect/abot) - Cross Platform C# web crawler framework built for speed and flexibility. Please star this project! +1.
* [natemcmaster/CommandLineUtils](https://github.com/natemcmaster/CommandLineUtils) - Command line parsing and utilities for .NET
* [castleproject/Core](https://github.com/castleproject/Core) - Castle Core, including Castle DynamicProxy, Logging Services and DictionaryAdapter
* [pdone/FreeControl](https://github.com/pdone/FreeControl) - 在PC上控制Android设备
* [n00mkrad/cupscale](https://github.com/n00mkrad/cupscale) - Image Upscaling GUI based on ESRGAN
* [Unity-Technologies/com.unity.netcode.gameobjects](https://github.com/Unity-Technologies/com.unity.netcode.gameobjects) - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
* [BrighterCommand/Brighter](https://github.com/BrighterCommand/Brighter) - A framework for building messaging apps with .NET and C#.
* [rabbitmq/rabbitmq-dotnet-client](https://github.com/rabbitmq/rabbitmq-dotnet-client) - RabbitMQ .NET client for .NET Standard 2.0+ and .NET 4.6.2+
* [outflanknl/EvilClippy](https://github.com/outflanknl/EvilClippy) - A cross-platform assistant for creating malicious MS Office documents. Can hide VBA macros, stomp VBA code (via P-Code) and confuse macro analysis tools. Runs on Linux, OSX and Windows.
* [SteamAutoCracks/Steam-auto-crack](https://github.com/SteamAutoCracks/Steam-auto-crack) - Steam Game Automatic Cracker
* [nhibernate/nhibernate-core](https://github.com/nhibernate/nhibernate-core) - NHibernate Object Relational Mapper
* [dynamicexpresso/DynamicExpresso](https://github.com/dynamicexpresso/DynamicExpresso) - C# expressions interpreter
* [PiranhaCMS/piranha.core](https://github.com/PiranhaCMS/piranha.core) - Piranha CMS is the friendly editor-focused CMS for .NET that can be used both as an integrated CMS or as a headless API.
* [KSP-CKAN/CKAN](https://github.com/KSP-CKAN/CKAN) - The Comprehensive Kerbal Archive Network
* [dotnetcore/WebApiClient](https://github.com/dotnetcore/WebApiClient) - A REST API library with better functionality, performance, and scalability than refit
* [UglyToad/PdfPig](https://github.com/UglyToad/PdfPig) - Read and extract text and other content from PDFs in C# (port of PDFBox)
* [MichalStrehovsky/zerosharp](https://github.com/MichalStrehovsky/zerosharp) - Demo of the potential of C# for systems programming with the .NET native ahead-of-time compilation technology.
* [DavidArayan/ezy-slice](https://github.com/DavidArayan/ezy-slice) - An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
* [vovgou/loxodon-framework](https://github.com/vovgou/loxodon-framework) - An MVVM & Databinding framework that can use C# and Lua to develop games
* [nemanjarogic/DesignPatternsLibrary](https://github.com/nemanjarogic/DesignPatternsLibrary) - A comprehensive design patterns library implemented in C#, which covers various design patterns from the most commonly used ones to the lesser-known ones. Get familiar with and learn design patterns through moderately realistic examples.
* [2881099/csredis](https://github.com/2881099/csredis) - .NET Core or .NET Framework 4.0+ client for Redis and Redis Sentinel (2.8) and Cluster. Includes both synchronous and asynchronous clients.
* [dotnetcore/EasyCaching](https://github.com/dotnetcore/EasyCaching) - :boom: EasyCaching is an open source caching library that contains basic usages and some advanced usages of caching which can help us to handle caching more easier!
* [jasonhua95/awesome-dotnet-core](https://github.com/jasonhua95/awesome-dotnet-core) - .NET Core库、工具、框架和软件的中文收录大全。 内容包括：库、工具、框架、模板引擎、身份认证、数据库、ORM框架、图片处理、文本处理、机器学习、日志、代码分析、教程等。
* [dotnet/android](https://github.com/dotnet/android) - .NET for Android provides open-source bindings of the Android SDK for use with .NET managed languages such as C#
* [Habrador/Unity-Programming-Patterns](https://github.com/Habrador/Unity-Programming-Patterns) - Implementations of programming design patterns in Unity with examples in C# when to use them.
* [Sergio0694/PolySharp](https://github.com/Sergio0694/PolySharp) - PolySharp provides generated, source-only polyfills for C# language features, to easily use all runtime-agnostic features downlevel. Add a reference, set your C# version to latest and have fun! 🚀
* [ArduPilot/MissionPlanner](https://github.com/ArduPilot/MissionPlanner) - Mission Planner Ground Control Station for ArduPilot (c# .net)
* [Matthew-J-Spencer/Ultimate-2D-Controller](https://github.com/Matthew-J-Spencer/Ultimate-2D-Controller) - A great starting point for your 2D controller. Making use of all the hidden tricks like coyote, buffered actions, speedy apex, anti grav apex, etc
* [Codeusa/SteamCleaner](https://github.com/Codeusa/SteamCleaner) - :us: A PC utility for restoring disk space from various game clients like Origin, Steam, Uplay, Battle.net, GoG and Nexon :us:
* [xamarin/XamarinComponents](https://github.com/xamarin/XamarinComponents) - Plugins for Xamarin
* [SamboyCoding/Cpp2IL](https://github.com/SamboyCoding/Cpp2IL) - Work-in-progress tool to reverse unity's IL2CPP toolchain.
* [ReClassNET/ReClass.NET](https://github.com/ReClassNET/ReClass.NET) - More than a ReClass port to the .NET platform.
* [jie65535/GrasscutterCommandGenerator](https://github.com/jie65535/GrasscutterCommandGenerator) - Command Generator and Gacha Banner Editor
* [justcoding121/titanium-web-proxy](https://github.com/justcoding121/titanium-web-proxy) - A cross-platform asynchronous HTTP(S) proxy server in C#.
* [SebLague/Path-Creator](https://github.com/SebLague/Path-Creator) - Path creation asset for Unity game development
* [Fody/PropertyChanged](https://github.com/Fody/PropertyChanged) - Injects INotifyPropertyChanged code into properties at compile time
* [Cinchoo/ChoEazyCopy](https://github.com/Cinchoo/ChoEazyCopy) - Simple and powerful RoboCopy GUI
* [phw198/OutlookGoogleCalendarSync](https://github.com/phw198/OutlookGoogleCalendarSync) - Sync your Outlook and Google calendars
* [Cysharp/ConsoleAppFramework](https://github.com/Cysharp/ConsoleAppFramework) - Zero Dependency, Zero Overhead, Zero Reflection, Zero Allocation, AOT Safe CLI Framework powered by C# Source Generator.
* [codecadwallader/codemaid](https://github.com/codecadwallader/codemaid) - CodeMaid is an open source Visual Studio extension to cleanup and simplify our C#, C++, F#, VB, PHP, PowerShell, JSON, XAML, XML, ASP, HTML, CSS, LESS, SCSS, JavaScript and TypeScript coding.
* [SonyWWS/ATF](https://github.com/SonyWWS/ATF) - Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony Computer Entertainment's (SCE) Worldwide Studios central tools group since early 2005. ATF has been used by most SCE first party studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studio, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.
* [microsoft/ClearScript](https://github.com/microsoft/ClearScript) - A library for adding scripting to .NET applications. Supports V8 (Windows, Linux, macOS) and JScript/VBScript (Windows).
* [cube0x0/CVE-2021-1675](https://github.com/cube0x0/CVE-2021-1675) - C# and Impacket implementation of PrintNightmare CVE-2021-1675/CVE-2021-34527
* [OkGoDoIt/OpenAI-API-dotnet](https://github.com/OkGoDoIt/OpenAI-API-dotnet) - An unofficial C#/.NET SDK for accessing the OpenAI GPT-3 API
* [microsoft/AdaptiveCards](https://github.com/microsoft/AdaptiveCards) - A new way for developers to exchange card content in a common and consistent way.
* [rosenbjerg/FFMpegCore](https://github.com/rosenbjerg/FFMpegCore) - A .NET FFMpeg/FFProbe wrapper for easily integrating media analysis and conversion into your C# applications
* [belav/csharpier](https://github.com/belav/csharpier) - CSharpier is an opinionated code formatter for c#.
* [EXOK/Celeste64](https://github.com/EXOK/Celeste64) - A game made by the Celeste developers in a week(ish, closer to 2)
* [zkavtaskin/Domain-Driven-Design-Example](https://github.com/zkavtaskin/Domain-Driven-Design-Example) - Blog series supplementary domain-driven design C# repository that (hopefully) actually makes sense.
* [asynkron/protoactor-dotnet](https://github.com/asynkron/protoactor-dotnet) - Proto Actor - Ultra fast distributed actors for Go, C# and Java/Kotlin
* [MCCTeam/Minecraft-Console-Client](https://github.com/MCCTeam/Minecraft-Console-Client) - Lightweight console for Minecraft chat and automated scripts
* [cobbr/SharpSploit](https://github.com/cobbr/SharpSploit) -  SharpSploit is a .NET post-exploitation library written in C#
* [dathlin/HslCommunication](https://github.com/dathlin/HslCommunication) - A very popular industrial Internet of Things communication plug-in. Using this dll can be very convenient, stable, and fast to obtain data from PLC equipment of multiple brands, and also supports redis, mqtt, websocket, etc., which can let your data on the network Free transmission, reducing enterprise development costs.
* [oleg-shilo/cs-script](https://github.com/oleg-shilo/cs-script) - C# scripting platform
* [gradientspace/geometry3Sharp](https://github.com/gradientspace/geometry3Sharp) - C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.
* [amantinband/clean-architecture](https://github.com/amantinband/clean-architecture) - The ultimate clean architecture template for .NET applications 💪
* [SebLague/Chess-Challenge](https://github.com/SebLague/Chess-Challenge) - Create your own tiny chess bot!
* [bcgit/bc-csharp](https://github.com/bcgit/bc-csharp) - BouncyCastle.NET Cryptography Library (Mirror)
* [Unity-Technologies/com.unity.multiplayer.samples.coop](https://github.com/Unity-Technologies/com.unity.multiplayer.samples.coop) - A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
* [alastairtree/LazyCache](https://github.com/alastairtree/LazyCache) - An easy to use thread safe in-memory caching service with a simple developer friendly API for c#
* [microsoft/CDM](https://github.com/microsoft/CDM) - The Common Data Model (CDM) is a standard and extensible collection of schemas (entities, attributes, relationships) that represents business concepts and activities with well-defined semantics, to facilitate data interoperability. Examples of entities include: Account, Contact, Lead, Opportunity, Product, etc.
* [chocolatey/ChocolateyGUI](https://github.com/chocolatey/ChocolateyGUI) - A delicious GUI for Chocolatey
* [dotnetcore/AspectCore-Framework](https://github.com/dotnetcore/AspectCore-Framework) - AspectCore is an AOP-based cross platform framework for .NET Standard.
* [ivaylokenov/MyTested.AspNetCore.Mvc](https://github.com/ivaylokenov/MyTested.AspNetCore.Mvc) - Fluent testing library for ASP.NET Core MVC.
* [DotNetOpenAuth/DotNetOpenAuth](https://github.com/DotNetOpenAuth/DotNetOpenAuth) - A C# implementation of the OpenID, OAuth protocols
* [CoreWCF/CoreWCF](https://github.com/CoreWCF/CoreWCF) - Main repository for the Core WCF project
* [natemcmaster/DotNetCorePlugins](https://github.com/natemcmaster/DotNetCorePlugins) - .NET Core library for dynamically loading code
* [GhostPack/Certify](https://github.com/GhostPack/Certify) - Active Directory certificate abuse.
* [microsoft/CodeXGLUE](https://github.com/microsoft/CodeXGLUE) - CodeXGLUE
* [PixelVision8/PixelVision8](https://github.com/PixelVision8/PixelVision8) - Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
* [chenjd/Render-Crowd-Of-Animated-Characters](https://github.com/chenjd/Render-Crowd-Of-Animated-Characters) - Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.
* [audiamus/AaxAudioConverter](https://github.com/audiamus/AaxAudioConverter) - Convert Audible aax files to mp3 and m4a/m4b
* [TastSong/CrazyCar](https://github.com/TastSong/CrazyCar) - 网络联机游戏解决方案---Unity制作的联机赛车游戏，服务端为SpringBoot + Mybatis Plus；后台为Vue + Element；游戏端采用QFramework框架，Addressable+HybridCLR实现热更新，支持KCP和WebSocket网络。
* [dotnet/Comet](https://github.com/dotnet/Comet) - Comet is an MVU UIToolkit written in C#
* [fudiwei/DotNetCore.SKIT.FlurlHttpClient.Wechat](https://github.com/fudiwei/DotNetCore.SKIT.FlurlHttpClient.Wechat) - 可能是全网最完整的 C# 版微信 SDK，封装全部已知的微信 OpenAPI，包含微信公众平台（订阅号+服务号+小程序+小游戏+小商店+视频号）、微信开放平台、微信商户平台（微信支付+微企付）、企业微信、微信广告平台、微信智能对话开放平台等模块，可跨平台。持续随官方更新，欢迎 Star/Fork/PR。QQ 交流群 875580418【满】、930461548【满】、611974621。
* [clawsoftware/clawPDF](https://github.com/clawsoftware/clawPDF) - Open Source Virtual (Network) Printer for Windows that allows you to create PDFs, OCR text, and print images, with advanced features usually available only in enterprise solutions.
* [zzzprojects/Z.ExtensionMethods](https://github.com/zzzprojects/Z.ExtensionMethods) - C# Extension Methods | Over 1000 extension methods:
* [ElPumpo/TinyNvidiaUpdateChecker](https://github.com/ElPumpo/TinyNvidiaUpdateChecker) - GeForce Experience sucks, this is the best open sourced AND lightweight NVIDIA GPU update checker.
* [sipsorcery-org/sipsorcery](https://github.com/sipsorcery-org/sipsorcery) - A WebRTC, SIP and VoIP library for C# and .NET. Designed for real-time communications apps.
* [zzzprojects/System.Linq.Dynamic.Core](https://github.com/zzzprojects/System.Linq.Dynamic.Core) - The .NET Standard / .NET Core version from the System Linq Dynamic functionality.
* [Azure/durabletask](https://github.com/Azure/durabletask) - Durable Task Framework allows users to write long running persistent workflows in C# using the async/await capabilities.
* [SecHex/SecHex-Spoofy](https://github.com/SecHex/SecHex-Spoofy) - C# HWID Changer 🔑︎ Disk, Guid, Mac, Gpu, Pc-Name, Win-ID, EFI, SMBIOS Spoofing [Usermode]
* [clojure/clojure-clr](https://github.com/clojure/clojure-clr) - A port of Clojure to the CLR, part of the Clojure project
* [kirevdokimov/Unity-UI-Rounded-Corners](https://github.com/kirevdokimov/Unity-UI-Rounded-Corners) - These components and shaders allow you to add rounded corners to UI elements!
* [xamarin/XamarinCommunityToolkit](https://github.com/xamarin/XamarinCommunityToolkit) - The Xamarin Community Toolkit is a collection of Animations, Behaviors, Converters, and Effects for mobile development with Xamarin.Forms. It simplifies and demonstrates common developer tasks building iOS, Android, and UWP apps with Xamarin.Forms.
* [nesrak1/UABEA](https://github.com/nesrak1/UABEA) - c# uabe for newer versions of unity
* [webprofusion/certify](https://github.com/webprofusion/certify) - Professional ACME Client for Windows. Certificate Management UI, powered by Let's Encrypt and compatible with all ACME v2 CAs. Used by over 150,000 organisations. Remember to Star us! Download from certifytheweb.com
* [NRules/NRules](https://github.com/NRules/NRules) - Rules engine for .NET, based on the Rete matching algorithm, with internal DSL in C#.
* [dotnetcore/AgileConfig](https://github.com/dotnetcore/AgileConfig) - 基于.NET Core开发的轻量级分布式配置中心 / .NET  Core lightweight configuration server
* [JohnnyCrazy/SpotifyAPI-NET](https://github.com/JohnnyCrazy/SpotifyAPI-NET) - :sound: A Client for the Spotify Web API, written in C#/.NET
* [Squalr/Squalr](https://github.com/Squalr/Squalr) - Squalr Memory Editor - Game Hacking Tool Written in C#
* [Tyrrrz/CliFx](https://github.com/Tyrrrz/CliFx) - Class-first framework for building command-line interfaces
* [dotnetcore/Natasha](https://github.com/dotnetcore/Natasha) - 基于 Roslyn 的 C# 动态程序集构建库，该库允许开发者在运行时使用 C# 代码构建域 / 程序集 / 类 / 结构体 / 枚举 / 接口 / 方法等，使得程序在运行的时候可以增加新的模块及功能。Natasha 集成了域管理/插件管理，可以实现域隔离，域卸载，热拔插等功能。 该库遵循完整的编译流程，提供完整的错误提示， 可自动添加引用，完善的数据结构构建模板让开发者只专注于程序集脚本的编写，兼容 stanadard2.0 / netcoreapp3.0+, 跨平台，统一、简便的链式 API。 且我们会尽快修复您的问题及回复您的 issue.
* [microsoft/coyote](https://github.com/microsoft/coyote) - Coyote is a library and tool for testing concurrent C# code and deterministically reproducing bugs.
* [CollapseLauncher/Collapse](https://github.com/CollapseLauncher/Collapse) - An Advanced Launcher for miHoYo/HoYoverse Games
* [shuxinqin/Chloe](https://github.com/shuxinqin/Chloe) - A lightweight and high-performance Object/Relational Mapping(ORM) library for .NET  --C#
* [yingDev/WGestures](https://github.com/yingDev/WGestures) - Modern mouse gestures for Windows. (C#)
* [SebLague/Chess-Coding-Adventure](https://github.com/SebLague/Chess-Coding-Adventure) - A work-in-progress chess bot written in C#
* [fullstackproltd/AspNetCoreSpa](https://github.com/fullstackproltd/AspNetCoreSpa) - Asp.Net 7.0 & Angular 15 SPA Fullstack application with plenty of examples. Live demo:
* [OpenSAGE/OpenSAGE](https://github.com/OpenSAGE/OpenSAGE) - OpenSAGE is a free, open source re-implementation of SAGE, the 3D real time strategy (RTS) engine used in Command & Conquer: Generals and other RTS titles from EA Pacific. Written in C#. Not affiliated with EA.
* [Cysharp/Ulid](https://github.com/Cysharp/Ulid) - Fast .NET C# Implementation of ULID for .NET and Unity.
* [madskristensen/Miniblog.Core](https://github.com/madskristensen/Miniblog.Core) - An ASP.NET Core blogging engine
* [moonsharp-devs/moonsharp](https://github.com/moonsharp-devs/moonsharp) - An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
* [Almantask/CSharp-From-Zero-To-Hero](https://github.com/Almantask/CSharp-From-Zero-To-Hero) - C# boot camp
* [wieslawsoltes/ChatGPT](https://github.com/wieslawsoltes/ChatGPT) - A ChatGPT C# client for MacOS, Windows, Linux, Android, iOS and Browser. Powered by Avalonia UI framework.
* [Ruslan-B/FFmpeg.AutoGen](https://github.com/Ruslan-B/FFmpeg.AutoGen) - FFmpeg auto generated unsafe bindings for C#/.NET and Core (Linux, MacOS and Mono).
* [jbogard/ContosoUniversityDotNetCore-Pages](https://github.com/jbogard/ContosoUniversityDotNetCore-Pages) - With Razor Pages
* [mysql-net/MySqlConnector](https://github.com/mysql-net/MySqlConnector) - MySQL Connector for .NET
* [bianchenglequ/NetCodeTop](https://github.com/bianchenglequ/NetCodeTop) - 收集GitHub上有关C#/.Net、.NetCore有趣、有用、热门的开源项目。
* [iammukeshm/CleanArchitecture.WebApi](https://github.com/iammukeshm/CleanArchitecture.WebApi) - An implementation of Clean Architecture for ASP.NET Core 3.1 WebAPI. Built with loosely coupled architecture and clean-code practices in mind.
* [dotnet/corefxlab](https://github.com/dotnet/corefxlab) - This repo is for experimentation and exploring new ideas that may or may not make it into the main corefx repo.
* [BAndysc/AvaloniaVisualBasic6](https://github.com/BAndysc/AvaloniaVisualBasic6) - A recreation of the classic Visual Basic 6 IDE and language in C# with Avalonia
* [AIDotNet/OpenDeepWiki](https://github.com/AIDotNet/OpenDeepWiki) - OpenDeepWiki is the open-source version of the DeepWiki project, aiming to provide a powerful knowledge management and collaboration platform. The project is mainly developed using C# and TypeScript, supporting modular design, and is easy to expand and customize.
* [matterpreter/OffensiveCSharp](https://github.com/matterpreter/OffensiveCSharp) - Collection of Offensive C# Tooling
* [googleapis/google-api-dotnet-client](https://github.com/googleapis/google-api-dotnet-client) - Google APIs Client Library for .NET
* [stella3d/job-system-cookbook](https://github.com/stella3d/job-system-cookbook) - Unity Technologies management has fucked everything up. this is a guide to the job system circa 2019
* [UnrealSharp/UnrealSharp](https://github.com/UnrealSharp/UnrealSharp) - UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# (.NET 9) with Hot Reload
* [Valkirie/HandheldCompanion](https://github.com/Valkirie/HandheldCompanion) - ControllerService
* [sabresaurus/SabreCSG](https://github.com/sabresaurus/SabreCSG) - Level design tools for Unity
* [Unity-Technologies/Unity.Mathematics](https://github.com/Unity-Technologies/Unity.Mathematics) - The C# math library used in Unity providing vector types and math functions with a shader like syntax
* [microsoftarchive/cqrs-journey](https://github.com/microsoftarchive/cqrs-journey) - Microsoft patterns & pratices CQRS Journey sample application
* [Azure/azure-functions-core-tools](https://github.com/Azure/azure-functions-core-tools) - Command line tools for Azure Functions
* [dathlin/ClientServerProject](https://github.com/dathlin/ClientServerProject) - 一个C-S模版，该模版由三部分的程序组成，一个服务端运行的程序，一个客户端运行的程序，还有一个公共的组件，实现了基础的账户管理功能，版本控制，软件升级，公告管理，消息群发，共享文件上传下载，批量文件传送功能。具体的操作方法见演示就行。本项目的一个目标是：提供一个基础的中小型系统的C-S框架，客户端有三种模式，无缝集成访问，winform版本，wpf版本，asp.net mvc版本，方便企业进行中小型系统的二次开发和个人学习。同时网络组件方便的支持读写三菱和西门子PLC的数据，详细见Readme
* [Habrador/Computational-geometry](https://github.com/Habrador/Computational-geometry) - Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
* [alelievr/HDRP-Custom-Passes](https://github.com/alelievr/HDRP-Custom-Passes) - A bunch of custom passes made for HDRP
* [Suprcode/Crystal](https://github.com/Suprcode/Crystal) - Legend of Mir 2 - Official Public Crystal Source
* [GhostPack/SharpUp](https://github.com/GhostPack/SharpUp) - SharpUp is a C# port of various PowerUp functionality.
* [jacksondunstan/UnityNativeScripting](https://github.com/jacksondunstan/UnityNativeScripting) - Unity Scripting in C++
* [justcoding121/advanced-algorithms](https://github.com/justcoding121/advanced-algorithms) - 100+ algorithms & data structures generically implemented in C#
* [cmliu/CFnat-Windows-GUI](https://github.com/cmliu/CFnat-Windows-GUI) - CFnat 为 Windows 用户设计的 GUI 程序界面。
* [cloudscribe/cloudscribe](https://github.com/cloudscribe/cloudscribe) - ASP.NET Core multi-tenant web application foundation with management for sites, users, roles, claims and more
* [wangfreexx/wangfreexx-tianruoocr-cl-paddle](https://github.com/wangfreexx/wangfreexx-tianruoocr-cl-paddle) - 天若ocr开源版本的本地版，采用Chinese-lite和paddleocr识别框架
* [yaronzz/Tidal-Media-Downloader-PRO](https://github.com/yaronzz/Tidal-Media-Downloader-PRO) - Download 'TIDAL' Music On Windows/Linux/MacOs (PYTHON/C#)
* [ScutGame/Scut](https://github.com/ScutGame/Scut) - Scut is a free, open source, stable game server framework, which support C#/Python/Lua script, and support Unity3d, Cocos2dx, FlashAir client access.
* [genaray/Arch](https://github.com/genaray/Arch) - A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
* [ThatRendle/Simple.Data](https://github.com/ThatRendle/Simple.Data) - A light-weight, dynamic data access component for C# 4.0
* [giacomelli/GeneticSharp](https://github.com/giacomelli/GeneticSharp) - GeneticSharp is a fast, extensible, multi-platform and multithreading C# Genetic Algorithm library that simplifies the development of applications using Genetic Algorithms (GAs).
* [Maassoft/ColorControl](https://github.com/Maassoft/ColorControl) - Easily change NVIDIA display settings and/or control LG TV's
* [ArthurHub/HTML-Renderer](https://github.com/ArthurHub/HTML-Renderer) - Cross framework (WinForms/WPF/PDF/Metro/Mono/etc.), Multipurpose (UI Controls / Image generation / PDF generation / etc.), 100% managed (C#), High performance HTML Rendering library.
* [tomakita/Colorful.Console](https://github.com/tomakita/Colorful.Console) - Style your .NET console output!
* [Thraka/SadConsole](https://github.com/Thraka/SadConsole) - A .NET ascii/ansi console engine written in C# for MonoGame and SFML. Create your own text roguelike (or other) games!
* [thangchung/clean-architecture-dotnet](https://github.com/thangchung/clean-architecture-dotnet) - 🕸 Yet Another .NET Clean Architecture, but for Microservices project. It uses Minimal Clean Architecture with DDD-lite, CQRS-lite, and just enough Cloud-native patterns apply on the simple eCommerce sample and run on Tye with Dapr extension 🍻
* [MarimerLLC/csla](https://github.com/MarimerLLC/csla) - A home for your business logic in any .NET application.
* [moom825/xeno-rat](https://github.com/moom825/xeno-rat) - Xeno-RAT is an open-source remote access tool (RAT) developed in C#, providing a comprehensive set of features for remote system management. Has features such as HVNC, live microphone, reverse proxy, and much much more!
* [sebas77/Svelto.ECS](https://github.com/sebas77/Svelto.ECS) - Svelto ECS C# Entity Component System
* [Monnoroch/ColorHighlighter](https://github.com/Monnoroch/ColorHighlighter) - ColorHighlighter - is a plugin for the Sublime text 2 and 3, which underlays selected hexadecimal colorcodes (like "#FFFFFF", "rgb(255,255,255)", "white", etc.) with their real color. Also, plugin adds color picker to easily modify colors. Documentation: https://monnoroch.github.io/ColorHighlighter.
* [SamuelTulach/VirusTotalUploader](https://github.com/SamuelTulach/VirusTotalUploader) - C# Open-Source Winforms application for uploading files to VirusTotal
* [proyecto26/RestClient](https://github.com/proyecto26/RestClient) - 🦄  A Promise based REST and HTTP client for Unity 🎮
* [chvancooten/OSEP-Code-Snippets](https://github.com/chvancooten/OSEP-Code-Snippets) - A repository with my notable code snippets for Offensive Security's PEN-300 (OSEP) course.
* [GhostPack/SharpDPAPI](https://github.com/GhostPack/SharpDPAPI) - SharpDPAPI is a C# port of some Mimikatz DPAPI functionality.
* [dadhi/FastExpressionCompiler](https://github.com/dadhi/FastExpressionCompiler) - Fast Compiler for C# Expression Trees and the lightweight LightExpression alternative. Diagnostic and code generation tools for the expressions.
* [unity3d-jp/unitychan-crs](https://github.com/unity3d-jp/unitychan-crs) - Unity-Chan "Candy Rock Star" Live Demo
* [CoreUnion/CoreShop](https://github.com/CoreUnion/CoreShop) - 基于 Asp.Net Core 8.0、Uni-App开发，支持可视化布局的小程序商城系统，前后端分离，支持分布式部署，跨平台运行，拥有分销、代理、团购、拼团、秒杀、直播、优惠券、自定义表单等众多营销功能，拥有完整SKU、下单、售后、物流流程。支持一套代码编译发布微信小程序版、H5版、Android版、iOS版、支付宝小程序版、字节跳动小程序版、QQ小程序版等共10个平台。
* [amaneureka/AtomOS](https://github.com/amaneureka/AtomOS) - A multitasking monolithic Kernel based x86 targeting Operating System written in C# from scratch aiming for high-level implementation of drivers in managed environment.
* [PavelTorgashov/FastColoredTextBox](https://github.com/PavelTorgashov/FastColoredTextBox) - Fast Colored TextBox for Syntax Highlighting. The text editor component for .NET.
* [casbin/Casbin.NET](https://github.com/casbin/Casbin.NET) - An authorization library that supports access control models like ACL, RBAC, ABAC in .NET (C#)
* [yanghuan/CSharp.lua](https://github.com/yanghuan/CSharp.lua) - The C# to Lua compiler
* [Coldairarrow/Colder.Admin.AntdVue](https://github.com/Coldairarrow/Colder.Admin.AntdVue) - Admin Fx Based On .NET 5 + Ant Design Vue
* [shack2/SuperSQLInjectionV1](https://github.com/shack2/SuperSQLInjectionV1) - 超级SQL注入工具（SSQLInjection）是一款基于HTTP协议自组包的SQL注入工具,采用C#开发，直接操作TCP会话来进行HTTP交互，支持出现在HTTP协议任意位置的SQL注入，支持各种类型的SQL注入，支持HTTPS模式注入；支持以盲注、错误显示、Union注入等方式来获取数据；支持Access/MySQL/SQLServer/Oracle/PostgreSQL/DB2/SQLite/Informix等数据库；支持手动灵活的进行SQL注入绕过，可自定义进行字符替换等绕过注入防护。本工具为渗透测试人员、信息安全工程师等掌握SQL注入技能的人员设计，需要使用人员对SQL注入有一定了解。
* [dotnet/codeformatter](https://github.com/dotnet/codeformatter) - Tool that uses Roslyn to automatically rewrite the source to follow our coding styles
* [dotnetcore/sharding-core](https://github.com/dotnetcore/sharding-core) - high performance lightweight solution for efcore sharding table and sharding database support read-write-separation .一款ef-core下高性能、轻量级针对分表分库读写分离的解决方案，具有零依赖、零学习成本、零业务代码入侵
* [Real-Serious-Games/C-Sharp-Promise](https://github.com/Real-Serious-Games/C-Sharp-Promise) - Promises library for C# for management of asynchronous operations.
* [Brackeys/2D-Character-Controller](https://github.com/Brackeys/2D-Character-Controller) - Free 2D Character Controller for Unity.
* [antonioCoco/RunasCs](https://github.com/antonioCoco/RunasCs) - RunasCs - Csharp and open version of windows builtin runas.exe
* [datalust/superpower](https://github.com/datalust/superpower) - A C# parser construction toolkit with high-quality error reporting
* [OfficeDev/Microsoft-Teams-Samples](https://github.com/OfficeDev/Microsoft-Teams-Samples) - Welcome to the Microsoft Teams samples repository. Here you will find task-focused samples in C#, JavaScript and TypeScript to help you get started with the Microsoft Teams App!
* [StyleCop/StyleCop](https://github.com/StyleCop/StyleCop) - Analyzes C# source code to enforce a set of style and consistency rules.
* [BlueRaja/High-Speed-Priority-Queue-for-C-Sharp](https://github.com/BlueRaja/High-Speed-Priority-Queue-for-C-Sharp) - A C# priority queue optimized for pathfinding applications
* [oleg-shilo/wixsharp](https://github.com/oleg-shilo/wixsharp) - Framework for building a complete MSI or WiX source code by using script files written with C# syntax.
* [RiptideNetworking/Riptide](https://github.com/RiptideNetworking/Riptide) - Lightweight C# networking solution for multiplayer games.
* [MirrorNetworking/Telepathy](https://github.com/MirrorNetworking/Telepathy) - Simple, message based, MMO Scale TCP networking in C#. And no magic.
* [FSecureLABS/SharpGPOAbuse](https://github.com/FSecureLABS/SharpGPOAbuse) - SharpGPOAbuse is a .NET application written in C# that can be used to take advantage of a user's edit rights on a Group Policy Object (GPO) in order to compromise the objects that are controlled by that GPO.
* [robvdpol/RaceControl](https://github.com/robvdpol/RaceControl) - Race Control is a standalone, open source F1TV client for Windows, written in C# on the .NET platform.
* [AnyListen/YaVipCore](https://github.com/AnyListen/YaVipCore) - Net Core Music Interface
* [saucepleez/taskt](https://github.com/saucepleez/taskt) - taskt (pronounced 'tasked' and formely sharpRPA) is free and open-source robotic process automation (rpa) built in C# powered by the .NET Framework
* [sdcb/PaddleSharp](https://github.com/sdcb/PaddleSharp) - .NET/C# binding for Baidu paddle inference library and PaddleOCR
* [ghost1372/HandyControls](https://github.com/ghost1372/HandyControls) - Contains some simple and commonly used WPF controls based on HandyControl
* [axuno/SmartFormat](https://github.com/axuno/SmartFormat) - A lightweight text templating library written in C# which can be a drop-in replacement for string.Format
* [Naphier/unity-design-patterns](https://github.com/Naphier/unity-design-patterns) - Examples of programming design patterns in Unity C#
* [kubernetes-client/csharp](https://github.com/kubernetes-client/csharp) - Officially supported dotnet Kubernetes Client library
* [UiPath/CoreWF](https://github.com/UiPath/CoreWF) - WF runtime ported to work on .NET 6
* [ericdc1/Dapper.SimpleCRUD](https://github.com/ericdc1/Dapper.SimpleCRUD) - Who wants to write basic read/insert/update/delete statements? SimpleCRUD provides simple CRUD helpers for Dapper.
* [wiz0u/WTelegramClient](https://github.com/wiz0u/WTelegramClient) - Telegram Client API (MTProto) library written 100% in C# and .NET
* [rdvojmoc/DinkToPdf](https://github.com/rdvojmoc/DinkToPdf) - C# .NET Core wrapper for wkhtmltopdf library that uses Webkit engine to convert HTML pages to PDF.
* [ststeiger/PdfSharpCore](https://github.com/ststeiger/PdfSharpCore) - Port of the PdfSharp library to .NET Core - largely removed GDI+ (only missing GetFontData - which can be replaced with freetype2)
* [pdevito3/craftsman](https://github.com/pdevito3/craftsman) - A .NET scaffolding tool to help you stop worrying about boilerplate and focus on your business logic 🚀
* [mvelazc0/defcon27_csharp_workshop](https://github.com/mvelazc0/defcon27_csharp_workshop) - Writing custom backdoor payloads with C# - Defcon 27 Workshop
* [dotnet/try-convert](https://github.com/dotnet/try-convert) - Helping .NET developers port their projects to .NET Core!
* [matthewrenze/clean-architecture-demo](https://github.com/matthewrenze/clean-architecture-demo) - A sample app for my online course "Clean Architecture: Patterns, Practices, and Principles"
* [ldqk/Masuit.MyBlogs](https://github.com/ldqk/Masuit.MyBlogs) - 基于C#/.NET8的 masuit.org个人博客站项目源码，https://masuit.org ，供参考、学习、引用、非商业性质的部署。
* [rogerfar/rdt-client](https://github.com/rogerfar/rdt-client) - Real-Debrid Client Proxy
* [NikolayIT/ASP.NET-Core-Template](https://github.com/NikolayIT/ASP.NET-Core-Template) - A ready-to-use template for ASP.NET Core with repositories, services, models mapping, DI and StyleCop warnings fixed.
* [code-cracker/code-cracker](https://github.com/code-cracker/code-cracker) - An analyzer library for C# and VB that uses Roslyn to produce refactorings, code analysis, and other niceties.
* [andrewkirillov/AForge.NET](https://github.com/andrewkirillov/AForge.NET) - AForge.NET Framework is a C# framework designed for developers and researchers in the fields of Computer Vision and Artificial Intelligence - image processing, neural networks, genetic algorithms, machine learning, robotics, etc.
* [microsoft/WindowsCompositionSamples](https://github.com/microsoft/WindowsCompositionSamples) - The Windows Composition Samples have moved here: https://github.com/microsoft/WindowsAppSDK-Samples/tree/main/Samples/SceneGraph
* [mmanela/diffplex](https://github.com/mmanela/diffplex) - DiffPlex is Netstandard 2.0+ C# library to generate textual diffs.
* [go2ismail/Asp.Net-Core-Inventory-Order-Management-System](https://github.com/go2ismail/Asp.Net-Core-Inventory-Order-Management-System) - Now upgraded to .NET 9, this project is a super-fast, completely headless API powered by Clean Architecture, CQRS, and MediatR. It includes an ASP.NET Core Razor Pages implementation for inventory order management, combined with Vue.js for a dynamic, responsive UI. Powerful WMS solution. Demo (username:admin@root.com / pwd:123456)
* [xebecnan/UniLua](https://github.com/xebecnan/UniLua) - A pure c# implementation of Lua 5.2 focus on compatibility with Unity
* [dotnetcore/SmartSql](https://github.com/dotnetcore/SmartSql) - SmartSql = MyBatis in C# + .NET Core+ Cache(Memory | Redis) + R/W Splitting + PropertyChangedTrack  +Dynamic Repository + InvokeSync + Diagnostics
* [JKorf/Binance.Net](https://github.com/JKorf/Binance.Net) - A C# .netstandard client library for the Binance REST and Websocket Spot and Futures API focusing on clear usage and models
* [sendgrid/sendgrid-csharp](https://github.com/sendgrid/sendgrid-csharp) - The Official Twilio SendGrid C#, .NetStandard, .NetCore API Library
* [pakrym/jab](https://github.com/pakrym/jab) - C# Source Generator based dependency injection container implementation.
* [gautema/CQRSlite](https://github.com/gautema/CQRSlite) - A lightweight framework to help creating CQRS and Eventsourcing applications in C#
* [ShirasawaSama/CefDetector](https://github.com/ShirasawaSama/CefDetector) - Check how many CEFs are on your computer. 检测你电脑上有几个CEF.
* [GregFinzer/Compare-Net-Objects](https://github.com/GregFinzer/Compare-Net-Objects) - What you have been waiting for :+1:  Perform a deep compare of any two .NET objects using reflection. Shows the differences between the two objects.
* [microsoft/clrmd](https://github.com/microsoft/clrmd) - Microsoft.Diagnostics.Runtime is a set of APIs for introspecting processes and dumps.
* [terrajobst/minsk](https://github.com/terrajobst/minsk) - This repo contains Minsk, a handwritten compiler in C#. It illustrates basic concepts of compiler construction and how one can tool the language inside of an IDE by exposing APIs for parsing and type checking.
* [microsoft/PowerPlatformConnectors](https://github.com/microsoft/PowerPlatformConnectors) - This is a repository for Microsoft Power Automate, Power Apps, and Azure Logic Apps connectors
* [dotnet/ClangSharp](https://github.com/dotnet/ClangSharp) - Clang bindings for .NET written in C#
* [flibitijibibo/SDL2-CS](https://github.com/flibitijibibo/SDL2-CS) - SDL2# - C# Wrapper for SDL2
* [siemens/ros-sharp](https://github.com/siemens/ros-sharp) - ROS# is a set of open source software libraries and tools in C# for communicating with ROS from .NET applications, in particular Unity3D
* [TomaszRewak/C-sharp-console-gui-framework](https://github.com/TomaszRewak/C-sharp-console-gui-framework) - A GUI framework for C# console applications
* [hvanbakel/CsprojToVs2017](https://github.com/hvanbakel/CsprojToVs2017) - Tooling for converting pre 2017 project to the new Visual Studio 2017 format.
* [DaveSkender/Stock.Indicators](https://github.com/DaveSkender/Stock.Indicators) - Stock Indicators for .NET is a C# NuGet package that transforms raw equity, commodity, forex, or cryptocurrency financial market price quotes into technical indicators and trading insights. You'll need this essential data in the investment tools that you're building for algorithmic trading, technical analysis, machine learning, or visual charting.
* [HangfireIO/Cronos](https://github.com/HangfireIO/Cronos) - A fully-featured .NET library for working with Cron expressions. Built with time zones in mind and intuitively handles daylight saving time transitions
* [wieslawsoltes/Core2D](https://github.com/wieslawsoltes/Core2D) - A multi-platform data driven 2D diagram editor.
* [Babyhamsta/Aimmy](https://github.com/Babyhamsta/Aimmy) - Universal Second Eye for Gamers with Impairments (Universal AI Aim Aligner (AI Aimbot) - ONNX/YOLOv8 - C#)
* [TNG/ArchUnitNET](https://github.com/TNG/ArchUnitNET) - A C# architecture test library to specify and assert architecture rules in C# for automated testing.
* [SebLague/Marching-Cubes](https://github.com/SebLague/Marching-Cubes) - Coding Adventure
* [ClassIsland/ClassIsland](https://github.com/ClassIsland/ClassIsland) - 一款适用于班级多媒体屏幕的课表信息显示工具，可以一目了然地显示各种信息。
* [swharden/Csharp-Data-Visualization](https://github.com/swharden/Csharp-Data-Visualization) - Resources for visualizing data using C# and the .NET platform
* [nifanfa/MOOS](https://github.com/nifanfa/MOOS) - C# x64 operating system programming with the .NET native ahead-of-time compilation technology.
* [bradymholt/cron-expression-descriptor](https://github.com/bradymholt/cron-expression-descriptor) - A .NET library that converts cron expressions into human readable descriptions.
* [luxkun/ReGoap](https://github.com/luxkun/ReGoap) - Generic C# GOAP (Goal Oriented Action Planning) library with Unity3d examples
* [BluestormDNA/ProjectPSX](https://github.com/BluestormDNA/ProjectPSX) - Experimental C# Playstation Emulator
* [sheng-jie/Design-Pattern](https://github.com/sheng-jie/Design-Pattern) - 设计模式 C# 版（ .NET 6），有系列文章讲解
* [loklak/loklak_dotnet_api](https://github.com/loklak/loklak_dotnet_api) - A C#.NET Wrapper for Loklak to be used with Windows applications
* [eliasts/Ocean_Community_Next_Gen](https://github.com/eliasts/Ocean_Community_Next_Gen) - Next gen iteration of the unity community ocean shader
* [sestoft/C5](https://github.com/sestoft/C5) - C5 generic collection library for C#/.NET
* [raylib-cs/raylib-cs](https://github.com/raylib-cs/raylib-cs) - C# bindings for raylib, a simple and easy-to-use library to learn videogames programming
* [SergeyTeplyakov/ErrorProne.NET](https://github.com/SergeyTeplyakov/ErrorProne.NET) - Set of roslyn-based analyzers for catching common C# errors (inspired by Google's error-prone)
* [Scrawk/Ceto](https://github.com/Scrawk/Ceto) - Ceto: Ocean system for Unity
* [cuiliang/ClickShow](https://github.com/cuiliang/ClickShow) - 鼠标点击特效
* [microsoft/Cognitive-Samples-IntelligentKiosk](https://github.com/microsoft/Cognitive-Samples-IntelligentKiosk) - Welcome to the Intelligent Kiosk Sample! Here you will find several demos showcasing workflows and experiences built on top of the Microsoft Cognitive Services.
* [dotnet/crank](https://github.com/dotnet/crank) - Benchmarking infrastructure for applications
* [tevora-threat/SharpView](https://github.com/tevora-threat/SharpView) - C# implementation of harmj0y's PowerView
* [ubisoft/Sharpmake](https://github.com/ubisoft/Sharpmake) - Sharpmake is an open-source C#-based solution for generating project definition files, such as Visual Studio projects and solutions, GNU makefiles, Xcode projects, etc.
* [neozhu/CleanArchitectureWithBlazorServer](https://github.com/neozhu/CleanArchitectureWithBlazorServer) - This is a repository for creating a  Blazor Server dashboard application following the principles of Clean Architecture
* [handcircus/Unity-Resource-Checker](https://github.com/handcircus/Unity-Resource-Checker) - Editor utility for unity to help check resources in the current scene (including active textures, their sizes, materials, meshes and which objects are using them)
* [DigDes/SoapCore](https://github.com/DigDes/SoapCore) - SOAP extension for ASP.NET Core
* [KirillOsenkov/RoslynQuoter](https://github.com/KirillOsenkov/RoslynQuoter) - Roslyn tool that for a given C# program shows syntax tree API calls to construct its syntax tree
* [builtbybel/CrapFixer](https://github.com/builtbybel/CrapFixer) - Cr*ap Fixer
* [dbrizov/NaughtyCharacter](https://github.com/dbrizov/NaughtyCharacter) - Third Person Controller for Unity
* [ControlzEx/ControlzEx](https://github.com/ControlzEx/ControlzEx) - Shared Controlz for WPF and ... more
* [meziantou/Meziantou.Analyzer](https://github.com/meziantou/Meziantou.Analyzer) - A Roslyn analyzer to enforce some good practices in C#.
* [Cytoid/Cytoid](https://github.com/Cytoid/Cytoid) - A community-driven touchscreen music game.
* [mivano/azure-cost-cli](https://github.com/mivano/azure-cost-cli) - CLI tool to perform cost analysis on your Azure subscription
* [Misaka-Mikoto-Tech/MonoHook](https://github.com/Misaka-Mikoto-Tech/MonoHook) - hook C# method at runtime without modify dll file (such as UnityEditor.dll), works on Windows, Mac, Android il2cpp(armv7a and armv8a)
* [googleapis/google-cloud-dotnet](https://github.com/googleapis/google-cloud-dotnet) - Google Cloud Client Libraries for .NET
* [Knagis/CommonMark.NET](https://github.com/Knagis/CommonMark.NET) - Implementation of CommonMark specification in C# for converting Markdown documents to HTML. Optimized for maximum performance and portability.
* [benjamin-hodgson/Pidgin](https://github.com/benjamin-hodgson/Pidgin) - A lightweight and fast parsing library for C#.
* [yourtablecloth/TableCloth](https://github.com/yourtablecloth/TableCloth) - 식탁보 프로젝트
* [DragoQCC/CrucibleC2](https://github.com/DragoQCC/CrucibleC2) - A C# Command & Control framework
* [sochix/TLSharp](https://github.com/sochix/TLSharp) - Telegram client library implemented in C#
* [linvi/tweetinvi](https://github.com/linvi/tweetinvi) - Tweetinvi, an intuitive Twitter C# library for the REST and Stream API. It supports .NET, .NETCore, UAP (Xamarin)...
* [roflmuffin/CounterStrikeSharp](https://github.com/roflmuffin/CounterStrikeSharp) - CounterStrikeSharp allows you to write server plugins in C# for Counter-Strike 2/Source2/CS2
* [samcook/RedLock.net](https://github.com/samcook/RedLock.net) - An implementation of the Redlock algorithm in C#
* [CXWorld/CapFrameX](https://github.com/CXWorld/CapFrameX) - Frametime capture and analysis tool
* [EasyHttp/EasyHttp](https://github.com/EasyHttp/EasyHttp) - Http Library for C#
* [bitsadmin/nopowershell](https://github.com/bitsadmin/nopowershell) - PowerShell rebuilt in C# for Red Teaming purposes
* [SpecterOps/SharpHound](https://github.com/SpecterOps/SharpHound) - C# Data Collector for BloodHound
* [khalidabuhakmeh/ConsoleTables](https://github.com/khalidabuhakmeh/ConsoleTables) - Print out a nicely formatted table in a console application C#
* [Dandarawy/UnityBookPageCurl](https://github.com/Dandarawy/UnityBookPageCurl) - Page curl effect for Unity3d using UGUI
* [AddictedCS/soundfingerprinting](https://github.com/AddictedCS/soundfingerprinting) - Open source audio fingerprinting in .NET. An efficient algorithm for acoustic fingerprinting written purely in C#.
* [bp2008/BetterClearTypeTuner](https://github.com/bp2008/BetterClearTypeTuner) - A better way to configure ClearType font smoothing on Windows 10.
* [sharpbrowser/SharpBrowser](https://github.com/sharpbrowser/SharpBrowser) - A full featured web-browser built using C# and CefSharp
* [needle-tools/compilation-visualizer](https://github.com/needle-tools/compilation-visualizer) - Unity Tool showing a timeline of assembly compilation. This is especially helpful when trying to optimize compile times and dependencies between assemblies. Besides showing a graphical view of compilation, selecting an assembly shows both dependencies and dependents of that assembly.
* [qwqdanchun/DcRat](https://github.com/qwqdanchun/DcRat) - A simple remote tool in C#.
* [Unity-Technologies/com.unity.perception](https://github.com/Unity-Technologies/com.unity.perception) - Perception toolkit for sim2real training and validation in Unity
* [Nition/UnityOctree](https://github.com/Nition/UnityOctree) - A dynamic, loose octree implementation for Unity written in C#
* [yuzhengyang/Fork](https://github.com/yuzhengyang/Fork) - a c# utility library. C#工具包，C#工具类，常用方法，系统API，文件处理、加密解密、Winform美化（C# Tools）
* [Azure-Samples/Cognitive-Speech-TTS](https://github.com/Azure-Samples/Cognitive-Speech-TTS) - Microsoft Text-to-Speech API sample code in several languages, part of Cognitive Services.
* [security-code-scan/security-code-scan](https://github.com/security-code-scan/security-code-scan) - Vulnerability Patterns Detector for C# and VB.NET
* [snatch-dev/Convey](https://github.com/snatch-dev/Convey) - A simple recipe for .NET Core microservices.
* [opendns/dnscrypt-win-client](https://github.com/opendns/dnscrypt-win-client) - Windows front end for DNSCrypt Proxy
* [PredatH0r/ChanSort](https://github.com/PredatH0r/ChanSort) - TV channel list editor for Samsung, LG, Sony, Hisense, Panasonic, Philips, Sharp, Toshiba and MANY more.
* [ViewFaceCore/ViewFaceCore](https://github.com/ViewFaceCore/ViewFaceCore) - C# 超简单的离线人脸识别库。( 基于 SeetaFace6 )
* [apexcharts/Blazor-ApexCharts](https://github.com/apexcharts/Blazor-ApexCharts) - A blazor wrapper for ApexCharts.js
* [aspnetboilerplate/module-zero-core-template](https://github.com/aspnetboilerplate/module-zero-core-template) - ASP.NET Core MVC / Angular Startup Project For ASP.NET Boilerplate
* [CodeMazeBlog/CodeMazeGuides](https://github.com/CodeMazeBlog/CodeMazeGuides) - The main repository for all the Code Maze guides
* [microsoft/Mobius](https://github.com/microsoft/Mobius) - C# and F# language binding and extensions to Apache Spark
* [bing-framework/Bing.NetCore](https://github.com/bing-framework/Bing.NetCore) - Bing是基于 .net core 3.1 的框架，旨在提升团队的开发输出能力，由常用公共操作类（工具类、帮助类）、分层架构基类，第三方组件封装，第三方业务接口封装等组成。
* [VaughnVernon/IDDD_Samples_NET](https://github.com/VaughnVernon/IDDD_Samples_NET) - These are the sample Bounded Contexts for C#.NET from the book "Implementing Domain-Driven Design" by Vaughn Vernon:  http://vaughnvernon.co/?page_id=168
* [dotnet/dotnet-console-games](https://github.com/dotnet/dotnet-console-games) - Game examples implemented as .NET console applications primarily for providing education and inspiration. :)
* [CopyPlusPlus/CopyPlusPlus](https://github.com/CopyPlusPlus/CopyPlusPlus) - 让复制更加简单！
* [cjddmut/Unity-2D-Platformer-Controller](https://github.com/cjddmut/Unity-2D-Platformer-Controller) - A customizable 2D platformer motor that handles mechanics such as double jumps, wall jumps, and corner grabs. Includes a player controlled prefab that can be dropped into any scene for immediate support.
* [uezo/ChatdollKit](https://github.com/uezo/ChatdollKit) - ChatdollKit enables you to make your 3D model into a chatbot
* [audiamus/BookLibConnect](https://github.com/audiamus/BookLibConnect) - A standalone Audible downloader and decrypter
* [Cleanuparr/Cleanuparr](https://github.com/Cleanuparr/Cleanuparr) - Cleanuparr is a tool for automating the cleanup of unwanted or blocked files in Sonarr, Radarr, and supported download clients like qBittorrent, Deluge and Transmission.
* [0x7c13/Pal3.Unity](https://github.com/0x7c13/Pal3.Unity) - The Legend of Sword and Fairy 3 (仙剑奇侠传三) & The Legend of Sword and Fairy 3 Gaiden: Wenqing Pian (仙剑奇侠传三外传：问情篇) re-implementation using C#/Unity
* [head-first-csharp/fourth-edition](https://github.com/head-first-csharp/fourth-edition) - Code and graphics for the projects in the 4th edition of Head First C#
* [erfg12/memory.dll](https://github.com/erfg12/memory.dll) - C# Hacking library for making PC game trainers.
* [NModbus/NModbus](https://github.com/NModbus/NModbus) - NModbus is a C# implementation of the Modbus protocol.
* [dotnet/SqlClient](https://github.com/dotnet/SqlClient) - Microsoft.Data.SqlClient provides database connectivity to SQL Server for .NET applications.
* [mcintyre321/ValueOf](https://github.com/mcintyre321/ValueOf) - Deal with Primitive Obsession - define ValueObjects in a single line (of C#).
* [KumoKyaku/kcp](https://github.com/KumoKyaku/kcp) - KCP C#版。线程安全，运行时无alloc，对gc无压力。
* [nlkl/Optional](https://github.com/nlkl/Optional) - A robust option type for C#
* [dotnetcore/FlubuCore](https://github.com/dotnetcore/FlubuCore) - A cross platform build and deployment automation system for building projects and executing deployment scripts using C# code.
* [SebLague/Clouds](https://github.com/SebLague/Clouds) - Cloud rendering test
* [Amitpnk/Onion-architecture-ASP.NET-Core](https://github.com/Amitpnk/Onion-architecture-ASP.NET-Core) - WhiteApp API solution template which is built on Onion Architecture with all essential feature using .NET 8!
* [Apr4h/CobaltStrikeScan](https://github.com/Apr4h/CobaltStrikeScan) - Scan files or process memory for CobaltStrike beacons and parse their configuration
* [Grabacr07/KanColleViewer](https://github.com/Grabacr07/KanColleViewer) - 艦これブラウザーのようなもの
* [kengwang/BiliDuang](https://github.com/kengwang/BiliDuang) - (暂停维护) Bilibili 哔哩哔哩视频下载 C# GUI版 - 支持BV 支持4K 支持地区限制下载 支持互动视频 支持无水印 支持弹幕/字幕下载转换 支持课程下载
* [arcusmaximus/YTSubConverter](https://github.com/arcusmaximus/YTSubConverter) - A tool for creating styled YouTube subtitles
* [dotnetzoom/AspNetCore-WebApi-Course](https://github.com/dotnetzoom/AspNetCore-WebApi-Course) - 🥇 Professional REST API design with ASP.NET Core WebAPI
* [Wouterdek/NodeNetwork](https://github.com/Wouterdek/NodeNetwork) - A C# library with a WPF node editor component based on ReactiveUI
* [spr1ngd/UnityCodes](https://github.com/spr1ngd/UnityCodes) - SpringGUI是对UGUI的拓展，提供十多种UI组件用于快速开发。
* [eladshamir/Whisker](https://github.com/eladshamir/Whisker) - Whisker is a C# tool for taking over Active Directory user and computer accounts by manipulating their msDS-KeyCredentialLink attribute, effectively adding "Shadow Credentials" to the target account.
* [baffler/Transparent-Twitch-Chat-Overlay](https://github.com/baffler/Transparent-Twitch-Chat-Overlay) - Twitch chat on top of windowed games for single monitor streamers
* [visualHFT/VisualHFT](https://github.com/visualHFT/VisualHFT) - VisualHFT is a WPF/C# desktop GUI that shows market microstructure in real time. You can track advanced limit‑order‑book dynamics and execution quality, then use its modular plugins to shape the analysis to your workflow.
* [VahidN/EFCoreSecondLevelCacheInterceptor](https://github.com/VahidN/EFCoreSecondLevelCacheInterceptor) - EF Core Second Level Cache Interceptor
* [microsoft/CodeContracts](https://github.com/microsoft/CodeContracts) - Source code for the CodeContracts tools for .NET
* [Catel/Catel](https://github.com/Catel/Catel) - An application development platform
* [OfficeDev/TrainingContent](https://github.com/OfficeDev/TrainingContent) - Training Content used for developer.microsoft.com/office
* [dotnet/LLVMSharp](https://github.com/dotnet/LLVMSharp) - LLVM bindings for .NET Standard written in C# using ClangSharp
* [cofoundry-cms/cofoundry](https://github.com/cofoundry-cms/cofoundry) - Cofoundry is an extensible and flexible .NET Core CMS & application framework focusing on code first development
* [AlbertMN/AssistantComputerControl](https://github.com/AlbertMN/AssistantComputerControl) - Control your computer with your Google Home or Amazon Alexa assistant!
* [LogicalError/realtime-CSG-for-unity](https://github.com/LogicalError/realtime-CSG-for-unity) - Realtime-CSG, CSG level editor for Unity
* [AnyRPG/AnyRPGCore](https://github.com/AnyRPG/AnyRPGCore) - Open source Role Playing Game engine for Unity 3D written in C#.
* [mminer/consolation](https://github.com/mminer/consolation) - In-game debug console for Unity.
* [RefactoringGuru/design-patterns-csharp](https://github.com/RefactoringGuru/design-patterns-csharp) - Design Pattern Examples in C#
* [PowerShell/ConsoleGuiTools](https://github.com/PowerShell/ConsoleGuiTools) - Modules that mix PowerShell and GUIs/CUIs!
* [filipw/Strathweb.CacheOutput](https://github.com/filipw/Strathweb.CacheOutput) - ASP.NET Web API CacheOutput - library to allow you to cache the output of ApiControllers
* [ErikEJ/SqlCeToolbox](https://github.com/ErikEJ/SqlCeToolbox) - SQLite & SQL Server Compact Toolbox extension for Visual Studio, SSMS (and stand alone)
* [mattjohnsonpint/TimeZoneConverter](https://github.com/mattjohnsonpint/TimeZoneConverter) - Lightweight libraries to convert between IANA, Windows, Rails, and POSIX time zones.
* [icsharpcode/CodeConverter](https://github.com/icsharpcode/CodeConverter) - Convert code from C# to VB.NET and vice versa using Roslyn
* [NiclasOlofsson/MiNET](https://github.com/NiclasOlofsson/MiNET) - A (not so) basic Minecraft Pocket Edition server written in C#
* [codeproject/CodeProject.AI-Server](https://github.com/codeproject/CodeProject.AI-Server) - CodeProject.AI Server is a self contained service that software developers can include in, and distribute with, their applications in order to augment their apps with the power of AI.
* [MonoMod/MonoMod](https://github.com/MonoMod/MonoMod) - C# modding swiss army knife, powered by cecil.
* [hey-hoho/ScheduleMasterCore](https://github.com/hey-hoho/ScheduleMasterCore) - This is a distributed task management system base on .Net Core platform .
* [facebook-csharp-sdk/facebook-csharp-sdk](https://github.com/facebook-csharp-sdk/facebook-csharp-sdk) - Facebook SDK for .NET
* [mixcore/mix.core](https://github.com/mixcore/mix.core) - 🚀 A future-proof enterprise web CMS supporting both headless and decoupled approaches. Build any type of app with customizable APIs on ASP.NET Core/.NET Core. Completely open-source and designed for flexibility.
* [markjprice/cs10dotnet6](https://github.com/markjprice/cs10dotnet6) - Repository for the Packt Publishing book titled "C# 10 and .NET 6 - Modern Cross-Platform Development" by Mark J. Price
* [aliostad/CacheCow](https://github.com/aliostad/CacheCow) - An implementation of HTTP Caching in .NET Core and 4.5.2+ for both the client and the server
* [mdhiggins/CenterTaskbar](https://github.com/mdhiggins/CenterTaskbar) - Center Windows Taskbar Icons
* [microsoft/artifacts-credprovider](https://github.com/microsoft/artifacts-credprovider) - The Azure Artifacts Credential Provider enables dotnet, NuGet.exe, and MSBuild to interactively acquire credentials for Azure Artifacts feeds.
* [tonybaloney/CSnakes](https://github.com/tonybaloney/CSnakes) - Embed Python in .NET
* [tryAGI/LangChain](https://github.com/tryAGI/LangChain) - C# implementation of LangChain. We try to be as close to the original as possible in terms of abstractions, but are open to new entities.
* [SonarSource/sonar-dotnet](https://github.com/SonarSource/sonar-dotnet) - Code analyzer for C# and VB.NET projects
* [NModbus4/NModbus4](https://github.com/NModbus4/NModbus4) - NModbus4 is a C# implementation of the Modbus protocol. This project is archived in favor of https://github.com/NModbus/NModbus
* [maximmax42/Discord-CustomRP](https://github.com/maximmax42/Discord-CustomRP) - Simple custom Rich Presence manager (Playing status) for Discord. Only supports Windows 7 and above. Features running on startup and minimizing to tray. Translated to multiple languages.
* [abbaye/WpfHexEditorControl](https://github.com/abbaye/WpfHexEditorControl) - Wpf Hexeditor is a powerful and fully customisable user control for editing file or stream as hexadecimal, decimal and binary.  Can be used in Wpf or WinForm application
* [ntxinh/AspNetCore-DDD](https://github.com/ntxinh/AspNetCore-DDD) - Full ASP.NET Core 8.0 LTS application with DDD, CQRS and Event Sourcing
* [JonPSmith/AuthPermissions.AspNetCore](https://github.com/JonPSmith/AuthPermissions.AspNetCore) - This library provides extra authorization and multi-tenant features to an ASP.NET Core application.
* [frgnca/AudioDeviceCmdlets](https://github.com/frgnca/AudioDeviceCmdlets) - AudioDeviceCmdlets is a suite of PowerShell Cmdlets to control audio devices on Windows
* [twcclegg/libphonenumber-csharp](https://github.com/twcclegg/libphonenumber-csharp) - Offical C# port of https://github.com/googlei18n/libphonenumber
* [SakiRinn/LiveCaptions-Translator](https://github.com/SakiRinn/LiveCaptions-Translator) - Lightweight and powerful real-time audio/speech translation tool based on Windows LiveCaptions.
* [efcore/EFCore.NamingConventions](https://github.com/efcore/EFCore.NamingConventions) - Entity Framework Core plugin to apply naming conventions to table and column names (e.g. snake_case)
* [qq362946/Fantasy](https://github.com/qq362946/Fantasy) - C # Game Framework, but not limited to games. Can be used for non game business development
* [ramtinak/InstagramApiSharp](https://github.com/ramtinak/InstagramApiSharp) - A complete Private Instagram API for .NET (C#, VB.NET).
* [msgpack/msgpack-cli](https://github.com/msgpack/msgpack-cli) - MessagePack implementation for Common Language Infrastructure / msgpack.org[C#]
* [MichaCo/DnsClient.NET](https://github.com/MichaCo/DnsClient.NET) - DnsClient.NET is a simple yet very powerful and high performant open source library for the .NET Framework to do DNS lookups
* [fydar/RPGCore](https://github.com/fydar/RPGCore) - RPGCore is a toolkit for producing games and mechanics in C#.
* [Flangvik/NetLoader](https://github.com/Flangvik/NetLoader) - Loads any C# binary in mem, patching AMSI + ETW.
* [getcellm/cellm](https://github.com/getcellm/cellm) - Use LLMs in Excel formulas
* [SteveSandersonMS/CarChecker](https://github.com/SteveSandersonMS/CarChecker) - A sample Blazor WebAssembly application that includes authentication, in-browser data storage, offline support, localization, responsive layouts, and more. For a video walkthrough, see this link:
* [grumpydev/TinyIoC](https://github.com/grumpydev/TinyIoC) - An easy to use, hassle free, Inversion of Control Container for small projects, libraries and beginners alike.
* [Cinchoo/ChoETL](https://github.com/Cinchoo/ChoETL) - ETL framework for .NET (Parser / Writer for CSV, Flat, Xml, JSON, Key-Value, Parquet, Yaml, Avro formatted files)
* [luoyunchong/lin-cms-dotnetcore](https://github.com/luoyunchong/lin-cms-dotnetcore) - 😃A simple and practical CMS implemented by .NET + FreeSql；前后端分离、Docker部署、OAtuh2授权登录、自动化部署DevOps、自动同步至Gitee、代码生成器、仿掘金专栏
* [mspnp/cloud-design-patterns](https://github.com/mspnp/cloud-design-patterns) - Sample implementations for cloud design patterns found in the Azure Architecture Center.
* [bonesoul/CoiniumServ](https://github.com/bonesoul/CoiniumServ) - Next-gen crypto currency mining pool software
* [tonerdo/readline](https://github.com/tonerdo/readline) - A Pure C# GNU-Readline like library for .NET/.NET Core
* [shibayan/Sharprompt](https://github.com/shibayan/Sharprompt) - Interactive command-line based application framework for C#
* [FreneticLLC/KeyboardChatterBlocker](https://github.com/FreneticLLC/KeyboardChatterBlocker) - A handy quick tool for blocking mechanical keyboard chatter.
* [mvelazc0/PurpleSharp](https://github.com/mvelazc0/PurpleSharp) - PurpleSharp is a C# adversary simulation tool that executes adversary techniques with the purpose of generating attack telemetry in monitored Windows environments
* [Aetsu/OffensivePipeline](https://github.com/Aetsu/OffensivePipeline) - OfensivePipeline allows you to download and build C# tools, applying certain modifications in order to improve their evasion for Red Team exercises.
* [jenius-apps/nightingale-rest-api-client](https://github.com/jenius-apps/nightingale-rest-api-client) - A modern, resource-efficient REST API client for Windows
* [FlameskyDexive/Legends-Of-Heroes](https://github.com/FlameskyDexive/Legends-Of-Heroes) - A battle of balls game, lol style. 基于ET 8.1的双端C#游戏框架(.net8 + Unity6000, EUI+Luban+YooAsset)，包含战斗系统（技能/buff/行为树），内置LOL风格球球大战demo
* [gus33000/UUPMediaCreator](https://github.com/gus33000/UUPMediaCreator) - An utility to create Windows Media files (.ISO, .WIM, .VHD) from Unified Update Platform files
* [Unity-Technologies/com.unity.formats.alembic](https://github.com/Unity-Technologies/com.unity.formats.alembic) - Alembic importer and exporter plugin for Unity
* [ardalis/CleanArchitecture.WorkerService](https://github.com/ardalis/CleanArchitecture.WorkerService) - A solution template using Clean Architecture for building a .NET Core Worker Service.
* [Unity-Technologies/com.unity.demoteam.hair](https://github.com/Unity-Technologies/com.unity.demoteam.hair) - An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.
* [sh-akira/VirtualMotionCapture](https://github.com/sh-akira/VirtualMotionCapture) - VRゲーム中にモデルをコントロール
* [NuGet/NuGet.Client](https://github.com/NuGet/NuGet.Client) - Client Tools for NuGet - including Visual Studio extensions, command line tools, and msbuild support. (Open issues on https://github.com/nuget/home/issues)
* [curiosity-ai/catalyst](https://github.com/curiosity-ai/catalyst) - 🚀 Catalyst is a C# Natural Language Processing library built for speed. Inspired by spaCy's design, it brings pre-trained models, out-of-the box support for training word and document embeddings, and flexible entity recognition models.
* [asc-community/AngouriMath](https://github.com/asc-community/AngouriMath) - New open-source cross-platform symbolic algebra library for C# and F#. Can be used for both production and research purposes.
* [dotnetGame/MineCase](https://github.com/dotnetGame/MineCase) - Minecraft server based on Orleans
* [VincentH-Net/CSharpForMarkup](https://github.com/VincentH-Net/CSharpForMarkup) - Concise, declarative C# UI markup for .NET browser / native UI frameworks
* [michaelnoonan/inputsimulator](https://github.com/michaelnoonan/inputsimulator) -  Windows Input Simulator (C# SendInput Wrapper - Simulate Keyboard and Mouse)
* [pamidur/aspect-injector](https://github.com/pamidur/aspect-injector) - AOP framework for .NET (c#, vb, etc)
* [Quobject/SocketIoClientDotNet](https://github.com/Quobject/SocketIoClientDotNet) - Socket.IO Client Library for .Net
* [stratisproject/StratisBitcoinFullNode](https://github.com/stratisproject/StratisBitcoinFullNode) - Bitcoin full node in C#
* [ExtCore/ExtCore](https://github.com/ExtCore/ExtCore) - Free, open source and cross-platform framework for creating modular and extendable web applications based on ASP.NET Core
* [snape/RVO2-CS](https://github.com/snape/RVO2-CS) - Optimal Reciprocal Collision Avoidance (C#)
* [doghappy/socket.io-client-csharp](https://github.com/doghappy/socket.io-client-csharp) - socket.io-client implemention for .NET
* [Bunny83/SimpleJSON](https://github.com/Bunny83/SimpleJSON) - A simple JSON parser in C#
* [barnhill/barcodelib](https://github.com/barnhill/barcodelib) - C# Barcode Image Generation Library
* [mixandjam/Celeste-Movement](https://github.com/mixandjam/Celeste-Movement) - Recreating the movement and feel from Celeste
* [dotnetcore/Alipay.AopSdk.Core](https://github.com/dotnetcore/Alipay.AopSdk.Core) - 支付宝（Alipay）服务端SDK，采用.NET Standard 2.0，支持.NET Core >=2.0，与官方SDK接口完全相同。完全可以按照官方文档进行开发。除了支持支付以外，官方SDK支持的功能本SDK全部支持，比如生活号、服务窗、行业合作等，且用法几乎一样，代码都可参考官方文档代码。
* [Azure/azure-cosmos-dotnet-v3](https://github.com/Azure/azure-cosmos-dotnet-v3) - .NET SDK for Azure Cosmos DB for the core SQL API
* [andrewlock/NetEscapades.AspNetCore.SecurityHeaders](https://github.com/andrewlock/NetEscapades.AspNetCore.SecurityHeaders) - Small package to allow adding security headers to ASP.NET Core websites
* [Azure-Samples/azure-search-openai-demo-csharp](https://github.com/Azure-Samples/azure-search-openai-demo-csharp) - A sample app for the Retrieval-Augmented Generation pattern running in Azure, using Azure Cognitive Search for retrieval and Azure OpenAI large language models to power ChatGPT-style and Q&A experiences.
* [cosullivan/SmtpServer](https://github.com/cosullivan/SmtpServer) - A SMTP Server component written in C#
* [laochiangx/ABP-ASP.NET-Boilerplate-Project-CMS](https://github.com/laochiangx/ABP-ASP.NET-Boilerplate-Project-CMS) - ABP module-zero +AdminLTE+Bootstrap Table+jQuery+Redis + sql server+quartz+hangfire权限管理系统
* [dwmkerr/consolecontrol](https://github.com/dwmkerr/consolecontrol) - ConsoleControl is a C# class library that lets you embed a console in a WinForms or WPF application.
* [IronWarrior/SuperCharacterController](https://github.com/IronWarrior/SuperCharacterController) - Unity custom character controller
* [patriksvensson/cupboard](https://github.com/patriksvensson/cupboard) - A framework for provisioning local environments to a desired state, using the .NET SDK.
* [ElinamLLC/SharpVectors](https://github.com/ElinamLLC/SharpVectors) - SharpVectors - SVG# Reloaded: SVG DOM and Rendering in C# for the .Net.
* [BogdanovKirill/RtspClientSharp](https://github.com/BogdanovKirill/RtspClientSharp) - Pure C# RTSP client for .NET Standard without external dependencies and with true async nature. I welcome contributions.
* [VictorTzeng/Zxw.Framework.NetCore](https://github.com/VictorTzeng/Zxw.Framework.NetCore) - 基于EF Core的Code First模式的DotNetCore快速开发框架，其中包括DBContext、IOC组件autofac和AspectCore.Injector、代码生成器（也支持DB First）、基于AspectCore的memcache和Redis缓存组件，以及基于ICanPay的支付库和一些日常用的方法和扩展，比如批量插入、更新、删除以及触发器支持，当然还有demo。欢迎提交各种建议、意见和pr~
* [dotnet/csharpstandard](https://github.com/dotnet/csharpstandard) - Working space for ECMA-TC49-TG2, the C# standard committee.
* [GhostPack/SharpWMI](https://github.com/GhostPack/SharpWMI) - SharpWMI is a C# implementation of various WMI functionality.
* [mono/Embeddinator-4000](https://github.com/mono/Embeddinator-4000) - Tools to turn .NET libraries into native libraries that can be consumed on Android, iOS, Mac, Linux and other platforms.
* [mxgmn/ConvChain](https://github.com/mxgmn/ConvChain) - Bitmap generation from a single example with convolutions and MCMC
* [lolp1/Overlay.NET](https://github.com/lolp1/Overlay.NET) - An easy-to-use overlay library written in C# by Jacob Kemple.
* [cmilr/Unity2D-Components](https://github.com/cmilr/Unity2D-Components) - A constantly evolving array of Unity C# components for 2D games, including classes for pixel art cameras, events & messaging, saving & loading game data, collision handlers, object pools, and more.
* [MiloszKrajewski/K4os.Compression.LZ4](https://github.com/MiloszKrajewski/K4os.Compression.LZ4) - LZ4/LH4HC compression for .NET Standard 1.6/2.0 (formerly known as lz4net)
* [ardalis/kata-catalog](https://github.com/ardalis/kata-catalog) - My list of code katas
* [DigitalRuby/ExchangeSharp](https://github.com/DigitalRuby/ExchangeSharp) - ExchangeSharp is a powerful, fast and easy to use .NET/C# API for interfacing with many crypto currency exchanges. REST and web sockets are supported.
* [RandomEngy/VidCoder](https://github.com/RandomEngy/VidCoder) - A Blu-ray, DVD and video file transcoder for Windows.
* [HeBianGu/WPF-ControlBase](https://github.com/HeBianGu/WPF-ControlBase) - Wpf封装的自定义控件资源库
* [Cysharp/ObservableCollections](https://github.com/Cysharp/ObservableCollections) - High performance observable collections and synchronized views, for WPF, Blazor, Unity.
* [microsoft/infersharp](https://github.com/microsoft/infersharp) - Infer# is an interprocedural and scalable static code analyzer for C#. Via the capabilities of Facebook's Infer, this tool detects null dereferences, resource leaks, and thread-safety violations. It also performs taint flow tracking to detect critical security vulnerabilities like SQL injections.
* [domn1995/dunet](https://github.com/domn1995/dunet) - C# discriminated union source generator
* [CitiesSkylinesMultiplayer/CSM](https://github.com/CitiesSkylinesMultiplayer/CSM) - Source code for the Cities: Skylines Multiplayer mod (CSM)
* [skahwah/SQLRecon](https://github.com/skahwah/SQLRecon) - A C# MS SQL toolkit designed for offensive reconnaissance and post-exploitation.
* [elringus/bootsharp](https://github.com/elringus/bootsharp) - Use C# in web apps with comfort
* [JakeBayer/FuzzySharp](https://github.com/JakeBayer/FuzzySharp) - C# .NET fuzzy string matching implementation of Seat Geek's well known python FuzzyWuzzy algorithm.
* [0xb11a1/yetAnotherObfuscator](https://github.com/0xb11a1/yetAnotherObfuscator) - C# obfuscator that bypass windows defender
* [ToaHartor/GI-cutscenes](https://github.com/ToaHartor/GI-cutscenes) - A command line program playing with the cutscenes files (USM) from Genshin Impact.
* [lalakii/MouseClickTool](https://github.com/lalakii/MouseClickTool) - 简单好用的鼠标连点器，体积小巧，性能好好的~鼠标连点器。当前版本体积14KB，在线版(minimal)体积仅5KB。https://mouseclicktool.sourceforge.io
* [jgosar/mine-city-2000](https://github.com/jgosar/mine-city-2000) - A program that converts SimCity 2000 cities into Minecraft worlds
* [Marfusios/websocket-client](https://github.com/Marfusios/websocket-client) - 🔧 .NET/C# websocket client library
* [ellioman/Indirect-Rendering-With-Compute-Shaders](https://github.com/ellioman/Indirect-Rendering-With-Compute-Shaders) - An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion culling and LOD'ing.
* [pierre3/PlantUmlClassDiagramGenerator](https://github.com/pierre3/PlantUmlClassDiagramGenerator) - This is a generator to create a class-diagram of PlantUML from the C# source code.
* [goblinfactory/konsole](https://github.com/goblinfactory/konsole) - Home of the simple console library consisting of ProgressBar, Window, Form, Draw & MockConsole (C# console progress bar with support for single or multithreaded progress updates) Window is a 100%-ish console compatible window, supporting all normal console writing to a windowed section of the screen, supporting scrolling and clipping of console output.
* [SciSharp/Numpy.NET](https://github.com/SciSharp/Numpy.NET) - C#/F# bindings for NumPy - a fundamental library for scientific computing, machine learning and AI
* [microsoft/PowerBI-CSharp](https://github.com/microsoft/PowerBI-CSharp) - Welcome to the .NET developer community for Power BI. Here you will find resources for the .NET SDKs for Power BI Embedded V2.0.0
* [garora/TDD-Katas](https://github.com/garora/TDD-Katas) - This repository contains Hands on Test Driven Development Katas (C#)
* [djhohnstein/SharpChromium](https://github.com/djhohnstein/SharpChromium) - .NET 4.0 CLR Project to retrieve Chromium data, such as cookies, history and saved logins.
* [markjprice/cs12dotnet8](https://github.com/markjprice/cs12dotnet8) - Repository for the Packt Publishing book titled "C# 12 and .NET 8 - Modern Cross-Platform Development Fundamentals" by Mark J. Price
* [ikpil/DotRecast](https://github.com/ikpil/DotRecast) - DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
* [Mr-Un1k0d3r/RedTeamCSharpScripts](https://github.com/Mr-Un1k0d3r/RedTeamCSharpScripts) - C# Script used for Red Team
* [iccb1013/Sheng.WeixinConstruction](https://github.com/iccb1013/Sheng.WeixinConstruction) - 升讯威微信营销系统（第三方微信平台）完整源代码。包括了面向线下商家的诸多营销功能。【吸粉】 投票、定期抽奖、聚人气抽奖、摇一摇抽奖、粉丝海报、1元夺宝、发红包、在线捐款 等  【持续变现】 微官网、微会员、积分商城、卡券、微信支付、分类信息、电影排片 等  【管理考核】 电脑手机双后台、营销二维码、后台用户管理、操作日志 等。
* [xamarinhq/app-conference](https://github.com/xamarinhq/app-conference) - Pre-build conference application built with Xamarin
* [NetSparkleUpdater/NetSparkle](https://github.com/NetSparkleUpdater/NetSparkle) - NetSparkle is a C#, cross-platform, highly-configurable software update framework with pre-built UI for .NET developers compatible with .NET 4.6.2/.NET 6+, WinForms, WPF, and Avalonia; uses Ed25519 signatures. View basic usage here in the README and try the samples for yourself.
* [damienhaynes/TraktRater](https://github.com/damienhaynes/TraktRater) - TraktRater is a tool written in C# to help users transfer user episode, show and movie user ratings and watchlists from multiple media database sites around the web.
* [iayti/CleanArchitecture](https://github.com/iayti/CleanArchitecture) - ASP.NET Core 6 Web API Clean Architecture Solution Template
* [antiufo/roslyn-linq-rewrite](https://github.com/antiufo/roslyn-linq-rewrite) - Compiles C# code by first rewriting the syntax trees of LINQ expressions using plain procedural code, minimizing allocations and dynamic dispatch.
* [MerlinVR/UdonSharp](https://github.com/MerlinVR/UdonSharp) - An experimental compiler for compiling C# to Udon assembly
* [sjh37/EntityFramework-Reverse-POCO-Code-First-Generator](https://github.com/sjh37/EntityFramework-Reverse-POCO-Code-First-Generator) - EntityFramework Reverse POCO Code First Generator - Beautifully generated code that is fully customisable. This generator creates code as if you reverse engineered a database and lovingly created the code by hand. It is free to academics (you need a .edu or a .ac email address), not free for commercial use. Obtain your licence from
* [mariusmuntean/ChartJs.Blazor](https://github.com/mariusmuntean/ChartJs.Blazor) - Brings Chart.js charts to Blazor
* [SkyWorkAIGC/SkyChat-Chinese-Chatbot-GPT3](https://github.com/SkyWorkAIGC/SkyChat-Chinese-Chatbot-GPT3) - SkyChat是一款基于中文GPT-3 api的聊天机器人项目。它可以像chatGPT一样，实现人机聊天、问答、中英文互译、对对联、写古诗等任务。| SkyChat is a Chatbot project based on Chinese GPT3 API. Like chatGPT, it can do human-machine chat, question and answer, and can also complete tasks such as Chinese-English or English-Chinese translation, content continuation, couplets, and Chinese ancient poems writing.
* [klezVirus/CheeseTools](https://github.com/klezVirus/CheeseTools) - Self-developed tools for Lateral Movement/Code Execution
* [revoframework/Revo](https://github.com/revoframework/Revo) - Event Sourcing, CQRS and DDD framework for C#/.NET Core.
* [lukebuehler/CShell](https://github.com/lukebuehler/CShell) - A simple, yet powerful, C# scripting IDE and REPL
* [json-api-dotnet/JsonApiDotNetCore](https://github.com/json-api-dotnet/JsonApiDotNetCore) - A framework for building JSON:API compliant REST APIs using ASP.NET and Entity Framework Core.
* [kwonganding/winform.controls](https://github.com/kwonganding/winform.controls) - 分享几年前开发的一套winform控件库。当时主要为开发公司内部ERP系统，重新设计实现了所有用到的Winform组建，包括Form窗体组建6个（支持换肤），基础控件25个。其中有很多参考借鉴其他开源组件，也有几个是集成的别人的组件，然后做了些调整。  　　现在已经好几年不做Winform开发了，整理一下共享出来，希望能够给需要的朋友一些帮助。
* [AndreiMisiukevich/CardView](https://github.com/AndreiMisiukevich/CardView) - CardsView | CarouselView | CoverflowView | CubeView for Xamarin.Forms
* [abdonkov/DSA](https://github.com/abdonkov/DSA) - Data structures and algorithms in C#
* [john-h-k/MathSharp](https://github.com/john-h-k/MathSharp) - A vector and matrix library written in C# using hardware intrinsics
* [dukus/digiCamControl](https://github.com/dukus/digiCamControl) - DSLR camera remote control open source software
* [jamesmontemagno/monkey-cache](https://github.com/jamesmontemagno/monkey-cache) - Easily cache any data structure for a specific amount of time in any .NET application.
* [dotnet/intro-to-dotnet-web-dev](https://github.com/dotnet/intro-to-dotnet-web-dev) - Get Started as a Web Developer with .NET, C#, and ASP.NET Core
* [dathlin/HslControlsDemo](https://github.com/dathlin/HslControlsDemo) - HslControls控件库的使用demo，HslControls是一个工业物联网的控件库，基于C#开发，配套HslCommunication组件可以实现工业上位机软件的快速开发，支持常用的工业图形化控件，快速的集成界面开发。 主要包含了按钮，开关，进度条，信号灯，数码管，时钟，曲线显示控件，仪表盘控件，管道控件，瓶子控件，饼图控件，传送带控件，温度计控件，鼓风机控件，阀门控件，电池控件等等。
* [sblom/RegExtract](https://github.com/sblom/RegExtract) - Clean & simple idiomatic C# RegEx-based line parser that emits strongly typed results.
* [pbhogan/InControl](https://github.com/pbhogan/InControl) - An input manager for Unity that tames the cross-platform controller beast.
* [madslundt/NetCoreMicroservicesSample](https://github.com/madslundt/NetCoreMicroservicesSample) - Sample using micro services in .NET Core 3.1 Focusing on clean code
* [zetaloop/PowerToys-CN](https://github.com/zetaloop/PowerToys-CN) - PowerToys Simplified Chinese Translation 微软增强工具箱 自制汉化
* [aloneguid/config](https://github.com/aloneguid/config) - ⚙ Config.Net - the easiest configuration framework for .NET developers. No BS.
* [SuperStudio/SuperCom](https://github.com/SuperStudio/SuperCom) - SuperCom 是一款串口调试工具
* [microsoft/qsharp-compiler](https://github.com/microsoft/qsharp-compiler) - Q# compiler, command line tool, and Q# language server
* [twilio/twilio-csharp](https://github.com/twilio/twilio-csharp) - Twilio C#/.NET Helper Library for .NET6+.
* [Krutonium/Windows-10-Login-Background-Changer](https://github.com/Krutonium/Windows-10-Login-Background-Changer) - Changes the Windows 10 Login Screen Background
* [PlayFab/consuldotnet](https://github.com/PlayFab/consuldotnet) - .NET API for Consul (http://www.consul.io/)
* [GhostPack/ForgeCert](https://github.com/GhostPack/ForgeCert) - "Golden" certificates
* [anjoy8/ChristDDD](https://github.com/anjoy8/ChristDDD) - 🙌 ASP.NET Core 3.1 应用, 包含 DDD、CQRS、EDA 和ES事件回溯
* [ServUO/ServUO](https://github.com/ServUO/ServUO) - An Ultima Online server emulator written in C# .NET
* [character-map-uwp/Character-Map-UWP](https://github.com/character-map-uwp/Character-Map-UWP) - A modern, native UWP replacement for the Win32 Character Map and Windows Font Viewer with flawless high DPI and touch support.
* [jcurl/RJCP.DLL.SerialPortStream](https://github.com/jcurl/RJCP.DLL.SerialPortStream) - SerialPortStream is an independent implementation of System.IO.Ports.SerialPort and SerialStream for better reliability and maintainability. Default branch is 2.x and now has support for Mono with help of a C library.
* [orlikoski/CyLR](https://github.com/orlikoski/CyLR) - CyLR - Live Response Collection Tool
* [icsharpcode/NRefactory](https://github.com/icsharpcode/NRefactory) - NRefactory - Refactoring Your C# Code
* [cyq1162/cyqdata](https://github.com/cyq1162/cyqdata) - cyq.data is a  high-performance and the most powerful orm.（.NET 最好用的ORM数据层框架，木有之一！支持.NET所有版本、支持.NET Core所有版本）Support：Mssql、Mysql、Oracle、Sybase、Postgres、DB2、FireBird、Sqlite、DaMeng（达梦）、KingBaseES（人大金仓）、Txt、Xml、Access、Excel、FoxPro、Redis、MemCache。
* [buchizo/ClaudiaIDE](https://github.com/buchizo/ClaudiaIDE) - This extension can change easily the background image of editor window in Visual Studio.
* [dotnet/cli-lab](https://github.com/dotnet/cli-lab) - A guided tool will be provided to enable the controlled clean up of a system such that only the desired versions of the Runtime and SDKs remain.
* [unosquare/raspberryio](https://github.com/unosquare/raspberryio) - The Raspberry Pi's IO Functionality in an easy-to-use API for Mono/.NET/C#
* [step-up-labs/firebase-database-dotnet](https://github.com/step-up-labs/firebase-database-dotnet) - C# library for Firebase Realtime Database.
* [Alex141/CalcBinding](https://github.com/Alex141/CalcBinding) - Advanced WPF Binding which supports expressions in Path property and other features
* [TelegramBots/Telegram.Bot.Examples](https://github.com/TelegramBots/Telegram.Bot.Examples) - Examples for the Telegram.Bot C# Library
* [RehanSaeed/Schema.NET](https://github.com/RehanSaeed/Schema.NET) - Schema.org objects turned into strongly typed C# POCO classes for use in .NET. All classes can be serialized into JSON/JSON-LD and XML, typically used to represent structured data in the head section of html page.
* [EgorBo/SimdJsonSharp](https://github.com/EgorBo/SimdJsonSharp) - C# bindings for lemire/simdjson (and full C# port)
* [MScholtes/VirtualDesktop](https://github.com/MScholtes/VirtualDesktop) - C# command line tool to manage virtual desktops in Windows 10
* [delmarle/RPG-Core](https://github.com/delmarle/RPG-Core) - UNITY engine RPG framework
* [Grabacr07/VirtualDesktop](https://github.com/Grabacr07/VirtualDesktop) - C# wrapper for the Virtual Desktop API on Windows 11.
* [yasirkula/UnityNativeCamera](https://github.com/yasirkula/UnityNativeCamera) - A native Unity plugin to take pictures/record videos with device camera on Android & iOS
* [milkshakesoftware/PreMailer.Net](https://github.com/milkshakesoftware/PreMailer.Net) - C# library that moves your stylesheets to inline style attributes, for maximum compatibility with E-mail clients.
* [MaKiPL/OpenVIII-monogame](https://github.com/MaKiPL/OpenVIII-monogame) - Open source Final Fantasy VIII engine implementation in C# working on Windows and Linux (Android and iOS planned too!) [Monogame]
* [GhostPack/SharpDump](https://github.com/GhostPack/SharpDump) - SharpDump is a C# port of PowerSploit's Out-Minidump.ps1 functionality.
* [FosterFramework/Foster](https://github.com/FosterFramework/Foster) - A small C# game framework
* [MichalStrehovsky/SeeSharpSnake](https://github.com/MichalStrehovsky/SeeSharpSnake) - Self-contained C# game in 8 kB
* [csharpfritz/csharp_with_csharpfritz](https://github.com/csharpfritz/csharp_with_csharpfritz) - Show notes, slides, and samples from the CSharp with CSharpFritz show
* [nikhilk/scriptsharp](https://github.com/nikhilk/scriptsharp) - Script# Project - a C# to JavaScript compiler, to power your HTML5 and Node.js web development.
* [Navi-Studio/Virtual-Human-for-Chatting](https://github.com/Navi-Studio/Virtual-Human-for-Chatting) - Live2D Virtual Human for Chatting based on Unity
* [MelbourneDeveloper/Device.Net](https://github.com/MelbourneDeveloper/Device.Net) - A C# cross platform connected device framework
* [edandersen/core-admin](https://github.com/edandersen/core-admin) - Fully automatic admin site CRUD UI generator for ASP.NET Core and .NET 8
* [Lunat1q/Catchem-PoGo](https://github.com/Lunat1q/Catchem-PoGo) - Project is DEAD, Discord server: https://discord.me/Catchem
* [IsNemoEqualTrue/monitor-table-change-with-sqltabledependency](https://github.com/IsNemoEqualTrue/monitor-table-change-with-sqltabledependency) - Get SQL Server notification on record table change
* [PacktPublishing/Hands-On-Domain-Driven-Design-with-.NET-Core](https://github.com/PacktPublishing/Hands-On-Domain-Driven-Design-with-.NET-Core) - Hands-On Domain-Driven Design with .NET Core, published by Packt
* [karl-/pb_CSG](https://github.com/karl-/pb_CSG) - A C# port of CSG.js by Evan W (http://evanw.github.io/csg.js/).
* [SharpRepository/SharpRepository](https://github.com/SharpRepository/SharpRepository) - C# Generic Repository for use with Entity Framework, RavenDB and more with built-in caching options.
* [HeyM1ke/Assist](https://github.com/HeyM1ke/Assist) - C# Valorant Thirdparty Launcher
* [AlmondOffSec/PassTheCert](https://github.com/AlmondOffSec/PassTheCert) - Proof-of-Concept tool to authenticate to an LDAP/S server with a certificate through Schannel
* [datastax/csharp-driver](https://github.com/datastax/csharp-driver) - DataStax C# Driver for Apache Cassandra
* [RCStep/CSSG](https://github.com/RCStep/CSSG) - Cobalt Strike Shellcode Generator
* [dotnet/Microsoft.Maui.Graphics.Controls](https://github.com/dotnet/Microsoft.Maui.Graphics.Controls) - Experimental Microsoft.Maui.Graphics.Controls - Build drawn controls (Cupertino, Fluent and Material)
* [yatt-ze/The-Collection](https://github.com/yatt-ze/The-Collection) - Collection of cracked malware, and ebooks
* [yangrc1234/VolumeCloud](https://github.com/yangrc1234/VolumeCloud) - Volume cloud for Unity3D
* [MinaPecheux/UnityTutorials-RTS](https://github.com/MinaPecheux/UnityTutorials-RTS) - The code for my series of tutorials on how to make a real-time stategy (RTS) game in the well-know Unity game engine (with C# scripting)!
* [anaisbetts/ModernHttpClient](https://github.com/anaisbetts/ModernHttpClient) - HttpClient implementations that use platform-native HTTP clients for :rocket:
* [Unity-Technologies/com.unity.demoteam.mesh-to-sdf](https://github.com/Unity-Technologies/com.unity.demoteam.mesh-to-sdf) - A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.
* [JamesMenetrey/MemorySharp](https://github.com/JamesMenetrey/MemorySharp) - A C# based memory editing library targeting Windows applications, offering various functions to extract and inject data and codes into remote processes to allow interoperability.
* [febucci/unitypackage-custom-hierarchy](https://github.com/febucci/unitypackage-custom-hierarchy) - Unity package to help having a clearer Hierarchy view, organizing everything in a “tree view” and including extra informations like Components Icons and groups/divisors.
* [VahidN/iTextSharp.LGPLv2.Core](https://github.com/VahidN/iTextSharp.LGPLv2.Core) - iTextSharp.LGPLv2.Core  is an unofficial port of the last LGPL version of the iTextSharp (V4.1.6) to .NET Core
* [net-commons/common-logging](https://github.com/net-commons/common-logging) - A portable logging abstraction for .NET
* [nats-io/nats.net.v1](https://github.com/nats-io/nats.net.v1) - The official C# Client for NATS
* [microsoft/RoslynClrHeapAllocationAnalyzer](https://github.com/microsoft/RoslynClrHeapAllocationAnalyzer) - Roslyn based C# heap allocation diagnostic analyzer that can detect explicit and many implicit allocations like boxing, display classes a.k.a closures, implicit delegate creations, etc.
* [exceptionnotfound/DesignPatterns](https://github.com/exceptionnotfound/DesignPatterns) - Come learn about all the Gang of Four patterns (e.g. Adapter, Facade, Strategy, Mediator, Command and more) with C# and food examples!
* [ClassicUO/ClassicUO](https://github.com/ClassicUO/ClassicUO) - ClassicUO - an open source implementation of the Ultima Online Classic Client.
* [Elfocrash/clean-minimal-api](https://github.com/Elfocrash/clean-minimal-api) - A project showcasing how you can build a clean Minimal API using FastEndpoints
* [cornflourblue/aspnet-core-3-jwt-authentication-api](https://github.com/cornflourblue/aspnet-core-3-jwt-authentication-api) - ASP.NET Core 3.1 JWT Authentication API
* [bradymholt/aspnet-core-react-template](https://github.com/bradymholt/aspnet-core-react-template) - ASP.NET Core 3.1 / React SPA Template App
* [mehdime/DbContextScope](https://github.com/mehdime/DbContextScope) - A simple and flexible way to manage your Entity Framework DbContext instances
* [Mayyhem/SharpSCCM](https://github.com/Mayyhem/SharpSCCM) - A C# utility for interacting with SCCM
* [graphql-dotnet/graphql-client](https://github.com/graphql-dotnet/graphql-client) - A GraphQL Client for .NET Standard
* [BlazorExtensions/Canvas](https://github.com/BlazorExtensions/Canvas) - HTML5 Canvas API implementation for Microsoft Blazor
* [Unity-Technologies/com.unity.uiwidgets](https://github.com/Unity-Technologies/com.unity.uiwidgets) - UIWidgets is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.
* [Lachee/discord-rpc-csharp](https://github.com/Lachee/discord-rpc-csharp) - C# custom implementation for Discord Rich Presence. Not deprecated and still available!
* [dotnet/WatsonTcp](https://github.com/dotnet/WatsonTcp) - WatsonTcp is the easiest way to build TCP-based clients and servers in C#.
* [cinight/CustomSRP](https://github.com/cinight/CustomSRP) - Many mini-custom-SRPs showing how to achieve different things when creating your own SRP. Only SRP Core package is needed.
* [ProwlEngine/Prowl](https://github.com/ProwlEngine/Prowl) - An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
* [InvisibleManVPN/InvisibleMan-XRayClient](https://github.com/InvisibleManVPN/InvisibleMan-XRayClient) - A client for xray core
* [smkplus/CustomToolbar](https://github.com/smkplus/CustomToolbar) - CustomToolbar
* [hugoscurti/mesh-cutter](https://github.com/hugoscurti/mesh-cutter) - Simple mesh cutting algorithm that works on simple 3d manifold objects with genus 0
* [Unity-Technologies/Standard-Assets-Characters](https://github.com/Unity-Technologies/Standard-Assets-Characters) - Unity Standard Asset Controllers
* [TurnerSoftware/CacheTower](https://github.com/TurnerSoftware/CacheTower) - An efficient multi-layered caching system for .NET
* [daveaglick/Scripty](https://github.com/daveaglick/Scripty) - Tools to let you use Roslyn-powered C# scripts for code generation
* [binarythistle/S04E03---.NET-Microservices-Course-](https://github.com/binarythistle/S04E03---.NET-Microservices-Course-) - Code for the Introduction to .NET Microservices
* [chummer5a/chummer5a](https://github.com/chummer5a/chummer5a) - Character generator for Shadowrun 5th edition
* [SciSharp/Keras.NET](https://github.com/SciSharp/Keras.NET) - Keras.NET is a high-level neural networks API for C# and F#, with Python Binding and capable of running on top of TensorFlow, CNTK, or Theano.
* [asik/FixedMath.Net](https://github.com/asik/FixedMath.Net) - Fixed point math C# library
* [msallin/SQLiteCodeFirst](https://github.com/msallin/SQLiteCodeFirst) - Creates a SQLite Database based on a EdmModel by using Entity Framework CodeFirst.
* [DuendeArchive/IdentityModel.OidcClient](https://github.com/DuendeArchive/IdentityModel.OidcClient) - Certified C#/NetStandard OpenID Connect Client Library for native mobile/desktop Applications (RFC 8252)
* [umeng/umeng-muti-channel-build-tool](https://github.com/umeng/umeng-muti-channel-build-tool) - 友盟渠道打包工具(windows .net 4.0)
* [codingseb/ExpressionEvaluator](https://github.com/codingseb/ExpressionEvaluator) - A Simple Math and Pseudo C# Expression Evaluator in One C# File. Can also execute small C# like scripts
* [maxim-saplin/CrossPlatformDiskTest](https://github.com/maxim-saplin/CrossPlatformDiskTest) - Windows, macOS and Android storage (HDD, SSD, RAM) speed testing/performance benchmarking app
* [Zonciu/Box2DSharp](https://github.com/Zonciu/Box2DSharp) - A C# port of Box2D
* [la-yumba/functional-csharp-code](https://github.com/la-yumba/functional-csharp-code) - Code samples for Functional Programming in C#
* [JonPSmith/EfCore.GenericServices](https://github.com/JonPSmith/EfCore.GenericServices) - A library to help you quickly code CRUD accesses for a web/mobile/desktop application using EF Core.
* [adoconnection/RazorEngineCore](https://github.com/adoconnection/RazorEngineCore) - .NET6 Razor Template Engine
* [supabase-community/supabase-csharp](https://github.com/supabase-community/supabase-csharp) - A C# Client library for Supabase
* [justinstenning/SharedMemory](https://github.com/justinstenning/SharedMemory) - C# shared memory classes for sharing data between processes (Array, Buffer and Circular Buffer)
* [bilal-fazlani/commanddotnet](https://github.com/bilal-fazlani/commanddotnet) - A modern framework for building modern CLI apps
* [Unity-Technologies/com.unity.cinemachine](https://github.com/Unity-Technologies/com.unity.cinemachine) - Smart camera tools for passionate creators
* [Kyome22/RunCat_for_windows](https://github.com/Kyome22/RunCat_for_windows) - A cute running cat animation on your windows taskbar.
* [Squalr/Squalr-Sharp](https://github.com/Squalr/Squalr-Sharp) - Squalr Memory Editor - Game Hacking Tool Written in C#
* [meysamhadeli/monolith-to-cloud-architecture](https://github.com/meysamhadeli/monolith-to-cloud-architecture) - A practical architecture styles for migrating from monolith to modern cloud native application with the latest technologies and architectures like Vertical Slice Architecture, Event Sourcing, CQRS, DDD, gRpc, MongoDB, RabbitMq, and Masstransit in .Net 9.
* [guryanovev/CrystalQuartz](https://github.com/guryanovev/CrystalQuartz) - pluggable UI for Quartz.NET
* [flmorg/cleanuperr](https://github.com/flmorg/cleanuperr) - cleanuperr is a tool for automating the cleanup of unwanted or blocked files in Sonarr, Radarr, and supported download clients like qBittorrent, Deluge and Transmission.
* [luca-piccioni/OpenGL.Net](https://github.com/luca-piccioni/OpenGL.Net) - Modern OpenGL bindings for C#.
* [Fydar/RPGCore](https://github.com/Fydar/RPGCore) - RPGCore is a toolkit for producing games and mechanics in C#.
* [ConcreteMC/Alex](https://github.com/ConcreteMC/Alex) - A Minecraft client written in C# aimed at compatibility with MC:Java & MC:Bedrock
* [SciSharp/Pandas.NET](https://github.com/SciSharp/Pandas.NET) - Pandas port for C# and F#, data analysis tool, process multi-dim array in DataFrame.
* [microsoft/MixedRealityCompanionKit](https://github.com/microsoft/MixedRealityCompanionKit) - This is a MixedRealityToolkit style repository for code bits and components that may not run directly on Microsoft HoloLens or immersive headsets but instead pair with them to build experiences.
* [PlummersSoftwareLLC/Primes](https://github.com/PlummersSoftwareLLC/Primes) - Prime Number Projects in C#/C++/Python
* [DragoQCC/HardHatC2](https://github.com/DragoQCC/HardHatC2) - A C# Command & Control framework
* [xamarin/xamarin-macios](https://github.com/xamarin/xamarin-macios) - .NET for iOS, Mac Catalyst, macOS, and tvOS provide open-source bindings of the Apple SDKs for use with .NET managed languages such as C#
* [MudBlazor/MudBlazor](https://github.com/MudBlazor/MudBlazor) - Blazor Component Library based on Material design with an emphasis on ease of use. Mainly written in C# with Javascript kept to a bare minimum it empowers .NET developers to easily debug it if needed.
* [ExOK/Celeste64](https://github.com/ExOK/Celeste64) - A game made by the Celeste developers in a week(ish, closer to 2)
* [oureveryday/Steam-auto-crack](https://github.com/oureveryday/Steam-auto-crack) - Steam Game Automatic Cracker
* [markrendle/Simple.Data](https://github.com/markrendle/Simple.Data) - A light-weight, dynamic data access component for C# 4.0
* [RRQM/TouchSocket](https://github.com/RRQM/TouchSocket) - TouchSocket是.Net(包括 C# 、VB.Net、F#)的一个整合性的、超轻量级的网络通信框架。包含了 tcp、udp、ssl、http、websocket、rpc、jsonrpc、webapi、xmlrpc等一系列的通信模块。一键式解决 TCP 黏分包问题，udp大数据包分片组合问题等。使用协议模板，可快速实现「固定包头」、「固定长度」、「区间字符」等一系列的数据报文解析。
* [confluentinc/confluent-kafka-dotnet](https://github.com/confluentinc/confluent-kafka-dotnet) - Confluent's Apache Kafka .NET client
* [xamarin/xamarin-android](https://github.com/xamarin/xamarin-android) - .NET for Android provides open-source bindings of the Android SDK for use with .NET managed languages such as C#
* [UnamSanctam/SilentCryptoMiner](https://github.com/UnamSanctam/SilentCryptoMiner) - A Silent (Hidden) Free Crypto Miner Builder - Supports ETC, RVN, XMR, RTM and much more.
* [KonataDev/Lagrange.Core](https://github.com/KonataDev/Lagrange.Core) - An Implementation of NTQQ Protocol, with Pure C#, Derived from Konata.Core
* [cupboard-project/cupboard](https://github.com/cupboard-project/cupboard) - A framework for provisioning local environments to a desired state, using the .NET SDK.
* [ThePBone/GalaxyBudsClient](https://github.com/ThePBone/GalaxyBudsClient) - Unofficial Galaxy Buds Manager for Windows, macOS, and Linux
* [lerocha/chinook-database](https://github.com/lerocha/chinook-database) - Sample database for SQL Server, Oracle, MySQL, PostgreSQL, SQLite, DB2
* [zhontai/Admin.Core](https://github.com/zhontai/Admin.Core) - 中台Admin前后端分离的权限管理系统。支持多租户、数据权限、动态Api、任务调度、OSS文件上传、滑块拼图验证、国内外主流数据库自由切换和动态高级查询。基于.Net跨平台开发的WebApi。集成统一认证授权、事件总线、数据验证、分布式缓存、分布式事务、Ip限流、全Api鉴权、集成测试、性能分析、健康检查、接口文档等。
* [blazorhero/CleanArchitecture](https://github.com/blazorhero/CleanArchitecture) - Clean Architecture Template for Blazor WebAssembly Built with MudBlazor Components.
* [asadsahi/AspNetCoreSpa](https://github.com/asadsahi/AspNetCoreSpa) - Asp.Net 7.0 & Angular 15 SPA Fullstack application with plenty of examples. Live demo:
* [miwarnec/Telepathy](https://github.com/miwarnec/Telepathy) - Simple, message based, MMO Scale TCP networking in C#. And no magic.
* [KumoKyaku/KCP](https://github.com/KumoKyaku/KCP) - KCP C#版。线程安全，运行时无alloc，对gc无压力。
* [Auburn/FastNoiseLite](https://github.com/Auburn/FastNoiseLite) - Fast Portable Noise Library - C# C++ C Java(Script) HLSL GLSL
* [Jimmey-Jiang/Common.Utility](https://github.com/Jimmey-Jiang/Common.Utility) - Various helper class
* [JosefPihrt/Roslynator](https://github.com/JosefPihrt/Roslynator) - Roslynator is a set of code analysis tools for C#, powered by Roslyn.
* [vis2k/Telepathy](https://github.com/vis2k/Telepathy) - Simple, message based, MMO Scale TCP networking in C#. And no magic.
* [Jimmey-Jiang/ABP-ASP.NET-Boilerplate-Project-CMS](https://github.com/Jimmey-Jiang/ABP-ASP.NET-Boilerplate-Project-CMS) - ABP module-zero +AdminLTE+Bootstrap Table+jQuery+Redis + sql server+quartz+hangfire权限管理系统
* [focus-creative-games/luban](https://github.com/focus-creative-games/luban) - 你的最佳游戏配置解决方案  {excel, csv, xls, xlsx, json, bson, xml, yaml, lua, unity scriptableobject} => {json, bson, xml, lua, yaml, protobuf(pb), msgpack, flatbuffers, erlang, custom template} data  +  {c++, java, c#, go(golang), lua, javascript(js), typescript(ts),  erlang, rust, gdscript, protobuf schema, flatbuffers schema, custom template} code。
* [featbit/featbit](https://github.com/featbit/featbit) - A feature flags + remote config service written in C# .NET - scalable & fast
* [neuecc/MessagePack-CSharp](https://github.com/neuecc/MessagePack-CSharp) - Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
* [SciSharp/BotSharp](https://github.com/SciSharp/BotSharp) - The Open Source AI Chatbot Platform Builder in 100% C# Running in .NET Core with Machine Learning algorithm.
* [yimengfan/BDFramework.Core](https://github.com/yimengfan/BDFramework.Core) - Simple and powerful Unity3d game workflow!  简单、高效、高度工业化的商业级unity3d 工作流。
* [keijiro/Voxelman](https://github.com/keijiro/Voxelman) - Unity ECS + C# Job System example
* [pfusik/cito](https://github.com/pfusik/cito) - Ć programming language. Transpiling to C, C++, C#, D, Java, JavaScript, Python, Swift, TypeScript and OpenCL C.
* [MortezaBashsiz/CFScanner](https://github.com/MortezaBashsiz/CFScanner) - Cloud Flare scanner
* [GitCredentialManager/git-credential-manager](https://github.com/GitCredentialManager/git-credential-manager) - Secure, cross-platform Git credential storage with authentication to GitHub, Azure Repos, and other popular Git hosting services.
* [insoxin/China-Telecom-Helper](https://github.com/insoxin/China-Telecom-Helper) - 中国电信助手,白嫖年入保底256+话费 .每月金豆领取(lv6,1000金豆),每日签到(随机金豆),每日喂食宠物.每日登录奖励领取(5金豆),查看我的云盘(10金豆),翻牌 (10金豆),查看我的订单 (5金豆),打开消息 (100金豆),当日分享 (50金豆),浏览生活频道 (5金豆),查看我的金豆 (5金豆),关注直播 (5金豆),观看直播15s (5金豆),打开消息 (100金豆),答问卷 (100金豆)
* [krahets/hello-algo](https://github.com/krahets/hello-algo) - 《Hello 算法》一本动画图解、能运行、可提问的数据结构与算法入门书。提供 Java, C++, Python, Go, JS, TS, C# 源代码。
* [ALIILAPRO/warp-plus-cloudflare](https://github.com/ALIILAPRO/warp-plus-cloudflare) - Script for getting unlimited GB on Warp+ ( https://1.1.1.1/ )
* [dotnetcore/SmartCode](https://github.com/dotnetcore/SmartCode) - SmartCode = IDataSource -> IBuildTask -> IOutput => Build Everything!!!
* [andrewdavey/cassette](https://github.com/andrewdavey/cassette) - Manages .NET web application assets (scripts, css and templates)
* [elw00d/consoleframework](https://github.com/elw00d/consoleframework) - Cross-platform toolkit for easy development of TUI applications.
* [frhagn/Typewriter](https://github.com/frhagn/Typewriter) - Automatic TypeScript template generation from C# source files
* [donet5/SqlSugar](https://github.com/donet5/SqlSugar) - .Net ORM    Fastest ORM   Simple Easy  Sqlite  orm Oracle ORM Mysql Orm  postgresql ORm  SqlServer oRm     达梦 ORM 人大金仓 ORM 神通ORM  C# ORM , C# ORM .NET ORM NET5 ORM .NET6 ORM ClickHouse orm QuestDb
* [rafaelfgx/Architecture](https://github.com/rafaelfgx/Architecture) - .NET 7, ASP.NET Core, Entity Framework Core, C#, Angular 15, Clean Code, SOLID, DDD.
* [enyim/EnyimMemcached](https://github.com/enyim/EnyimMemcached) - C# Memcached client
* [yilezhu/Czar.Cms](https://github.com/yilezhu/Czar.Cms) - .NET Core实战项目之CMS系列教程的源码，精简而又功能丰富的权限设计，内容管理设计让你轻松搭建一个ASP.NET Core2.2的网站系统.此项目准备用EFCore进行重构，敬请期待
* [tangxuehua/equeue](https://github.com/tangxuehua/equeue) - a distributed mq written by c#.
* [samus/mongodb-csharp](https://github.com/samus/mongodb-csharp) - A driver written in c# to connect to the MongoDB document oriented database.
* [christiandelbianco/monitor-table-change-with-sqltabledependency](https://github.com/christiandelbianco/monitor-table-change-with-sqltabledependency) - Get SQL Server notification on record table change
* [PeterKottas/DotNetCore.WindowsService](https://github.com/PeterKottas/DotNetCore.WindowsService) - Simple library that allows one to host dot net core application as windows services. Perfect solution to power micro-services architecture.
* [featurist/coypu](https://github.com/featurist/coypu) - Intuitive, robust browser automation for .Net
* [aspnet-contrib/AspNet.Security.OpenIdConnect.Server](https://github.com/aspnet-contrib/AspNet.Security.OpenIdConnect.Server) - OpenID Connect/OAuth2 server framework for OWIN/Katana and ASP.NET Core
* [open-telemetry/community](https://github.com/open-telemetry/community) - OpenTelemetry community content
* [nats-io/nats.net](https://github.com/nats-io/nats.net) - The official C# Client for NATS
* [magicdict/MongoCola](https://github.com/magicdict/MongoCola) - A MongoDB Administration Tool
* [fclp/fluent-command-line-parser](https://github.com/fclp/fluent-command-line-parser) - A simple, strongly typed .NET C# command line parser library using a fluent easy to use interface
* [dotnetcore/aspnetcore-doc-cn](https://github.com/dotnetcore/aspnetcore-doc-cn) - The Simplified Chinese edition of Microsoft ASP.NET Core documentation, translated by .NET Core Community and .NET China Community.
* [dotnetcore/CanalSharp](https://github.com/dotnetcore/CanalSharp) -  Alibaba mysql database binlog subscription & consumer components Canal's .NET client.
* [bitzhuwei/CSharpGL](https://github.com/bitzhuwei/CSharpGL) - :green_apple:Object Oriented OpenGL in C#.
* [MarcFletcher/NetworkComms.Net](https://github.com/MarcFletcher/NetworkComms.Net) - NetworkComms.Net is a high performance cross-platform network library written in C#.
* [stevejgordon/CorrelationId](https://github.com/stevejgordon/CorrelationId) - An ASP.NET Core middleware component which synchronises a correlation ID for cross API request logging.
* [opentracing/opentracing-csharp](https://github.com/opentracing/opentracing-csharp) - OpenTracing API for C# (.NET). 🛑 This library is DEPRECATED! https://github.com/opentracing/specification/issues/163
* [BloodHoundAD/SharpHound2](https://github.com/BloodHoundAD/SharpHound2) - The Old BloodHound C# Ingestor (Deprecated)
* [PcapDotNet/Pcap.Net](https://github.com/PcapDotNet/Pcap.Net) - .NET wrapper for WinPcap written in C++/CLI and C#, which features almost all WinPcap features and includes a packet interpretation framework.
* [anydream/il2cpp](https://github.com/anydream/il2cpp) - A MSIL/C# to C++ converter. Faster than CoreCLR with low memory overhead.(已弃坑.C#是个好语言,然而.NET不是一个干净的平台)
* [bleroy/lunr-core](https://github.com/bleroy/lunr-core) - A port of LUNR.js to .NET Core
* [tlgkccampbell/ultraviolet](https://github.com/tlgkccampbell/ultraviolet) - The Ultraviolet Framework is a .NET game development framework written in C#.
* [FlingOS/FlingOS](https://github.com/FlingOS/FlingOS) - An educational operating system written in C#. A great stepping stone from high to low level development.
* [BloodHoundAD/SharpHound3](https://github.com/BloodHoundAD/SharpHound3) - C# Data Collector for the BloodHound Project, Version 3
* [csinn/CSharp-From-Zero-To-Hero](https://github.com/csinn/CSharp-From-Zero-To-Hero) - C# boot camp

[csharp.md Github](https://github.com/uhub/awesome-c-sharp
)
